Silhouettes & Shadow Meld
Moderators: Immortals, Supreme Beings, Old Ones
- anarchclown
- Dungeon Crawler
- Posts: 247
- Joined: Fri Mar 31, 2006 11:28 pm
- Location: Sweden
- sHaka
- Hero
- Posts: 1454
- Joined: Wed May 19, 2004 5:13 am
- Comment: Better to remain silent and be thought a fool than to speak out and remove all doubt
- Location: Dorchester, Dorset, England
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Treat them like anything that Shadow melds or has the spell - undetectable, even to thermals etc
Northern Gun Weapons Technician, R&D Department
Reading: Savage Worlds / Savage Rifts
Playing: Nothing U_U
Advocating: A free, super-slick .pdf of Palladium's core system with sample characters and scenario
My Dead Reign Character Sheet
Palladium Books RPG Google+ Community
Reading: Savage Worlds / Savage Rifts
Playing: Nothing U_U
Advocating: A free, super-slick .pdf of Palladium's core system with sample characters and scenario
My Dead Reign Character Sheet
Palladium Books RPG Google+ Community
- Greyaxe
- Champion
- Posts: 2471
- Joined: Fri Oct 28, 2005 3:03 pm
- Comment: Role playing is not my hobby, it is my lifestyle.
- Location: Oshawa, Ontario. Canada
gadrin wrote:except that: Infrared/thermo-optics are the only means that can be used to see somebody in a shadow.
as per the spell.
That is exactly how I would treat them as they are warm blooded creatures who reporduce like mamals. Definatly like the spell.
Sureshot wrote:Listen you young whippersnappers in my day we had to walk for 15 no 30 miles to the nearest game barefoot both ways. We had real books not PDFS and we carried them on carts we pulled ourselves that we built by hand. We had Thaco and we were happy. If we needed dice we carved ours out of wood. Petrified wood just because we could.
- 9voltkilowatt
- Adventurer
- Posts: 471
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- Location: Harrodsburg, KY
- sHaka
- Hero
- Posts: 1454
- Joined: Wed May 19, 2004 5:13 am
- Comment: Better to remain silent and be thought a fool than to speak out and remove all doubt
- Location: Dorchester, Dorset, England
- Contact:
gadrin wrote:except that: Infrared/thermo-optics are the only means that can be used to see somebody in a shadow.
as per the spell.
ooh my bad, well spotted that man
Northern Gun Weapons Technician, R&D Department
Reading: Savage Worlds / Savage Rifts
Playing: Nothing U_U
Advocating: A free, super-slick .pdf of Palladium's core system with sample characters and scenario
My Dead Reign Character Sheet
Palladium Books RPG Google+ Community
Reading: Savage Worlds / Savage Rifts
Playing: Nothing U_U
Advocating: A free, super-slick .pdf of Palladium's core system with sample characters and scenario
My Dead Reign Character Sheet
Palladium Books RPG Google+ Community
- Greyaxe
- Champion
- Posts: 2471
- Joined: Fri Oct 28, 2005 3:03 pm
- Comment: Role playing is not my hobby, it is my lifestyle.
- Location: Oshawa, Ontario. Canada
gadrin wrote:I believe the power means you essentially become a shadow while inside one, since you're "melded" with it (not just standing in it), however it is strictly for visual effect, since you gain no other powers from it.
While so melded, you still have all your body's physical characteristics, so most humanans/humanoids will give off IR, just like they do anywhere else.
I'm wondering if you treat Silhouettes the same as humans ? Do they give off IR ? (like other warm-blooded animals)
Anyone seen a cold-blooded creature via IR ?
Even if they are not warm blooded they are not likly to be the same temprature of the wall they are standing near, meaning any person using the IR equipment may use a read sensory equipment or optic systems roll to determine the presence of a "being" to spot them.
Sureshot wrote:Listen you young whippersnappers in my day we had to walk for 15 no 30 miles to the nearest game barefoot both ways. We had real books not PDFS and we carried them on carts we pulled ourselves that we built by hand. We had Thaco and we were happy. If we needed dice we carved ours out of wood. Petrified wood just because we could.