dreicunan wrote:Promethean Time Masters "Do not learn spells like the temporal wizard or warrior. Instead, they undergo rituals of advancement in a way similar to a mystic or warlock."
And boom goes the dynamite.
dreicunan wrote:Promethean Time Masters "Do not learn spells like the temporal wizard or warrior. Instead, they undergo rituals of advancement in a way similar to a mystic or warlock."
Akashic Soldier wrote:Dr. Doom III wrote:Well since being useful to someone else doesn't matter to me who cares?
Someone who understands that their own desires to not dictate the over all quality/usefulness of a product.
Subjugator wrote:Evil is rarely pure evil. Good is rarely pure good.
To act as if it is otherwise is an exercise in foolhardiness.
/Sub
Damian Magecraft wrote:Dr. Doom III wrote:Magical effects are doubled the same as for spells but damage from the weapon its self are not.
i.e. a cut from a blade still does the same damage but the fireball it shoots is doubled.
You have a cite for that? Or is it from extrapolation?
Mech-Viper Prime wrote:I stand by my I willnt try to kill your character, but I will mess them up.
One friend had a character modeled after marvel's thunder strike, well after having his arm ripped off and his jaw removed , he looked like lockjaw from he-man after I got done with him.
Killer Cyborg wrote:Except that it doesn't make sense, it didn't work that way originally.
But I know... you're going to play how you're going to play.