Search found 60 matches
- Sat Jan 12, 2019 10:03 pm
- Forum: Palladium Fantasy RPG®
- Topic: Farmers can't grow crops?
- Replies: 16
- Views: 10527
Re: Farmers can't grow crops?
Farmers can herd cattle, raise and train horses, breed and train dogs, but not grow crops. While raising animals is nice, this feels like only half the equation at best. So can farmers just not farm on the Palladium World? Or am I missing something? While I could make a judgment call and just give ...
- Sat Jan 12, 2019 9:20 pm
- Forum: Palladium Fantasy RPG®
- Topic: Old Kingdom City
- Replies: 19
- Views: 11402
Re: Old Kingdom City
Really nice work on the content. For cartography I use Profantasy Software's Campaign Cartographer & City Designer Software (you need CC for City Designer to work), but it is a commitment in both cash and time to learn. For a budget solution check this out: m. It may be too random for your purpo...
- Thu Jan 12, 2017 1:02 am
- Forum: Palladium Fantasy RPG®
- Topic: Finally beginning
- Replies: 36
- Views: 25116
Re: Finally beginning
Those moments create a gamer for life - Congrats.
- Wed Dec 21, 2016 1:22 am
- Forum: Palladium Fantasy RPG®
- Topic: Dwarven and Elven styles?
- Replies: 10
- Views: 5698
Re: Dwarven and Elven styles?
Just go with look and feel of Tolkien. Everything in PF is ripped from something else anyways. Old Ones = H.P Lovecraft. Elves/Dwarf and most fantasy themes = Tolkien. Gods and monsters = Ancient Mythology. I disagree. No hobbits in Palladium. No wolfen in Middle Earth. The Palladium "feel&quo...
- Wed Dec 14, 2016 1:22 am
- Forum: Palladium Fantasy RPG®
- Topic: I actually gave double experience points...
- Replies: 7
- Views: 4077
Re: I actually gave double experience points...
Agree. How much experience was the act of selflessness worth?
- Wed Dec 14, 2016 1:18 am
- Forum: Palladium Fantasy RPG®
- Topic: Degrees of Magic
- Replies: 16
- Views: 6947
Re: Degrees of Magic
I used to allow powering up a spell with additional ppe. Example paying 15ppe to Call Lightning, then an additional 15 ppe to double the damage. All it took was one player at level 10 dumping 300ppe into a Mega Call Lightning spell (200D6md) to never allow this ability again. That's why you need a ...
- Mon Dec 12, 2016 12:51 am
- Forum: Palladium Fantasy RPG®
- Topic: Degrees of Magic
- Replies: 16
- Views: 6947
Re: Degrees of Magic
House rules - Our group considers magic wild and chaotic, but malleable for those with the skill to change it. We also use over-burn, etc. and as a G.M. I allow some latitude for effects, distances, etc. This is one of the advantages of a point-based rules system over spell slots. However, we also u...
- Sat Dec 03, 2016 11:17 pm
- Forum: Palladium Fantasy RPG®
- Topic: Cattle
- Replies: 51
- Views: 39023
Re: Cattle
Now summoning whales could be very lucrative versus whaling. Lots of meat and blubber. Probably need a big pit and a system to get rid of the undesirable parts. Smelly business. What if the whale ingested a dead sea serpent? Would that taint the whale's blood giving a 5% or 10% chance of summoning a...
- Sat Dec 03, 2016 10:52 pm
- Forum: Palladium Fantasy RPG®
- Topic: Land of the Damned
- Replies: 61
- Views: 29424
Re: Land of the Damned
Recently happened. GM told us about rumors of some bizarre lightning demon. Turns out to be Pikachu (yes...that one, but of course, not really). I try to capture it (because to be the very best that no one ever was, you gotta catch'm all, right?) Everyone else is trying to kill it. Pikachu isn't fi...
- Wed Nov 16, 2016 11:46 pm
- Forum: Palladium Fantasy RPG®
- Topic: House rules...
- Replies: 118
- Views: 121377
Re: House rules...
Something that I started doing recently. Throwing out the book and saying if you can find someone to teach you or at least 6-14 books to study, you can easily learn a new skill. At any point in the game. Also anytime that you research a topic, it should add to your knowledge. Perhaps not a house ru...
- Tue Nov 15, 2016 2:10 am
- Forum: Palladium Fantasy RPG®
- Topic: Theories on the Baehag
- Replies: 4
- Views: 3417
Re: Theories on the Baehag
Yes, you are correct and D&G and the page number is also correct. They play a central role in my campaign so I have developed the idea extensively. Rifter article submitted a few months ago. No response, but you never know.
- Tue Nov 15, 2016 2:04 am
- Forum: Palladium Fantasy RPG®
- Topic: Land of the Damned
- Replies: 61
- Views: 29424
Re: Land of the Damned
Certainty of death, small chance of success, what are we waiting for? Sums up Land of the Damned. Can't wait for number three.
- Tue Nov 15, 2016 1:35 am
- Forum: Palladium Fantasy RPG®
- Topic: Known Sages on Palladium
- Replies: 6
- Views: 4123
Re: Known Sages on Palladium
The monastery is on the far side of the Sea of Despair, well hidden and protected by magic. It is actually a watch tower for "something" that I won't disclose here. Edge of the world kind of stuff and a difficult journey. This was created after the War of the Gods - so much older than 8,00...
- Sun Nov 06, 2016 10:58 pm
- Forum: Palladium Fantasy RPG®
- Topic: Known Sages on Palladium
- Replies: 6
- Views: 4123
Re: Known Sages on Palladium
I have a sage residing in an island monastery/library just inside the Sea of Despair and on a ley line. Inspired by Ursla K. Le Guin's Earthsea, the monastery is the entire small island rising as towers out of the storm-wracked sea. Because of the ley line sea serpents frequent the area making the a...
- Sun Nov 06, 2016 10:29 pm
- Forum: Palladium Fantasy RPG®
- Topic: Land of the Damned
- Replies: 61
- Views: 29424
Re: Land of the Damned
When my players suggest an expedition to the Land of the Damned, my mindset shifts from "How can I create a heroic adventure?" to "How can I give them an epic death... and what is the next campaign going to be about?" Not saying it "is" a death sentence, just a likely o...
- Sun Nov 06, 2016 10:07 pm
- Forum: Palladium Fantasy RPG®
- Topic: Theories on the Baehag
- Replies: 4
- Views: 3417
Re: Theories on the Baehag
Fun question: So we know that the Baehag (listed as Baeghag in the table of contents, but Baehag in the book - going wit Razorwing in this) is a hag (female) that lives under the sea. We also know that the colony of Tohatha offended one of these creatures years ago, and that this Baehag has a wither...
- Sun Nov 06, 2016 9:30 pm
- Forum: Palladium Fantasy RPG®
- Topic: Short Stories and Forum Policy
- Replies: 8
- Views: 4689
Re: Short Stories and Forum Policy
I recall an old podcast where Kevin explained that once something was posted on the forums or net, then the author has opened him/herself up to others claiming the idea was theirs, or they deserve some credit (including payment) for the idea or any changes to it. The final advice was, "Don't do...
- Sun Nov 06, 2016 7:17 pm
- Forum: Palladium Fantasy RPG®
- Topic: Cattle
- Replies: 51
- Views: 39023
Re: Cattle
I doubt Kevin in his wildest dreams ever expected when he penned this spell it would create discussions about cattle rustling, the economics of ranching, and the ethics of stealing cows vs. freeing Daisy from being enslaved for slaughter by evil ranchers. One of the great things about RPGs. One ques...
- Thu Oct 20, 2016 12:58 am
- Forum: Palladium Fantasy RPG®
- Topic: Questions about Power Words
- Replies: 21
- Views: 12237
Re: Questions about Power Words
I added two new words of power to my game - both are one syllable and in opposition to each other. They are derived from an Old One's power, but not its name. And they are essential to the plot. They are, at present, still secret. As an aside, we added a new player to our group who wanted to play a ...
- Wed Oct 19, 2016 11:50 pm
- Forum: Palladium Fantasy RPG®
- Topic: Map Project: Great Northern Wilderness (100% DONE)
- Replies: 72
- Views: 45015
Re: Map Project: Great Northern Wilderness (100% DONE)
Bravo Sir! Love it.
- Wed Oct 19, 2016 11:45 pm
- Forum: Palladium Fantasy RPG®
- Topic: Cattle
- Replies: 51
- Views: 39023
Re: Cattle
When I was a butcher, a quarter (untrimmed) of a cow would come in around plus or minus 150 pounds (up to 180). But with no refrigeration (like in a low fantasy world) the loss rate may decrease the final yield. On the other hand a mage with ice spells or a butcher in the Northern Wilderness would d...
- Wed Oct 19, 2016 11:25 pm
- Forum: Palladium Fantasy RPG®
- Topic: Venturing into the wilds of Palladium Fantasy
- Replies: 11
- Views: 6642
Re: Venturing into the wilds of Palladium Fantasy
One of the nice aspects about the world is you can adventure in the kind of environment you're interested in. I like the North and the Sea of Despair so Adventures in the High Seas, Bizantium and the Northern Islands(newest), and the Northern Hinterlands will get you done. Also, the Library of Bleth...
- Wed Jun 15, 2016 11:38 pm
- Forum: Palladium Fantasy RPG®
- Topic: Cultural Traits of Man
- Replies: 7
- Views: 4446
Re: Cultural Traits of Man
kiralon wrote:Land of the Damned: Kills 1d4 pc's per day (Roll at breakfast time).
LMAO - My kind of place.
- Sun Jun 12, 2016 2:41 am
- Forum: Palladium Fantasy RPG®
- Topic: Lopan Update
- Replies: 32
- Views: 17695
Re: Lopan Update
Congratulations on the finish - always more writing to be done on any project. Luck with the edit.
- Sat Jun 11, 2016 6:39 pm
- Forum: Palladium Fantasy RPG®
- Topic: House rules...
- Replies: 118
- Views: 121377
Re: House rules...
Thanks for all of the great ideas. Here are rwo not mentioned that our crew uses: 1) Player characters die and can do so in really cool ways. So we have the Excellent Death and Epic Death House rule. If a character dies in an excellent way - in character, a flash of glory, saving young Susie, etc. t...
- Sat Jun 11, 2016 5:08 pm
- Forum: Palladium Fantasy RPG®
- Topic: House rules...
- Replies: 118
- Views: 121377
Re: House rules...
Pirates, Swashbucklers, etc... not all Men at Arms take up or can reasonably be expected to learn two handed weapons or two weapon fighting Anyone of those can easily take WP paired, or why not invest some clout in ranged attacks too... Whether thrown or archery. I would also advocate bringing over...
- Sun Apr 10, 2016 7:37 pm
- Forum: Palladium Fantasy RPG®
- Topic: Drink versus Eat
- Replies: 16
- Views: 7371
Re: Drink versus Eat
But I also think story overrules rules as palladium is still a land of mystery, so if you have a cool plot about rescuing someone from a soul drinking sword I'd say go ahead and do it, but make it a one off thing. Agree with Kiralon. I like to go to the source: Elric and Stormbringer from Michael M...
- Sun Apr 10, 2016 7:26 pm
- Forum: Palladium Fantasy RPG®
- Topic: Becoming Nobility
- Replies: 22
- Views: 11002
Re: Becoming Nobility
Sleep with the princess. Watch Game of Thrones.
- Sun Apr 10, 2016 7:13 pm
- Forum: Palladium Fantasy RPG®
- Topic: Gnome-sized high-quality weapons
- Replies: 13
- Views: 6628
Re: Gnome-sized high-quality weapons
Or the gnome gets one fairy to steal the knife whilst the other steals the steak and, amidst the ruckus, the rest make off with the keg of beer (and, perhaps small children and goats).
Perhaps a fey long sword or great weapon could work for a gnome?
Perhaps a fey long sword or great weapon could work for a gnome?
- Sun Apr 10, 2016 7:04 pm
- Forum: Palladium Fantasy RPG®
- Topic: My PF - Most Useless Spells List
- Replies: 35
- Views: 18839
Re: My PF - Most Useless Spells List
Useless? Or a missed opportunity? How difficult would it be to design challenges and scenarios that can be solved with these spells? The problem is that no GM ever designs a adventure to allow any of these spells to shine? Then they still would only be useful for that 1 adventure. If you are a G.M....
- Sat Apr 02, 2016 5:45 pm
- Forum: Palladium Books® Games Q. & A.
- Topic: Shadow Beast Horror Factor
- Replies: 16
- Views: 12278
Re: Shadow Beast Horror Factor
My copy of Adventure on the High Seas did not list Horror Factor as a stat for Shadow Beasts. Given the other cast of monsters are given Horror Factor stats, and for shadow beasts it is noted they have bonus saves vs. Horror Factor, the omission of their own HF seems intentional. Be sure to keep the...
- Sat Apr 02, 2016 5:32 pm
- Forum: Palladium Books® Games Q. & A.
- Topic: Demon & Monster Lore
- Replies: 10
- Views: 9509
Re: Demon & Monster Lore
Old One's minions? I think Old Ones themselves would fall under Lore - Religion, but the creatures they left behind might fall into your categories.
- Sat Apr 02, 2016 5:23 pm
- Forum: All Things Palladium Books®
- Topic: Its that day again...
- Replies: 7
- Views: 5206
Re: Its that day again...
Happy Birthday and wishing you many more.
- Tue Mar 22, 2016 2:11 am
- Forum: Palladium Fantasy RPG®
- Topic: Palladium Calendar
- Replies: 40
- Views: 18847
Re: Palladium Calendar
@ Prysus: Greetings and Salutations. I'm not opposed to the theory, but other races existed on the Palladium World before humans. Just a thought - not defending it or using in it. The Domination of Man may have made it the current calendar. We play in the Northern Isles - so yes, atmosphere is impor...
- Sun Mar 20, 2016 7:37 pm
- Forum: Palladium Fantasy RPG®
- Topic: Supernatural Strength and Giant Sized Weapons
- Replies: 40
- Views: 18424
Re: Supernatural Strength and Giant Sized Weapons
Excellent - now we're getting into hand sizes...
- Sun Mar 20, 2016 7:04 pm
- Forum: Palladium Fantasy RPG®
- Topic: Palladium Calendar
- Replies: 40
- Views: 18847
Re: Palladium Calendar
Since we're referencing the Wolfen to ancient Rome, then it is possible that the Palladium World is in the future, and the first humans came from our earth. They carried with them our earthly calendar, it became tradition, and the reason why was lost over time. Why is January always January. Because...
- Sun Mar 13, 2016 6:01 pm
- Forum: Palladium Fantasy RPG®
- Topic: Gathering Information
- Replies: 16
- Views: 8130
Re: Gathering Information
Off Topic - our group loves the Red Dragon Inn game. How could we have not thought of that?
- Sat Mar 12, 2016 5:36 pm
- Forum: Palladium Fantasy RPG®
- Topic: Gathering Information
- Replies: 16
- Views: 8130
Re: Gathering Information
I started this post with a question about gathering information and also observation and perception. Reading through the Rifter 73 about the Nexus Born I noticed some of the O.C.C.s get bonuses to Perception. That got me pulling out some dusty books. Eureka - the answer was hidden in the RIFTS Ultim...
- Wed Mar 09, 2016 9:00 pm
- Forum: Palladium Fantasy RPG®
- Topic: First adventure finds - Magical weapons/armor/items
- Replies: 8
- Views: 3969
Re: First adventure finds - Magical weapons/armor/items
There's a trope known as "Checkov's Gun." If a character picks up an object with some sort of use, he'll wind up using it. If you want the characters to acquire some important item, and they don't think to go buy it at the local alchemist shop, then you can plant it on a victim of the wit...
- Mon Feb 29, 2016 3:53 am
- Forum: Palladium Fantasy RPG®
- Topic: Questions, questions, questions!
- Replies: 43
- Views: 17979
Re: Questions, questions, questions!
To the original topic regarding the dispute - this from DMJ: https://www.youtube.com/watch?v=XagehuzSYRM#t=3.859
- Sun Feb 14, 2016 8:25 pm
- Forum: Palladium Fantasy RPG®
- Topic: Questions, questions, questions!
- Replies: 43
- Views: 17979
Re: Questions, questions, questions!
Thanks for the input guys. What do you guys think would be the best way to solve a player/GM dispute? This situation was between players and the GM. 1) Have an out-of-game meeting when passions have cooled - we call it the Round Table. All members, G.M. and players alike are equal at the Round Tabl...
- Sun Feb 14, 2016 7:25 pm
- Forum: Palladium Fantasy RPG®
- Topic: Questions, questions, questions!
- Replies: 43
- Views: 17979
Re: Questions, questions, questions!
We allow a Coup de Grace strike at a helpless opponent. It is a house rule and all have signed off on it. The strike takes 1 attack and requires a D20 roll not to fumble, which is a natural roll of "1". A fumble does no damage and would wake a sleeping NPC, but not a paralyzed one. If succ...
- Wed Feb 10, 2016 10:30 pm
- Forum: Palladium Fantasy RPG®
- Topic: A Unique Rune Weapon
- Replies: 18
- Views: 8896
Re: A Unique Rune Weapon
Now I know that Rune Weapons can't have moving parts (decorative wings that let a weapon fly aren't actually moving parts. Razorwing - can you reference this? Also, if you make the pistol a soul sucker, then the souls it collects could re-power it for some nasty effects. Do you intend for the pisto...
- Wed Feb 10, 2016 10:14 pm
- Forum: Palladium Fantasy RPG®
- Topic: Beginning adventure ideas
- Replies: 23
- Views: 12042
Re: Beginning adventure ideas
Check out the Under the Tavern adventure from Dungeon Master G. Thanks to pblackcrow for turning the forum on to the site. DMG does a walk through of an entry level adventure on YouTube showing off his cheap crafty tiles. It sounds like what you're after. You may grab some ideas from it or even like...
- Tue Feb 09, 2016 12:18 am
- Forum: Palladium Fantasy RPG®
- Topic: Beginning adventure ideas
- Replies: 23
- Views: 12042
Re: Beginning adventure ideas
Well, so far I've got a Wolfen Knight, a Coyle Thief, and a Bearman Warrior Monk, last player hasn't decided yet. So I think I'll have to set it in the Disputed Lands and North. In the North, the player characters can become involved in brewing civil war in the Shadow Coast colonies. Pick a colony,...
- Sun Feb 07, 2016 1:12 am
- Forum: Palladium Fantasy RPG®
- Topic: Thoughts on digging and mining
- Replies: 13
- Views: 5741
Re: Thoughts on digging and mining
Thanks Prysus. Silly me for looking under Troglodytes instead of under languages.
Rifter 31 - check. Rifter 32 - check. Rifter 33 - check. Rifter 35...Are you kidding me. Grrr.
(Yes, I know it's on DrivethruRPG. I like the books over PDFs)
Rifter 31 - check. Rifter 32 - check. Rifter 33 - check. Rifter 35...Are you kidding me. Grrr.
(Yes, I know it's on DrivethruRPG. I like the books over PDFs)
- Sat Feb 06, 2016 9:56 pm
- Forum: Palladium Fantasy RPG®
- Topic: Thoughts on digging and mining
- Replies: 13
- Views: 5741
Re: Thoughts on digging and mining
Here's the rules I put for digging speeds in the Troglodytes article a few years back: An Explanation of Digging Speed Troglodytes have a truly phenomenal digging ability compared to other subterranean races. The average troglodyte has a digging speed of 12, which is three times the average digging...
- Sun Jan 31, 2016 7:14 pm
- Forum: Palladium Fantasy RPG®
- Topic: TheDMGinfo
- Replies: 9
- Views: 4091
Re: TheDMGinfo
There's eight hours of my life I won't get back - well worth it. Thanks. Time to buy a new dryer.
- Sun Jan 24, 2016 11:36 pm
- Forum: Palladium Fantasy RPG®
- Topic: Keeping a Rune Weapon
- Replies: 106
- Views: 58308
Re: Keeping a Rune Weapon
Okay... so you've delved deep into the darkest and most dangerous dungeons the Palladium World has to offer and managed to find one of the legendary Rune Weapons that Kings would give up entire kingdoms to own... so what are your chances of being able to keep this weapon for any length of time? The...
- Sun Jan 24, 2016 10:56 pm
- Forum: Palladium Fantasy RPG®
- Topic: Monster books
- Replies: 5
- Views: 3259
Re: Monster books
My Monsters & Animals has a first print of 1985. I wonder if in the last 30 years there isn't enough material between the source books, the Rifter, and perhaps some of the best of the Monstrous Creations thread to put a Monsters & Animals II together similar to the Book of Magic? I, for one,...