Search found 60 matches

by mirithol
Sat Jan 12, 2019 10:03 pm
Forum: Palladium Fantasy RPG®
Topic: Farmers can't grow crops?
Replies: 16
Views: 10527

Re: Farmers can't grow crops?

Farmers can herd cattle, raise and train horses, breed and train dogs, but not grow crops. While raising animals is nice, this feels like only half the equation at best. So can farmers just not farm on the Palladium World? Or am I missing something? While I could make a judgment call and just give ...
by mirithol
Sat Jan 12, 2019 9:20 pm
Forum: Palladium Fantasy RPG®
Topic: Old Kingdom City
Replies: 19
Views: 11402

Re: Old Kingdom City

Really nice work on the content. For cartography I use Profantasy Software's Campaign Cartographer & City Designer Software (you need CC for City Designer to work), but it is a commitment in both cash and time to learn. For a budget solution check this out: m. It may be too random for your purpo...
by mirithol
Thu Jan 12, 2017 1:02 am
Forum: Palladium Fantasy RPG®
Topic: Finally beginning
Replies: 36
Views: 25116

Re: Finally beginning

Those moments create a gamer for life - Congrats.
by mirithol
Wed Dec 21, 2016 1:22 am
Forum: Palladium Fantasy RPG®
Topic: Dwarven and Elven styles?
Replies: 10
Views: 5698

Re: Dwarven and Elven styles?

Just go with look and feel of Tolkien. Everything in PF is ripped from something else anyways. Old Ones = H.P Lovecraft. Elves/Dwarf and most fantasy themes = Tolkien. Gods and monsters = Ancient Mythology. I disagree. No hobbits in Palladium. No wolfen in Middle Earth. The Palladium "feel&quo...
by mirithol
Wed Dec 14, 2016 1:22 am
Forum: Palladium Fantasy RPG®
Topic: I actually gave double experience points...
Replies: 7
Views: 4077

Re: I actually gave double experience points...

Agree. How much experience was the act of selflessness worth?
by mirithol
Wed Dec 14, 2016 1:18 am
Forum: Palladium Fantasy RPG®
Topic: Degrees of Magic
Replies: 16
Views: 6947

Re: Degrees of Magic

I used to allow powering up a spell with additional ppe. Example paying 15ppe to Call Lightning, then an additional 15 ppe to double the damage. All it took was one player at level 10 dumping 300ppe into a Mega Call Lightning spell (200D6md) to never allow this ability again. That's why you need a ...
by mirithol
Mon Dec 12, 2016 12:51 am
Forum: Palladium Fantasy RPG®
Topic: Degrees of Magic
Replies: 16
Views: 6947

Re: Degrees of Magic

House rules - Our group considers magic wild and chaotic, but malleable for those with the skill to change it. We also use over-burn, etc. and as a G.M. I allow some latitude for effects, distances, etc. This is one of the advantages of a point-based rules system over spell slots. However, we also u...
by mirithol
Sat Dec 03, 2016 11:17 pm
Forum: Palladium Fantasy RPG®
Topic: Cattle
Replies: 51
Views: 39023

Re: Cattle

Now summoning whales could be very lucrative versus whaling. Lots of meat and blubber. Probably need a big pit and a system to get rid of the undesirable parts. Smelly business. What if the whale ingested a dead sea serpent? Would that taint the whale's blood giving a 5% or 10% chance of summoning a...
by mirithol
Sat Dec 03, 2016 10:52 pm
Forum: Palladium Fantasy RPG®
Topic: Land of the Damned
Replies: 61
Views: 29424

Re: Land of the Damned

Recently happened. GM told us about rumors of some bizarre lightning demon. Turns out to be Pikachu (yes...that one, but of course, not really). I try to capture it (because to be the very best that no one ever was, you gotta catch'm all, right?) Everyone else is trying to kill it. Pikachu isn't fi...
by mirithol
Wed Nov 16, 2016 11:46 pm
Forum: Palladium Fantasy RPG®
Topic: House rules...
Replies: 118
Views: 121377

Re: House rules...

Something that I started doing recently. Throwing out the book and saying if you can find someone to teach you or at least 6-14 books to study, you can easily learn a new skill. At any point in the game. Also anytime that you research a topic, it should add to your knowledge. Perhaps not a house ru...
by mirithol
Tue Nov 15, 2016 2:10 am
Forum: Palladium Fantasy RPG®
Topic: Theories on the Baehag
Replies: 4
Views: 3417

Re: Theories on the Baehag

Yes, you are correct and D&G and the page number is also correct. They play a central role in my campaign so I have developed the idea extensively. Rifter article submitted a few months ago. No response, but you never know.
by mirithol
Tue Nov 15, 2016 2:04 am
Forum: Palladium Fantasy RPG®
Topic: Land of the Damned
Replies: 61
Views: 29424

Re: Land of the Damned

Certainty of death, small chance of success, what are we waiting for? Sums up Land of the Damned. Can't wait for number three.
by mirithol
Tue Nov 15, 2016 1:35 am
Forum: Palladium Fantasy RPG®
Topic: Known Sages on Palladium
Replies: 6
Views: 4123

Re: Known Sages on Palladium

The monastery is on the far side of the Sea of Despair, well hidden and protected by magic. It is actually a watch tower for "something" that I won't disclose here. Edge of the world kind of stuff and a difficult journey. This was created after the War of the Gods - so much older than 8,00...
by mirithol
Sun Nov 06, 2016 10:58 pm
Forum: Palladium Fantasy RPG®
Topic: Known Sages on Palladium
Replies: 6
Views: 4123

Re: Known Sages on Palladium

I have a sage residing in an island monastery/library just inside the Sea of Despair and on a ley line. Inspired by Ursla K. Le Guin's Earthsea, the monastery is the entire small island rising as towers out of the storm-wracked sea. Because of the ley line sea serpents frequent the area making the a...
by mirithol
Sun Nov 06, 2016 10:29 pm
Forum: Palladium Fantasy RPG®
Topic: Land of the Damned
Replies: 61
Views: 29424

Re: Land of the Damned

When my players suggest an expedition to the Land of the Damned, my mindset shifts from "How can I create a heroic adventure?" to "How can I give them an epic death... and what is the next campaign going to be about?" Not saying it "is" a death sentence, just a likely o...
by mirithol
Sun Nov 06, 2016 10:07 pm
Forum: Palladium Fantasy RPG®
Topic: Theories on the Baehag
Replies: 4
Views: 3417

Re: Theories on the Baehag

Fun question: So we know that the Baehag (listed as Baeghag in the table of contents, but Baehag in the book - going wit Razorwing in this) is a hag (female) that lives under the sea. We also know that the colony of Tohatha offended one of these creatures years ago, and that this Baehag has a wither...
by mirithol
Sun Nov 06, 2016 9:30 pm
Forum: Palladium Fantasy RPG®
Topic: Short Stories and Forum Policy
Replies: 8
Views: 4689

Re: Short Stories and Forum Policy

I recall an old podcast where Kevin explained that once something was posted on the forums or net, then the author has opened him/herself up to others claiming the idea was theirs, or they deserve some credit (including payment) for the idea or any changes to it. The final advice was, "Don't do...
by mirithol
Sun Nov 06, 2016 7:17 pm
Forum: Palladium Fantasy RPG®
Topic: Cattle
Replies: 51
Views: 39023

Re: Cattle

I doubt Kevin in his wildest dreams ever expected when he penned this spell it would create discussions about cattle rustling, the economics of ranching, and the ethics of stealing cows vs. freeing Daisy from being enslaved for slaughter by evil ranchers. One of the great things about RPGs. One ques...
by mirithol
Thu Oct 20, 2016 12:58 am
Forum: Palladium Fantasy RPG®
Topic: Questions about Power Words
Replies: 21
Views: 12237

Re: Questions about Power Words

I added two new words of power to my game - both are one syllable and in opposition to each other. They are derived from an Old One's power, but not its name. And they are essential to the plot. They are, at present, still secret. As an aside, we added a new player to our group who wanted to play a ...
by mirithol
Wed Oct 19, 2016 11:45 pm
Forum: Palladium Fantasy RPG®
Topic: Cattle
Replies: 51
Views: 39023

Re: Cattle

When I was a butcher, a quarter (untrimmed) of a cow would come in around plus or minus 150 pounds (up to 180). But with no refrigeration (like in a low fantasy world) the loss rate may decrease the final yield. On the other hand a mage with ice spells or a butcher in the Northern Wilderness would d...
by mirithol
Wed Oct 19, 2016 11:25 pm
Forum: Palladium Fantasy RPG®
Topic: Venturing into the wilds of Palladium Fantasy
Replies: 11
Views: 6642

Re: Venturing into the wilds of Palladium Fantasy

One of the nice aspects about the world is you can adventure in the kind of environment you're interested in. I like the North and the Sea of Despair so Adventures in the High Seas, Bizantium and the Northern Islands(newest), and the Northern Hinterlands will get you done. Also, the Library of Bleth...
by mirithol
Wed Jun 15, 2016 11:38 pm
Forum: Palladium Fantasy RPG®
Topic: Cultural Traits of Man
Replies: 7
Views: 4446

Re: Cultural Traits of Man

kiralon wrote:Land of the Damned: Kills 1d4 pc's per day (Roll at breakfast time).


LMAO - My kind of place.
by mirithol
Sun Jun 12, 2016 2:41 am
Forum: Palladium Fantasy RPG®
Topic: Lopan Update
Replies: 32
Views: 17695

Re: Lopan Update

Congratulations on the finish - always more writing to be done on any project. Luck with the edit.
by mirithol
Sat Jun 11, 2016 6:39 pm
Forum: Palladium Fantasy RPG®
Topic: House rules...
Replies: 118
Views: 121377

Re: House rules...

Thanks for all of the great ideas. Here are rwo not mentioned that our crew uses: 1) Player characters die and can do so in really cool ways. So we have the Excellent Death and Epic Death House rule. If a character dies in an excellent way - in character, a flash of glory, saving young Susie, etc. t...
by mirithol
Sat Jun 11, 2016 5:08 pm
Forum: Palladium Fantasy RPG®
Topic: House rules...
Replies: 118
Views: 121377

Re: House rules...

Pirates, Swashbucklers, etc... not all Men at Arms take up or can reasonably be expected to learn two handed weapons or two weapon fighting Anyone of those can easily take WP paired, or why not invest some clout in ranged attacks too... Whether thrown or archery. I would also advocate bringing over...
by mirithol
Sun Apr 10, 2016 7:37 pm
Forum: Palladium Fantasy RPG®
Topic: Drink versus Eat
Replies: 16
Views: 7371

Re: Drink versus Eat

But I also think story overrules rules as palladium is still a land of mystery, so if you have a cool plot about rescuing someone from a soul drinking sword I'd say go ahead and do it, but make it a one off thing. Agree with Kiralon. I like to go to the source: Elric and Stormbringer from Michael M...
by mirithol
Sun Apr 10, 2016 7:26 pm
Forum: Palladium Fantasy RPG®
Topic: Becoming Nobility
Replies: 22
Views: 11002

Re: Becoming Nobility

Sleep with the princess. Watch Game of Thrones.
by mirithol
Sun Apr 10, 2016 7:13 pm
Forum: Palladium Fantasy RPG®
Topic: Gnome-sized high-quality weapons
Replies: 13
Views: 6628

Re: Gnome-sized high-quality weapons

Or the gnome gets one fairy to steal the knife whilst the other steals the steak and, amidst the ruckus, the rest make off with the keg of beer (and, perhaps small children and goats).

Perhaps a fey long sword or great weapon could work for a gnome?
by mirithol
Sun Apr 10, 2016 7:04 pm
Forum: Palladium Fantasy RPG®
Topic: My PF - Most Useless Spells List
Replies: 35
Views: 18839

Re: My PF - Most Useless Spells List

Useless? Or a missed opportunity? How difficult would it be to design challenges and scenarios that can be solved with these spells? The problem is that no GM ever designs a adventure to allow any of these spells to shine? Then they still would only be useful for that 1 adventure. If you are a G.M....
by mirithol
Sat Apr 02, 2016 5:45 pm
Forum: Palladium Books® Games Q. & A.
Topic: Shadow Beast Horror Factor
Replies: 16
Views: 12278

Re: Shadow Beast Horror Factor

My copy of Adventure on the High Seas did not list Horror Factor as a stat for Shadow Beasts. Given the other cast of monsters are given Horror Factor stats, and for shadow beasts it is noted they have bonus saves vs. Horror Factor, the omission of their own HF seems intentional. Be sure to keep the...
by mirithol
Sat Apr 02, 2016 5:32 pm
Forum: Palladium Books® Games Q. & A.
Topic: Demon & Monster Lore
Replies: 10
Views: 9509

Re: Demon & Monster Lore

Old One's minions? I think Old Ones themselves would fall under Lore - Religion, but the creatures they left behind might fall into your categories.
by mirithol
Sat Apr 02, 2016 5:23 pm
Forum: All Things Palladium Books®
Topic: Its that day again...
Replies: 7
Views: 5206

Re: Its that day again...

Happy Birthday and wishing you many more.
by mirithol
Tue Mar 22, 2016 2:11 am
Forum: Palladium Fantasy RPG®
Topic: Palladium Calendar
Replies: 40
Views: 18847

Re: Palladium Calendar

@ Prysus: Greetings and Salutations. I'm not opposed to the theory, but other races existed on the Palladium World before humans. Just a thought - not defending it or using in it. The Domination of Man may have made it the current calendar. We play in the Northern Isles - so yes, atmosphere is impor...
by mirithol
Sun Mar 20, 2016 7:37 pm
Forum: Palladium Fantasy RPG®
Topic: Supernatural Strength and Giant Sized Weapons
Replies: 40
Views: 18424

Re: Supernatural Strength and Giant Sized Weapons

Excellent - now we're getting into hand sizes...
by mirithol
Sun Mar 20, 2016 7:04 pm
Forum: Palladium Fantasy RPG®
Topic: Palladium Calendar
Replies: 40
Views: 18847

Re: Palladium Calendar

Since we're referencing the Wolfen to ancient Rome, then it is possible that the Palladium World is in the future, and the first humans came from our earth. They carried with them our earthly calendar, it became tradition, and the reason why was lost over time. Why is January always January. Because...
by mirithol
Sun Mar 13, 2016 6:01 pm
Forum: Palladium Fantasy RPG®
Topic: Gathering Information
Replies: 16
Views: 8130

Re: Gathering Information

Off Topic - our group loves the Red Dragon Inn game. How could we have not thought of that?
by mirithol
Sat Mar 12, 2016 5:36 pm
Forum: Palladium Fantasy RPG®
Topic: Gathering Information
Replies: 16
Views: 8130

Re: Gathering Information

I started this post with a question about gathering information and also observation and perception. Reading through the Rifter 73 about the Nexus Born I noticed some of the O.C.C.s get bonuses to Perception. That got me pulling out some dusty books. Eureka - the answer was hidden in the RIFTS Ultim...
by mirithol
Wed Mar 09, 2016 9:00 pm
Forum: Palladium Fantasy RPG®
Topic: First adventure finds - Magical weapons/armor/items
Replies: 8
Views: 3969

Re: First adventure finds - Magical weapons/armor/items

There's a trope known as "Checkov's Gun." If a character picks up an object with some sort of use, he'll wind up using it. If you want the characters to acquire some important item, and they don't think to go buy it at the local alchemist shop, then you can plant it on a victim of the wit...
by mirithol
Mon Feb 29, 2016 3:53 am
Forum: Palladium Fantasy RPG®
Topic: Questions, questions, questions!
Replies: 43
Views: 17979

Re: Questions, questions, questions!

To the original topic regarding the dispute - this from DMJ: https://www.youtube.com/watch?v=XagehuzSYRM#t=3.859
by mirithol
Sun Feb 14, 2016 8:25 pm
Forum: Palladium Fantasy RPG®
Topic: Questions, questions, questions!
Replies: 43
Views: 17979

Re: Questions, questions, questions!

Thanks for the input guys. What do you guys think would be the best way to solve a player/GM dispute? This situation was between players and the GM. 1) Have an out-of-game meeting when passions have cooled - we call it the Round Table. All members, G.M. and players alike are equal at the Round Tabl...
by mirithol
Sun Feb 14, 2016 7:25 pm
Forum: Palladium Fantasy RPG®
Topic: Questions, questions, questions!
Replies: 43
Views: 17979

Re: Questions, questions, questions!

We allow a Coup de Grace strike at a helpless opponent. It is a house rule and all have signed off on it. The strike takes 1 attack and requires a D20 roll not to fumble, which is a natural roll of "1". A fumble does no damage and would wake a sleeping NPC, but not a paralyzed one. If succ...
by mirithol
Wed Feb 10, 2016 10:30 pm
Forum: Palladium Fantasy RPG®
Topic: A Unique Rune Weapon
Replies: 18
Views: 8896

Re: A Unique Rune Weapon

Now I know that Rune Weapons can't have moving parts (decorative wings that let a weapon fly aren't actually moving parts. Razorwing - can you reference this? Also, if you make the pistol a soul sucker, then the souls it collects could re-power it for some nasty effects. Do you intend for the pisto...
by mirithol
Wed Feb 10, 2016 10:14 pm
Forum: Palladium Fantasy RPG®
Topic: Beginning adventure ideas
Replies: 23
Views: 12042

Re: Beginning adventure ideas

Check out the Under the Tavern adventure from Dungeon Master G. Thanks to pblackcrow for turning the forum on to the site. DMG does a walk through of an entry level adventure on YouTube showing off his cheap crafty tiles. It sounds like what you're after. You may grab some ideas from it or even like...
by mirithol
Tue Feb 09, 2016 12:18 am
Forum: Palladium Fantasy RPG®
Topic: Beginning adventure ideas
Replies: 23
Views: 12042

Re: Beginning adventure ideas

Well, so far I've got a Wolfen Knight, a Coyle Thief, and a Bearman Warrior Monk, last player hasn't decided yet. So I think I'll have to set it in the Disputed Lands and North. In the North, the player characters can become involved in brewing civil war in the Shadow Coast colonies. Pick a colony,...
by mirithol
Sun Feb 07, 2016 1:12 am
Forum: Palladium Fantasy RPG®
Topic: Thoughts on digging and mining
Replies: 13
Views: 5741

Re: Thoughts on digging and mining

Thanks Prysus. Silly me for looking under Troglodytes instead of under languages.

Rifter 31 - check. Rifter 32 - check. Rifter 33 - check. Rifter 35...Are you kidding me. Grrr.

(Yes, I know it's on DrivethruRPG. I like the books over PDFs)
by mirithol
Sat Feb 06, 2016 9:56 pm
Forum: Palladium Fantasy RPG®
Topic: Thoughts on digging and mining
Replies: 13
Views: 5741

Re: Thoughts on digging and mining

Here's the rules I put for digging speeds in the Troglodytes article a few years back: An Explanation of Digging Speed Troglodytes have a truly phenomenal digging ability compared to other subterranean races. The average troglodyte has a digging speed of 12, which is three times the average digging...
by mirithol
Sun Jan 31, 2016 7:14 pm
Forum: Palladium Fantasy RPG®
Topic: TheDMGinfo
Replies: 9
Views: 4091

Re: TheDMGinfo

There's eight hours of my life I won't get back - well worth it. Thanks. Time to buy a new dryer.
by mirithol
Sun Jan 24, 2016 11:36 pm
Forum: Palladium Fantasy RPG®
Topic: Keeping a Rune Weapon
Replies: 106
Views: 58308

Re: Keeping a Rune Weapon

Okay... so you've delved deep into the darkest and most dangerous dungeons the Palladium World has to offer and managed to find one of the legendary Rune Weapons that Kings would give up entire kingdoms to own... so what are your chances of being able to keep this weapon for any length of time? The...
by mirithol
Sun Jan 24, 2016 10:56 pm
Forum: Palladium Fantasy RPG®
Topic: Monster books
Replies: 5
Views: 3259

Re: Monster books

My Monsters & Animals has a first print of 1985. I wonder if in the last 30 years there isn't enough material between the source books, the Rifter, and perhaps some of the best of the Monstrous Creations thread to put a Monsters & Animals II together similar to the Book of Magic? I, for one,...

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