Search found 3940 matches
- Wed Aug 28, 2024 3:28 pm
- Forum: Rifts®
- Topic: Questions about RPA, Aircraft, Wilderness Scouts and OCC quirks
- Replies: 10
- Views: 1863
Re: Questions about RPA, Aircraft, Wilderness Scouts and OCC quirks
Chaos Earth has a option called 'Roscoes' or something like that. Been a minute since I looked it over. Merc Adventures has the "Tin-Soldier" OCC, a Hazardous Materials OCC that can fill in for the firefighter/paramedic role. The Heroes of Humanity book also has the "Rescue" Adva...
- Fri Aug 09, 2024 8:31 am
- Forum: All Things Palladium Books®
- Topic: North American midwest for a returning gamer and help finding a book or two
- Replies: 5
- Views: 6509
Re: North American midwest for a returning gamer and help finding a book or two
2 - I'm pretty sure the Ley Line Walker and Shifter both have access to the Intelligence skill. Anyway, yeah get the Federation of Magic and check out those OCC's listed there. You also want Rifts Mercenaries. Also, some digging around you should be able to find something that helps out spell wise. ...
- Thu Aug 08, 2024 2:54 pm
- Forum: G.M.s Forum
- Topic: Thoughts on a possible home rule I'm considering
- Replies: 6
- Views: 6167
Re: Thoughts on a possible home rule I'm considering
Well to be fair, you were looking at changing the way dodge works and its affects on players actions more than anything else right? There's not much you'd need to change, just say that non men-at-arms suffer the Wild Shooting penalty, and the m-a-a don't suffer any penalties (essentially giving them...
- Wed Aug 07, 2024 3:27 pm
- Forum: All Things Palladium Books®
- Topic: North American midwest for a returning gamer and help finding a book or two
- Replies: 5
- Views: 6509
Re: North American midwest for a returning gamer and help finding a book or two
1. Sounds like Palladium Fantasy book 2. Most likely, but what are you thinking? 3. Canada does, SB1 and Vampire Kingdoms have new Revised editions. Mainly updated the timeline and added more material. 4. Yep that works. If you have the original Rifts Main Book, it has the awesome monster generator ...
- Wed Aug 07, 2024 3:16 pm
- Forum: G.M.s Forum
- Topic: Thoughts on a possible home rule I'm considering
- Replies: 6
- Views: 6167
Re: Thoughts on a possible home rule I'm considering
So, instead...rather than a dodge using up your next action/attack, it makes that next action harder to complete . If you dodge & your next action is to fire a ranged weapon, it is considered "shooting wild". No aimed or called shots are possible If you don't have the appropriate W.P....
- Wed Aug 07, 2024 3:03 pm
- Forum: Rifts®
- Topic: Rifts homebrew
- Replies: 5
- Views: 6081
Re: Rifts homebrew
Has anyone ever taken the info from the world books and used it more "as guidelines than actual rules"? If so what did you use? What did you throw away? How did you change what was given? If you never have what are some things you think you would want to turn on its heads? Well been a lon...
- Wed Aug 07, 2024 2:58 pm
- Forum: Rifts®
- Topic: Magic Tattoos and the Mystic
- Replies: 8
- Views: 5836
Re: Magic Tattoos and the Mystic
I was wondering if a Mystic who was captured by a Splugorth Slaver and turned into a T-Man OCC (specifically a T-Archer), would they retain the Psionic abilities of the Mystic OCC or would they be destroyed along with the spell casting abilities? Pretty sure there's a blurb in Dimension Book 15 tha...
- Wed Aug 07, 2024 2:55 pm
- Forum: Rifts®
- Topic: My Rifts: The True Atlantean
- Replies: 2
- Views: 5052
Re: My Rifts: The True Atlantean
I always allowed the Marks of Heritage to be activated instantly. Not sure if that's by the book or not, but we rolled with it.
- Wed Aug 07, 2024 2:50 pm
- Forum: Rifts®
- Topic: Your biggest alterations to the standard rules...
- Replies: 10
- Views: 6433
Re: Your biggest alterations to the standard rules...
Rolling attributes - roll 4d6 and keep the three highest (humans), and arrange as desired Ranged Combat - changed about everything there. No MDC/Convert everything to SDC. We used a damage reduction mechanic Skills - borrowed this from someone else, but basically all skills are either Easy, Medium, ...
- Sun May 19, 2024 2:52 pm
- Forum: Dead Reign™
- Topic: Dead Reign... without the zombies?
- Replies: 9
- Views: 5141
Re: Dead Reign... without the zombies?
I decided one day to give Rifts a massive makeover ( :? ), I used the Systems Failure classes as the basic for the new Rifts setting I was righting. This drastically cut down the number of OCC's. Wasn't Dead Reign initially play tested with the Systems Failure OCCs? There's enough variety between t...
- Sun May 19, 2024 9:39 am
- Forum: Dead Reign™
- Topic: Dead Reign... without the zombies?
- Replies: 9
- Views: 5141
Re: Dead Reign... without the zombies?
So, I have this question for everyone. Is there anyone else out there that likes the idea of using most of what Dead Reign has without using the zombies part of it? To some, I am sure that this defeats the point and purpose of the game, sure. But really, what do you get when you take away the zombi...
- Sun May 19, 2024 8:50 am
- Forum: G.M.s Forum
- Topic: Spell substitutes for Survivial in the wild
- Replies: 5
- Views: 3903
Re: Spell substitutes for Survivial in the wild
I think Rifts Canada and Dinosaur Swamp books both have material on survival in the wilderness extremes. The Chaos Earth books might have some stuff too that might be worth looking at. But if you want gritty - have them fall down a cliff, loose some of their gear, get chased (no rest means no PPE re...
- Sun May 19, 2024 8:40 am
- Forum: Dead Reign™
- Topic: Dead Reign... without the zombies?
- Replies: 9
- Views: 5141
Re: Dead Reign... without the zombies?
So, I have this question for everyone. Is there anyone else out there that likes the idea of using most of what Dead Reign has without using the zombies part of it? To some, I am sure that this defeats the point and purpose of the game, sure. But really, what do you get when you take away the zombi...
- Mon Apr 29, 2024 7:35 pm
- Forum: Rifts®
- Topic: Hope and Benford Town, where are they?
- Replies: 10
- Views: 2044
Re: Hope and Benford Town, where are they?
I always put them in northern Arkansas. Hope City - figure they fled from the St. Louis Arch when the Rifts erupted, went southwest into Arkansas. Benford Town gets food imported from the CS, so it had to be fairly close. Also with the possible CS subplot with a brigade ready to ride in and take con...
- Tue Feb 27, 2024 10:18 pm
- Forum: Rifts®
- Topic: Build for the Kingdom of Whykin
- Replies: 37
- Views: 3832
Re: Build for the kingdom of Whykin
Interesting stuff. I recall when I was doing my write up years ago, Whykin was a hereditary monarchy. While initially it was the "Whykin" family, they eventually died out and it passed to the cousins. However by that time everything was "Whykin" so they kept it to honor/remember ...
Re: Whykin
As far as the Cyber-Knight goes, well look at Reids Rangers and Lazarious. Another option could be that Erin Tarn never actually visited Whykin and it's some other type of OCC. The SoT cyberknights book had fallen cyber knights. Basically they do not loose their powers for breaking the code, and th...
- Fri Oct 27, 2023 7:16 pm
- Forum: G.M.s Forum
- Topic: Building a Cyber-Doc character
- Replies: 6
- Views: 9646
Re: Building a Cyber-Doc character
I don't think he'd need salvage to get cybernetics/bionics off a body
Re: Whykin
According to the Black Market SB the BM runs circles around the local law enforcement of Whykin. Whykin uses D-Bee slaves (think that's mentioned elsewhere) As far as the Cyber-Knight goes, well look at Reids Rangers and Lazarious. Another option could be that Erin Tarn never actually visited Whykin...
- Sat Sep 16, 2023 9:15 pm
- Forum: G.M.s Forum
- Topic: Building a Cyber-Doc character
- Replies: 6
- Views: 9646
Re: Building a Cyber-Doc character
Likewise should be able to do the juicer's conversion (either way). May want to pick up the Juicer Lore skill as one of your technical skill options I'd see the lore skills as just that ... lore. To install or upgrade juicers, I'd require the CyberDoc PC have Medical > Juicer Technology (WB10 pg 65...
- Sat Sep 16, 2023 3:24 pm
- Forum: G.M.s Forum
- Topic: Building a Cyber-Doc character
- Replies: 6
- Views: 9646
Re: Building a Cyber-Doc character
The Cyber-Doc can install bionics thanks to the "Special OCC Ability" of "Install Bionics" Also starts with the MD in Cybernetics. Now the skill description there says that allows you to install any cybernetic device and has a -15% to install bionics. So those two skills would al...
- Tue Jul 04, 2023 3:44 pm
- Forum: G.M.s Forum
- Topic: Why do Psi-Stalkers work for the CS?
- Replies: 3
- Views: 3579
Re: Why do Psi-Stalkers work for the CS?
RUE seems clear - Like the Dog Boys, the human mutants known as Psi-Stalkers have also won the growing respect and friendship of the human troops they work with. Humans tend to regard Psi-Stalkers as savages and primitives compared to the "civilized" people of Chi-Town and the Coalition St...
- Sat Jul 01, 2023 3:54 pm
- Forum: Rifts®
- Topic: Where do I find...
- Replies: 7
- Views: 1472
Re: Where do I find...
They didn't actually make it in print, I believe. So just a mystery at this point.
- Sun Jun 25, 2023 7:53 pm
- Forum: Rifts®
- Topic: Detachable SAMAS Flight System
- Replies: 26
- Views: 1893
Re: Detachable SAMAS Flight System
I'm surprised they haven't made a Dragoon themed SAMAS, who flies fast to the fight but fights as a ground unit with big defensive shield wings made to parry attacks Doesn't the NGR have something like that now? We're could I find it? I'll be honest I don't always thoroughly read everything in a bo...
- Sun Jun 25, 2023 11:24 am
- Forum: Rifts®
- Topic: Modular Power Armor & Custom Kits
- Replies: 2
- Views: 660
Re: Modular Power Armor & Custom Kits
I thought the CS Trident PA had some sort of built in modular options. Maybe the NG power armor suits to? Just some idea's on where to look maybe.
- Sun Jun 25, 2023 11:06 am
- Forum: Rifts®
- Topic: Detachable SAMAS Flight System
- Replies: 26
- Views: 1893
Re: Detachable SAMAS Flight System
Aermas wrote:
I'm surprised they haven't made a Dragoon themed SAMAS, who flies fast to the fight but fights as a ground unit with big defensive shield wings made to parry attacks
Doesn't the NGR have something like that now?
- Sun Jun 25, 2023 11:03 am
- Forum: Rifts®
- Topic: Your Opinion: How Would Your Change the Rifts Setting?
- Replies: 95
- Views: 23980
Re: Your Opinion: How Would Your Change the Rifts Setting?
Amazing how many people change the CS, and seem to consistently make the same changes
- Fri Jun 23, 2023 7:22 am
- Forum: Rifts®
- Topic: Detachable SAMAS Flight System
- Replies: 26
- Views: 1893
Re: Detachable SAMAS Flight System
Has anyone else ever played the SAMAS as being able to detach their flight system? Yes, been doing that since 1990/91 when we started playing Rifts. It didn't move faster and certainly not quieter (well minus the jet engine roar I guess), but yeah it'd be easier to get into tight spaces. I think th...
- Thu Jun 22, 2023 6:45 am
- Forum: Rifts®
- Topic: Detachable SAMAS Flight System
- Replies: 26
- Views: 1893
Re: Detachable SAMAS Flight System
Grazzik wrote:
Has anyone else ever played the SAMAS as being able to detach their flight system?
Yes, been doing that since 1990/91 when we started playing Rifts. It didn't move faster and certainly not quieter (well minus the jet engine roar I guess), but yeah it'd be easier to get into tight spaces.
- Sat Jun 17, 2023 7:16 am
- Forum: Rifts®
- Topic: Your Opinion: How Would Your Change the Rifts Setting?
- Replies: 95
- Views: 23980
Re: Your Opinion: How Would Your Change the Rifts Setting?
If you were to recreate the Rifts core setting from the ground up, how would you change it? Number of years ago I started working on my own 'Rifts Reset' project. Filled up one of those 200 page, five subject notebooks. 1. I used those city creation guide from the Rifts Adventure Book to rebuild hu...
- Sat May 13, 2023 7:26 am
- Forum: Rifts®
- Topic: Yema vs Coalition Army
- Replies: 6
- Views: 1294
Re: Yema vs Coalition Army
Hello! First post here for me as I get back into Rifts after a 15 year hiatus! I was browsing through the rifts conversion book, looking for monsters for their coalition team to fight against and I came across the Yema (p 169). ONLY MAGIC AND SILVER HURT THIS THING Why hasn’t lazlo or Tolkien survi...
- Sat Mar 18, 2023 10:42 am
- Forum: G.M.s Forum
- Topic: Atlantean visits Atlantis
- Replies: 5
- Views: 3694
Re: Atlantean visits Atlantis
I thought there was something about this in the books. Basically if a human was walking around without escort, they were assumed to be very powerful/important. But as Grazzik mentions, hide the Marks of Heritage! I imagine the Marks of Heritage for the TA clans are possibly well known among the Mini...
- Sat Mar 18, 2023 10:35 am
- Forum: Palladium Books® Games Q. & A.
- Topic: Modern weapons data
- Replies: 5
- Views: 7978
Re: Modern weapons data
Overall I don't believe there is a list like you are looking for in Palladium. The Compendium of Modern Weapons, unless it was seriously updated, was written I think in the early 90's maybe? I believe Rifts Merc Ops has the various generic stats - say a .45 caliber pistol you have damage, capacity, ...
- Sat Mar 18, 2023 10:25 am
- Forum: Rifts®
- Topic: Cyber-Knight Zen combat Yay or Nay?
- Replies: 8
- Views: 1289
Re: Cyber-Knight Zen combat Yay or Nay?
I'm not a fan of it. I've tinkered around with different modifications for it over the years. I think the simple solution for my group was to drop it and replace it with Commando HtH. Then I did a massive re-write of the OCC's and ended up eliminating the class, although the "concept" of a...
- Sun Mar 05, 2023 7:48 pm
- Forum: Palladium Books® Games Q. & A.
- Topic: Skill values different between materials
- Replies: 6
- Views: 6178
Re: Skill values different between materials
Say we have the Cryptography skill. In the Ultimate Edition, the values would be 25% + 5%/level. In Ninjas & Superspies, the values are listed as 30% + 5%/level. I can go down the line if I wanted to. So the question is, which ones are the most accurate to use? Different education systems for e...
- Tue Nov 08, 2022 10:06 pm
- Forum: Rifts®
- Topic: Rifts Renaissance: Skill Redux
- Replies: 18
- Views: 4484
Re: Rifts Renaissance: Skill Redux
Hey, look, my probably-decade-or-more-old approach to Palladium skills: m And a bonus, about combat styles: m Say, did you have a slightly different take on the Easy, Medium, Hard starting percentages? Reason I'm asking is in my house rules, whenever I've borrowed someone's ideas I try to credit th...
- Tue Nov 08, 2022 9:48 pm
- Forum: Rifts®
- Topic: Rifts Renaissance: Skill Redux
- Replies: 18
- Views: 4484
Re: Rifts Renaissance: Skill Redux
Hey, look, my probably-decade-or-more-old approach to Palladium skills: m And a bonus, about combat styles: m Say, did you have a slightly different take on the Easy, Medium, Hard starting percentages? Reason I'm asking is in my house rules, whenever I've borrowed someone's ideas I try to credit th...
- Tue Nov 08, 2022 9:39 pm
- Forum: Rifts®
- Topic: Are the Coalition the "Good Guys"?
- Replies: 78
- Views: 19943
Re: Are the Coalition the "Good Guys"?
IMO the Coalition is an evil force. They condone genocide, are bigoted and racist, and don't seem to have ethics. Plus, the Nazi imagery is a HORRIBLE choice if they're meant to represent "good". Yet many books, and players, seem to present them as the good guys, or at least in some sort ...
- Tue Nov 08, 2022 9:24 pm
- Forum: Rifts®
- Topic: The Absurdity of modern warfare
- Replies: 146
- Views: 35706
Re: The Absurdity of modern warfare
In the CS "Heroes of Humanity" book, there's a section detailing how the CS is building more power armor and cyborgs now rather than robot vehicles. Essentially it comes down to resources and and I believe effectiveness factors. barna10 - for Rifts, what would be an effective robot combat ...
- Wed Sep 28, 2022 8:32 pm
- Forum: Rifts®
- Topic: Which fortified cities have been detailed besides Chi-Town?
- Replies: 13
- Views: 2419
Re: Which fortified cities have been detailed besides Chi-To
Didn't Ishpheming have some fortifications from the Northern Gun books?
- Fri Jul 08, 2022 11:30 am
- Forum: Rifts®
- Topic: has anyone invented/written about: Ca. Or. Wa. ?
- Replies: 53
- Views: 8617
Re: has anyone invented/written about: Ca. Or. Wa. ?
There are a couple of Native American Preserves on the west coast. They always seem to be forgotten whenever the topic comes up. I recall YEARS ago (like 18 years or so), there was a bunch of us that tried to make a "world book" of the west coast here on the forums, but I don't believe an ...
- Fri Jul 08, 2022 11:25 am
- Forum: Rifts®
- Topic: CS manhunter thoughts and conclusions
- Replies: 13
- Views: 3449
Re: CS manhunter thoughts and conclusions
I really was very disappointed in this book to be honest. For example while I was always expecting more OCC's or whatever, the whole take that was done with the Manhunter's was just garbage I thought.
- Fri Feb 25, 2022 1:49 am
- Forum: Rifts®
- Topic: What would be a good kinetics based gun for a gunfighter?
- Replies: 44
- Views: 10279
Re: What would be a good kinetics based gun for a gunfighter
Don't believe it was mentioned, but the rocket weapons from South America 1 might be handy. Getting ammo might be more difficult.
- Fri Feb 25, 2022 1:11 am
- Forum: Rifts®
- Topic: Rift's Military OCC's
- Replies: 51
- Views: 12576
Re: Rift's Military OCC's
<snip> The NGR Infantry Soldier has HtH Basic to start, but I think that might be only one like that? Not sure what you mean by reserving Forced March for a Grunt? That's what this is - someone who has completed their Basic and AIT Infantry School. Likewise with Climbing? Realistically, soldiers wo...
- Thu Feb 24, 2022 12:55 am
- Forum: Rifts®
- Topic: Rift's Military OCC's
- Replies: 51
- Views: 12576
Re: Rift's Military OCC's
As for the skills noted above, as a currently serving Infantry Officer, the only ones I would consider pertinent for Baseline OCC Skills are: 1. Basic Radio +10% 2. First Aid +10% 3. Land Navigation +10% 4. Military Etiquette +10% 5. Pilot Automobile/Hovercraft +10% (Select 1) 6. Camouflage +10% 7....
- Thu Feb 24, 2022 12:46 am
- Forum: Rifts®
- Topic: Rift's Military OCC's
- Replies: 51
- Views: 12576
Re: Rift's Military OCC's
Ok, some thoughts on what a completed Generic Infantry OCC would look like - 1. Basic Radio +10% 2. First Aid +10% 3. Land Navigation +10% 4. Military Etiquette +10% 5. Pilot Automobile/Hovercraft +10% (Select 1) 6. Camouflage +10% 7. Climbing +10% 8. Running 9. Physical Labor (Or call it Physical ...
- Wed Feb 23, 2022 7:24 am
- Forum: G.M.s Forum
- Topic: Modifying the Sniper skill
- Replies: 21
- Views: 7602
Re: Modifying the Sniper skill
I don't have it handy, but you might want to also check out Rifter #23, CS Target Acquisitions Group, which covers CS snipers. Actually I wonder if a "Sniper" Advanced Training would be appropriate. I think there is a "Marksman" AT available? The AT's are found here if not famil...
- Wed Feb 23, 2022 1:52 am
- Forum: Rifts®
- Topic: Rift's Military OCC's
- Replies: 51
- Views: 12576
Re: Rift's Military OCC's
Ok, some thoughts on what a completed Generic Infantry OCC would look like - 1. Basic Radio +10% 2. First Aid +10% 3. Land Navigation +10% 4. Military Etiquette +10% 5. Pilot Automobile/Hovercraft +10% (Select 1) 6. Camouflage +10% 7. Climbing +10% 8. Running 9. Physical Labor (Or call it Physical ...
- Tue Feb 22, 2022 7:36 am
- Forum: G.M.s Forum
- Topic: Modifying the Sniper skill
- Replies: 21
- Views: 7602
Re: Modifying the Sniper skill
So any feedback on my house modification for this skill would be appreciated as well as if any of you have used your own house skill for this. I don't have it handy, but you might want to also check out Rifter #23, CS Target Acquisitions Group, which covers CS snipers. As to what you have here, I'v...
- Tue Feb 22, 2022 7:19 am
- Forum: Systems Failure™
- Topic: Systems Failure: What would you want to see?
- Replies: 3
- Views: 16442
Re: Systems Failure: What would you want to see?
I've been getting some freetime and I was thinking of submitting a system's failure article to the Rifter. So, what type of article would you like to see? what type of article would you not like to see. Keep in mind that "submitting" and "getting accepted" are two quite differen...
- Tue Feb 22, 2022 7:11 am
- Forum: Rifts®
- Topic: Rift's Military OCC's
- Replies: 51
- Views: 12576
Re: Rift's Military OCC's
Ok, some thoughts on what a completed Generic Infantry OCC would look like - 1. Basic Radio +10% 2. First Aid +10% 3. Land Navigation +10% 4. Military Etiquette +10% 5. Pilot Automobile/Hovercraft +10% (Select 1) 6. Camouflage +10% 7. Climbing +10% 8. Running 9. Physical Labor (Or call it Physical T...