Search found 7346 matches
- Fri Oct 18, 2024 2:13 pm
- Forum: Heroes Unlimited™
- Topic: Comprehensive List of Powers?
- Replies: 3
- Views: 1200
Re: Comprehensive List of Powers?
Yes, the stickied thread Comprehansive List. It hasn't been updated in a while though.
- Sun Oct 13, 2024 11:26 am
- Forum: Heroes Unlimited™
- Topic: PU 2 Godling healing
- Replies: 2
- Views: 1020
Re: PU 2 Godling healing
An Immortal Godling already has the Mega-Hero healing ability of Immortal, which is far superior to that of a fallen godling, so I am not understanding why you would need any more than that.
- Thu Sep 26, 2024 3:49 pm
- Forum: Guild of Magic & Psionics
- Topic: Correct Use of Mask P.P.E. psionic
- Replies: 5
- Views: 1478
Re: Correct Use of Mask P.P.E. psionic
Given the lack of specifics in the description itself, it would seem to allow for the option of being able to cast spells as suggested. HOWEVER, if we look at the sister power of "Mask I.S.P. & Psionics" (pg174 in RUE) which states that power when active you can not use psionic abilit...
- Mon Sep 02, 2024 3:00 pm
- Forum: Heroes Unlimited™
- Topic: Power Armor Type Character
- Replies: 7
- Views: 4640
Re: Power Armor Type Character
The Pilot Robot skill from the Aliens Unlimited Galaxy Guide is helpful and is free to those who choose the piloted robot/power armor option which is covered in the Heroes Unlimited 2nd Edition main book.
- Sat Aug 24, 2024 2:51 pm
- Forum: After the Bomb® RPG & TMNT®
- Topic: Does anyone still use these pages?
- Replies: 4
- Views: 5600
Re: Does anyone still use these pages?
I'm here but don't post lot these days. I don't use Discord and prefer to game in person.
- Tue Aug 13, 2024 2:33 pm
- Forum: Palladium Fantasy RPG®
- Topic: No Yin-Sloth 2e PDF?
- Replies: 5
- Views: 9483
Re: No Yin-Sloth 2e PDF?
I think Yin Sloth Jungle 2E is still to new to be available in PDF yet.
- Sun Aug 04, 2024 12:40 pm
- Forum: Heroes Unlimited™
- Topic: Justice Machine
- Replies: 53
- Views: 35927
Re: Justice Machine
If you changed the characters and their powers it would no longer be Justice Machine. If you just want a new sourcebook, that is understandable, but it wouldn't be Justice Machine at that point.
- Fri Aug 02, 2024 7:26 pm
- Forum: Heroes Unlimited™
- Topic: Justice Machine
- Replies: 53
- Views: 35927
Re: Justice Machine
The characters and trademarks would have to enter the public domain to allow them to be used.
- Tue Jul 23, 2024 2:22 pm
- Forum: All Things Palladium Books®
- Topic: Cups and T-shirts
- Replies: 3
- Views: 4251
Re: Cups and T-shirts
No, there are different ones available now. The ones I wanted had a running superhero on them. The ones available now just have the Heroes Unlimited logo. I imagine they must have had problems with the permissions needed to use that art, but it was never announced. I will probably still get the Hero...
- Fri May 10, 2024 5:41 pm
- Forum: All Things Palladium Books®
- Topic: Cups and T-shirts
- Replies: 3
- Views: 4251
Cups and T-shirts
A while back the weekly update said you would be releasing t-shirt and cups with art on them I liked and really want to buy. But in the more recent weekly updates, no mention has been made of them. Will the cups and t-shirt still be coming out? I am really wanting to buy some of them.
- Thu May 02, 2024 6:02 pm
- Forum: Palladium Fantasy RPG®
- Topic: missing prerequisites
- Replies: 7
- Views: 4163
Re: missing prerequisites
It varies with the OCC depending on how many total skills are granted. If they have a ton of Secondary Skills, I see no problem having them burn some for prerequisites.
- Thu May 02, 2024 5:52 pm
- Forum: Heroes Unlimited™
- Topic: Is there any errata on combining the three Strength Powers?
- Replies: 10
- Views: 6284
Re: Is there any errata on combining the three Strength Powers?
The GM Guide says only one type is selected, and they do not stack. If you want the higher strength, simply take Supernatural PS and be done with it. I have never encuntered a situation where a character needed to be more powerful than that.
- Thu May 02, 2024 12:00 pm
- Forum: Heroes Unlimited™
- Topic: S.D.C. given by Flight:wingless
- Replies: 9
- Views: 5516
Re: S.D.C. given by Flight:wingless
Yes, that is why the bonus is listed as part of the Bonuses In Flight.
- Thu May 02, 2024 11:56 am
- Forum: Heroes Unlimited™
- Topic: A gritty list of powers?
- Replies: 6
- Views: 4612
Re: A gritty list of powers?
It's pretty much up to each GM to decide what powers work for their flavor of game. What is "realistic" is pretty subjective based on perception of how the world works.
- Sun Apr 14, 2024 9:24 pm
- Forum: Heroes Unlimited™
- Topic: Mutant Psychic powers question.
- Replies: 4
- Views: 4228
Re: Mutant Psychic powers question.
It's 1d4 abilities from each category. If it was 1d4 total abilities, it would be weaker than the lesser option listed directly before it. You still might roll a total of 3 (1 each category) if you are actually rolling in a random fashion as the book suggests. You would have 3 to 12 abilities, 1 to ...
- Sat Apr 13, 2024 9:38 am
- Forum: Heroes Unlimited™
- Topic: We Gots The Skills
- Replies: 1252
- Views: 1362821
Re: We Gots The Skills
No. Reverse engineering is just using exisiting skills to analyze something. You can't just have one skill to replace dozens of others. That's not how it works.
- Mon Mar 25, 2024 6:10 pm
- Forum: Heroes Unlimited™
- Topic: Mind bond copy psi powers
- Replies: 6
- Views: 9780
Re: Mind bond copy psi powers
Mind bond doesn't grant psychic powers or magic spells. No, just no.
- Wed Feb 28, 2024 10:31 am
- Forum: Guild of Magic & Psionics
- Topic: Possession
- Replies: 10
- Views: 4884
Re: Possession
Under the psionic ability, you have no way of accessing the magic abilities of the demon, which is why it is complicated. You let the GM sort it out. As a GM, my question was about the differences between the psionic ability and the Transferral/Possession superability. The superability seems to give...
- Tue Feb 27, 2024 10:14 pm
- Forum: Megaverse phpBB Bugs/Wish List
- Topic: anyone else having trouble accessign the search?
- Replies: 13
- Views: 21513
Re: anyone else having trouble accessign the search?
Thanks. It works now. I actually think it is better than the search function on the previous version of the Forums.
- Tue Feb 27, 2024 3:03 pm
- Forum: Guild of Magic & Psionics
- Topic: Possession
- Replies: 10
- Views: 4884
Re: Possession
My understanding of possession is that in the psionic version the invading entity retains their psionic abilities, mind and memories and cannot access those of the possessed person, whereas in the superability it is only the invading person's memories and personality that goes into the possessed ind...
- Sat Feb 24, 2024 8:12 pm
- Forum: Guild of Magic & Psionics
- Topic: Bio-Systems and Psionics
- Replies: 8
- Views: 3613
Re: Bio-Systems and Psionics
Small implants don't affect psionics. It's only when you get into replacing whole limbs and such that it becomes an issue.
- Fri Feb 23, 2024 11:10 pm
- Forum: Heroes Unlimited™
- Topic: NEW POWERS!
- Replies: 6043
- Views: 3064102
Re: NEW POWERS!
You should start a new topic to discuss this since you are basing it off of your own house rules and not the existing rules.
- Thu Feb 22, 2024 9:08 pm
- Forum: Heroes Unlimited™
- Topic: Hardware Unlimited ver 0.0.5
- Replies: 220
- Views: 420199
Re: Hardware Unlimited ver 0.0.5
The frame size issue is one of the things that needs to be addressed if they ever come out with a Hardware and/or Robotics Unlimited book. The Robotics category is one area they need to rework.
- Thu Feb 22, 2024 1:41 pm
- Forum: Guild of Magic & Psionics
- Topic: Psychic Omni-Sight
- Replies: 12
- Views: 3816
Re: Psychic Omni-Sight
According to my source, HU2, Mentally Possess Others (page 312) does not grant the possessing individual and of the possessed person's knowledge, which I assume also means psionic abilities. Only the physical body is controlled, like a robot, and the controlling psychic uses their own mind and psych...
- Wed Feb 21, 2024 10:49 pm
- Forum: Guild of Magic & Psionics
- Topic: Psychic Omni-Sight
- Replies: 12
- Views: 3816
Re: Psychic Omni-Sight
Given that saving throws do not require an action and are not considered a psychic ability, I would say of course the psychic using Omni-Sight would be able to save vs. possession. Why wouldn't they? If the saving throw failed, the Omni-Sight would not be able to be used by the possessing individual...
- Mon Feb 19, 2024 10:54 pm
- Forum: Guild of Magic & Psionics
- Topic: Psychic Omni-Sight
- Replies: 12
- Views: 3816
Re: Psychic Omni-Sight
Why ask your question if you are just going to ignore the rules as written? Because that is what you are doing by posting how you would make your house rules. The abilities as written are meant to limit how they are used.
- Tue Feb 13, 2024 2:36 pm
- Forum: Heroes Unlimited™
- Topic: Favorite Class outside of the main books?
- Replies: 22
- Views: 14465
Re: Favorite Class outside of the main books?
OCCs replace skill programs, not Categories which determine powers and abilties. And as Drew said, that is for Rifts primarily. I play HU2, not Rifts, so including OCCs as part of skill program selection is not smethng I do. To NMI's point, this conversation should end here because it doesn't addres...
- Sun Feb 04, 2024 10:56 pm
- Forum: Heroes Unlimited™
- Topic: On the topic of Revised to 2nd ed conversions.....
- Replies: 1669
- Views: 1332198
Re: On the topic of Revised to 2nd ed conversions.....
Has anyone updated the Justice Machine sourcebook characters to Second Edition?
- Wed Jan 31, 2024 10:14 pm
- Forum: Heroes Unlimited™
- Topic: Favorite Class outside of the main books?
- Replies: 22
- Views: 14465
Re: Favorite Class outside of the main books?
I personally didn't care for the Special Trainng Categry Updates by Matt Reeves. They were needlessly complicated and added aspects that pretty much dictate how to play your character rather than adding anythng useful.
- Mon Jan 29, 2024 9:53 pm
- Forum: Palladium Fantasy RPG®
- Topic: Optional damage rules: When should these be applied?
- Replies: 16
- Views: 9331
Re: Optional damage rules: When should these be applied?
Some people make anything that pierces internal organs, like a stab wound, go direct to Hit Points on a called shot/strike. The idea that you can stab someone and not have them bleed out is also absurd. I always make players make a saving throw when they are stabbed and blood loss continues to cause...
- Mon Jan 29, 2024 12:58 pm
- Forum: Palladium Fantasy RPG®
- Topic: Optional damage rules: When should these be applied?
- Replies: 16
- Views: 9331
Re: Optional damage rules: When should these be applied?
We haven't even discussed when damage goes directly to Hit Points and Penetration Value.
- Sun Jan 28, 2024 9:06 pm
- Forum: Rifts®
- Topic: Most. Ridiculously. Unnecessary. Bonus. Ever.
- Replies: 12
- Views: 4460
Re: Most. Ridiculously. Unnecessary. Bonus. Ever.
No, Natural 1s and Natural 20s aren't anything in Palladium's rules. Umm... not sure what game you play, but I play mostly Rifts and... Miss: A roll of 1-4 to strike (after bonuses) is always a miss. A roll of one always misses regardless of bonuses. ... Natural Twenty: This is the result of 20 (be...
- Sun Jan 28, 2024 3:08 pm
- Forum: Rifts®
- Topic: Most. Ridiculously. Unnecessary. Bonus. Ever.
- Replies: 12
- Views: 4460
Re: Most. Ridiculously. Unnecessary. Bonus. Ever.
No, Natural 1s and Natural 20s aren't anything in Palladium's rules.
- Fri Jan 26, 2024 11:05 pm
- Forum: Palladium Fantasy RPG®
- Topic: Optional damage rules: When should these be applied?
- Replies: 16
- Views: 9331
Re: Optional damage rules: When should these be applied?
They really need to make trauma tables lke the ones in the Compendium of Contemporary Weapons, only for stab wounds and such. You shouldn't be able to shrug off damage once it starts going to Hit Points.
- Fri Jan 26, 2024 9:24 pm
- Forum: Rifts®
- Topic: Most. Ridiculously. Unnecessary. Bonus. Ever.
- Replies: 12
- Views: 4460
Re: Most. Ridiculously. Unnecessary. Bonus. Ever.
There is always a margin of error. Slitting someone's throat is fairly easy but you might not press hard enough, or you may miss the artery. Swinging a blade, the blade could slip ouf of your hands or you could turn wrong and miss the target. The difficulty may not be too high in those instances but...
- Fri Jan 26, 2024 1:06 pm
- Forum: Heroes Unlimited™
- Topic: Largest gaming group?
- Replies: 5
- Views: 8907
Re: Largest gaming group?
I think in a single one-shot session I had 8 people. My regular group is usually no more than 4 though.
- Thu Jan 25, 2024 10:35 pm
- Forum: Heroes Unlimited™
- Topic: Favorite Class outside of the main books?
- Replies: 22
- Views: 14465
Re: Favorite Class outside of the main books?
I like the Gestalt power category. It allows you a lot of options.
- Mon Jan 15, 2024 8:29 pm
- Forum: Heroes Unlimited™
- Topic: Super speed damage for aliens/experiments?
- Replies: 7
- Views: 9896
Re: Super speed damage for aliens/experiments?
As a GM, I would use the damage bonuses based on speed for any category capable of reaching those speeds.
- Mon Jan 15, 2024 8:25 pm
- Forum: Heroes Unlimited™
- Topic: Must Change: The Achilles' Heel of the Mega-Hero
- Replies: 3
- Views: 9169
Re: Must Change: The Achilles' Heel of the Mega-Hero
I would say any regeneration based on immortality is always on, but that is just my opinion.
- Tue Dec 12, 2023 5:03 pm
- Forum: Palladium Fantasy RPG®
- Topic: Magic Item Repairs
- Replies: 8
- Views: 3998
Re: Magic Item Repairs
I think it depends on how the item is enchanted. Magical jewels can be transfered to a new item relatively easily. If the entire item is enchanted, I imagine fixing it would be more complicated. Sharpening an enchanted blade might affect the magical bonuses, for instance.
- Sun Nov 26, 2023 4:39 pm
- Forum: Palladium Fantasy RPG®
- Topic: Welcome to Uncle Remus' Emporium of the Arcane
- Replies: 597
- Views: 3503350
Re: Welcome to Uncle Remus' Emporium of the Arcane
Peppermint and pumpkin spice?
- Mon Nov 20, 2023 11:41 pm
- Forum: Palladium Fantasy RPG®
- Topic: Welcome to Uncle Remus' Emporium of the Arcane
- Replies: 597
- Views: 3503350
Re: Welcome to Uncle Remus' Emporium of the Arcane
You need to make Strawberry, Butterscotch, Licorice, Peanut Butter and Dark Chocolate.
- Sun Oct 15, 2023 8:12 pm
- Forum: Palladium Fantasy RPG®
- Topic: Welcome to Uncle Remus' Emporium of the Arcane
- Replies: 597
- Views: 3503350
Re: Welcome to Uncle Remus' Emporium of the Arcane
What other creatures can be made into armor? Are there any creatures you would like to have pieces of to make things out of, and do you offer work to adventurers who can bring you said items?
- Wed Oct 11, 2023 11:33 pm
- Forum: Guild of Magic & Psionics
- Topic: Psi-Sword shapes
- Replies: 9
- Views: 2199
Re: Psi-Sword shapes
It's a weapon, not a tool. I would say that the shape has to be selected when creating the character and limiit it to a small number of other shapes if the power allows for that. That is just my opinion and how I would rule on it as a GM, I am not stating this as a hard and fast rule from the source...
- Wed Oct 11, 2023 10:14 am
- Forum: Palladium Fantasy RPG®
- Topic: Weightlessness/Masslessness
- Replies: 6
- Views: 2698
Re: Weightlessness/Masslessness
My question would be if size and density of an object would be affected. Does reducing the mass make it easier to break or make it brittle. I realize the writer probably knows nothing of physics and I am just complicating the spell even more, but it would be nice to include those bits of information.
- Wed Oct 11, 2023 8:48 am
- Forum: Heroes Unlimited™
- Topic: On the topic of Revised to 2nd ed conversions.....
- Replies: 1669
- Views: 1332198
Re: On the topic of Revised to 2nd ed conversions.....
You actually did Nimmy's suggestion!
- Mon Oct 09, 2023 12:21 pm
- Forum: Heroes Unlimited™
- Topic: On the topic of Revised to 2nd ed conversions.....
- Replies: 1669
- Views: 1332198
Re: On the topic of Revised to 2nd ed conversions.....
Mantis is a great character. I would have her antennae coming out of her forehead/frontal lobes rather than her temples (which would be the sides of her head), but that is an asthetic factor and really unimportant.
- Fri Oct 06, 2023 8:18 pm
- Forum: Palladium Fantasy RPG®
- Topic: Welcome to Uncle Remus' Emporium of the Arcane
- Replies: 597
- Views: 3503350
Re: Welcome to Uncle Remus' Emporium of the Arcane
What would a shirt of dragon scale armor cost then? Do you give deals on various pieces of armor? Or are you unable to make the armor and just sell the scales?
- Fri Oct 06, 2023 11:15 am
- Forum: Heroes Unlimited™
- Topic: On the topic of Revised to 2nd ed conversions.....
- Replies: 1669
- Views: 1332198
Re: On the topic of Revised to 2nd ed conversions.....
I'm loving Tombspell. I am curious to see the other members of the group.
- Fri Oct 06, 2023 11:07 am
- Forum: Heroes Unlimited™
- Topic: Most Over/Under-Powered Super Abilities
- Replies: 18
- Views: 13765
Re: Most Over/Under-Powered Super Abilities
The power in VU is Dimensional Room, which is also is a power listed in PU1 page 70. It has a door to it but is not the same as Portals in that it does not create a second exit pont. It is unrelated to the power I was commenting on. I did, however, find the Doorway power in PU1. The Doorway power do...