standard I belive means they can be most master psychics.
and yes, they can use up to 4 psionics at once.
Zebuloids and Psionics
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I would also agree that they can use four powers at once.
It's crazy, but it would also explain why, in my Phase World games, it's standard TGE policy to shoot captured Zebuloids in the head. That's the only way to cripple the power of the Golgan Republik...
It's crazy, but it would also explain why, in my Phase World games, it's standard TGE policy to shoot captured Zebuloids in the head. That's the only way to cripple the power of the Golgan Republik...
Braden, GMPhD
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Zebuloids are insanely evil because
1. they are weapons of mass destruction, an angry zebuloid could kill a whole army platoon, even if they're armed with heavy weapons.
2. They aren't vegetarians. They must eat a whole lot of meat... probably the mamalian equivalent of a garbage dump... and I'm sure more then a few humanoids became Zeb chow.
3. The Golgans seem to relish having dangerous, disasterous alien races as their allies... races which are just a bad idea to have around if you're a mammal.
1. they are weapons of mass destruction, an angry zebuloid could kill a whole army platoon, even if they're armed with heavy weapons.
2. They aren't vegetarians. They must eat a whole lot of meat... probably the mamalian equivalent of a garbage dump... and I'm sure more then a few humanoids became Zeb chow.
3. The Golgans seem to relish having dangerous, disasterous alien races as their allies... races which are just a bad idea to have around if you're a mammal.