Search found 13055 matches
- Fri Sep 20, 2024 11:09 am
- Forum: Rifts®
- Topic: Coalition Supply Issues
- Replies: 11
- Views: 592
Re: Coalition Supply Issues
Unrelated but I'm curious about the "Create Gold" spell modification. Would you be able to say create Gantrium? only if you have a supply already present but too diffuse to mine. Palladium's "create" spells don't conjure the material from thin air but rather pull the constituent...
- Tue Sep 10, 2024 4:04 am
- Forum: Palladium Open House
- Topic: Open House '25?
- Replies: 3
- Views: 9532
Re: Open House '25?
Here's hoping for 2026 then.
- Sun Aug 25, 2024 5:26 pm
- Forum: Rifts®
- Topic: Lemurians and True Atlanteans
- Replies: 3
- Views: 2001
Re: Lemurians and True Atlanteans
WB lemuria page 165 has the details. each know the other survived, but the thousands of years of seperate since their prehistoric alliance has made both kind of standoffish towards the other. you'll see individual alliances between individuals, and when dealing with common enemies they are quick to ...
- Sat Aug 17, 2024 6:43 pm
- Forum: Rifts®
- Topic: Good flying vehicle for a PC group (4-5 PCs plus 2 NPCs)
- Replies: 70
- Views: 14976
Re: Good flying vehicle for a PC group (4-5 PCs plus 2 NPCs)
The XM-180 Dragonfly (Triax & NGR p124) It seats 4 Crew + 4 Passengers, making it ideal for the party size. Its low price and top speed make it a perfect candidate, only lacking the sleeping space. However, it does have cargo capacity for bots/power armor, and I don't see why it couldn't be ref...
- Sat Aug 10, 2024 3:47 am
- Forum: Rifts®
- Topic: What we need for Europe
- Replies: 15
- Views: 7221
Re: What we need for Europe
Rifts Italy ... so there's a wolfen / roman state? Sounds like a rehash of the PFRPG Wolfen Empire. They are located between the Gargoyles / Brodkil and the Phoenix Empire's navy. Is this only roman, or could it actually have an Carthaginian-esque offshoot to play protagonist to the Phoenix Empire ...
- Thu Aug 08, 2024 10:46 pm
- Forum: Rifts®
- Topic: What we need for Europe
- Replies: 15
- Views: 7221
- Wed Aug 07, 2024 2:58 pm
- Forum: Rifts®
- Topic: What we need for Europe
- Replies: 15
- Views: 7221
Re: What we need for Europe
the thing is that the story stuff from your suggestion would represent a huge shift in the dynamics of the european rifts setting, and require progressing the timeline forward by a fair bit to fit it all in. i agree that the Brodkil & Mindwerks getting some more attention sourcebook wise would b...
- Thu Aug 01, 2024 6:42 pm
- Forum: Rifts®
- Topic: What if NEMA survived into modern Rifts Earth?
- Replies: 5
- Views: 5942
Re: What if NEMA survived into modern Rifts Earth?
I don't have rRfter 85 yet so I can't do any research on the minutemen. However, I am familiar with all of the other groups. I guess what i'm really wondering is, when the idea for Chaos Earth first came out, it almost sounded like they were going to have the governments of the world, or at least t...
- Wed Jul 31, 2024 4:36 pm
- Forum: Rifts®
- Topic: What if NEMA survived into modern Rifts Earth?
- Replies: 5
- Views: 5942
Re: What if NEMA survived into modern Rifts Earth?
The New Navy is effectively an isolated pocket of NEMA that has continued unbroken since the Coming of the Rifts. New Navy is the remnants of the US Navy and USMC. which was not part of NEMA. it was part of the North American Alliance because the USA was, but NEMA did not include any of the America...
- Sun Jul 28, 2024 6:47 pm
- Forum: Rifts®
- Topic: Good flying vehicle for a PC group (4-5 PCs plus 2 NPCs)
- Replies: 70
- Views: 14976
Re: Good flying vehicle for a PC group (4-5 PCs plus 2 NPCs)
Shorty, i feel those last 22 posts could easily have been just one post, with stuff you found later on being added using the 'edit post' feature?
- Wed Jul 17, 2024 3:50 pm
- Forum: Rifts®
- Topic: do you ever catch yourself metagaming assuming characters know stuff they actually shouldn't ? ie Nukes causing Rifts?
- Replies: 4
- Views: 2383
Re: do you ever catch yourself metagaming assuming characters know stuff they actually shouldn't ? ie Nukes causing Rift
the adventure guide has a section addressing the Mythos of pre-rifts times and the cataclysm (page 103-104), i'd take that as the common understanding by the less educated. i'd assume that the more educated would have an understanding that the cataclysm began after a nuclear conflict, but probably c...
- Thu Jul 11, 2024 1:47 am
- Forum: Rifts®
- Topic: Good flying vehicle for a PC group (4-5 PCs plus 2 NPCs)
- Replies: 70
- Views: 14976
Re: Good flying vehicle for a PC group (4-5 PCs plus 2 NPCs)
plus if peopel are already using it at Atlantis, you'd have a better chance of sneaking in, because unless you've got a bunch of anti-splynncryth graffiti on the outside or something, it won't attract much notice
- Thu Jul 04, 2024 9:25 pm
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: Palladium Mecha gameline
- Replies: 49
- Views: 46537
Re: Palladium Mecha gameline
at the last open house, kevin said that he'd actually tried to get the Gundam liscense before pursuing the Robotech one. apparently he's a Gundam Fan. (no one asked which series).
might be a guide for themes and setting.
might be a guide for themes and setting.
- Sun Jun 30, 2024 10:21 pm
- Forum: Rifts®
- Topic: Self Charging Energy Weapons
- Replies: 21
- Views: 5795
Re: Self Charging Energy Weapons
I've always liked that recharging sword, the only thing that made me wonder would be if it would work without the cyborg being involved. It recharges in the sheath, so I don't see why it wouldn't be able to be used by others. given the kremin cyborg is a full conversion borg by the rules, and those...
- Fri Jun 28, 2024 7:08 pm
- Forum: Rifts®: Dimension Books
- Topic: Darkports--Pirate/Smuggler Havens
- Replies: 8
- Views: 4349
Re: Darkports--Pirate/Smuggler Havens
i could see a TGE sponsored darkport not allowing slavery if it was in the CCW. it might be a hub for slavers, but it would be a case of slaver gatherers operating out of it, then shipping their wares on to the TGE. with no organized slave ownership or sales allowed at the darkport as part of their ...
- Thu Jun 20, 2024 7:08 pm
- Forum: Rifts®
- Topic: Ideas regarding requirements that a Supernatural AI may demand
- Replies: 8
- Views: 2201
Re: Ideas regarding requirements that a Supernatural AI may demand
instead of consuming.. perhaps the Alien intelligence is trying to terraform part of it's native realm to include stuff it perceives through the rift? or perhaps it's just doing like ariel in the little mermaid, and collecting neat stuff that can tell it about the world beyond its own. the former wo...
- Mon Jun 10, 2024 4:18 pm
- Forum: Rifts®
- Topic: What else should Triax sell in North America?
- Replies: 10
- Views: 1599
Re: What else should Triax sell in North America?
It has been a long time since I read RIFTS Underseas, but I believe it talked about it being considerably more dangerous to sail cross the ocean than to fly over it. Triax already sells their power armors to the general public in America. I don't think they would hold back on selling weapons and ev...
- Sun Jun 09, 2024 10:10 pm
- Forum: Rifts®
- Topic: What else should Triax sell in North America?
- Replies: 10
- Views: 1599
Re: What else should Triax sell in North America?
i'd build around the XM-288 actually, since it was designed for trans-atlantic flights. 1000 tons of cargo. which while still kind absurd, is more reasonable. especially when the aircraft itself is listed as weighing 1000 tons unloaded. of course it is 500ft long and 150ft wide, making it 3x longer ...
- Sun Jun 09, 2024 1:54 pm
- Forum: Rifts®
- Topic: Land Rovers in Rifts
- Replies: 8
- Views: 1306
Re: Land Rovers in Rifts
keep in mind that 'land rover' could just mean a jeep or truck, like the real world Land Rover brand. the stats for a jeep, SUV, or pickup truck from the various SDC settings should work for those. mercenaries has stats for MDC converted versions (in the GAW section.. but i'd imagine that a lot of p...
- Sun Jun 09, 2024 12:50 pm
- Forum: Rifts®
- Topic: Making Roads?
- Replies: 14
- Views: 2865
Re: Making Roads?
Mostly I'm going by IRL archeology. When roads survive, they do so because there is some organization that is maintaining them. Otherwise nature ensures they get eroded away, or covered over and overgrown. Even Roman roads, often held up as examples of long lived 'abandoned' toads only survived beca...
- Sat Jun 08, 2024 8:38 pm
- Forum: Rifts®
- Topic: Making Roads?
- Replies: 14
- Views: 2865
Re: Making Roads?
I always felt that SOME vestige of old roads would survive even after centuries. For sure the over passes would be toast but the ground roads would survive, especially if they were originally paved with M.D.C. materials. I mean, for every military artifact/equipment our players have dug up or stumb...
- Fri Jun 07, 2024 6:50 pm
- Forum: Rifts®
- Topic: Advice on ley lines
- Replies: 6
- Views: 1539
Re: Advice on ley lines
the palladium Reddit communities are rather difficult to deal with. a lot of the members are people who got kicked out of these forums for being trolls and generally toxic behavior. especially to newer players. and most of the general RPG groups tend to be filled with people who have a low opinion o...
- Tue May 07, 2024 9:26 pm
- Forum: Rifts®
- Topic: Who still manufactures the Icarus Flight System?
- Replies: 4
- Views: 1328
Re: Who still manufactures the Icarus Flight System?
i'd guess one of the black market factions, probably having reverse engineered the UTI system. iirc the CS took over the UTI facilities, and given they've fielded similar systems of their own afterwards, i'd guess they also reverse engineered them.
- Mon Apr 29, 2024 10:06 pm
- Forum: Rifts®
- Topic: Hope and Benford Town, where are they?
- Replies: 10
- Views: 2044
Re: Hope and Benford Town, where are they?
i guess that the ozarks are close enough to being a mountain range it might work. (they're technically not.. but travelling through you can be easily convinced otherwise)
- Mon Apr 29, 2024 11:26 am
- Forum: Rifts®
- Topic: Hope and Benford Town, where are they?
- Replies: 10
- Views: 2044
Re: Hope and Benford Town, where are they?
Having read the scenario a bit more last night, I'm thinking that an eastern location might work better. Perhaps down the area near GAW and merctown. Benford town could be located on the western edge of the Appalachian mountains, and the location would fit the idea if Hope city fleeing monsters in t...
- Sun Apr 28, 2024 9:57 pm
- Forum: Rifts®
- Topic: Hope and Benford Town, where are they?
- Replies: 10
- Views: 2044
Re: Hope and Benford Town, where are they?
main issue i can see with a kansas location is that benford town is explicitly stated to be located on the side of a mountain. my own inclination if picking a western location would be to put them in the Dakota's somewhere. close enough to the midwest that 'Hope city' could have the background it do...
- Sun Apr 28, 2024 6:30 pm
- Forum: Rifts®
- Topic: Hope and Benford Town, where are they?
- Replies: 10
- Views: 2044
Re: Hope and Benford Town, where are they?
per WB14, the city of Hope, the capitol of the Hope Barony, is located on the ruins of Greely, Colorado. (that's a town just west of Ft collins) [google map link] however the "Hope City" from the scenario in the mercenaries sourcebook does not appear to be the same city of Hope from the co...
- Sat Apr 27, 2024 10:39 pm
- Forum: Rifts®
- Topic: Making Roads?
- Replies: 14
- Views: 2865
Re: Making Roads?
for animal drawn transport, hard packed dirt (probably just a worn in trail) works just fine for most of the year, if you live in a fairly wet area you might just use a corduroy road with whatever wood you have nearby to cut down on the issues of moving through mud. motorized transport is where you ...
- Thu Apr 25, 2024 3:28 am
- Forum: Rifts®
- Topic: Rabdom thought for Rifts England:
- Replies: 4
- Views: 2091
Re: Rabdom thought for Rifts England:
historically, "morgan le fey" didn't play much role in the arthur stories until fairly modern times.. and when she did, it was largely in a role as a friendly magic user and healer living on avalon, unrelated to arthur.[1] suggesting that in the 'original' conducted by Zazshan, it was prob...
- Wed Apr 24, 2024 5:20 pm
- Forum: Rifts®
- Topic: Triax Glitter Boys-Reinforced Pilot's Compartments?
- Replies: 5
- Views: 1597
Re: Triax Glitter Boys-Reinforced Pilot's Compartments?
also, it is possible that Triax simplified the design some for their own production. the Pilot's compartment probably added complexity, given that a GB is more of a power armor (which usually lack pilot compartments) than a robot. presumably adding an extra layer or armor under the normal armor woul...
- Tue Apr 23, 2024 5:14 pm
- Forum: G.M.s Forum
- Topic: Is the GM ALWAYS right?
- Replies: 9
- Views: 5372
Re: Is the GM ALWAYS right?
always right? no
but a Gm ruling is always final. at least for the session you are in. between sessions is the time to debate over stuff.
but a Gm ruling is always final. at least for the session you are in. between sessions is the time to debate over stuff.
- Tue Apr 16, 2024 3:30 pm
- Forum: Rifts®
- Topic: Sleepers from the Coalition War Campaign H,L & S
- Replies: 10
- Views: 1896
Re: Sleepers from the Coalition War Campaign H,L & S
i tend to assume that a lot of NEMA groups went on ice if they had the hardware for it. save on food and supplies by putting as many people in suspension as you can, leaving a token garrison to hold down the fort and maintain stuff.
- Mon Apr 15, 2024 7:59 pm
- Forum: After the Bomb® RPG & TMNT®
- Topic: Transdimensional Turtles and time travel coils
- Replies: 11
- Views: 11259
Re: Transdimensional Turtles and time travel coils
That's a great question! The "coil" time travel concept in Transdimensional Turtles is actually original to the RPG. The comics primarily focused on the Turtles' adventures in their own time, with occasional forays into alternate dimensions. The RPG introduced the coils as a way to explor...
- Wed Apr 10, 2024 9:19 pm
- Forum: Rifts®
- Topic: the self replicating skelebot?
- Replies: 13
- Views: 1056
Re: the self replicating skelebot?
it's rifter 7, page 65 through 67. the Super-Skelebot, which is a biomechanical skelebot (really, closer to being a cyborg) mixing cloned flesh with manufactured robot. it has the ability to fuel itself by eating dead enemies, can heal itself to a degree, and give birth to a new copy of itself every...
- Wed Apr 10, 2024 8:18 pm
- Forum: Rifts®
- Topic: Can railgun fire underwater?
- Replies: 9
- Views: 978
Re: Can railgun fire underwater?
looks like you are right. that's what i get for relying on memory. i probably generalized that in my own games (since IRL there have been a lot of research into such things, from russian underwater assault rifles to the US navy researching CIWS ammo they can use to intercept torpedoes) i will say th...
- Mon Apr 08, 2024 1:12 pm
- Forum: Rifts®
- Topic: Can railgun fire underwater?
- Replies: 9
- Views: 978
Re: Can railgun fire underwater?
Per RAW in WB7 there are x7 examples of Rail Guns that fire at reduced range underwater (Triax and Kittani designs, plus a few of the Orca "Power Armor"), we also see at x1 example in SB4 (Sea SAMAS, though the naval version of the CS spider-skull walker doesn't include adjustments, possi...
- Wed Apr 03, 2024 6:18 pm
- Forum: Rifts®
- Topic: A cargo plane for civilian or adventurer use, VTOL too!
- Replies: 15
- Views: 1342
Re: A cargo plane for civilian or adventurer use, VTOL too!
also GAW equipment usually are commonly used designs that saw service with the military. the XV-15 was an experimental test bed with only 2 airframes built. (one of which was destroyed during testing, the other of which sits in the Smithsonian) a better choice would have been the MV-22 osprey (or it...
- Tue Apr 02, 2024 6:19 pm
- Forum: Rifts®
- Topic: Sleepers from the Coalition War Campaign H,L & S
- Replies: 10
- Views: 1896
Re: Sleepers from the Coalition War Campaign H,L & S
honestly even without NEMA, the idea of pre-rifts people being found in rifts was a fun idea.
shades of one of the earliest Bolo stories (Night of the Trolls by Keith laumer, which can be read for free [here] thank's to project gutenberg.)
shades of one of the earliest Bolo stories (Night of the Trolls by Keith laumer, which can be read for free [here] thank's to project gutenberg.)
- Tue Apr 02, 2024 5:14 pm
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: Macross comes to major streaming service
- Replies: 3
- Views: 4380
Re: Macross comes to major streaming service
crunchyroll is going through a bunch of issues right now and removing tons of content and features,. and it's rapidly bleeding away users as a result. so i'm not surprised that Sony went farther afield. Crunchyroll's days are probably numbered at the moment
- Mon Apr 01, 2024 8:48 pm
- Forum: Rifts®
- Topic: The Lord of the Deep's "Calling"
- Replies: 4
- Views: 1319
Re: The Lord of the Deep's "Calling"
skimming through WB7, i'm not seeing any reference to an actual range in the entries for the LOTD, the cult of the deep, or the sea inquisitor. from the phrasing used to refer to the calling, it actually looks like it has global range from where ever the LOTD is, it's just only psychic sensitives an...
- Mon Mar 18, 2024 4:54 pm
- Forum: Rifts®
- Topic: What If Tolkeen Won...
- Replies: 35
- Views: 9877
Re: What If Tolkeen Won...
People change. The older generation of two diametrically opposed forces once being friends/lovers is a classic trope too. They are of similar age, Erin grew up in CS territory, etc. Plus it just makes for a great narrative. The grumpy military man fell for the idealistic hippie girl. They marry the...
- Mon Mar 18, 2024 9:28 am
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: Macross comes to major streaming service
- Replies: 3
- Views: 4380
Macross comes to major streaming service
Disney Plus to exclusively distribute Macross worldwide I'm guessing Sony leveraged their relationship with disney from the MCU stuff to do this. At a guess, it'll have everything other than Macross 7 and its related ova's and films. (As those have major music rights snarls to deal with) The articl...
- Thu Feb 22, 2024 11:05 pm
- Forum: Rifts®
- Topic: What If Tolkeen Won...
- Replies: 35
- Views: 9877
Re: What If Tolkeen Won...
unless a Deus ex machina or deus ex munchkin interviened to completely wipe the CS off the face of the earth.. any Tolkien win would only buy tolkien time. 5, 10, or 20 years later, the CS would just beat the wardrums, recruit, rearm, and go at it again. and if tolkien won using terrorist methodolog...
- Mon Feb 19, 2024 8:47 pm
- Forum: Rifts®: Chaos Earth™
- Topic: NEMA rebuilt on Rifts Earth. Possible?
- Replies: 78
- Views: 126313
Re: NEMA rebuilt on Rifts Earth. Possible?
it would also depend a lot on where they arrive. a group arriving in the eastern north america seems unlikely to march out to the western half (having to thread the needle between CS territories), and vice versa.
- Sat Feb 17, 2024 4:32 am
- Forum: Megaverse phpBB Bugs/Wish List
- Topic: anyone else having trouble accessign the search?
- Replies: 13
- Views: 18228
anyone else having trouble accessign the search?
so i've basically been unable to use the search at all for at least the last month. i keep getting "Sorry but you cannot use search at this time. The server has high load. Please try again later." even at 2 in the morning when the only users are me and four bots. (Ahrefs [Bot], Bing [Bot],...
- Fri Feb 16, 2024 11:55 pm
- Forum: G.M.s Forum
- Topic: Pricing gems and precious metals
- Replies: 13
- Views: 9099
Re: Pricing gems and precious metals
i would assume three things: 1, that there is a big market for coins and other sorts of small tokens made from gold and silver that adventurers can carry as tradable funds. likely these would take the form of fairly small coins, less than an ounce, but could also take the form of small bars, decorat...
- Sun Feb 04, 2024 2:49 am
- Forum: G.M.s Forum
- Topic: Traveling between Hope and Silvereno
- Replies: 9
- Views: 7567
Re: Traveling between Hope and Silvereno
magic is not one of my areas of expertise in the game, so i went to a friend. and he pointed out that the circle of travel is a level 15 ritual spell, so would be extremely rare. also that said circle couldn't be used for moving goods, since it can only move a single person at a time. so you could g...
- Sat Feb 03, 2024 7:04 pm
- Forum: G.M.s Forum
- Topic: Traveling between Hope and Silvereno
- Replies: 9
- Views: 7567
Re: Traveling between Hope and Silvereno
i would assume that there is a road, though it is probably a fairly basic one. basic macadam , with some wooden bridges perhaps. probably winding its way through valleys and alongside the sides of mountains. honestly, there are probably several roads. one or two main ones, and then various side path...
- Fri Feb 02, 2024 9:43 pm
- Forum: Rifts®
- Topic: Enhancing Africa and the Four Horsemen of the Apocalypse
- Replies: 95
- Views: 54547
Re: Enhancing Africa and the Four Horsemen of the Apocalypse
another inspirational video dropped for Rifts Africa expanders:
History Summarized: Timbuktu
i feel like this city, or a successor city, would exists in rifts. though iirc it is near the borders of the phoenix empire so it might be a little endangered.
History Summarized: Timbuktu
i feel like this city, or a successor city, would exists in rifts. though iirc it is near the borders of the phoenix empire so it might be a little endangered.
- Thu Feb 01, 2024 1:47 am
- Forum: G.M.s Forum
- Topic: Pricing gems and precious metals
- Replies: 13
- Views: 9099
Re: Pricing gems and precious metals
officially, Gold is 1000cr an ounce. and silver is 600cr an ounce.. except in mexico and the NA south west, where it's also 1000cr an ounce (because it's in higher demand due to vampires.)