MASTERMIND wrote:
I disagree. I can't find a single culture that allowed slavery that did not endorse some amount of ethnocentrism. So I challenge you to provide an example of a culture that allowed slavery but did not possess some degree of ethnocentrism because I certainly can't find one.
Well, seeing as how ethnocentrism has been a cultural constant for the last 3000 years.... independent of slavery status (over the last 50 years, there has been a few blips against the idea, but it's not enough to make a statistical dent in the cultural history of the world). It's like saying "Slavery and lack of electricity go hand in hand", correct, every culture with slaves has had no electricity.... however, so have 99.9% of the cultures who didn't do slavery... with a few blips in the last 150 years, but not enough to tip the scales.
ethnocentrism can't be treated as a cause of slavery when ethnocentrism is a constant. It's redundant. Air may as well be pointed to as a cause, or gender roles. There is a stronger connection with Farming and slavery (every slaver culture I can think of farmed, but I don't know of any hunter-gatherer slavers) than there is with ethnocentrism (which is present in strong amounts to both the farmers and the hunter gatherers). The causes need to be something that is present in cultures who have slaves, but are weaker or absent in cultures that don't.
But on using slavery in games, there are different kinds of slavery, different ways to do it, and different mindsets. For example, a Splugorth slave, could be relatively content from the "I am but a Kydian, and without my Splugorth masters, we would be lost and weak. But we are stronger as slaves to The Splugorth than we ever were on our own" (not true of any historical instance of slavery, but true in Rifts) Even from a human perspective, a T-man becomes almost God-like (again, not true of historical slavery. There are some instances of slave-soldiers, but slave-soldiers with superpowers!?). I can imagine a lot of T-men being loyal. Especially T-Maxi men, they'd be treated like superstars. Kittani? The 'Masters' literally saved their race in return for service.... I can imagine loyalty. In Rifts, life is so unstable, the stability of slavery..... if handled appropriately... could be seen as prefferable to the chaos outside. And how does thinking "They are above my lowly status" change when the 'Masters' are actually immortal superpwered beings who don't bleed? (another thing that's not true of historical slavery)
Yes, Splugorth slaves would be unlike any slaves that have ever walked Earth, but then again Splugorth masters are unlike any masters that have ever walked (or slithered) Earth. And there's a lot of interesting role-playing that can be done.