Search found 37 matches

by FuduVudu
Sun Jun 01, 2014 2:20 am
Forum: Guild of Magic & Psionics
Topic: Conjurer OCC seems worthless
Replies: 130
Views: 72185

Re: Conjurer OCC seems worthless

A conjurer could create all the parts to make a potato battery (2 leads of different metals, connecting wires, and a potato) to hook up to a light bulb they found. No, conjurors are not able to create plant life, find a new example. They could, however, conjure up a mouse and a running wheel and ma...
by FuduVudu
Mon May 26, 2014 4:31 am
Forum: Guild of Magic & Psionics
Topic: Conjurer OCC seems worthless
Replies: 130
Views: 72185

Re: Conjurer OCC seems worthless

Lets say there is a engine that uses perfectly flawless carbon cubes as a fuel source for say an antimater drive. Can you make the perfectly pure carbon cube if you have seen and touched them before? Or can you not because that would be summoning fuel? Can I summon a alien animal that is not superna...
by FuduVudu
Thu May 22, 2014 2:48 am
Forum: Guild of Magic & Psionics
Topic: Conjurer OCC seems worthless
Replies: 130
Views: 72185

Re: Conjurer OCC seems worthless

So candles can not be burned, chalk can't be drawn with, twine can't be cut into pieces, Armor and weapons can not be damage without the entirety of the object disappearing?

Can I summon magnets?
by FuduVudu
Wed May 21, 2014 4:37 pm
Forum: Guild of Magic & Psionics
Topic: Conjurer OCC seems worthless
Replies: 130
Views: 72185

Re: Conjurer OCC seems worthless

Just another question I would liked some opinions on about conjurers. Can a conjurer summon armor or equipment made out of specific materials that are not blocked off from their creation. Like Instead of making an armor out of steel can I make it out of glitter boy plating which is lighter and stron...
by FuduVudu
Mon May 12, 2014 4:50 pm
Forum: Guild of Magic & Psionics
Topic: Conjurer OCC seems worthless
Replies: 130
Views: 72185

Re: Conjurer OCC seems worthless

Might be a derail but just want to ask peoples opinions. Can a conjurer summon a Torch already lit or a Bic Lighter? Also can he also summon lava or ice?
by FuduVudu
Thu May 08, 2014 7:42 pm
Forum: Guild of Magic & Psionics
Topic: Techno Wizard Construction time
Replies: 4
Views: 3300

Re: Techno Wizard Construction time

It says in the RUE rules on pg 131 under section 7 that the time it take to add a feature to a existing piece of technology is P.P.E Construction cost Multiplied by the device level halved if the techno wizard has the appropriate mechanical skills. This would mean adding a feature such as superhuma...
by FuduVudu
Wed May 07, 2014 12:50 am
Forum: Guild of Magic & Psionics
Topic: Conjurer OCC seems worthless
Replies: 130
Views: 72185

Re: Conjurer OCC seems worthless

also there is no limitation on particles or dangerous gases. 40 pounds of Electrons would do some major damage though suicidal.
by FuduVudu
Tue May 06, 2014 6:17 pm
Forum: Guild of Magic & Psionics
Topic: Conjurer OCC seems worthless
Replies: 130
Views: 72185

Re: Conjurer OCC seems worthless

Given the fact that in the federation of magic book there is nothing stopping them from making Dragon blood, Dragon Skin, Dragon bones, a unicorns horn, Fairy food, Zaayr Crystal , Silver, Gold, Korobite, Black Iron, White iron, Grantrium, Xanthine Or any symbiotic creatures with animal intelligence...
by FuduVudu
Mon Mar 24, 2014 1:39 pm
Forum: Palladium Books® Games Q. & A.
Topic: Skill Bonus and Penalties
Replies: 4
Views: 3911

Re: Skill Bonus and Penalties

Thanks for the answers.
by FuduVudu
Sun Mar 23, 2014 6:42 am
Forum: Palladium Books® Games Q. & A.
Topic: Skill Bonus and Penalties
Replies: 4
Views: 3911

Skill Bonus and Penalties

When you are rolling a skill do you add the bonuses capping the skill at 98% then take away the penalties or do you take the penalties then add the bonuses? How does this interact with Level and IQ bonuses?
by FuduVudu
Sat Mar 15, 2014 5:12 am
Forum: Guild of Magic & Psionics
Topic: Techno Wizard Construction time
Replies: 4
Views: 3300

Techno Wizard Construction time

It says in the RUE rules on pg 131 under section 7 that the time it take to add a feature to a existing piece of technology is P.P.E Construction cost Multiplied by the device level halved if the techno wizard has the appropriate mechanical skills. This would mean adding a feature such as superhuman...
by FuduVudu
Tue Aug 09, 2011 9:54 pm
Forum: Rifts®
Topic: The new Rifts Vampire Kingdoms is shipping now
Replies: 12
Views: 839

Re: The new Rifts Vampire Kingdoms is shipping now

If you had a PDF ebook option you would have my money right now. But shipping man, shipping.
by FuduVudu
Fri Aug 05, 2011 12:07 am
Forum: Rifts®
Topic: Survival Challenge
Replies: 17
Views: 970

Re: Survival Challenge

Some other questions. 1.Any Storms visible looming in the distance. 2. Volcanic Jungle island or normal Jungle Island? 3. Being Rifts and all I have to ask. Has this island at one point and time been some sort of private resort or personal island getaway of the super rich golden agers, and or island...
by FuduVudu
Thu Aug 04, 2011 11:40 pm
Forum: Rifts®
Topic: Survival Challenge
Replies: 17
Views: 970

Re: Survival Challenge

Okay, here's the scenario: You're a Rifts main-book (not RUE) Vagabond, stuck on an island in a "The Most Dangerous Game" situation. You're being hunted by a group of three Blind Warrior Women with standard gear. You're unarmored, and armed only with a bolt-action rifle (30 loose rounds i...
by FuduVudu
Tue Aug 02, 2011 10:52 pm
Forum: Rifts®
Topic: Rifts in need of a whole new system?
Replies: 185
Views: 14586

Re: Rifts in need of a whole new system?

Rifts Source book 6: Rifts Official Game Master Guide 400 blank pages
by FuduVudu
Wed Jul 06, 2011 7:55 pm
Forum: Rifts®
Topic: Lvl 15 Ley Line Walker vs. Glitter Boy
Replies: 160
Views: 11642

Re: Lvl 15 Ley Line Walker vs. Glitter Boy

Seeing how the Glitter Boy has range, by about 2 miles, pretty much all of these plans need to be scrapped. Well the mage has tree cover up to 500ft of the glitterboy, so the whole 2 mile thing doesn't really apply. The targeting computer linked into radar is good out to 30 miles. The thermo imager...
by FuduVudu
Mon Jul 04, 2011 7:26 pm
Forum: Rifts®
Topic: Lvl 15 Ley Line Walker vs. Glitter Boy
Replies: 160
Views: 11642

Re: Lvl 15 Ley Line Walker vs. Glitter Boy

Cast ley line phantom (20 ppe for ley line wizards) spend the 2 ppe to which makes everyone within 100 feet of you hear you clearly no matter what. Use ley line transmission and then float over to the guy from his blind spot cast deathword(70PPE) 4d6+1d6x30(double damage since you are on a ley line)...
by FuduVudu
Sat Jun 25, 2011 12:27 am
Forum: Rifts®
Topic: Cost of a Soldier versus a Deadboy
Replies: 55
Views: 3679

Re: Cost of a Soldier versus a Deadboy

isnt the actual cost of equipping them minimal since the CS has huge automated factories that make all their equipment?
by FuduVudu
Sat Jun 25, 2011 12:14 am
Forum: Rifts®
Topic: (Rifts) U Rounds
Replies: 8
Views: 632

Re: (Rifts) U Rounds

Thanks for the answers. Would Uranium bullets have the same effect of supernatural creatures(enchanted to be MDC of course)?
by FuduVudu
Fri Jun 24, 2011 11:49 pm
Forum: Rifts®
Topic: CS war against Tolkeen
Replies: 126
Views: 4644

Re: CS war against Tolkeen

Wait if I was just think the main problem with the earth elemental summoning thing is if you summon 50 major earth elementals wouldnt that pretty much be more then half of a complete elemental intelligence? Would that just mean the summoned elementals would merge as one and bring forth the rest of t...
by FuduVudu
Fri Jun 24, 2011 12:12 am
Forum: Rifts®
Topic: CS war against Tolkeen
Replies: 126
Views: 4644

Re: CS war against Tolkeen

I'm sorry, but Tolkeen should have had this. How many times could Chi-Town survive Greater Earth Elementals pounding at its foundations and innermost chambers, or Greater Air Elementals with Impervious to Energy sneaking in and trashing stuff? That and there is no real defense against tacnukes bein...
by FuduVudu
Thu Jun 23, 2011 1:49 pm
Forum: Rifts®
Topic: CS war against Tolkeen
Replies: 126
Views: 4644

Re: CS war against Tolkeen

I wanted to get others take on the CS vs Tolkeen and it's outcome. 1) Did you feel that the CS should have been the victor and why? CS should have won but what happened in the books was just stupids sometimes. 2) Which nation/amry did you like better? Tolkeen the CS is pretty horrible. 3) Do you th...
by FuduVudu
Wed Jun 15, 2011 2:31 pm
Forum: Rifts®
Topic: (Rifts) U Rounds
Replies: 8
Views: 632

(Rifts) U Rounds

Can you cast enchant weapon(minor) on U rounds?
by FuduVudu
Wed Jun 15, 2011 1:35 pm
Forum: Rifts®
Topic: Techno-Wizard Minor Revamp
Replies: 2
Views: 347

Re: Techno-Wizard Minor Revamp

Technically there is no limit to the amount of energy you can put into a laser as well. The main problem is you are shooting in an atmosphere and the materials will also be effected by the energy you are storing so they can only hold so much before they give way. But with a techno Wizard with the Im...
by FuduVudu
Mon Jun 13, 2011 11:22 pm
Forum: Rifts®
Topic: How could players overthrow or take back Atlantis?
Replies: 36
Views: 1630

Re: How could players overthrow or take back Atlantis?

I guess some possibilities that don't involve the complexity of all out war against Atlantis by a large strike force are 1. The Asylum portal situation changes and the player characters are more then happy to make it worse for Splynn by launching a surprise attack against the Pyramid stabilizing it....
by FuduVudu
Mon Jun 13, 2011 8:44 pm
Forum: Rifts®
Topic: How could players overthrow or take back Atlantis?
Replies: 36
Views: 1630

Re: How could players overthrow or take back Atlantis?

The main problem with Splynns hold over Atlantis is that he has no friends on rifts earth. If the TA, Vampires, Archie, CS, Lazlo, Myrlln, and the Naruni all want Splynn gone his vacation island is going to become way to expensive to maintain. Especially with Archie getting Mechanoid tech and Naruni...
by FuduVudu
Mon Jun 13, 2011 2:25 am
Forum: Rifts®
Topic: How would you contain the St Louis rift?
Replies: 43
Views: 3089

Re: How would you contain the St Louis rift?

630ft tall and wide arch is going to be hell to fill with well packed and stable dirt especially when its on so many ley lines and a powerful uncontrolled Nexus. Its open to all the hell that goes on during ley line storms one storm that has the effect of strange rains or levitation on the environme...
by FuduVudu
Sat Jun 11, 2011 11:41 pm
Forum: Rifts®
Topic: Super natural STR and Xiticix weapons
Replies: 8
Views: 451

Re: Super natural STR and Xiticix weapons

So looking over the xiticix book, I noticed there melee weapons have a damage roll+ the users normal super natural damage roll. why is that? the book offers very little to describe it. Why would there weapons allow (even when not used by a Xiticix) the additional damage when others clearly just tak...
by FuduVudu
Tue May 24, 2011 1:26 am
Forum: Rifts®
Topic: The TR-1000...a setup?
Replies: 42
Views: 1659

Re: The TR-1000...a setup?

The note right underneath the weapons description talks about how the gun raises CS suspicion and is likely to lead to a raid on the Titan Robotics compound and further investigation into the Shemarrians and will likely lead to discovering ARCHIE and the Republicans. Even says, and I quote, "S...
by FuduVudu
Fri May 20, 2011 12:48 am
Forum: Rifts®
Topic: Necromancers using Xiticix Limbs
Replies: 20
Views: 1137

Re: Necromancers using Xiticix Limbs

Jorel wrote:If psychics can't understand their thoughts and brain patterns, why would a necromancer? I say no, you wouldn't learn anything from eating their brains, but you would get a headache.

Good point.
by FuduVudu
Thu May 19, 2011 9:19 pm
Forum: Rifts®
Topic: Necromancers using Xiticix Limbs
Replies: 20
Views: 1137

Re: Necromancers using Xiticix Limbs

Ok. I'm not sure what that would do. Moss is found all over the hives. What else is it supposed to reveal? Well the fungus that grows there is their food source that supposedly no one knows about. Getting that information in the right hands could lead to a way to kill it thus starving the xiticix.
by FuduVudu
Thu May 19, 2011 9:19 pm
Forum: Rifts®
Topic: Necromancers using Xiticix Limbs
Replies: 20
Views: 1137

Re: Necromancers using Xiticix Limbs

opps double post sorry
by FuduVudu
Thu May 19, 2011 4:18 pm
Forum: Rifts®
Topic: Necromancers using Xiticix Limbs
Replies: 20
Views: 1137

Re: Necromancers using Xiticix Limbs

Isn't there a tribe of Psi-Stalkers who are led by Necromancers in Xiticix Invation? I don't remember the page number. Yeah they are on page 105 thats the main reason I am asking this question since they dont really say what kind of powers they will get from the Xiticix limbs, or if they can use th...
by FuduVudu
Thu May 19, 2011 3:06 pm
Forum: Rifts®
Topic: Necromancers using Xiticix Limbs
Replies: 20
Views: 1137

Re: Necromancers using Xiticix Limbs

Isn't there a tribe of Psi-Stalkers who are led by Necromancers in Xiticix Invation? I don't remember the page number. Yeah they are on page 105 thats the main reason I am asking this question since they dont really say what kind of powers they will get from the Xiticix limbs, or if they can use th...
by FuduVudu
Thu May 19, 2011 12:22 am
Forum: Rifts®
Topic: Necromancers using Xiticix Limbs
Replies: 20
Views: 1137

Re: Necromancers using Xiticix Limbs

Well I have read most of the book Xiticix invasion, and the Xiticix are just weird. They are not magical but they can pull make PPE Sludge and make various semi magical guns and MDC Weapons. So I am just going to go with something in between the two choices since the Xiticix are so alien. Thanks for...
by FuduVudu
Wed May 18, 2011 11:29 pm
Forum: Rifts®
Topic: Necromancers using Xiticix Limbs
Replies: 20
Views: 1137

Re: Necromancers using Xiticix Limbs

Thanks for the response. The main reason I was confused is because of the supernatural PS update they got in Xiticix Invasion. I just found it strange they would be on the same level as a dragon hatchling.
by FuduVudu
Wed May 18, 2011 9:51 pm
Forum: Rifts®
Topic: Necromancers using Xiticix Limbs
Replies: 20
Views: 1137

Necromancers using Xiticix Limbs

I am running a Xiticix Campaign and was wondering if the Limbs off a Xiticix would be considered Supernatural Limbs like Dragons Claws or Non Supernatural MDC Creature like the Peryton?

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