Search found 47 matches

by quertas
Thu Sep 25, 2014 4:28 pm
Forum: Rifts®
Topic: Propose a Rifts World Book
Replies: 296
Views: 147598

Re: Propose a Rifts World Book

Must have more canadian books... Rifts: Calgary would be awsome.. this is what calgary has: the flames, stampedes, close to a penatentury, spawn (also form hell) and much more.. hell on earth.. Rifts:edmonton - city of champions, the capital...need i say more.. or how bout Rifts:Alberta could have a...
by quertas
Thu Sep 25, 2014 4:19 pm
Forum: All Things Palladium Books®
Topic: Is Palladium healthy enough for a new idea for rpg's?,
Replies: 48
Views: 25571

Re: Is Palladium healthy enough for a new idea for rpg's?,

Getting the rights for the necoscope series by brian lumely would be good.. psionics and superspies... its rpg has been sitting in teh dark for a long time.

An updated ninjas and superspies would be great to.. updated for all the new tech out there.
by quertas
Thu Sep 18, 2014 9:24 am
Forum: Guild of Magic & Psionics
Topic: some possible new psionic powers
Replies: 8
Views: 5704

Re: some possible new psionic powers

gotcha.. thanks for ur kind words
by quertas
Wed Sep 17, 2014 10:08 am
Forum: Guild of Magic & Psionics
Topic: some possible new psionic powers
Replies: 8
Views: 5704

Re: some possible new psionic powers

appreciate ur work.. i understand if they are previsouly used in other magic and psi..i dunno when i will update them but thanks for ur input.. all of you :)
by quertas
Tue Sep 16, 2014 7:38 pm
Forum: Heroes Unlimited™
Topic: looking for a power
Replies: 36
Views: 10453

Re: looking for a power

well super-speed building isnot allwoed ina game im in.. but ona different char i have it and will use as so.. still like speed tasking.. .. hmm
by quertas
Tue Sep 16, 2014 7:36 pm
Forum: Heroes Unlimited™
Topic: questions about TECHNO-FORM power
Replies: 2
Views: 1961

Re: questions about TECHNO-FORM power

or course raw materials.. i have also taken multiple beings.. so 2 machines can then be use to manufactor stuff
by quertas
Tue Sep 16, 2014 6:31 pm
Forum: Heroes Unlimited™
Topic: questions about TECHNO-FORM power
Replies: 2
Views: 1961

questions about TECHNO-FORM power

can one trasnform into a small manufactioring plant to say build guns.. it does mention industrial machines.
So to build these guns they would have to have weapons engineering..correect
thanks
by quertas
Mon Sep 15, 2014 2:14 pm
Forum: Heroes Unlimited™
Topic: looking for a power
Replies: 36
Views: 10453

Re: looking for a power

awsome the mind juices are flowing once again.. i will use the super speed... i never thought of using that power as is. thank you so much.. speedy building genius thast what i alwasy wanted...
by quertas
Mon Sep 15, 2014 1:41 pm
Forum: Heroes Unlimited™
Topic: looking for a power
Replies: 36
Views: 10453

Re: looking for a power

indeed and thanks
any other way of speeding up a task liek speed tasking?
by quertas
Mon Sep 15, 2014 1:25 pm
Forum: Heroes Unlimited™
Topic: looking for a power
Replies: 36
Views: 10453

Re: looking for a power

ok tahts it.. speed building is what im looking for :)
by quertas
Mon Sep 15, 2014 1:22 pm
Forum: Heroes Unlimited™
Topic: looking for a power
Replies: 36
Views: 10453

Re: looking for a power

thanks i appreciate ur info..speed tasking is nice. alot to think about... i dunno what else to say right now. guess i just wanted it to be fast.. like reconstruction having being able to build something in 10 min instead of several days or hours..
so speed tasking is appropriate
by quertas
Mon Sep 15, 2014 12:38 pm
Forum: Heroes Unlimited™
Topic: looking for a power
Replies: 36
Views: 10453

Re: looking for a power

as well.. the stuff in rifts.. are they metal or space age plastic?
by quertas
Mon Sep 15, 2014 12:37 pm
Forum: Heroes Unlimited™
Topic: looking for a power
Replies: 36
Views: 10453

Re: looking for a power

maybe with that metal maniulation and power touch if i were only taking a few of the abilities listed.. would they still be considered major powers
by quertas
Mon Sep 15, 2014 12:36 pm
Forum: Heroes Unlimited™
Topic: looking for a power
Replies: 36
Views: 10453

Re: looking for a power

nope i got the skills to start with, like i want to be able to take scrap and turn it into something usable without having to use tools.. i know i said that already as well so it doesnt take so much time to build things.. i guess i want to be able to create something in less time than it normally wo...
by quertas
Mon Sep 15, 2014 12:18 pm
Forum: Heroes Unlimited™
Topic: looking for a power
Replies: 36
Views: 10453

Re: looking for a power

ya i know.. i want to be able tobe a mechanic/engineer without the range penalty so i can be a legit businessman.. sumthing like that
by quertas
Mon Sep 15, 2014 12:13 pm
Forum: Heroes Unlimited™
Topic: looking for a power
Replies: 36
Views: 10453

Re: looking for a power

how bout a magical solution (or psychic) 5ppe/10lbs of material manipulated and something simliar for ISP. An ability to manipulate material (possibility molicules) without having to have tools on hand. Concentration to shape material, fix mdc or sdc. i still prefer the reconstruction power just mad...
by quertas
Sat Sep 13, 2014 9:18 pm
Forum: Palladium Books® Games Q. & A.
Topic: natural genius conversion
Replies: 6
Views: 5704

Re: natural genius conversion

quite wrong i like taht many skills :) lots of fun was just seeing what chioces there are out there
by quertas
Sat Sep 13, 2014 12:23 pm
Forum: Palladium Books® Games Q. & A.
Topic: natural genius conversion
Replies: 6
Views: 5704

Re: natural genius conversion

yea ss seconddary skills

NG natural genius from HU heroes unlimited
by quertas
Sat Sep 13, 2014 11:16 am
Forum: Palladium Books® Games Q. & A.
Topic: natural genius conversion
Replies: 6
Views: 5704

natural genius conversion

how does the NG convert into rifts... such as how many skills occ and others
with my personal friends we came up with 62 skills plus 12 ss
by quertas
Sat Sep 13, 2014 10:29 am
Forum: Guild of Magic & Psionics
Topic: rune magic occ and a different type of rune magic for rifts
Replies: 9
Views: 7036

Re: rune magic occ and a different type of rune magic for ri

yea i agree.. heart rune can be renamed.. i just liked the sound of it.. thanks for ur concern
by quertas
Fri Sep 12, 2014 10:19 pm
Forum: Palladium Books® Games Q. & A.
Topic: super-beings from heores of the megaverse
Replies: 1
Views: 2625

super-beings from heores of the megaverse

1. if taking multiple MIND powers is the ISP from each one added to eachother or is it only the highest one
2. same for magic powers and amount of ppe
3. what about secondary skills? how many if any?
thats all for now and thanks very much
by quertas
Fri Sep 12, 2014 10:03 pm
Forum: Heroes Unlimited™
Topic: looking for a power
Replies: 36
Views: 10453

Re: looking for a power

ur right and thanks
by quertas
Fri Sep 12, 2014 9:56 pm
Forum: Heroes Unlimited™
Topic: looking for a power
Replies: 36
Views: 10453

Re: looking for a power

and with those powers i could build things as well ?
by quertas
Fri Sep 12, 2014 9:55 pm
Forum: Palladium Books® Games Q. & A.
Topic: rules on multiple hand to hand combats
Replies: 32
Views: 29123

Re: rules on multiple hand to hand combats

cool good to know
thanks
by quertas
Fri Sep 12, 2014 9:51 pm
Forum: Heroes Unlimited™
Topic: looking for a power
Replies: 36
Views: 10453

Re: looking for a power

i just skimmed through them.. i look over them again, but i thought i saw that they werent permanent
by quertas
Fri Sep 12, 2014 9:50 pm
Forum: Palladium Books® Games Q. & A.
Topic: rules on multiple hand to hand combats
Replies: 32
Views: 29123

rules on multiple hand to hand combats

whats the ruling on taking 2 or more hand to hand combats
just curious
by quertas
Fri Sep 12, 2014 6:03 pm
Forum: Heroes Unlimited™
Topic: looking for a power
Replies: 36
Views: 10453

Re: looking for a power

not quite what im looking for but thanks.. a robot can have healing factor..just turn it into a mechanical..such as nanobots being the healing factor
by quertas
Fri Sep 12, 2014 6:02 pm
Forum: Guild of Magic & Psionics
Topic: rune magic occ and a different type of rune magic for rifts
Replies: 9
Views: 7036

Re: rune magic occ and a different type of rune magic for ri

ok stats except speed are now 1/3runes -max +10 (30 runes)
apm is 1/5 runes;
combat rolls are now 1/rune max +10 ( 10 runes/combat skill)
by quertas
Fri Sep 12, 2014 5:43 pm
Forum: Guild of Magic & Psionics
Topic: rune magic occ and a different type of rune magic for rifts
Replies: 9
Views: 7036

Re: rune magic occ and a different type of rune magic for ri

thanks all ideas are welcome.. at some point i will revamp the class.. but till then safe journeys
by quertas
Fri Sep 12, 2014 10:49 am
Forum: Guild of Magic & Psionics
Topic: rune magic occ and a different type of rune magic for rifts
Replies: 9
Views: 7036

Re: rune magic occ and a different type of rune magic for ri

hmm understood and very good points, they will need to be changed, appreciate the extra set of eyes
by quertas
Thu Sep 11, 2014 8:54 pm
Forum: Guild of Magic & Psionics
Topic: rune magic occ and a different type of rune magic for rifts
Replies: 9
Views: 7036

rune magic occ and a different type of rune magic for rifts

I got just the basics, thought of just taking one of the many magic occ's skill list and equipment. This rune mage just has the powers listed. Enjoy not finalized but enjoyable Rune Magic (kin to tattoos), tattooed on the skin 30 runes and a heart rune at level 1 10 runes/lv Heart rune: 10 runes whi...
by quertas
Thu Sep 11, 2014 7:52 pm
Forum: Rifts®: Dimension Books
Topic: How do you see a PhaseWorld/3 galaxy,s movie?
Replies: 9
Views: 6292

Re: How do you see a PhaseWorld/3 galaxy,s movie?

things i like... cosmo knights, phase powers, phase world, book of heroes, things taht stand out for me
by quertas
Thu Sep 11, 2014 7:45 pm
Forum: Rifts®: Dimension Books
Topic: How do you see a PhaseWorld/3 galaxy,s movie?
Replies: 9
Views: 6292

Re: How do you see a PhaseWorld/3 galaxy,s movie?

good scfi.. kinda like the marvel cosmos/sci-fi
would like to see a good scifi adventure...
i would watch it
by quertas
Thu Sep 11, 2014 7:17 pm
Forum: G.M.s Forum
Topic: looking for advantages and disadvantages
Replies: 12
Views: 7071

Re: looking for advantages and disadvantages

i just drew this... +50isp/ppe 1d10 spells or 1 super or 1d10 minors -10% electrical +1 saves heal x4 -5iq +1 saves +50 ppe/isp (Save as above) -4 initiative mex3 or pe x 3 = isp/ppe (same as above for spells etc) -5 pe vulnerble to magic +1 lv 2nd occ choose 1 vulnerble to energy +50 ppe/isp -10% p...
by quertas
Thu Sep 11, 2014 6:58 pm
Forum: Heroes Unlimited™
Topic: looking for a power
Replies: 36
Views: 10453

looking for a power

im looking for a power that allows one to build/fix/etc according to the skills. Such as taking a half destroyed power armor and making it new again. sorta like the reconstruction power in pu1 i think. i have played with the reconstruction power by taking it twice so the duration is permanent. I hav...
by quertas
Thu Sep 11, 2014 3:52 pm
Forum: Rifts®
Topic: rifts power rolls..
Replies: 2
Views: 513

Re: rifts power rolls..

another example is... say the power is life detection.. roll on the range chart to determine if there is life( as well as undead) and how many...
by quertas
Thu Sep 11, 2014 3:51 pm
Forum: Rifts®
Topic: rifts power rolls..
Replies: 2
Views: 513

rifts power rolls..

I created a system where if u have the power u can roll to get even better results. roll a d20 and follow the charts.. powers would have to be created for this system. ie. Combat power... roll 1d20 on the combat chart if u get 20 do as it says and add 5 to a next roll,, countinuing to roll and add i...
by quertas
Thu Sep 11, 2014 1:06 pm
Forum: G.M.s Forum
Topic: looking for advantages and disadvantages
Replies: 12
Views: 7071

Re: looking for advantages and disadvantages

i havent been able to play too much.. but on character generation it works nicely i figure. the PCs were eager to pick cards... .. hmm what more can i say? for instance i sent a samas against them and they still ran.. nothing game breaking.. which i love rifts for being so wide open. some cards allo...
by quertas
Thu Sep 11, 2014 12:47 pm
Forum: G.M.s Forum
Topic: looking for advantages and disadvantages
Replies: 12
Views: 7071

Re: looking for advantages and disadvantages

i have used it in games for about a year now.. my player seem cool with it.. i have created several chars with deck mods, the deck of cards im using ( of course that part is trademarked ) is the cardsd from the fifth age of dragonlance rpg that one played with cards. also with the deck one can cance...
by quertas
Thu Sep 11, 2014 12:39 pm
Forum: G.M.s Forum
Topic: looking for advantages and disadvantages
Replies: 12
Views: 7071

Re: looking for advantages and disadvantages

well i wanted a deck and saw only the deck of many things... but i tried to stay away form anything in the deck of many things... although i did create a deck for rifts.. what its called is beyond me.. i hope i havent crossed any boundries.
by quertas
Thu Sep 11, 2014 12:25 pm
Forum: G.M.s Forum
Topic: looking for advantages and disadvantages
Replies: 12
Views: 7071

Re: looking for advantages and disadvantages

gotcha and thanks.. this item is a deck of cards of approximately 81 cards, right-side up and upside down give cards 2 options. There are currently close to half positive and half negatives. i got several mental disorders, minuses to stats and skill categories, vulnerbilities, minus to ppe and isp, ...
by quertas
Thu Sep 11, 2014 10:43 am
Forum: The Rifter® Forum
Topic: Ideas for article writers
Replies: 58
Views: 80773

Re: Ideas for article writers

hmm ideas...
i have always had a special place in my heart for Rune magic and rune magic occ, Genetic engineering and occ, a detailed map of earth or north america, bionics/cybernetics, new skills

Starting to like tatoo magic and occs;

curtis wylie
by quertas
Wed Sep 10, 2014 10:47 pm
Forum: G.M.s Forum
Topic: looking for advantages and disadvantages
Replies: 12
Views: 7071

Re: looking for advantages and disadvantages

im looking for modifier that affect the character in some way... i created something in game that grants powers and such and weeknesses (negatives).. so im open too all modifeirs
by quertas
Wed Sep 10, 2014 10:44 pm
Forum: Guild of Magic & Psionics
Topic: some possible new psionic powers
Replies: 8
Views: 5704

Re: some possible new psionic powers

im open to tweeking them.. just making them on my first go...
by quertas
Sun Sep 07, 2014 5:13 pm
Forum: G.M.s Forum
Topic: looking for advantages and disadvantages
Replies: 12
Views: 7071

looking for advantages and disadvantages

ie. advantages are like +10% on a certain skill category, +5PS, +6d6x100000 credits
Disadvatages are like -10% science, an insanity, - a number from a stat, or -15 ISP
those are but a few.. im looking for more... any ideas would be welcome

thanks quertas
by quertas
Sat Sep 06, 2014 11:35 pm
Forum: Guild of Magic & Psionics
Topic: some possible new psionic powers
Replies: 8
Views: 5704

some possible new psionic powers

Adrenaline adjustment PS +2d6 speed + 2d6 +1apm Duration 5 melee rounds ISP: 5 Anger +1d6 to all rolls Duration: 2 melee rounds ISP: 5 Bust of Speed +2d6x10 speed Duration: 4 melee rounds ISP: 5 Calm +4 vs Mind control, possession, Horror factor, illusion Duration: 2 melee rounds ISP: 5 Channel Rage...

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