Search found 35 matches
- Thu Aug 02, 2018 6:16 pm
- Forum: Rifts®: Dimension Books
- Topic: Question about Time Line of Rifts Earth and The 3Gs
- Replies: 12
- Views: 9927
Re: Question about Time Line of Rifts Earth and The 3Gs
Look at some of the CS & other reports in MViF (p. 8-11) one can surmise the 'start' of the Rifts-Earth Demon Invasions start shortly before mid-December 109 P.A. or thereabouts. But your campaign can have them starting earlier, establishing a beachhead, gathering forces both from their dimensi...
- Wed Aug 01, 2018 11:53 am
- Forum: Rifts®: Dimension Books
- Topic: Question about Time Line of Rifts Earth and The 3Gs
- Replies: 12
- Views: 9927
Re: Question about Time Line of Rifts Earth and The 3Gs
they are two different dimensions, and time may not flow the same there as in rifts earth's, so i'm not sure you can compare them directly. Yeah I thought about that, but both settings have timelines of how things progress with the "Minion War" and respectively the "taut offensive&qu...
- Tue Jul 31, 2018 2:20 am
- Forum: Rifts®: Dimension Books
- Topic: Question about Time Line of Rifts Earth and The 3Gs
- Replies: 12
- Views: 9927
Question about Time Line of Rifts Earth and The 3Gs
I am trying to figure out when the events of Megaverse in Flames (Rifts Earth) occurs in relation to the Dimension Books 10 (Hades) 11 (Dyval) 12 (Dimensional Outbreak) (Three Galaxies) has anyone been able to resolve when events occur in Post Apocalyptic Calendar on Earth with relation to the Galac...
- Mon May 21, 2018 8:40 pm
- Forum: All Things Palladium Books®
- Topic: Secrets of the Atlanieans reviews!
- Replies: 24
- Views: 22830
Re: Secrets of the Atlanieans reviews!
Overall it's very good supplement. However I agree about the maps. Seems to be a problem when colored art is used and it doesn't greyscale well at all. As someone who's mapped Atlantis, this intrigues me. Who did made the maps? Are there color versions available online? I haven't seen any of the Ma...
- Wed Jan 17, 2018 10:44 pm
- Forum: Rifts®
- Topic: Merctown FULL MAP
- Replies: 26
- Views: 12856
Re: Merctown FULL MAP
This map is awesome! Thanks for sharing all your hard work. What program did you use to put it all together? I can tell it took a lot of work!
- Wed Jan 17, 2018 12:59 am
- Forum: Rifts®
- Topic: Time Travel (GM advice)
- Replies: 30
- Views: 10854
Re: Time Travel (GM advice)
I have thought of kind of novel way of approaching time travel in the megaverse after reading a couple rifter articles and watching a new netflix series. I mean honest to goodness time travel. I had the idea about paradoxes being resolved by treating the outcome of them however the GM wants and usin...
- Wed Jan 17, 2018 12:02 am
- Forum: Rifts®
- Topic: Disposable NPC Generators: Now with DEEVILS!
- Replies: 114
- Views: 127802
Re: Disposable NPCs! Bandits! Grunts! Juicers! Psi-Stalkers!
Congrats on a new baby on the way! My wife and I have four, so my hat is off to you. I just wanted to say I love your maps and have been getting into cartography now mainly because of you! I am taking height maps of Mars and the Moon and working on the old Mutants in Orbit Sourcebook to produce map...
- Tue Jan 16, 2018 2:15 am
- Forum: Rifts®
- Topic: Disposable NPC Generators: Now with DEEVILS!
- Replies: 114
- Views: 127802
Re: Disposable NPCs! Bandits! Grunts! Juicers! Psi-Stalkers!
Mini-update: I've started working on a Dog Boy generator. It's probably my most-challenging yet, as the smell senses and required psionic powers have to get added to a character that is otherwise quite similar to the Psi-Stalker. Even worse, Dog Boys get 6th Sense, which requires some additional li...
- Fri Jan 12, 2018 11:31 pm
- Forum: The Rifter® Forum
- Topic: Rifter Article on Time Travel by Greg Spivey and Jason Smith
- Replies: 7
- Views: 15242
Re: Rifter Article on Time Travel by Greg Spivey and Jason S
I ust got Rifter 56 from DrivethruRPG. I look forward to the read. Thanks! You bet! I really liked the ideas that the authors put forward and I could really see how they could flesh out a lot more ideas with time related magical spells and time related psionics as well time related technological ad...
- Fri Jan 12, 2018 9:22 pm
- Forum: The Rifter® Forum
- Topic: Rifter Article on Time Travel by Greg Spivey and Jason Smith
- Replies: 7
- Views: 15242
Re: Rifter Article on Time Travel by Greg Spivey and Jason S
Greg Spivey and Jason Smith wrote an excellent article on how to handle Time travel in Palladium Book in Rifter 56 Page 37. In the article the author says they have spent several years developing two books worth of information on Time Travel and how to handle it and the ramifications of it. The arti...
- Thu Jan 11, 2018 10:22 pm
- Forum: The Rifter® Forum
- Topic: Rifter Article on Time Travel by Greg Spivey and Jason Smith
- Replies: 7
- Views: 15242
Rifter Article on Time Travel by Greg Spivey and Jason Smith
The article on Time Travel I mentioned in the subject line is one of my favorite articles to ever appear in the Rifter and I first wanted to thank the authors but I also wanted to get an update, if any on the status of project (I believe they said they had two books worth of material). I know that b...
- Fri Dec 15, 2017 11:23 am
- Forum: Heroes Unlimited™
- Topic: I am reading the Perola Height wrong in AU Galaxy Guide?
- Replies: 6
- Views: 6060
Re: I am reading the Perola Height wrong in AU Galaxy Guide?
Thanks for the replies guys. I thought I might be missing something. In most of my other palladium books it talks about average height. 6 feet is too much variation for a races's average height in my opinion. I will house rule some stuff up. Funny comments BTW. Those comments make me think of Men In...
- Wed Dec 13, 2017 2:18 am
- Forum: Heroes Unlimited™
- Topic: I am reading the Perola Height wrong in AU Galaxy Guide?
- Replies: 6
- Views: 6060
I am reading the Perola Height wrong in AU Galaxy Guide?
The Height of the Perola appear to be from 5-11 feet tall! I have no problem with that, but the Rifts notes state that Perola can pass easily for Humans. I specifically asked that my players have humans or D-Bees that can pass for Humans. An 11 foot tall human would be out of place in any campaign t...
- Tue Apr 08, 2014 2:54 am
- Forum: Rifts®
- Topic: TW Item Creation Question
- Replies: 17
- Views: 1982
Re: TW Item Creation Question
Thanks guys,
I appreciate the comments so far. I don't always have all the books at my disposal and I wasn't sure if somewhere else there were new guidelines besides the RUE. I am glad I might have gone crazy looking for some canon response but I think I will just house rule these questions.
I appreciate the comments so far. I don't always have all the books at my disposal and I wasn't sure if somewhere else there were new guidelines besides the RUE. I am glad I might have gone crazy looking for some canon response but I think I will just house rule these questions.
- Mon Apr 07, 2014 7:08 pm
- Forum: Rifts®
- Topic: TW Item Creation Question
- Replies: 17
- Views: 1982
TW Item Creation Question
I have been through the TW item creation rules and they do allow for other casters to help/contribute spells to the creation of an item. Player asked a question that I haven't run into before so I am here on the boards. If a shifter or for that matter any caster that gets decreased PPE costs for spe...
- Fri Apr 04, 2014 2:02 pm
- Forum: Rifts®: Dimension Books
- Topic: Existing fiction that would make good dimension books
- Replies: 77
- Views: 49616
Re: Existing fiction that would make good dimension books
Blackstar was an early 80's cartoon predecessor to He-Man that could be pretty cool as an intellectual property for development.
- Fri Apr 04, 2014 12:51 pm
- Forum: Rifts®: Dimension Books
- Topic: Existing fiction that would make good dimension books
- Replies: 77
- Views: 49616
Re: Existing fiction that would make good dimension books
The Adventures of the Galaxy Rangers - one of the first Anime style cartoons produced in the USA. I loved it as a kid. I thought it would probably be a good fit for Rifts Dimension Book or stand alone product. If you look carefully Most of the really cool children's cartoons where originally produce...
- Fri Mar 28, 2014 7:50 pm
- Forum: Rifts®: Dimension Books
- Topic: Cosmo Knights and racial abilities?
- Replies: 91
- Views: 62202
Re: Cosmo Knights and racial abilities?
Thanks guys, The CKs using techno-wizard devices make sense. I just couldn't find anywhere that it had been approached. I think that if I was playing a CK (I am not, I'm the GM in this campaign) one of the very first things I would do is try to acquire some magical protection in the form of technowi...
- Fri Mar 28, 2014 12:13 am
- Forum: Rifts®: Dimension Books
- Topic: Cosmo Knights and racial abilities?
- Replies: 91
- Views: 62202
Re: Cosmo Knights and racial abilities?
I am not trying to hijack a thread but I will ask a question and then weigh in. Question: Can Cks use techno-wizard items? The question came up and I am having a difficult time answering it. Their powers are PPE based and magic can affect them. Now talking about canon on CKs. We are warned already t...
- Mon Mar 24, 2014 7:40 pm
- Forum: Rifts®: Dimension Books
- Topic: Can a Machine Person be a cosmo-knight?
- Replies: 19
- Views: 8838
Re: Can a Machine Person be a cosmo-knight?
Should a Machine Person be able to be a cosmo-kinght? I don't think so - the lack of P.P.E. is too significant to ignore imo. Although Machine People simulate life exceptionally, they still aren't alive. If non-living things were worthy candidates for Knighthood, I can't imagine why the Forge would...
- Mon Mar 24, 2014 12:50 pm
- Forum: Rifts®: Dimension Books
- Topic: Can a Machine Person be a cosmo-knight?
- Replies: 19
- Views: 8838
Re: Can a Machine Person be a cosmo-knight?
Well it is precisely some of the grey areas with the CK that are making me think twice. The whole idea that a CK should be able to blend in among his people and if all the racial abilities are taken away he wouldn't be able to do that effectively and the fact that machine people have no ppe are my b...
- Mon Mar 24, 2014 11:50 am
- Forum: Rifts®: Dimension Books
- Topic: Can a Machine Person be a cosmo-knight?
- Replies: 19
- Views: 8838
Can a Machine Person be a cosmo-knight?
What are your thoughts on a machine person becoming a cosmo-knight folks? I had a player ask about it and I told him I would think about it. I am a little conflicted. What do you guys think? I would like opinion and I would like it well reasoned out. I am not sure because no PPE, Mechanical in Natur...
- Mon Mar 17, 2014 3:58 pm
- Forum: Rifts®
- Topic: Supernatural Physical Endurance Question
- Replies: 4
- Views: 809
Supernatural Physical Endurance Question
I am having a devil a time trying to find the explanation for supernatural "P.E." Is there a chart or something that gives how supernatural physical endurance changes rate of exhaustion or fatigue? I found this in the spell description of Superhuman Endurance. "it changes the recipien...
- Mon Mar 17, 2014 12:45 am
- Forum: Rifts®
- Topic: Sea Titan + Other races
- Replies: 91
- Views: 10053
Re: Sea Titan + Other races
@ Tor; Some interesting points over all. I agree that a prepubescent Sea Titan child could receive magic tattos, wether or not they continue to work once the child reaches puberty is another question. You say Underseas "ignored" the Amazons, but it also "ignored" Atlanteans as w...
- Sat Mar 15, 2014 10:56 pm
- Forum: Rifts®
- Topic: Sea Titan + Other races
- Replies: 91
- Views: 10053
Re: Sea Titan + Other races
As demonstrated by Giant, Supernatural mutant humans (and generally human variants not mentioned in the Tattoo rules) can't receive magic tattoos, period. Therefore, an ST can't get magic tattoos except as a house rule. Adult sea titans can't. Prepubescent Sea Titans CAN, they're not supernatural y...
- Sat Mar 15, 2014 12:29 pm
- Forum: Rifts®
- Topic: Sea Titan + Other races
- Replies: 91
- Views: 10053
Re: Sea Titan + Other races
Except either the TA are human, then the child of a TA coupling with an ST is an ST too and unable to receive the Marks of Heritage STs are still human, and aren't even supernatural during childhood when the heritage marks are given, so they should be able to get them. They would also still be able...
- Sat Mar 15, 2014 2:27 am
- Forum: Rifts®
- Topic: Sea Titan + Other races
- Replies: 91
- Views: 10053
Re: Sea Titan + Other races
You know what guys as go back over my last post I think it sounds a little antagonistic on my part and I really didn't want to come across that way. I really appreciate all the opinions and the help from all of you. I have a good idea of what I am going to do with Sea Titans in my game should the qu...
- Sat Mar 15, 2014 2:07 am
- Forum: Rifts®
- Topic: Sea Titan + Other races
- Replies: 91
- Views: 10053
Re: Sea Titan + Other races
I would think that Since the Sea Titan (adult form) is ineligible to possess tattoos there are two posibilties either 1) tattoos work until they become a sea titan, at which time they stop working 2) the tattoos don't work at all (presumably since the magic 'knows' that this isn't a normal human) I...
- Sat Mar 15, 2014 1:09 am
- Forum: Rifts®
- Topic: Sea Titan + Other races
- Replies: 91
- Views: 10053
Re: Sea Titan + Other races
To address the OP though.... I tend to shy away of letting people cross breed races to mini max ability's/stats/what have you. Sea Titans are fun. They're meant to be.. well Sea Titans. Not a base super species to cross breed with other things to make even more powerful species. Palladium itself ta...
- Fri Mar 14, 2014 1:22 pm
- Forum: Rifts®
- Topic: Sea Titan + Other races
- Replies: 91
- Views: 10053
Re: Sea Titan + Other races
And keep producing little sea titans... but for some reason, I don't see a sea titan female being held captive for long Ha ha! Yeah me either. I hadn't thought about magical regeneration getting rid of the tattoos. Of course the tattoos aren't destroyed by the regeneration of the Chiang Ku dragons....
- Fri Mar 14, 2014 12:28 am
- Forum: Rifts®
- Topic: Sea Titan + Other races
- Replies: 91
- Views: 10053
Re: Sea Titan + Other races
I appreciate the comments so far. I had the more liberal interpretation of reading from Sea Titans as well. That is what lead me to start to question how to proceed. I of course didn't see "Sea Titan" listed in the races that could have tattoos but that being said the spirit of the law is ...
- Thu Mar 13, 2014 3:56 pm
- Forum: Rifts®
- Topic: Sea Titan + Other races
- Replies: 91
- Views: 10053
Sea Titan + Other races
Ok I have run into trouble with the sea titan passing on his/her traits in our rifts game. I want some input on how pairings of sea titans and some other human races (ala lemurians and true atlanteans) might fair. I know the RCC is pretty cut and dry but I am trying to figure out from a role playing...
- Wed Mar 12, 2014 4:52 pm
- Forum: Rifts®
- Topic: Lemurian Symbiotes & Biotech home brew suggestions
- Replies: 2
- Views: 582
Re: Lemurian Symbiotes & Biotech home brew suggestions
I hadn't even seen the Necron/Necrols before. They have some cool bio-weapon flavored stuff but now I wondering how people of the three galaxies will see the lemurians with their bio-tech having had bad experiences with the evil necro(n/l)s and evil symbiotes of the spluogorth. Any thoughts on how y...
- Tue Mar 11, 2014 7:55 pm
- Forum: Rifts®
- Topic: Lemurian Symbiotes & Biotech home brew suggestions
- Replies: 2
- Views: 582
Re: Lemurian Symbiotes & Biotech home brew suggestions
I have an idea about using the DNA of Voidwhales to create Lemurian space-faring living ships. I also thought about the gravity manipulating abilities that the voidwhales have as possible weapons for said ships. I know phase world has gravitonic (sp?) weapons but I haven't seen too much on the board...
- Sun Mar 09, 2014 4:48 pm
- Forum: Rifts®
- Topic: Lemurian Symbiotes & Biotech home brew suggestions
- Replies: 2
- Views: 582
Lemurian Symbiotes & Biotech home brew suggestions
I have been reading the Lemuria book and I really like it. I especially like the idea of biology based technology. Someone told me that I might like Splicers as well. I am trying to come up with some home-brew stuff as well for the Lemurians. My question is, "Does anyone on the boards have some...