Splicers - Heroes Unlimited question

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RockJock
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Unread post by RockJock »

I would think they are vulnerable, but when they APS into Metal the nanites wouldn't effect them. When flesh and blood the nanites would have full effect.
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Unread post by Sir_Spirit »

RockJock wrote:I would think they are vulnerable, but when they APS into Metal the nanites wouldn't effect them. When flesh and blood the nanites would have full effect.


Just to clarify, when you turn into metal, you are no longer a mammal, but an inhumman creature of metal, like a robot, and thus would be treated as such.
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VooDu
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Unread post by VooDu »

Read the healing factor posts about healing factor. The person will still be vulnerable to the effects of the plague (explosions, drones, etc.) because they are still mammals (How do you lose your mammality because your metal you're still human I thought?) If they were robots they would be in worst shape. The only thing I think they will be invulnerable to is when they leave Splicers Earth the nanites can't stay in their body like a normal human because of the healing factor.
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Unread post by Sir_Spirit »

VooDu wrote:Read the healing factor posts about healing factor. The person will still be vulnerable to the effects of the plague (explosions, drones, etc.) because they are still mammals (How do you lose your mammality because your metal you're still human I thought?) If they were robots they would be in worst shape. The only thing I think they will be invulnerable to is when they leave Splicers Earth the nanites can't stay in their body like a normal human because of the healing factor.


I fail to see what healing factor has to do with turning metal?
In what you are referencing it was pointed out that a healing facort wouldn't make you immune to the Nano plague becaue humans ARE immune to the nano plague. The nano plague doesn't directly harm us.
It causes(by acting upon) metal to harm us.

Turning into metal means that the nano's will detect metal on metal.
Since the plague doesn't to Metal beings (like Robot's) touching metal.
Why would it in someone with APS metal's case(in metal form)?
They are no longer Flesh touching metal, which is what the nano's respond to(and only some Flesh at that!).
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VooDu
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Unread post by VooDu »

If you read the question he asks about increased healing factor. You are 100% correct though healing factor has nothing to do w/ the reaction to the plague. Only techno-jackers, metal robots that are controlled by a living being (ie golems, transferred intels, etc.), plant/vegetation or silicon/rock beings can touch metal and not cause the hostile response.

If you read pg. 13 of Splicers it talks about how the only way to not cause the plague from reacting is by being in an airtight vehicle, compartment, etc. Then it says how once it is open the plague works from that point forward as usual. I'm saying once he is flesh and blood (and not airtight) he causes the reaction period. Him changing to metal will not make him airtight or immune. The power APS - Metal says: The character still has to breathe and is susceptible to drowning, suffocation, and disease in the same situations as normal humans. You do not become some metal golem (they are immune because of the intelligence default). As Splicers says the nanites are in the air. That is why I said read the healing factor thread because we discuss some similar issues.
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Unread post by Sir_Spirit »

VooDu wrote:If you read the question he asks about increased healing factor. You are 100% correct though healing factor has nothing to do w/ the reaction to the plague. Only techno-jackers, metal robots that are controlled by a living being (ie golems, transferred intels, etc.), plant/vegetation or silicon/rock beings can touch metal and not cause the hostile response.


Just to be clear:

1)I've read the Other thread.
2)The nanites won't react to metal on metal and thus won't react to his metal people, regardless of his breathing and so forth.
3)Humans are immune to the nanites (as pointed out on the Other thread).
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Unread post by VooDu »

If metal on metal was cool then people can wear metal armor and not cause the reaction. This is not the cause though. Being "immune" to nanites has nothing to do w/ being "immune" to the reaction. If you read the book it says nothing about metal on metal being OK. It speaks about how being silicon or plant is OK. Even the Xiticix are not immune to the reaction. Once the airtight seal is broken (if brought from another place) you are subject to the reaction like everyone else as pg. 13 says. Now if they were metal people as you just said then that is another story altogether since their "original" form is that (like the metal golem, trans. intell., etc.).
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Unread post by Sir_Spirit »

VooDu wrote:If metal on metal was cool then people can wear metal armor and not cause the reaction.


Nope, 'cause the people are still flesh behind the metal, but we aren't talking about Bio-Armor but APS metal, which turns you into metal.
Their's not flesh behind the metal to turn on the nanites.
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Unread post by VooDu »

I can see your point but we have to agree to disagree :D . I feel that this "plague" is more of an evironmental issue. That is why I think there is such strong emphasis on the "airtight" issue. I can go w/ robots (only w/ trans. intell), metal golems, metal people (natural form) since they are not originally based on the "flesh and blood" turning into something else and "breathing" or atmosphere is not really involved. The damn things are in the air. If they had Mechano Link or telemechanics I would let it fly too. I just feel that metal on metal is OK if you are not "flesh and blood" based and airtight. Then all the other things that is mentioned, silicon and / or plant. People w/ APS - Plant I would allow since it says specifically, not implied, that they will not cause the reaction. APS- Mecha might slide since you are giant living robot that is controlled by a sentient being. APS- Metal might be cool if you are a precious metal or if you came in metal form never changing to human and stayed in metal form maybe. I'm giving the naniites the benefit of the doubt since they are supposed to be semi-intelligent and has adapted all of these years.
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Unread post by VooDu »

That is a good point about confusion. I say since they don't know it must go :evil: .
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Unread post by VooDu »

As I said before I understand how it can go either way. But their is nothing that says metal on metal is cool (unless precious and the examples about robots,etc.). The "airtight" clause was put their for a reason IMO and if they don't need to breathe air then it is another story. That is why I say we can agree to disagree :D , in my games I would allow it if you are a metal being (not originally flesh and blood). Maybe if they arrived in metal form and never changed then I might allow that also but that would scare the hell out of all the people. People w/ ablities similar to techono jackers (telemechanics, psi-mechanics, etc.) I would allow.
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Unread post by TechnoGothic »

VooDu wrote:If metal on metal was cool then people can wear metal armor and not cause the reaction.


HELLO>.>

Wearing Metal Armor would set off the Nano Plague unless you were Not of Splicers World and in a Sealed enivoment inside that Armor.

A APS-Metal Being is METAL.
No Flesh to interact with anymore. Hince while in Metal Form he will not be affect by the nanites.

In Human Form, yes, he is still subject to the no touching metal rules.

In Metal Form, NO, He is not subject to the nanites anymore.

Ohh...
If you actually read the book, no offense here.
Metal On Metal contact doesnt activate the nano-plague.
Its Living Flesh on Metal contact.
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Unread post by sHaka »

Angry Sandwich wrote:
In Human Form, yes, he is still subject to the no touching metal rules.

In Metal Form, NO, He is not subject to the nanites anymore.


Agreed. IMHO, the plague works on a simple If Then statement.

If flesh contact = yes, then kill flesh.

A fleshy body that becomes metal no longer fulfills that statement, so the nano plague no longer reacts. Yes, there are nanites in the now metal guy, but the nanites dont care about metal. All they care about is flesh.


...so I suppose the metal guy had better not get touched by anyone.
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The Baron of chaos
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Unread post by The Baron of chaos »

I dont think the bio-metal fo APS metal guy is susceptable at all from nanomachine plague. But that's just me.
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Unread post by bar1scorpio »

Theoretically, it's the same as the TechnoJacker's nano-armor, going metal form. So you could think of an APS: Metal or APS: mecha, (or a nightbane who uses metallic bodyparts) as a partial technojacker.

Crazies aren't affected either, even though their implants are metal.

In the end though, it's up to your game master.
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Unread post by The Baron of chaos »

Ya know the more I'm inot splcier and the more i see how much responsibilities got a GM!
Not even in Rifts this sad heroical figure is asked to face so much...well eprhas in Rifts yes :lol:
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