gadrin wrote:The Pume race in Aliens Unlimited can practice subjugation, which removes their psionic powers and replaces them with martial art powers.
They only get Agent: Quickie Jujitsu, but they get the benefits of:
2 atemi or 2 body hardening
2 chi-mastery or 2 zenjoriki
2 martial art techniques or 2 specialty katas
(I realize that might not be kosher in N&SS)
Could the martial artist Pume use the katas to deliver atemi attacks ?
Yes.
I'm interested in MantisKing's Raiden Kata, (lightning) which allows double the attacks at half-damage.
Would this also reduce the damage of the atemi Withering Flesh (from 1/2 SDC to 1/4th ) ?
Yes.
There's another homebrew Atemi that doesn't do damage, but induces unconsciousness after 2 blows. I assume that wouldn't change ... or would it ?
Well, there's two schools of thought on that. One, it would require four blows to KO an opponent. Two, it would work as normal , since it doesn't do damage per se.
Raiden Kata (Thunder and Lightning Form)
By Mantisking
(Offensive) The function of this kata is simple, to either move as fast as lightning or to hit hard as thunder. This kata has two different ways it can be used. In the first version of this kata the martial artist commits to doing a high volume of damage. Sacrificing half of his or her attacks per melee, each punch now does double damage. The second version of this kata allows the martial artist to launch more attacks with reduced damage. He or she now has double the attacks per melee, but they do half damage. In both versions of this kata, the martial artist forfeits Automatic Dodge and Automatic Parry for the duration of the kata.
Atemi Abilities: Er Qiao An Xi Tien Hsueh (2 Strike Knockout Atemi)
By Ray Bull
This is exactly what the name says, a 2-part atemi strike that produces unconsciousness in the target. To use this attack the character must make 2 consecutive strikes within the same melee round, each roll to strike must be a natural 9 or better. If successful the unconsciousness lasts 2d6 melees.