Search found 58 matches

by DarkwingDuk
Mon Oct 01, 2012 4:16 pm
Forum: Rifts®
Topic: Can we get a updated Game Masters Guide?
Replies: 13
Views: 981

Re: Can we get a updated Game Masters Guide?

I would buy it, I would love to see an updated Rifter index as well.
by DarkwingDuk
Thu Oct 21, 2010 10:53 pm
Forum: The Rifter® Forum
Topic: Should the Hammer of the Forge just end in Rifter?
Replies: 47
Views: 30894

Re: Should the Hammer of the Forge just end in Rifter?

Well, I enjoyed it for a while, but after this last issue (52) I am quite ready for it to end. Cliche' rambling writing for a full page on a elf wandering through a barren desert, another page of fighting just to reprove his invincibility and the ground work laid for a predictable and even more clic...
by DarkwingDuk
Mon Aug 16, 2010 5:26 pm
Forum: Palladium Fantasy RPG®
Topic: Player's Goal
Replies: 4
Views: 1069

Re: Player's Goal

You can find some castle lay outs in World book 12, Library of Bletherad
by DarkwingDuk
Mon Aug 16, 2010 1:46 am
Forum: Palladium Fantasy RPG®
Topic: Siege Engines
Replies: 2
Views: 1066

Re: Siege Engines

There is also a good article in world book 12 - Library Of Bletherad
by DarkwingDuk
Wed Aug 11, 2010 2:22 am
Forum: Palladium Fantasy RPG®
Topic: LOD 3: The Bleakness release date?
Replies: 90
Views: 18869

Re: LOD 3: The Bleakness release date?

Place your bets!

Will we see LOD 3 or Starcraft 3 first?
by DarkwingDuk
Tue Aug 10, 2010 1:08 am
Forum: Palladium Fantasy RPG®
Topic: the Citadel
Replies: 5
Views: 1404

Re: the Citadel

In my campaign, they are the Generals of the Old One's armies. Their power is tied to the Old One's, like a witch's pact. They are incredibly powerfull but greatly weakend while their masters slumber. The God's of Light bound them to the Citidel, twisting their power against those they used to lead....
by DarkwingDuk
Fri Jul 30, 2010 12:21 pm
Forum: Palladium Fantasy RPG®
Topic: PFRPG-Specific House Rules
Replies: 9
Views: 2153

Re: PFRPG-Specific House Rules

Our group has what we call a wound threshold. Its equal to your PE, so if you take an attack that does 16 points of damage, and your PE is only 13, you recieve a serious injury that will need medical attention soon. It rewards high PE character with some extra damage soak, but penalizes the smaller ...
by DarkwingDuk
Tue Jul 13, 2010 11:21 am
Forum: Palladium Fantasy RPG®
Topic: I love traps!!!
Replies: 30
Views: 8118

Re: I love traps!!!

An unlit torch on the dugeon wall, I put a magnesium core in it above a small clay tube of lamp oil.

The nice things about torches is that they need to be held up at about face level.....
by DarkwingDuk
Tue Apr 13, 2010 2:42 am
Forum: Palladium Fantasy RPG®
Topic: Hope this will work...
Replies: 25
Views: 6048

Re: Hope this will work...

I'll add my name to the waiting list
by DarkwingDuk
Wed Mar 31, 2010 1:50 am
Forum: Palladium Fantasy RPG®
Topic: re: Book 13
Replies: 26
Views: 4524

Re: re: Book 13

They did some updating in one of the Rifters, but as for an actual stand alone book, nothing in the near future
by DarkwingDuk
Thu Mar 11, 2010 3:20 am
Forum: Palladium Fantasy RPG®
Topic: Gold for P.P.E.!!!
Replies: 12
Views: 2061

Re: Gold for P.P.E.!!!

Soylent PPE is PEOPLE
by DarkwingDuk
Fri Jan 22, 2010 2:31 am
Forum: Palladium Fantasy RPG®
Topic: Danzi Ranger
Replies: 4
Views: 942

Re: Danzi Ranger

Since some races have a natural gift for some skills, if there is an overlap in skills like that, I take the highest skill percentage and then bump the skill up 10%, just like the rules for having a "professional" level of a skill. Works well and no one complains too loudly
by DarkwingDuk
Thu Jan 14, 2010 12:32 pm
Forum: Palladium Fantasy RPG®
Topic: Vampires & Snow
Replies: 26
Views: 4644

Re: Vampires & Snow

They still do get dirty. I mean just traveling kicks up dust and road grime.
by DarkwingDuk
Thu Jan 14, 2010 12:30 pm
Forum: Palladium Fantasy RPG®
Topic: Psychic problems
Replies: 7
Views: 1854

Re: Psychic problems

To quote the infamous B.A Felton, "there is no player so great a simple trap can't humble him." I have never seen a trap fail a save vs psionics.
by DarkwingDuk
Tue Jan 05, 2010 6:09 pm
Forum: The Rifter® Forum
Topic: splicers
Replies: 11
Views: 5698

Re: splicers

Not at all, thanks for the heads up!
by DarkwingDuk
Mon Jan 04, 2010 11:24 pm
Forum: Palladium Fantasy RPG®
Topic: Swords and Wespons Dulling Over Time
Replies: 8
Views: 1771

Re: Swords and Wespons Dulling Over Time

Weapons do dull, but in my game I have players write out what a nightly or morning routine is for them. Typically the men at arms do weapon care and armor cleaning, the priest do some prayers, the ranger checks his small game traps, etc etc etc. Unless there is a situation out of the ordinary I (and...
by DarkwingDuk
Thu Dec 24, 2009 4:36 pm
Forum: The Rifter® Forum
Topic: splicers
Replies: 11
Views: 5698

Re: splicers

So, just out of curosity, Galactus, and you don't have to answer if it will get you in trouble. Is there any movement on a new book for Splicers, or is it going to be a one shot line like System Failure, Recon, or Ninjas and Superspies (I know it has 2 books). I know there was talk early of a source...
by DarkwingDuk
Thu Dec 24, 2009 2:06 am
Forum: Palladium Fantasy RPG®
Topic: Vampires & Snow
Replies: 26
Views: 4644

Re: Vampires & Snow

Sure but if water under the influence of gravity is rain and it does damage, everytime the water moves across the vampire we are talking damage. Or does it lose it's potency sitting in the tub?
by DarkwingDuk
Wed Dec 23, 2009 11:21 pm
Forum: Palladium Fantasy RPG®
Topic: Vampires & Snow
Replies: 26
Views: 4644

Re: Vampires & Snow

Anybody ever wonder how vampires clean themselves? Sandpaper? Beer bath? I mean how do they stop witch hunters from just killing everyone who looks like "pig pen"? I exagerate, but at the same time, it's gotta be rough.
by DarkwingDuk
Wed Dec 23, 2009 10:59 pm
Forum: Palladium Fantasy RPG®
Topic: Dragon hunters of Kremakrilon
Replies: 6
Views: 1660

Re: Dragon hunters of Kremakrilon

Gnome should be fine as long as the dragon forgets to chew...The idea is pretty funny though. Anyone else have a strange oxymoron class? I had a Jotan thief in one game. Was fine in the Nimro setting, but funny outside of "the hills"
by DarkwingDuk
Wed Dec 23, 2009 10:46 pm
Forum: Palladium Fantasy RPG®
Topic: Could it be...
Replies: 3
Views: 986

Re: Could it be...

I agree, I won't turn down new fantasy material, but I would love to see a lot of the blanks filled in first Land of the Damned 3 Land of South Winds Old Kingdom Lowlands Old Kingdom Highlands Phi and Lopan Lot of blank space that could be filled in on the Wolfen Empire, especially with the hinted a...
by DarkwingDuk
Wed Dec 23, 2009 10:38 pm
Forum: Palladium Fantasy RPG®
Topic: Dealing with Death of Character
Replies: 15
Views: 2158

Re: Dealing with Death of Character

In my group, death results in the loss of two levels XP, so if a 5th level ranger dies, the XP of a 3rd level ranger can be applied to the new OCC/RCC. It keeps the new character in line with the group, but nobody willingly throws away that much XP
by DarkwingDuk
Tue Oct 13, 2009 2:03 pm
Forum: Palladium Fantasy RPG®
Topic: Another review of Mysteries of Magic
Replies: 5
Views: 1540

Re: Another review of Mysteries of Magic

I agree, the stuff on True Names, familiers and aura's was the highlight of the book.

Thanks for your work Mark, I enjoyed reading it.
by DarkwingDuk
Tue Oct 13, 2009 12:22 am
Forum: Palladium Fantasy RPG®
Topic: A Detailed Review of Mysteries of Magic
Replies: 53
Views: 27843

Re: A Detailed Review of Mysteries of Magic

Yeah I totally agree. I don't mind when a rifter article makes it into a book. At that point it's kudos for making the grade. But there really is no reason to reprint much. I guess thats the gap in a "megaversal system" Its not just a core book, and each book adds to it in one direction or...
by DarkwingDuk
Mon Oct 12, 2009 9:51 pm
Forum: Palladium Fantasy RPG®
Topic: Any ideas for traps?
Replies: 7
Views: 1673

Re: Any ideas for traps?

I second Lionheart, if you can get a copy of any of the Grimtooth trap books cheap on amazon, they are worth their weight in gold. I have used them to maim players for over a decade, and I still have dozens left I have never tried. Some of the most evil creations in all off roleplayingdom.
by DarkwingDuk
Mon Oct 12, 2009 9:31 pm
Forum: Palladium Fantasy RPG®
Topic: A Detailed Review of Mysteries of Magic
Replies: 53
Views: 27843

Re: A Detailed Review of Mysteries of Magic

I agree, I felt like I was watching a trailer. I liked many of the idea's and concepts in the book, and like most Palladium books I will end up taking what's printed and twisting it to fit my campaign world. GM's perogative and the beauty of a roleplaying game. I don't feel I got ripped off. I think...
by DarkwingDuk
Tue Oct 06, 2009 1:15 am
Forum: Palladium Fantasy RPG®
Topic: Mind Mages vs Gods
Replies: 11
Views: 2250

Re: Mind Mages vs Gods

Ehh, have a little fun with the player. Let him get a grab the gods incarnate mind for a little while, while he is in the body have him meet another god who was supposed to meet the first god for some back room wheeling and dealing. the player will probably try to roll with it and write a whole lot ...
by DarkwingDuk
Sat Oct 03, 2009 1:21 pm
Forum: Palladium Fantasy RPG®
Topic: Zombie Tug O War
Replies: 3
Views: 744

Re: Zombie Tug O War

With enough strength (have to be up there though) I would let them tear it apart, the zombie would be back in a day or so anyway. And, I get to make them roll a save vs disease for all the horrible, rotting, festering, disease ridden zombie innards that end up all over them from their respective zom...
by DarkwingDuk
Mon Sep 28, 2009 10:07 pm
Forum: Palladium Fantasy RPG®
Topic: Funny items
Replies: 2
Views: 594

Re: Funny items

Besides the classic D&D girdle of sex change, I had a amulet of the jester, once per day it would hurl a vulgar insult using the characters voice (ventriloquism spell). It was great for provoking fights. Ladies Gloves of goosing? The female minstrel thought they looked pretty, unfortunately they...
by DarkwingDuk
Mon Sep 28, 2009 9:59 pm
Forum: Palladium Fantasy RPG®
Topic: What kingdom to you want a book?
Replies: 41
Views: 5452

Re: What kingdom to you want a book?

I am with you, phi and lopan, they are smack dab in the middle. Kind of a world crossroads. Followed by Old Kingdom and South Winds
by DarkwingDuk
Sun Sep 27, 2009 11:07 pm
Forum: Palladium Fantasy RPG®
Topic: Mysteries of Magic -- available now
Replies: 42
Views: 8507

Re: Mysteries of Magic -- available now

I agree, but it's the first fantasy book in how many years? I won't complain as long as another follows faster!
by DarkwingDuk
Thu Sep 24, 2009 12:43 pm
Forum: Palladium Fantasy RPG®
Topic: Problems with a Priest of Light
Replies: 11
Views: 2688

Re: Problems with a Priest of Light

Just to make it intresting, I make sure my players know that I play miracles like hackmaster does coupons.

You can call for a miracle, you might get answered, but then know that the god figures you owe him one for it's special attention and will almost certainly ask for something in return....
by DarkwingDuk
Tue Sep 22, 2009 6:51 pm
Forum: Palladium Fantasy RPG®
Topic: Trying to Write an "Epic" Campaign
Replies: 9
Views: 1990

Re: Trying to Write an "Epic" Campaign

In my games I have found that I get the best luck by crafting the villians first. Once you have an epic villian you focus on how to introduce the villian to the players. At that point instead of planning on what the players are going to do, change the perspective. Plan on how the villian would react...
by DarkwingDuk
Tue Sep 22, 2009 5:48 pm
Forum: Palladium Fantasy RPG®
Topic: Dwarven Underworld?
Replies: 5
Views: 1280

Re: Dwarven Underworld?

I don't think I would want them making a ton of rune weapons, but just imagine if they kept thiers from during the war, or they kept a few forges around, and the high ranking dwarves in the army now carry them. Any party that decides they are going to take on at least one rune weapon carrying dwarf,...
by DarkwingDuk
Tue Sep 22, 2009 2:16 pm
Forum: Palladium Fantasy RPG®
Topic: Muskets
Replies: 18
Views: 4054

Re: Muskets

Spike TV did a show this summer called Deadliest Warrior . It was kind of hokey but the premise was a mythbusters style show where they pulled two warriors out of history and pit them against each other. In episode four they pitted a pirate against a knight. They ran a lot of fire arm tests against ...
by DarkwingDuk
Tue Sep 22, 2009 1:36 pm
Forum: Palladium Fantasy RPG®
Topic: Dwarven Underworld?
Replies: 5
Views: 1280

Re: Dwarven Underworld?

The most notable thing I see would be there weapons, especially the bladed ones designed to peirce. Obsidian is extremely sharp (modern medicine actually uses obsidian for high quality scalpels). Daggers, short swords, speartips, arrow heads (most likely for crossbows due to limited bow draw space) ...
by DarkwingDuk
Tue Sep 22, 2009 12:27 am
Forum: Palladium Fantasy RPG®
Topic: LOD 3: The Bleakness
Replies: 15
Views: 3148

Re: LOD 3: The Bleakness

Bill Coffin's apology is located here http://forum.rpg.net/showthread.php?t=311895&highlight=coffin Personally I hope that the water is under the bridge at this point, but I refuse to speculate. I really enjoyed his work. I hope someone picks up his torch and finishes fleshing out the Palladium ...
by DarkwingDuk
Sat Sep 19, 2009 3:55 pm
Forum: Palladium Fantasy RPG®
Topic: Clarification on sea serpents
Replies: 9
Views: 1525

Re: Clarification on sea serpents

I did have a pirate campaign once where the boys tried to pass off sea serpent parts as dragon bones to the local alchemist. They thought they were pretty clever till a few pissed off necromancers came looking for them....
by DarkwingDuk
Sat Sep 19, 2009 2:39 am
Forum: Palladium Fantasy RPG®
Topic: Problems with a Priest of Light
Replies: 11
Views: 2688

Re: Problems with a Priest of Light

I explained it this way to a similar player. The percentage is your odds of being heard, and as Hubert Humphery said: The right to be heard does not automatically include the right to be taken seriously. It's also far to say; you scratch my back and I will scratch yours. Miricles should only be give...
by DarkwingDuk
Thu Sep 17, 2009 11:16 pm
Forum: Palladium Fantasy RPG®
Topic: What's the oddest group you've played?
Replies: 18
Views: 3145

Re: What's the oddest group you've played?

I have a game from college thats a group of dimension hopping heroes, we had -A tinker that was obsessed with the idea of springs (spring + mace, equals sprace? Ball and Spring? who knows) -A crazy that had a phobia of communication devices ("they" were listening) any vehicle he went in, t...
by DarkwingDuk
Thu Sep 17, 2009 10:09 pm
Forum: Palladium Fantasy RPG®
Topic: Martial Arts forms in the Palladium Fantasy world
Replies: 25
Views: 7965

Re: Martial Arts forms in the Palladium Fantasy world

I allow martial arts as long as its a class that it dovetails into well, and the character background shows that it fits in. I find it's a great way to add flavor to characters, especially men at arms. I do tend to power down some of the martial arts bonuses, but I think N&SS provides some great...
by DarkwingDuk
Tue Sep 15, 2009 11:21 pm
Forum: Palladium Fantasy RPG®
Topic: Skills
Replies: 18
Views: 2723

Re: Skills

Like many others I use the critical failure on a rock bottom roll. My players make almost all of the rolls. The only ones I make are the one's that are most commonly metagamed. I make the trap detection rolls, and tell the player how well thier character thinks he did in finding or disarming the tra...
by DarkwingDuk
Tue Sep 15, 2009 1:37 am
Forum: Palladium Fantasy RPG®
Topic: Transporting large amounts of wealth?
Replies: 45
Views: 7718

Re: Transporting large amounts of wealth?

If you have that kind of cash, just get a couple of those magic satchels that the heroes in Land of the Damned 2 are packing and you can move quit a bit with those. I would think taht most trade would be in items (barter) Rune weapons for other magic items and such. But land, or even a nobility titl...
by DarkwingDuk
Tue Sep 15, 2009 1:10 am
Forum: Palladium Fantasy RPG®
Topic: Places of Interest or Note on the Palladium World.
Replies: 55
Views: 34314

Re: Places of Interest or Note on the Palladium World.

Isle of Wyrmrest An island rumored to be hidden far out to sea, where even the hardiest sailor would fear to travel. Here, ancient Dragons travel to spend thier last decades recording their accomplishments carved into the canyon. Then they would go to the canyon and pass from this mortal coil. Besid...
by DarkwingDuk
Tue Sep 15, 2009 12:48 am
Forum: Palladium Fantasy RPG®
Topic: Does damage spill over?
Replies: 15
Views: 2725

Re: Does damage spill over?

Fine, you have all looted bob's corpse, but how far are you going to get with the POed Dragon still standing there?
by DarkwingDuk
Tue Sep 15, 2009 12:43 am
Forum: Palladium Fantasy RPG®
Topic: One Bow and One Arrow
Replies: 4
Views: 1086

Re: One Bow and One Arrow

I love the class, but I also modded it somewhat as it leveled up, I gave them a bit more starting ISP, and allowed them to use other psionics to modifiy thier arrow attacks. Spontaneous Combustion allowed the archer to shoot flaming arrows TK Punch added to an arrows damage TK Push extended the arro...
by DarkwingDuk
Tue Sep 15, 2009 12:18 am
Forum: Palladium Fantasy RPG®
Topic: Kittenstomp's Revised Priests
Replies: 27
Views: 8314

Re: Kittenstomp's Revised Priests

Awesome, thanks, this was just what I was looking for!
by DarkwingDuk
Tue Sep 15, 2009 12:07 am
Forum: Palladium Fantasy RPG®
Topic: New Witch OCC Gifts
Replies: 5
Views: 2229

Re: New Witch OCC Gifts

You could always negotiate a new pact as long as you are putting more on the table then the Alien Intelligence has. At least in my game The Intelligence is a fluid and dynamic tempter, constantly asking the witch if he needs help in the his time of need. To spare thier character I have seen some pla...
by DarkwingDuk
Mon Sep 14, 2009 11:56 pm
Forum: Palladium Fantasy RPG®
Topic: Discipline at Sea
Replies: 3
Views: 859

Re: Discipline at Sea

The most common form of naval punishment was lashing, it involved having your arms chained above your head on the mast and a leather whip (lash) being applied to the back. Typical punishment was 5 to no more then 40. A more severe punishment was flogging which used a cat o nine tails (sarcastically ...
by DarkwingDuk
Mon Mar 09, 2009 1:45 pm
Forum: Nightbane®
Topic: Wampyr and Blood
Replies: 19
Views: 9098

Re: Wampyr and Blood

In my game, it not only has to be a sentiant creatures blood, for full nourishment (animals count as half and taste terrible) but must still have living essence (trace amounts of PPE) in it. That rules out things like blood banks, where the plasma and the hemoglobin have been seperated.

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