Would you Allow a BIOTIC to change his/her metabolism ??

Organics, nanotech, and intrigue...discuss your thoughts on the new Palladium RPG here.

Moderators: Immortals, Supreme Beings, Old Ones

User avatar
TechnoGothic
Knight
Posts: 5179
Joined: Mon Oct 02, 2000 1:01 am
Location: Near Tampa Florida

Would you Allow a BIOTIC to change his/her metabolism ??

Unread post by TechnoGothic »

Would you Allow a BIOTIC to change his/her metabolism ??

It would be cool, to change a Biotics metabolism to say Photosynthesis or Lithovore.

Picture it, a Biotic who ate Rocks, sand, etc...would be great in a group. Easy to find food, no hunting needed. Good anyplace expect the deep oceans.

A "Light-eater" biotic would be perfect for the dessert warfare to stand gaurd during the day while others slept during the hot periods.

Thermosynthesis would be good in the Tropics. Hot and muggy weather most of the time. Not good in place where they have Cold weather for extended periods of time though. Would be good in desserts during the day too, night might get too cold though. Some desserts are just too cold even during the day. yeah Tropics are best for "Heat-eaters"

Parisite would not be available though. For good reasons ;)
TechnoGothic
END OF LINE

Image

"The best things in life are to crush your enemies, drive them before you, and hear the lamentations of their women."-Conan
User avatar
demos606
Hero
Posts: 1248
Joined: Mon Jan 17, 2005 8:49 pm
Location: Hell

Unread post by demos606 »

Can't say I'd ever allow such a thing. Mostly because there's just no reason I can see for it to be necessary. The standard (for humans) omnivore metabolism allows for every augmentation in Splicers iirc.
What a cruel thing is war: to separate and destroy families and friends, and mar the purest joys and happiness God has granted us in this world; to fill our hearts with hatred instead of love for our neighbors, and to devastate the fair face of this beautiful world. - R E Lee
People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf. - G Orwell
User avatar
TechnoGothic
Knight
Posts: 5179
Joined: Mon Oct 02, 2000 1:01 am
Location: Near Tampa Florida

Unread post by TechnoGothic »

but what if the player wanted a biotic who did not need to eat ?
sure that closes some options in features for him if allowed.

Lets say the concept was Photsynthesis Biotic, with max number of Super-Light Cells, one or two Simple Light Cells, and one Glow Cell.

That to me is a good concept.
TechnoGothic
END OF LINE

Image

"The best things in life are to crush your enemies, drive them before you, and hear the lamentations of their women."-Conan
User avatar
demos606
Hero
Posts: 1248
Joined: Mon Jan 17, 2005 8:49 pm
Location: Hell

Unread post by demos606 »

The only metabolism that would allow for not eating would make the biotic completely ineffectual in the defense of their House. The penalties for the "light eater" are fairly harsh when removed from natural lighting - as Houses almost universally are by pure necessity.

I say again, I see no need to ever allow such an alteration to Biotics, they're already quite powerful as they exist in Canon.
What a cruel thing is war: to separate and destroy families and friends, and mar the purest joys and happiness God has granted us in this world; to fill our hearts with hatred instead of love for our neighbors, and to devastate the fair face of this beautiful world. - R E Lee
People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf. - G Orwell
User avatar
TechnoGothic
Knight
Posts: 5179
Joined: Mon Oct 02, 2000 1:01 am
Location: Near Tampa Florida

Unread post by TechnoGothic »

Photosynthetic metabolism can survive on artificial light also. Just requires twice the amount of time. I would not give a biotic a bonus to bio-e for doing this though.

The biotic would lose it mouth though and would need bio-comms to communicate.

I dont see how doing this would make them ineffective though. Seedlings use Glow Cells and simple light cells to light the insides for the humans. So the would still have bonuses though reduced.

Now at night in the field, yeah penalties then.

I'd allow photosynthesis, thermosynthesis and Lethovore. Maybe carnavore if the house needed one to be real aggressive and to hunt transpassers from other houses.
TechnoGothic
END OF LINE

Image

"The best things in life are to crush your enemies, drive them before you, and hear the lamentations of their women."-Conan
User avatar
demos606
Hero
Posts: 1248
Joined: Mon Jan 17, 2005 8:49 pm
Location: Hell

Unread post by demos606 »

(Dont have book handy so working from memory here)

Don't Biotics require something like 5x normal food supply? If so their light requirements would be increased by a similar amount making their use of artifical sources impractical at best. While I do agree your "glow bug" was a pretty good concept, I still don't ever see me allowing a metabolism change. There just aren't any compelling reasons to do so, no matter how sweet a concept might be presented.
What a cruel thing is war: to separate and destroy families and friends, and mar the purest joys and happiness God has granted us in this world; to fill our hearts with hatred instead of love for our neighbors, and to devastate the fair face of this beautiful world. - R E Lee
People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf. - G Orwell
User avatar
TechnoGothic
Knight
Posts: 5179
Joined: Mon Oct 02, 2000 1:01 am
Location: Near Tampa Florida

Unread post by TechnoGothic »

Nope i'm looking at them right now. They dont require more food than a normal person does.

Now their is not even a feature Biotics and Host Armors can buy which requires them to eat more. Increased Metabolic Rate, but that requires carnivore, herbivore, or omnivore. I just checked.

maybe that was a house rule you guys used. i dont know ;)

Now the War Mounts require large amounts of food though.
TechnoGothic
END OF LINE

Image

"The best things in life are to crush your enemies, drive them before you, and hear the lamentations of their women."-Conan
User avatar
Ectoplasmic Bidet
Hero
Posts: 1330
Joined: Wed Feb 22, 2006 10:36 am

Unread post by Ectoplasmic Bidet »

I'd allow it.
User avatar
TechnoGothic
Knight
Posts: 5179
Joined: Mon Oct 02, 2000 1:01 am
Location: Near Tampa Florida

Unread post by TechnoGothic »

yeah it doesnt unbalance the game at all.

Look at all the free features the Host Armors get. Try to buy those with a biotic and you will have to wait until 5th level for a possible upgrade to buy other stuff.

To me, Biotics are organic Borgs, Juicers, and crazies all in one to a degree depending on what you buy. Host Armors are just Organic Power Armor/Robot Vehicles when you think about it.

btw, any one seen Mad Jaguar's diviant art stuff or Dirtbomb's diviant art stuff ??
Check them out if you all get the chance.

http://madjaguar.deviantart.com./gallery/
http://dirtbomb.deviantart.com./gallery/
TechnoGothic
END OF LINE

Image

"The best things in life are to crush your enemies, drive them before you, and hear the lamentations of their women."-Conan
User avatar
sHaka
Hero
Posts: 1454
Joined: Wed May 19, 2004 5:13 am
Comment: Better to remain silent and be thought a fool than to speak out and remove all doubt
Location: Dorchester, Dorset, England
Contact:

Re: Would you Allow a BIOTIC to change his/her metabolism ??

Unread post by sHaka »

TechnoGothic wrote:
Parisite would not be available though. For good reasons ;)


Unless it was a ruthless house's nasty solution for a hungry biotic infiltrator/assassin.
Northern Gun Weapons Technician, R&D Department
Reading: Savage Worlds / Savage Rifts
Playing: Nothing U_U
Advocating: A free, super-slick .pdf of Palladium's core system with sample characters and scenario
My Dead Reign Character Sheet
Palladium Books RPG Google+ Community
Image
User avatar
TechnoGothic
Knight
Posts: 5179
Joined: Mon Oct 02, 2000 1:01 am
Location: Near Tampa Florida

Re: Would you Allow a BIOTIC to change his/her metabolism ??

Unread post by TechnoGothic »

sHaka wrote:
TechnoGothic wrote:
Parisite would not be available though. For good reasons ;)


Unless it was a ruthless house's nasty solution for a hungry biotic infiltrator/assassin.


Dude thats just mean.
:D
TechnoGothic
END OF LINE

Image

"The best things in life are to crush your enemies, drive them before you, and hear the lamentations of their women."-Conan
User avatar
NMI
OLD ONE
Posts: 7195
Joined: Fri Nov 03, 2000 2:01 am
Location: McHenry Illinois

Unread post by NMI »

Biotics dont technically, per the book select a metabolism in the 1st place. I can see/ understand the arguments for allowing them to, I am just repeating what the book says.
Splicers RPG, pg 147 wrote:A Biotic is genetically remade and is able to select Bio-Enhancements in much the same was as Host Armor, only skip down to Step Four and make your selection of Biological Enhancements.
"Freedom is the recognition that no single person, no single authority or government has a monopoly on the truth, but that every individual life is infinitely precious, that every one of us put on this world has been put there for a reason and has something to offer."
Megaversal Ambassador Coordinator
My GoFund Me - Help Me Walk Again
User avatar
TechnoGothic
Knight
Posts: 5179
Joined: Mon Oct 02, 2000 1:01 am
Location: Near Tampa Florida

Unread post by TechnoGothic »

ohh we know that already ;)
Just wondering if anyone would allow one to though.
I would, if its done for a concept and not a player trying/hoping to get extra bio-e. :D
TechnoGothic
END OF LINE

Image

"The best things in life are to crush your enemies, drive them before you, and hear the lamentations of their women."-Conan
User avatar
sHaka
Hero
Posts: 1454
Joined: Wed May 19, 2004 5:13 am
Comment: Better to remain silent and be thought a fool than to speak out and remove all doubt
Location: Dorchester, Dorset, England
Contact:

Unread post by sHaka »

TechnoGothic wrote:ohh we know that already ;)
Just wondering if anyone would allow one to though.
I would, if its done for a concept and not a player trying/hoping to get extra bio-e. :D


I think it would be a cool concept, as well as having many advantages for the resistance - you could create lithovore Biotics and set them off (with some Outrider/Roughneck wardens) excavating the House's living space further - bit like convicts cracking rocks.
Northern Gun Weapons Technician, R&D Department
Reading: Savage Worlds / Savage Rifts
Playing: Nothing U_U
Advocating: A free, super-slick .pdf of Palladium's core system with sample characters and scenario
My Dead Reign Character Sheet
Palladium Books RPG Google+ Community
Image
User avatar
TechnoGothic
Knight
Posts: 5179
Joined: Mon Oct 02, 2000 1:01 am
Location: Near Tampa Florida

Unread post by TechnoGothic »

Yeah changing a biotics metabolism in some cases would be very usefull.
If a Desert House, give them Lithovore, so all they need to eat is the dirt around them. Could you just see the tunnel systems they might dig just to get to a few rare minerials they need at the moment.

Heck, turn a few in Vampirics, and set them against a rival house :demon:

I still say Photosynthetic and Thermosynthetic is the best two for them in most cases.
TechnoGothic
END OF LINE

Image

"The best things in life are to crush your enemies, drive them before you, and hear the lamentations of their women."-Conan
Post Reply

Return to “Splicers®”