Just How Nefarious are the Trade Unions ?

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Ectoplasmic Bidet
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Unread post by Ectoplasmic Bidet »

You might be a Nefarious Trade Union if you pay your employees[i.e. minions] with the innocent souls of unborn children...
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Re: Just How Nefarious are the Trade Unions ?

Unread post by Marrowlight »

gadrin wrote:I use the JMS (Journeyman Merchant Society) from the Anvil Galaxy and some of the others they specify.

Naturally these congloms can get huge and powerful. I believe Anvil Galaxy book mentions them having their own military/spy services and such.

Most of my JMS bigwigs have bodyguards (such as Noro Mystic Warriors and others...) and have access to lots of influence.

Just wondering how you see them...


Anything that's gotten big enough to have influence across an entire galaxy (or galaxies...) is bound to have some dirty skeletons in the closet. Entire worlds full of closets full of dirty skeletons in fact.

There can be good people too...but there's bound to be enough evil for some good campaign fodder.
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Aramanthus
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Unread post by Aramanthus »

And I could definitely see them with their own military/security forces and a network of spys/ market information gatherers. But they might be limited to say light cruisers for their largest vessels.
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KLM
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Unread post by KLM »

Aramanthus wrote:And I could definitely see them with their own military/security forces and a network of spys/ market information gatherers. But they might be limited to say light cruisers for their largest vessels.


Actually, they probably can afford to rent anything NE offers.
(Or other mercenaries).

As for their own armed forces, I would bet on superfreighter/carrier
(and maybe also with manufacturing capabilities).

Adios
KLM
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Small font: use ctrl+c and copy it, so you can read. But since it is in small fonts, it is not important. I am not a NE salesperson.
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KLM
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Re: Just How Nefarious are the Trade Unions ?

Unread post by KLM »

Marrowlight wrote:
gadrin wrote:I use the JMS (Journeyman Merchant Society) from the Anvil Galaxy and some of the others they specify.

Naturally these congloms can get huge and powerful. I believe Anvil Galaxy book mentions them having their own military/spy services and such.

Most of my JMS bigwigs have bodyguards (such as Noro Mystic Warriors and others...) and have access to lots of influence.

Just wondering how you see them...


Anything that's gotten big enough to have influence across an entire galaxy (or galaxies...) is bound to have some dirty skeletons in the closet. Entire worlds full of closets full of dirty skeletons in fact.

There can be good people too...but there's bound to be enough evil for some good campaign fodder.


After some large scale RPG (LARP, MUD's even MMORPG - ie. with
many participants) and studiing history, I sig it.

Even some "good" forces can reach a point where their differences
lead to violence, be it subtle (computer piracy), covert black ops
or outright war.

Adios
KLM
But still, one of the most basic rules for survival on any planet is never to upset someone wearing black leather - This is why protesters against the wearing of animal skins by humans unaccountably fail to throw their paint over Hell's Angels.
- Terry Prachett

Small font: use ctrl+c and copy it, so you can read. But since it is in small fonts, it is not important. I am not a NE salesperson.
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KLM
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Unread post by KLM »

The TGE does not like the NE at all, the CCW and the UWW buys,
even thought NE sells to the Golgan Republik (and the Republikan
Guard is said to be equipped only with NE hardware... )

So, maybe if the buyer is not in war with the CCW or the UWW,
those two powers let anyone buy anything...

...but maybe Naruni Wave 2 offers some insight (I do not
have the book).

Adios
KLM
But still, one of the most basic rules for survival on any planet is never to upset someone wearing black leather - This is why protesters against the wearing of animal skins by humans unaccountably fail to throw their paint over Hell's Angels.
- Terry Prachett

Small font: use ctrl+c and copy it, so you can read. But since it is in small fonts, it is not important. I am not a NE salesperson.
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KLM
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Unread post by KLM »

darkmax wrote:Can you imagine trade unions forcing the hands of certain planetary governments, even boycotting goods that they control? What it would do to the entire economy of a planet?


Well, most planets are largely self sufficient. A lengthy blocade
(and I mean at least a year) however will yield results.

Then think again on a much larger scale, using strategic methods to hold CCW, UWW or TGE "hostage", getting things their way?


Well, maybe the CCW, and maybe not the whole CCW.
The TGE would react as the Soviet Union...
...besides, the TGE's secret sevice probably
controls their unions already.

The UWW would Rift the goods they need, if pressed.
Besides, I think Inglix might not restrict his actions...
(Maybe he CAN do that hostage scenario ).

Adios
KLM
But still, one of the most basic rules for survival on any planet is never to upset someone wearing black leather - This is why protesters against the wearing of animal skins by humans unaccountably fail to throw their paint over Hell's Angels.
- Terry Prachett

Small font: use ctrl+c and copy it, so you can read. But since it is in small fonts, it is not important. I am not a NE salesperson.
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Braden Campbell
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Unread post by Braden Campbell »

In my in-progress article, the big boys of the corporate world are called Conglomerates (or just "Congloms"). Each Conglom has a subsiderary company within it that handles moving their products to and fro... this sub-division is called a "Trade Federation".

The Trade Federations will only move goods produced by their parent company... to do other wise would be like McDonalds selling a Whopper. So there is no renting a Naruni Commerce-class Super Cruiser (which kicks much butt, BTW) if you don't already work for Naruni. It's for company use only.

Each Conglom also fields an army, usually called "Corporate Security". These soldiers are moved from place to place by the corresponding Trade Federation.

The Trade Federations do not often unleash Corporate Security on each other, since such battles are huge and costly, and lots of materiel is lost in the process. It sometimes happens but not often. Instead, the Trade Federations like to beat up on the Mercantilus Unions: smaller shipping companies created by high-level, retired Spacers and Runners.

Both groups also fight pirates on a weekly basis.
Braden, GMPhD
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Unread post by Nekira Sudacne »

The trade unions aren't really bad. yes, it has some skeletons in their closet and yes, some of hte people in it are evil, selfish bastards.

but all in all it's nutral.
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Braden Campbell
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Unread post by Braden Campbell »

darkmax wrote:Do they each have a special commodity they control?
?


Trade Federation: as in, a Federation of people who engage in Trade.

Mercantilus Union: as in, a unified group of different makers of goods.

So, the short answer is "no".
Braden, GMPhD
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Braden wrote:Thundercloud Galaxy has a flock of ducks in it that can slag a Glitterboy in one melee.

If that doesn't prompt you to buy it, I don't know what else I can say.
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Braden Campbell
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Unread post by Braden Campbell »

Yeah, something like. Mercantilus Unions are founded by high level Spacers and Runners who have hit the big time, and found that it's more fun to be rich AND powerful than just to be a free trader.

The Union will protect you from pirates, help you with medical bills, and avenge you if you are killed. They are like little FedEx mafias.
Braden, GMPhD
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Braden wrote:Thundercloud Galaxy has a flock of ducks in it that can slag a Glitterboy in one melee.

If that doesn't prompt you to buy it, I don't know what else I can say.
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