To take on Atlantis
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To take on Atlantis
Howdy, folks. This is purely hypothetical, but a question to ponder nontheless. Of all of the different governments and factions on rifts Earth, who would have to team up to beat Atlantis in a fight?
There should be a specific sub-forum of the Rifts forum dedicated to the only hope for salvation of the human race, the Coalition States.
The only thing on rifts earth that could pose a threat to the Splugies would be a combined assault from a unified vampire kingdom...and that ain't gonna happen. There are a few things in the Three Galaxies that could give Splynnie a run for his money, but the logistics would make it near impossible.
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Jesterzzn wrote:The only thing on rifts earth that could pose a threat to the Splugies would be a combined assault from a unified vampire kingdom...and that ain't gonna happen. There are a few things in the Three Galaxies that could give Splynnie a run for his money, but the logistics would make it near impossible.
Still wouldn't really work, IMO; the weaknesses of vampires are many, and exploitable. I really think that life continues as it does on Rifts Earth because it is more cost effective for Splynncrth for it to do so... he may be able to take the planet, but the unrestrained ley lines (and consequent rift activity) means that he would have a hard time holding it. I would not be surprised if, in about 100 years, he's fully taken the African continent, established pyramids on all nexi, and expanded his operations there, before moving on to other projects... like, say, Europe, or South America, or Australia.
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The Lord of the Deep could do it single-handedly. After all he has anice prophecy protecting him - a prophecy that the Splurgoth have no chance of fulfilling on their own and personally, if I were the Cosmo Knights or some other part of that prophecy, I'd rather let the Lord wipe out Atlantis than that the Lord down with Atlantis's help.
It might take him some time, but eventually the Lord would HAVE to win.
It might take him some time, but eventually the Lord would HAVE to win.
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sure we all know Splynncrth could invade and temporary take control of the planet, but do to the nature of Rifts Earth, he'd lose money in the end, so it pointless to do so.
As for taking the fight to Atlantis , you would need one large powerful tech force supported by a powerful magic force, but that will never happen
As for taking the fight to Atlantis , you would need one large powerful tech force supported by a powerful magic force, but that will never happen
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and they say if a frog had wings it wouldnt bump its butt on the ground tooK20A2_S wrote:They say a great army of Cosmo knights may join together to defend a world ect..........I think this may be something along those lines....
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Re: To take on Atlantis
Aaryq wrote:Howdy, folks. This is purely hypothetical, but a question to ponder nontheless. Of all of the different governments and factions on rifts Earth, who would have to team up to beat Atlantis in a fight?
The CAN Republic (on the Moon) are the only ones who might have a shot. Just flatten Atlantis with moon rocks until the Splugorth pack up and go home. Of course, the Earth would be a write-off, but to them, it already is anyway...
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Re: To take on Atlantis
Aaryq wrote:Howdy, folks. This is purely hypothetical, but a question to ponder nontheless. Of all of the different governments and factions on rifts Earth, who would have to team up to beat Atlantis in a fight?
it says pretty plainly in text that if every faction and goverment on Rifts Earth united, they would still be crushed without splynny breaking a sweat.
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Re: To take on Atlantis
Nekira Sudacne wrote:Aaryq wrote:Howdy, folks. This is purely hypothetical, but a question to ponder nontheless. Of all of the different governments and factions on rifts Earth, who would have to team up to beat Atlantis in a fight?
it says pretty plainly in text that if every faction and goverment on Rifts Earth united, they would still be crushed without splynny breaking a sweat.
And the books also said that Xiticix attack and try to destroy any groups larger than 4 that are travelling through their territory.
And yet...
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Re: To take on Atlantis
Braden, GMPhD wrote:Aaryq wrote:Howdy, folks. This is purely hypothetical, but a question to ponder nontheless. Of all of the different governments and factions on rifts Earth, who would have to team up to beat Atlantis in a fight?
The CAN Republic (on the Moon) are the only ones who might have a shot. Just flatten Atlantis with moon rocks until the Splugorth pack up and go home. Of course, the Earth would be a write-off, but to them, it already is anyway...
The only reason Splynncrth hasn't taken over space is because he doesn't want to. Given the presence of Kittani spacecraft (far superior to anything in orbit) and summoners (as in Palladium Fantasy), he can easily get as many troops in space as he likes.
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Re: To take on Atlantis
Braden, GMPhD wrote:Aaryq wrote:Howdy, folks. This is purely hypothetical, but a question to ponder nontheless. Of all of the different governments and factions on rifts Earth, who would have to team up to beat Atlantis in a fight?
The CAN Republic (on the Moon) are the only ones who might have a shot. Just flatten Atlantis with moon rocks until the Splugorth pack up and go home. Of course, the Earth would be a write-off, but to them, it already is anyway...
Right...until Splyncrtyth Rifts in a few Kittani fleets to wipe them out.
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Re: To take on Atlantis
Nekira Sudacne wrote:Braden, GMPhD wrote:Aaryq wrote:Howdy, folks. This is purely hypothetical, but a question to ponder nontheless. Of all of the different governments and factions on rifts Earth, who would have to team up to beat Atlantis in a fight?
The CAN Republic (on the Moon) are the only ones who might have a shot. Just flatten Atlantis with moon rocks until the Splugorth pack up and go home. Of course, the Earth would be a write-off, but to them, it already is anyway...
Right...until Splyncrtyth Rifts in a few Kittani fleets to wipe them out.
Fifty minutes, Neki. FIFTY minutes.
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AlricFlaim wrote:It'll never happen unless.....
You manage to steal the SDF1 from atlantis (it's there, look at the picture of the city in the book) and scatter protoculture all over the place so the flower of life grows. The invid would lay waste and clean it up.
Or KS decides that the coalition wants to clean up atlantis right?
invid wouldn't stand a chance.,lol
thehuby wrote:Giant2005 wrote:The Lord of the Deep could do it single-handedly. After all he has anice prophecy protecting him - a prophecy that the Splurgoth have no chance of fulfilling on their own and personally, if I were the Cosmo Knights or some other part of that prophecy, I'd rather let the Lord wipe out Atlantis than that the Lord down with Atlantis's help.
It might take him some time, but eventually the Lord would HAVE to win.
What prophecy is this and which book is it in? Or do you mean the '7 dangers' thingy?
A Band of Warriors, brave and strong.
A Circle of Wizards, wise and clever.
The One Eye of Eylor.
The Eternal Flame Blade.
The fire of the Cosmic Forge.
The Largest War Machine.
The Strength of an Unbeliever.
And a Hundred Years' War.
All these Must Be, and the Lord Shall Fall.
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Basically, because of this prophecy, the Lord of the Deep is completely immune to Splynncryth. Unless somehow he can put together that prophecy (which alone he can't do and imo certain powers on that list wouldn't help him as the Lord of the Deep is the lesser of the two threats), old Splynnie can't defeat the Lord, and would eventually fall to the undefeatable.
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Oh, heck, I can spin that into a Splugorth-friendly prophecy...
Large number of warrior, check. Maybe Staphra?
High lords out the Wazoo.
Pick one, or a special item.
Rune item.
Fallen cosmo-knight.
Some Kittani monstrosity.
I'd pick here a Nega-psychic and a slave whose origin was during the Hundred Years War.
Giant2005 wrote:A Band of Warriors, brave and strong.
Large number of warrior, check. Maybe Staphra?
A Circle of Wizards, wise and clever.
High lords out the Wazoo.
The One Eye of Eylor.
Pick one, or a special item.
The Eternal Flame Blade.
Rune item.
The fire of the Cosmic Forge.
Fallen cosmo-knight.
The Largest War Machine.
Some Kittani monstrosity.
The Strength of an Unbeliever.
And a Hundred Years' War.
I'd pick here a Nega-psychic and a slave whose origin was during the Hundred Years War.
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Re: To take on Atlantis
Braden, GMPhD wrote:Aaryq wrote:Howdy, folks. This is purely hypothetical, but a question to ponder nontheless. Of all of the different governments and factions on rifts Earth, who would have to team up to beat Atlantis in a fight?
The CAN Republic (on the Moon) are the only ones who might have a shot. Just flatten Atlantis with moon rocks until the Splugorth pack up and go home. Of course, the Earth would be a write-off, but to them, it already is anyway...
The Orbitals don't need moonrocks. Take one surplus tanker, run it up to .25c with the traction drive, point it at the Earth and it's game over. Or there could be an "accident" with one of the Oort Cloud resupply runs and instead of a parking orbit the incoming loose-pack asteroid nosedives into the atmosphere. The same thing could/would happen if the Arkons ever consolidate their NEO gains.
Ed
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Given the eye of eylor requirement, splugorth involvement would be required to destroy the Lord of the Deep.
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Jefffar wrote:Given the eye of eylor requirement, splugorth involvement would be required to destroy the Lord of the Deep.
But what is the reference to "The One Eye of Eylor"? If it were an eye, I'd agree the spluggorth would need to be involved, but the One Eye at least implys a different entity.
Ed
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Ed wrote:rat_bastard wrote:whenever I think of what it would take to destroy Atlantis, I look at the number of blind warrior women spluggie has and compare that number to the CS's million men.
no contest, Spluggie is supreme.
'Cause everybody knows ***** beat powerarmor.
nearly as many Kittani, but every BWW is a killing machine. Metzula trump Power armor and robts with Kittani acting as power armored infentry, but the BWW out number everything without training or much in the way of standard upkeep.
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K20A2_S wrote:^^offer them freedom and see what happens.....
how you gonna enforce that one? You might as well as offer them the moon, you'd have a better chance of coming thru and they know it.
Last edited by rat_bastard on Fri May 11, 2007 4:15 pm, edited 1 time in total.
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Now that I think about it, if all the forces of thw world united and made a surprise attack on Atlantis, old Splinnie would most definitely be evicted. Going by canon, they can't do it alone, but I'm sure they would weaken his forces enough for invasion to start looking a whole lot more viable for some other opportunistic megaversal supernatural intelligence (probably another Splurgoth) who would come finish the job. Of course, swapping one Supernatural Intelligence for another is probably not in the best interests of Earth considering Old Splinnie has been pretty relaxed about mankind's prescence on the planet, and I'm pretty sure other Splurgoth might not be so generous...
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Giant2005 wrote:The Lord of the Deep could do it single-handedly. After all he has anice prophecy protecting him - a prophecy that the Splurgoth have no chance of fulfilling on their own and personally, if I were the Cosmo Knights or some other part of that prophecy, I'd rather let the Lord wipe out Atlantis than that the Lord down with Atlantis's help.
It might take him some time, but eventually the Lord would HAVE to win.
The Lord of the Deep wouldn't die doing it. It doesn't say he'll succeed at everything he tries.
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AlricFlaim wrote:It'll never happen unless.....
You manage to steal the SDF1 from atlantis (it's there, look at the picture of the city in the book) and scatter protoculture all over the place so the flower of life grows. The invid would lay waste and clean it up.
Or KS decides that the coalition wants to clean up atlantis right?
That's the SDF3.
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Yes, Splyncryth is the ultimate power on rifts. Lord of the deep or no. He can summon reinforcements from dozens of different planets which are under his control. Not to mention the spugorth who visit his oasis regularly would probably commit resources to assist if properly asked or motivated. As a transdimensional power he can alwas use hit and run tactics. As far as a prophecy is concerned, phsssah, prophecy shmoficy. I think that is a load of crap. End of F***ing list.
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Greyaxe wrote:Yes, Splyncryth is the ultimate power on rifts. Lord of the deep or no. He can summon reinforcements from dozens of different planets which are under his control. Not to mention the spugorth who visit his oasis regularly would probably commit resources to assist if properly asked or motivated. As a transdimensional power he can alwas use hit and run tactics. As far as a prophecy is concerned, phsssah, prophecy shmoficy. I think that is a load of crap. End of F***ing list.
By dozens of planets, you mean three...right?
Often times, we must atone for the sins of the father...
Greyaxe wrote:Not to mention the spugorth who visit his oasis regularly would probably commit resources to assist if properly asked or motivated.
This is just plain false, the other Splurgoth would never consider giving old Splinnie a hand under any circumstances. Atlantis is pretty much the best piece of real estate in all the megaverse - the other Splurgoth would most probably committ forces and aid the people of Earth in taking down Splinnie, just so they could take him out and take Atlantis for themselves.
The Splurgoth are infinitely greedy and show no loyalty to anyone - especially their own kind. If they thought mankind had the resources to at least weaken Splinnie significantly, they would guaranteeably finish the job.
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The Vampires probably could, if they were under one solid leadership.
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Giant2005 wrote:Greyaxe wrote:Not to mention the spugorth who visit his oasis regularly would probably commit resources to assist if properly asked or motivated.
This is just plain false, the other Splurgoth would never consider giving old Splinnie a hand under any circumstances. Atlantis is pretty much the best piece of real estate in all the megaverse - the other Splurgoth would most probably committ forces and aid the people of Earth in taking down Splinnie, just so they could take him out and take Atlantis for themselves.
The Splurgoth are infinitely greedy and show no loyalty to anyone - especially their own kind. If they thought mankind had the resources to at least weaken Splinnie significantly, they would guaranteeably finish the job.
Um...
1. He's at least friendly with some of them - because he regularly has visiting Sploogies there from time to time.
2. There's no evidence that they're infinitely greedy or disloyal.
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Giant2005 wrote:Greyaxe wrote:Not to mention the spugorth who visit his oasis regularly would probably commit resources to assist if properly asked or motivated.
This is just plain false, the other Splurgoth would never consider giving old Splinnie a hand under any circumstances. Atlantis is pretty much the best piece of real estate in all the megaverse - the other Splurgoth would most probably committ forces and aid the people of Earth in taking down Splinnie, just so they could take him out and take Atlantis for themselves.
The Splurgoth are infinitely greedy and show no loyalty to anyone - especially their own kind. If they thought mankind had the resources to at least weaken Splinnie significantly, they would guaranteeably finish the job.
I think it far more likely that they'd be willing to sell him weapons and rent him soldiers... they're not hostile (I wouldn't call them necessarily friendly, but at least not hostile), but they're not going to GIVE him anything, nor are they going to take the chance that he'll win anyway and then be stronger than ever.
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Subjugator wrote:Giant2005 wrote:Greyaxe wrote:Not to mention the spugorth who visit his oasis regularly would probably commit resources to assist if properly asked or motivated.
This is just plain false, the other Splurgoth would never consider giving old Splinnie a hand under any circumstances. Atlantis is pretty much the best piece of real estate in all the megaverse - the other Splurgoth would most probably committ forces and aid the people of Earth in taking down Splinnie, just so they could take him out and take Atlantis for themselves.
The Splurgoth are infinitely greedy and show no loyalty to anyone - especially their own kind. If they thought mankind had the resources to at least weaken Splinnie significantly, they would guaranteeably finish the job.
Um...
1. He's at least friendly with some of them - because he regularly has visiting Sploogies there from time to time.
2. There's no evidence that they're infinitely greedy or disloyal.
/Sub
1. By that logic I'd be at least friendly with Paris Hilton seeing as how I've got over 1,000,000 Hilton Honors reward points from visiting Hilton properties from time to time. I didn't sign the petition trying to keep her out of jail.
2. Re-read the definition(s) of their alignments.
Ed
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Ed wrote:1. By that logic I'd be at least friendly with Paris Hilton seeing as how I've got over 1,000,000 Hilton Honors reward points from visiting Hilton properties from time to time. I didn't sign the petition trying to keep her out of jail.
No. You're not hanging out with Paris in her hotels. You're staying in her hotels. Splynncryth is hanging out with these other Sploogies.
2. Re-read the definition(s) of their alignments.
Splynncryth in particular is anarchist. Others can be aberrant...or even scrupulous or principled. They would help a friend.
/Sub
There's a reason...and a very good one...that I have certain people in this forum blocked both here and on Facebook.
I can see an illustration of that nearly every time I come here.
I can see an illustration of that nearly every time I come here.
- Greyaxe
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Giant2005 wrote:Greyaxe wrote:Not to mention the spugorth who visit his oasis regularly would probably commit resources to assist if properly asked or motivated.
This is just plain false, the other Splurgoth would never consider giving old Splinnie a hand under any circumstances. Atlantis is pretty much the best piece of real estate in all the megaverse - the other Splurgoth would most probably committ forces and aid the people of Earth in taking down Splinnie, just so they could take him out and take Atlantis for themselves.
The Splurgoth are infinitely greedy and show no loyalty to anyone - especially their own kind. If they thought mankind had the resources to at least weaken Splinnie significantly, they would guaranteeably finish the job.
As there is nothing in cannon to refute my opinion it is not just false. You have your opinion and you are entitled to it.
You mean to say that splyncryth has no friends and no political allies, hardly. If he had none he would easily be taken over by other spugorth kingdoms. There are four in the 3 Galaxies alone that could do it. It makes sence he has friends and allies who will send their minions to assist in a time of need. I agree Atlantis is some of the best realestate int eh three galaxies worth fighting for.
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I do not see the Splugorth as likely to GIVE anything... sell, yes. But certainly not give.
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When I see someone "fisking" these days my first inclination is to think "That person doesn't have much to say, and says it in volume." -John Scalzi
Happiness is a long block list.
If you don't want to be vilified, don't act like a villain.
The Megaverse runs on vibes.
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Check the Quasi-Legal Munchikinism Thread
Near the end somebody came up with a great one, and while they hardly count as a faction, it is remotely possible that a demi-god son of chronos with his absorbtion power, all magic, tens of millions of MDC, Hundreds of thousands of PPE, giant armies of super minions, and is a ninth time refined Enlighted Immortal that used his internal alchemy to get all superpowers ever... well it continues, but I think you get the picture. Anyway, I think that guy could take out any group w/o much trouble...
Or, just find anyone with the draw yin-yang symbol chi spell and use it to sink the atlantean sub-continent again. I think that counts as beating the splynnies?
Sorry if this is seen as bending the rules, but finding cheap ways to destroy nations in rifts is one of the things I do when I'm bored.
Near the end somebody came up with a great one, and while they hardly count as a faction, it is remotely possible that a demi-god son of chronos with his absorbtion power, all magic, tens of millions of MDC, Hundreds of thousands of PPE, giant armies of super minions, and is a ninth time refined Enlighted Immortal that used his internal alchemy to get all superpowers ever... well it continues, but I think you get the picture. Anyway, I think that guy could take out any group w/o much trouble...
Or, just find anyone with the draw yin-yang symbol chi spell and use it to sink the atlantean sub-continent again. I think that counts as beating the splynnies?
Sorry if this is seen as bending the rules, but finding cheap ways to destroy nations in rifts is one of the things I do when I'm bored.
"If it's dangerous, do it. If it's suicidal, do it NOW!" -- Graffiti painted outside a Juicer Bar
nullum magnum ingenium sine mixtura dementiae fuit. -- Seneca The Younger
nullum magnum ingenium sine mixtura dementiae fuit. -- Seneca The Younger
Crazy Lou wrote:Check the Quasi-Legal Munchikinism Thread
Near the end somebody came up with a great one, and while they hardly count as a faction, it is remotely possible that a demi-god son of chronos with his absorbtion power, all magic, tens of millions of MDC, Hundreds of thousands of PPE, giant armies of super minions, and is a ninth time refined Enlighted Immortal that used his internal alchemy to get all superpowers ever... well it continues, but I think you get the picture. Anyway, I think that guy could take out any group w/o much trouble...
Or, just find anyone with the draw yin-yang symbol chi spell and use it to sink the atlantean sub-continent again. I think that counts as beating the splynnies?
Sorry if this is seen as bending the rules, but finding cheap ways to destroy nations in rifts is one of the things I do when I'm bored.
I don't think this was the kind of answer the OP was looking for, otherwise I'm sure he could assume a supreme being could wipe out Atlantis if motivated.
Supreme beings are lame in games. Besides that unkillable demi-god being was a joke answer. I wasn't entirely serious. The yin-yang sign spell really isn't that bad, it's just way too powerful anyway -- especially for that kind of PPE cost. If you wanted to look at the way the thread really meant, then you could argue that I'd only take China to beat them because they'd just use that spell. I did appologise in advance.
"If it's dangerous, do it. If it's suicidal, do it NOW!" -- Graffiti painted outside a Juicer Bar
nullum magnum ingenium sine mixtura dementiae fuit. -- Seneca The Younger
nullum magnum ingenium sine mixtura dementiae fuit. -- Seneca The Younger
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Well, assuming that someone actually managed to ask a Atlantian enough about why they left atlantis in the first place, all you have to do to destroy the place is to eliminate all leyline activity to the continent. This means getting Plato from Lazlo to teach a group of leyline walkers the Leyline shutdown spell and then going to every known nexus point that has a leyline leading to Atlantis. Then, somehow, all of them have to simultaneously fire off their magics to shut down all the leylines. Then it's just a "Hold the line" type of fight on all fronts until Atlantis disappears into limbo. Atlantis reappeared desolate for a good reason in the past.
Will this keep Splynn away forevermore? Probably not. But it's a nice way to give that blow hard a slap to the face. Plus someone HAS to put a population control on Kydian overseers. Those bloody guys reproduce like Campbell hamsters.
Edit: As a final note, Atlantis only APPEARED to sink into the sea. It actually disappeared from Earth and was pulled into Limbo when the magic energies wained.
Will this keep Splynn away forevermore? Probably not. But it's a nice way to give that blow hard a slap to the face. Plus someone HAS to put a population control on Kydian overseers. Those bloody guys reproduce like Campbell hamsters.
Edit: As a final note, Atlantis only APPEARED to sink into the sea. It actually disappeared from Earth and was pulled into Limbo when the magic energies wained.
Norbu the Enchanter: Hello friends! What brings you to my shop today?
Big Joe: We need some things enchanted to take a beating...
Norbu: Perhaps you want your weapons enchanted? Or maybe a shield or sword? I can even enchant armor!
Big Joe: We need you to enchant this Liver, this heart, and these kidneys.
Norbu:
Big Joe: We need some things enchanted to take a beating...
Norbu: Perhaps you want your weapons enchanted? Or maybe a shield or sword? I can even enchant armor!
Big Joe: We need you to enchant this Liver, this heart, and these kidneys.
Norbu:
I still think that ACTUALLY sinking the Atlantean sub-continent w/ draw yin-yang symbol chi magic spell would be a lot easier than disappearing it like that, as for one you wouldn't need the "hold the line" fight, and for another, you wouldn't need to coordinate all those mages at all those nexuses everywhere. Also, it'd only take one or two powerful mages, not whole armies. And Atlantis would still be gone, regardless of how it was accomplished. Plus, the earthquakes that'd make and the massive inward tidal waves rushing at Atlantis as it sunk would wipe the surface clean of anything the splynnies put there except maybe stone pyramids.
"If it's dangerous, do it. If it's suicidal, do it NOW!" -- Graffiti painted outside a Juicer Bar
nullum magnum ingenium sine mixtura dementiae fuit. -- Seneca The Younger
nullum magnum ingenium sine mixtura dementiae fuit. -- Seneca The Younger