Search found 57 matches

by Richardson
Mon Apr 05, 2021 9:44 pm
Forum: Rifts®
Topic: Treating Crazies.
Replies: 43
Views: 20776

Re: Treating Crazies.

Some of you might be interested to know this hasnt come up once in any session since he rolled it. We have managed to keep everything role-play or "suitably in character" enough for him that the blindness has yet to be triggered. Unexpectedly less of an issue than we thought.
by Richardson
Wed Mar 03, 2021 8:39 pm
Forum: Rifts®
Topic: Current Earth Tech
Replies: 145
Views: 47118

Re: Current Earth Tech

Actual railguns (not heavy machine guns) were unveiled by the US Navy in like 2010 I think. Some of the videos of them launching a 10' carbon rod into a target skow to make a 2' hole in one side and a 20' hole out the other are impressive. You don't need points or explosives when you've moving mach ...
by Richardson
Wed Feb 24, 2021 12:01 pm
Forum: Rifts®
Topic: Operator Class Abilities
Replies: 1
Views: 4274

Operator Class Abilities

For the first time in forever (queue Disney lawyers) a party I'm in has a player character Operator over level 1, a pile of MDC materials (largely from the remains of a Canadian Armored Slayer and a Russian Holocaust Borg), and a town with additional tools and supplies, all at the SAME TIME. This br...
by Richardson
Tue Feb 23, 2021 11:34 am
Forum: Rifts®
Topic: Treating Crazies.
Replies: 43
Views: 20776

Re: Treating Crazies.

"96-00% Hysterical Blindness. When under pressure (battle, an important opportunity, torture, interrogation, etc.), the character loses his sight until the pressure is removed. Roll for each situation, 01-88% likelihood of happening. -10 to strike, parry, dodge and all combat rolls while blind;...
by Richardson
Sun Feb 21, 2021 12:20 pm
Forum: Rifts®
Topic: Treating Crazies.
Replies: 43
Views: 20776

Re: Treating Crazies.

It looks like one of his starting powers is Intuitive Combat. That creates a "Zen-like state" which might qualify as stress-free and keep the trigger from forcing the roll to see if he goes blind.
by Richardson
Sun Feb 21, 2021 9:19 am
Forum: Rifts®
Topic: Treating Crazies.
Replies: 43
Views: 20776

Treating Crazies.

In our casual game we have a Crazy. He is played a bit goofy in that the player chose to play him thinking he's the main character in a 1940's private detective novel, but the out of date vocabulary, political references, etc. have been very enjoyable and added a lot to the game. He's also the party...
by Richardson
Thu May 19, 2016 6:55 am
Forum: Rifts®
Topic: Ruins of Zion: Utah in Rifts Earth
Replies: 36
Views: 5816

Re: Ruins of Zion: Utah in Rifts Earth

Rift events could have easily distributed ash differently. A major rift could accidentally rift ash clouds to another world, shielding portions of the earth, possibly even moving portions of the volcanic blast itself (maybe the two volcano's are rift linked below the surface...). Russia. They had a...
by Richardson
Thu Apr 21, 2016 10:56 pm
Forum: Rifts®
Topic: Psychic Protection
Replies: 19
Views: 3081

Psychic Protection

So as a player in a Rifts game how does one protect themselves against psionics and the supernatural without current access to Lores and specialized classes? I am playing a City Trader, the rest of the party is Man-at-arms classes and a non-psychic Operator. We have zero men of magic, psionics, or g...
by Richardson
Fri Apr 15, 2016 10:59 pm
Forum: Rifts®
Topic: "Traditional" Playable Monster Races
Replies: 8
Views: 2354

"Traditional" Playable Monster Races

So I know Conversion Book 1 has a few monster and demihuman races from Palladium Fantasy in it, but are there others? If I had a player who wanted to be a gnoll or kobold instead of the D-Bees of NA monsters where could my group find the stats?
by Richardson
Thu Apr 07, 2016 5:44 pm
Forum: Rifts®
Topic: Variable Frequency Lasers
Replies: 13
Views: 1925

Re: Variable Frequency Lasers

Glitterboy chrome is only one specific example of laser resistant armor. I believe all the southern cross body armor, (and the hovertanks arm shields) are laser resistant. some of the newer books also include laser or energy resistance in various types of armor. most of which would require their ow...
by Richardson
Thu Apr 07, 2016 3:10 pm
Forum: Rifts®
Topic: Variable Frequency Lasers
Replies: 13
Views: 1925

Variable Frequency Lasers

So flipping through a few World Books I see a pretty huge selection of variable frequency laser rifles produced all around the world. Even settings without any obvious reason for them to exist. This raises a few questions: 1. Does anything besides the Glitterboy (or other chromium covered robots) ac...
by Richardson
Thu Mar 31, 2016 3:37 pm
Forum: Rifts®
Topic: Silver Bullets
Replies: 64
Views: 10357

Re: Silver Bullets

You would think most of the world's easier to reach silver mines would be more or less tapped out by the time of the coming of the rifts. But I have a vague recollection of underground rifts randomly depositing mineral veins, lakes, and weirder things immediately after the cateclism. Memory says tho...
by Richardson
Thu Mar 31, 2016 1:20 pm
Forum: Rifts®
Topic: upgrading vehicles?
Replies: 32
Views: 5547

Re: upgrading vehicles?

You don't need a UAR-1 Head and Sensor tower to grant radar as you can have a normal radar system installed for 3000 credits (Golden Age Weaponsmiths section of Mercenaries, page 99). True. But if we are lucky enough to slag a UAR anyway and we are salvaging it for parts it's one of the bits our GM...
by Richardson
Thu Mar 31, 2016 8:24 am
Forum: Rifts®
Topic: upgrading vehicles?
Replies: 32
Views: 5547

Re: upgrading vehicles?

So back on non-parchment-y topic. My group's Operator has questions about this as well. We have a tractor trailer from Rifts Mercenaries (I think the SDC to MDC conversion one by Wellington or whatever) that we will be upgrading repeatedly to haul more cargo, be harder to blow up, etc. The GM is fai...
by Richardson
Sat Sep 19, 2015 10:21 pm
Forum: Rifts®
Topic: Character build has been assigned.
Replies: 23
Views: 4217

Re: Character build has been assigned.

I am going to try to avoid direct combat, snipe and sneak. Wait, if that's your goal/play style why the heck did full conversion heavy borg seem like the best idea to you? I would have thought a Headhunter with a fancy rifle would have been a much better fit, not to mention the actual sneaky classe...
by Richardson
Sat Feb 14, 2015 10:14 pm
Forum: Rifts®
Topic: Help Wanted ad response in Lazlo question
Replies: 13
Views: 1222

Re: Help Wanted ad response in Lazlo question

Also bandits, thieves, and con men. Announcing you have millions of credits and scrolls and spell books to plunder (to say nothing of the magic items and talismans) is an invitation to be burgled, mugged, kidnapped, or worse. Alter aura could still get them past the psychic screeners, as coud any fo...
by Richardson
Sun Feb 08, 2015 11:52 pm
Forum: Rifts®
Topic: Jump Distances?
Replies: 6
Views: 859

Jump Distances?

Where can I find information about jumping distances. Is it by PS? Spd? I know some OCCs, PAs, and RCCs list distances, but what about the average Joe? Or a Joe with Supernatural PS?
by Richardson
Thu Jan 29, 2015 7:58 pm
Forum: Rifts®
Topic: Best Special Operations OCC
Replies: 58
Views: 4811

Re: Best Special Operations OCC

Cyber-Knight. Massive bonuses, handful of psionics, ability to tale cybernetics, great h2h skill, and they can never be disarmed. Read up on their skill selection and be amazed at the depth of their skills.
by Richardson
Wed Jan 28, 2015 3:51 pm
Forum: Rifts®
Topic: Available Auto-Dodges
Replies: 27
Views: 7031

Re: Available Auto-Dodges

Well, with few exceptions parries only apply in melee, require knowledge of the existence of the opponent, and can only be used on a maximum of three opponents at a time according to RUE. So while awesome and comparatively common compared to the rare-ish auto dodge hardly as useful/powerful. I will ...
by Richardson
Tue Jan 27, 2015 2:46 pm
Forum: Rifts®
Topic: Available Auto-Dodges
Replies: 27
Views: 7031

Available Auto-Dodges

Hello all, a player I know was asking me about auto-dodges, but does not like the Juicer or Crazy. I am trying to think up all the ways that a character can gain an auto-dodge in Rifts and would appreciate some help compiling the list. I remember there are several power armors but can't remember whi...
by Richardson
Wed Jan 14, 2015 5:58 pm
Forum: Rifts®
Topic: Firefighter OCCs
Replies: 39
Views: 10159

Re: Firefighter OCCs

I imagine the fire you're caught in is WAY more threatening than some vampires who can't get to you because they can't cross the river between you and them. Burning to death is pretty horrific and you have to worry about something as common as that way more than the demon stealing the kids and cons...
by Richardson
Wed Jan 14, 2015 9:22 am
Forum: Rifts®
Topic: Firefighter OCCs
Replies: 39
Views: 10159

Re: Firefighter OCCs

I think people die in this post apocalyptic future. A lot. I think demons are waiting in the woods, dinosaurs in the swaps, witches and black faeries are trying to steal my baby, and I still don't have my crops harvested because the damn bandits used plasma weaponry on it during a fight against adve...
by Richardson
Mon Jan 12, 2015 12:01 pm
Forum: Rifts®
Topic: Firefighter OCCs
Replies: 39
Views: 10159

Re: Firefighter OCCs

I see only one person so far mentioning the obvious. Fully Environmental Body Armor. All EBA makes a person essentially immune to common fire, so walking into a burning building is pretty dang easy. Additionally even if the house falls on you you can be dug out and more or less no worse for wear tha...
by Richardson
Sat Jan 10, 2015 1:57 pm
Forum: Rifts®
Topic: Best "Thief" OCC?
Replies: 22
Views: 3297

Re: Best "Thief" OCC?

I am surprised none of the Gypsy classes have come up ore the City Rat and variants thereof. Looks like over a lot of people prefer super powers.
by Richardson
Thu Jan 08, 2015 11:22 am
Forum: Rifts®
Topic: Best "Thief" OCC?
Replies: 22
Views: 3297

Best "Thief" OCC?

In your opinion what makes a good Rifts thief? Great stat bonuses to be a good Con-man? Piles of skill bonuses to compter, hacking, forgery, etc? Physical skills allowing breking and entering, slight of hand, and exceptional sneaking? Spell, psionic, or cybernetic advantages? Tell me your favorite T...
by Richardson
Tue Dec 23, 2014 11:13 am
Forum: Rifts®
Topic: Hand-To-Hand: Commando
Replies: 12
Views: 1461

Re: Hand-To-Hand: Commando

Why zm I remembering that Death Blow and Crots are entirely different thing. Dom't you have to call a Death Blow before rolling and it is just a regular hit if you do not roll high enough?

More interestingly in Commando, doesn't it offer Auto Dodge at level 5? That's pretty awesome in and of itself.
by Richardson
Thu Dec 18, 2014 11:11 am
Forum: Rifts®
Topic: Dragon's Metamorphoses
Replies: 15
Views: 1302

Re: Dragon's Metamorphoses

We have always played it as just an appearance thing. As a dragon retains its regular supernatural strength, mdc, psionics, and spell like abilities it may gain no additional advantages from shape changing such as increased flight speed, additional melee damage due to sword fists, etc. However we di...
by Richardson
Fri Dec 12, 2014 3:15 pm
Forum: Rifts®
Topic: Naruni Arms and North America
Replies: 6
Views: 1122

Re: Naruni Arms and North America

I seem to recall that Naruni e-clips are in fact solidified plasma, not a super battery like the Rifts Earth e-clip, and actually used up as fired similar to a hot glue stick. One Naruni rifle was specifically mentioned as functioning off earth e-clips and dealt 6d6 instead of 1d4x10 to represent th...
by Richardson
Wed Nov 26, 2014 10:20 am
Forum: Rifts®
Topic: Interesting crossbow thought...
Replies: 100
Views: 25588

Re: Interesting crossbow thought...

no. you need the plunger, and the string (which wear out) and the built-in generator. it does not use an e-clip, and the whole thing costs 8,000 credits (no cost is listed for replacing the string and plunger afaict). Nah, the bow DOES use an e-clip. 20 shots. That's how we know how much energy eac...
by Richardson
Wed Nov 26, 2014 12:36 am
Forum: Rifts®
Topic: Interesting crossbow thought...
Replies: 100
Views: 25588

Re: Interesting crossbow thought...

There probably is some way to make indestructible components though. Yes, MDC items wear down just like everything else does, but I also always assumed the entire bow was complicated MC construction except the internal wiring. As for indestructible, that usually requires magic. A Mystic Kuznian fro...
by Richardson
Tue Nov 25, 2014 12:52 pm
Forum: Rifts®
Topic: Top 5 Most Versatile Characters
Replies: 38
Views: 4598

Re: Top 5 Most Versatile Characters

1. Sea Inquisitor (WB7)
2. Fallen Cosmo-Knight (DB2)
3. The Slayer (WB18)
4. Psi-Tech (WB12)
5. Techno-Wizard (RUE)
by Richardson
Thu Nov 20, 2014 1:35 pm
Forum: Rifts®
Topic: Sources of Raw Metal and Scrap Metal
Replies: 23
Views: 3752

Re: Sources of Raw Metal and Scrap Metal

Wait, what? A Wormwood city on Rifts Earth? What book is that in? World Book 9 (South America: 2) page 159-160, it is one of the three cities that make up the Southern Federation, south of New Babylon within the Silver River Republics region of nations. Of all the trouble other regions are said to ...
by Richardson
Wed Nov 19, 2014 4:34 pm
Forum: Rifts®
Topic: The class that got away....
Replies: 8
Views: 1613

Re: The class that got away....

So I read the OP and looked up the Gypsy Wagon in Mystic Russia. Holy (mega) Horse-drawn Carriage Batman!! Just how big is that frikken thing? In the first few lines of description you're already sleeping/seating 16 people. I didn't get into reading further because my mind boggled at the dimensions...
by Richardson
Wed Nov 19, 2014 9:27 am
Forum: Rifts®
Topic: Interesting crossbow thought...
Replies: 100
Views: 25588

Re: Interesting crossbow thought...

Wonder how else the spirits could be helping the Native Americans build a power base. If they WERE actively trying to create a power base I think it could create an actual opposition to the CS. Or more accurately, "the West" could be. A combination of Lyn Syrial, Cyber Knights, and Indian...
by Richardson
Wed Nov 19, 2014 8:51 am
Forum: Rifts®
Topic: If you are equipped with NG gear only could you fight CS?
Replies: 75
Views: 12786

Re: If you are equipped with NG gear only could you fight CS

( By the way according the CS war book took at least 5 years build up for the CS to outfit there troops with new gear.) Is that 5 years of production or does that include the research, development, and production spool-up? --flatline To be fair the CS has been ramping up literally since Prosek I to...
by Richardson
Tue Nov 18, 2014 4:28 pm
Forum: Rifts®
Topic: The class that got away....
Replies: 8
Views: 1613

Re: The class that got away....

I have a handful of guys who I would like to play someday, however will never likely get to... Right now the guy who's really begging me to be played is an Ogre T-Monster Man. He would have been part of a Splugorth slaving party that specialized in catching dinosaurs for the gladiatorial games. Bel...
by Richardson
Tue Nov 18, 2014 4:16 pm
Forum: Rifts®
Topic: Interesting crossbow thought...
Replies: 100
Views: 25588

Re: Interesting crossbow thought...

If memory serves it was the string that wore out and was replaced at the cost of a new bow string. Here it is, World Book 15 pg. 203: "Paylod: Effectively unlimited, but the draw cord and plunger wear out after about 500 shots" Brand new price for the whole weapon the book states: "B...
by Richardson
Tue Nov 18, 2014 3:53 pm
Forum: Rifts®
Topic: Is it time the CS finally loses one?
Replies: 341
Views: 63362

Re: Is it time the CS finally loses one?

Edit - To add - If someone found a way to simply temporarily drain the charge out of energy cells over a wide area it would work... Heck we know that you can already Psychically take out tech, in some cases over a wider area, or at least greatly hinder tech. Meaning, it is very realistic to assume ...
by Richardson
Tue Nov 18, 2014 3:29 pm
Forum: Rifts®
Topic: Is it time the CS finally loses one?
Replies: 341
Views: 63362

Re: Is it time the CS finally loses one?

It goes like this: The CS has tech. That is it. Not so much actually. I know it's scattered about various books (a major problem in proving any point on this forum), but the CS is arguably well adapted to the relatively magic-heavy North American environment. Unlike the NGR which IS 99% technology-...
by Richardson
Sun Nov 16, 2014 9:22 pm
Forum: Rifts®
Topic: Do you ever play Rifts world-books as stand-alone settings?
Replies: 27
Views: 3909

Re: Do you ever play Rifts world-books as stand-alone settin

SolCannibal wrote:Where was it set Otomo Shogunate, Takamatsu, Ichto Province, Republic of Japan or some stand-alone homebrew take of Japan made by your GM from the book?

I believe the Republic, inside the city of course. But it was over a decade ago so some of the details are a bit hazy these days.
by Richardson
Sun Nov 16, 2014 9:02 pm
Forum: Rifts®
Topic: The class that got away....
Replies: 8
Views: 1613

The class that got away....

If the rest of you are anything like me then you don't play nearly as much as you like and get ideas for new characters in hypothetical games all the time. Personally I am a mid powered guy so most of my "want to play" ideas are pretty wimpy compared to any decent PA Pilot, but I thought i...
by Richardson
Sun Nov 16, 2014 8:39 pm
Forum: Rifts®
Topic: Do you ever play Rifts world-books as stand-alone settings?
Replies: 27
Views: 3909

Re: Do you ever play Rifts world-books as stand-alone settin

Actually my most enjoyable Rifts game ever was solely Rifts Japan. I played a police officer whose 2 credit tanuki good luck charm was actually a real tanuki taking a nap in statue form. He stayed in my apartment, drank all my beer, drove my pay-per-view (ask your folks kids you don't know the term)...
by Richardson
Sun Nov 16, 2014 8:34 pm
Forum: Rifts®
Topic: Interesting crossbow thought...
Replies: 100
Views: 25588

Re: Interesting crossbow thought...

If memory serves that laser bow was remarkable for two reasons. 1) It used WP Archery but fired lasers granting potentially higher #attacks per round than regular h2h skills. 2) It had obscenely squirrely physical mechanics to generate "ammo." Isn't that the weapon which -generated- enough...
by Richardson
Sun Nov 16, 2014 6:12 am
Forum: Rifts®
Topic: Which Classes Would You Hunt?
Replies: 14
Views: 1566

Re: Which Classes Would You Hunt?

So is the quality of a Rune Weapon based more off Supernaturaity of just a huge PPE base? If PPE then technically Psi Stalkers might be a viable sacrifice since they can absorb the double ppe released on death by whatever giant scary whatsit you were going to kill anyway and proximity to said whatsi...
by Richardson
Sun Nov 16, 2014 6:05 am
Forum: Rifts®
Topic: Sources of Raw Metal and Scrap Metal
Replies: 23
Views: 3752

Re: Sources of Raw Metal and Scrap Metal

Wait, what? A Wormwood city on Rifts Earth? What book is that in?
by Richardson
Sun Oct 26, 2014 4:41 pm
Forum: Rifts®
Topic: D-Bees of North America - Questions/Comments..
Replies: 346
Views: 319719

Re: D-Bees of North America - Questions/Comments..

Sorry if this is mentioned somewhere already, but my search-fu is apparently quite weak on this forum. I am making a Simvan and they appear in several books, but the D-bees of NA seems to be the most recent and therefore takes precedence. However while the Simvan in Europe start with 4 languages and...
by Richardson
Wed Oct 22, 2014 9:54 pm
Forum: Rifts®
Topic: Operators choosing additional mechanical skills-Redundant?
Replies: 16
Views: 1471

Re: Operators choosing additional mechanical skills-Redundan

umm vehicle armorer is a repair skill similar to the armorer skill from c:war campaign, which is a military skill but is a limited version of the full up technical skills. the armorer skill allows maintain, fix, modify, mount, reload/recharge ammo, and figure out most small arms. can repair all pis...
by Richardson
Tue Oct 21, 2014 10:58 pm
Forum: Rifts®
Topic: Operators choosing additional mechanical skills-Redundant?
Replies: 16
Views: 1471

Re: Operators choosing additional mechanical skills-Redundan

If memory serves Vehicle Armorer is a skill which the new core rulebook implies can only be taken by Operators and Technical Officers which grants "base piloting skill" or somesuch wording to all Military and Tracked vehicles. Last I looked it up that came to around a 35% piloting skill fo...
by Richardson
Mon Jan 06, 2014 11:26 pm
Forum: Rifts®
Topic: Weapon Modification
Replies: 5
Views: 967

Re: Weapon Modification

I could have sworn in Rifts Mercenaries there was a grenade launcher attachment for rifles which could fire a single grenade of any variety....
by Richardson
Wed Oct 16, 2013 6:25 pm
Forum: Rifts®
Topic: Worst possible character.
Replies: 47
Views: 2228

Re: Worst possible character.

Russian peasant. Nuff said. Be superstitious, cowardy, and cobsider the more powerful party members to be gods or demons to be feared and appeased.

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