We've all seen them: Sword and Whipchain, Sword and Dagger, Sword and Shield, Nunchaku and Tonfa, Sai and Tonfa, Balisong and short stick and so on.
How do you deal with / allow the use of single weapons in tandem.
Paired, with the provision that the character must have each individual weapon proficiency? Do they need the Kobujutsu Kata? Do they get any special bonus against their opponents? (or, are their opponents at a penalty/disadvantage?)
Mis-Mated pairs
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Mis-Mated pairs
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offically, it seems you need a WP Paired for each individual combo.
they are at no special advantage nor are their oppents at a special disadvantage, other than the fact your using two different weapons.
they are at no special advantage nor are their oppents at a special disadvantage, other than the fact your using two different weapons.
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Nekira Sudacne wrote:offically, it seems you need a WP Paired for each individual combo.
they are at no special advantage nor are their oppents at a special disadvantage, other than the fact your using two different weapons.
Now, do you just stick with the official rules (or, rules by default, since there is no specific mention of how to do mis-matched pairs although there are some)?
Or, do you have a set of house rules that makes some sense to you (if no one else)?
when you get right down to it, Sentinel's right.~Uncle Servo.
Sentinel. you'll be always loved by the German Princess.~Nelly
That's twice in one day Sentinel has cleaned up my mess.~The Galactus Kid.
That's the best place to start. Otherwise, listen to Sentinel~lather
Listen to the Sentinel...he speaks truth.~ Shadyslug
Sentinel you have the biggest sig I've ever seen~Natasha
Sentinel. you'll be always loved by the German Princess.~Nelly
That's twice in one day Sentinel has cleaned up my mess.~The Galactus Kid.
That's the best place to start. Otherwise, listen to Sentinel~lather
Listen to the Sentinel...he speaks truth.~ Shadyslug
Sentinel you have the biggest sig I've ever seen~Natasha
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Sentinel wrote:Nekira Sudacne wrote:offically, it seems you need a WP Paired for each individual combo.
they are at no special advantage nor are their oppents at a special disadvantage, other than the fact your using two different weapons.
Now, do you just stick with the official rules (or, rules by default, since there is no specific mention of how to do mis-matched pairs although there are some)?
Or, do you have a set of house rules that makes some sense to you (if no one else)?
I stick with the offical rules.
Sometimes, you're like a beacon of light in the darkness, giving me some hope for humankind. ~ Killer Cyborg
You can have something done good, fast and cheap. If you want it done good and fast, it's not going to be cheap. If you want it done fast and cheap it won't be good. If you want something done good and cheap it won't be done fast. ~ Dark Brandon
You can have something done good, fast and cheap. If you want it done good and fast, it's not going to be cheap. If you want it done fast and cheap it won't be good. If you want something done good and cheap it won't be done fast. ~ Dark Brandon
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I'd stick with the official rules, insofar as they make sense.
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Nope, it's just that many (though not all) of the existing weapon kata in N&S and MC have specific paired combinations in mind, as in, that's what the style teaches. The best example of where this is the case is MC's 18 Weapons Style, with it's huge list of weapon pair combos, both for singular weapon types and different weapon combinations.Nekira Sudacne wrote:offically, it seems you need a WP Paired for each individual combo.
The best example of where this is not the case is the weapon kata of Te, where you can select from Bo staff, Sai - Paired, Nunchaku - Paired, or [Dun Dun Dun]Paired Weapons[/Dun Dun Dun]*.
*Ironically, the only Weapon Kata listed above that isn't already paired is the Bo staff, a two-handed weapon, which means you'd have to spend some of those martial art powers to get the weapon kata to use with the Paired Weapons if you wanted to get any real value out of it.