Korentin_Black wrote:Killer Cyborg wrote:Already covered. Palladium is infamous for not spelling out "common sense" details.
Ohhh, right. So they meant to include your version, but forgot. Nice of you to point it out to us.
Sorry, still wrong.
They included my version.
They just didn't write it very well.
Killer Cyborg wrote:Lame.
Try again.
Tell that to Shakespeare - though I confess 'A rose by any other name' is more punchy than anything involving metal fruit, but I'm still right here too. You can title a section of the rules whatever you want to call it, but it's the actual content - and lack thereof - that's important.
It's not a section of the rules; it's a power.
Killer Cyborg wrote:No, that's still an impass.
I can just as easily say that Triax is proof of my view that the rules were set and were later changed.
And what you're missing is that "common sense" in this context isn't what you think, or what I think; it's what the writers think.
You could. You'd be wrong, but you could - I certainly wouldn't stop you.
I think I'll just say "Nuh-uh" back at you, since that's what this conversation has devolved down to.
I'm missing nothing of the 'common sense' of the discussion, I just think that they were describing a mythic state in the most commonly though-of terms and leaving themselves wiggle room for later, whereas you think they were carving letters of stone.
Since the material doesn't support your assertion, I guess that's just unfortunate.
Nuh-Uh.
I have stated that the names of powers does not define the rules for those same powers. That's what the rules for them are for.
You've stated a lot of things, but that doesn't make them true.
The names of the powers don't define the rules for those powers, but they sure as hell describe the powers.
In other words: Nuh-Uh.
Killer Cyborg wrote:"Nearly" = "With the exception of the listed weaknesses".
Funny... my dictionary says
1. all but; almost: nearly dead with cold.
2. with close approximation: a nearly perfect likeness.
3. with close agreement or resemblance: a plan nearly like our own.
4. with close kinship, interest, or connection; intimately: nearly associated in business; two women nearly related.
All of which seem to imply 'nearly' means something rather different to what you think it does. Though of course, it's possible that the Palladium Writers had a copy of your dictionary when they wrote the book.
I doubt this.[/quote]
Uh, no.... I'm using definition #1. "All but" or "Almost".
Vampires are "all but" invulnerable.
If not for the listed weaknesses, then they'd be completely invulnerable.
But since they have those listed weaknesses, they're only
nearly invulnerable.
Killer Cyborg wrote:Nope.
I read the book and understood what the author intended.
Later authors (or perhaps even the same one, I forget who wrote Triax) decided to go a different direction and changed the rules.
This happens quite frequently in Palladium.
Or rather you have misread the book and decided what you think was meant. you still don't seem to be able to find that proof I asked for.
Funny that.
As I've said, there's no real proof for either side.
Which means that all we can do is go back and forth saying "Nuh-Uh." and "uh-huh!" at each other and calling each other wrong.
Or we can let it go and let the argument drop.
But since you don't want to do that, I'll just respond to your demand for proof by re-issuing my own demand for proof back at you.
Oooooh, now actually that one is a stonkingly good point. Your first so far I think, in the main discussion.
Merely the first one that you've noticed.
I would however fall back on extraordinary claims and extraordinary proof - a sort of minor Occam's razor.
It's unlikely that every single thing that could harm a Vampire would ever have been tried on them because most people would in-character believe as you do out of character.
You're confusing in-game and out-of-game again.
The rules describe the reality of the game. No character needs to have ever tried silver on a vampire in order for silver to be a listed weakness of vampires.
Characters trying new attacks on vampires = In-Game
Monster Stats and Powers = Out-of-Game
Killer Cyborg wrote:The text doesn't actively support either of us.
So saying that vampires DO have other weaknesses is also a house rule.
After Triax, then the claim that anything other than the stuff listed in VK, and the stuff listed in triax, is a house rule.
I think I've said that first part four or five times now myself in the course of this one, but I'll forgive you for finally coming around to my point of view.
And of course it is - it's just one more firmly based in probability than your one.
Uh, no.
There is no probability involved.
The rules list the stats for vampires. They don't list their probable stats.
They don't say that vampires are probably vulnerable to silver, etc. and that's probably all that they're vulnerable to.
The rules are the rules; there's no probability about it.
Killer Cyborg wrote:None of what you said there affects what I said in any way.
Writers don't discover vulnerabilities for nonexistant creatures; they invent them.
Simple fact.
And we discover them, in the course of play.
I actually learn the rules by reading the books.
It's not discovery, any more than one "discovers" the rules of Tag, Baseball or any other game.
Nice try... but it still doesn't help you - 'limited' means 'confined within limits', or 'restricted', whilst 'invulnerability' means 'incapable of being wounded, hurt, or damaged.'
Therefore within certain limits, Vampires are incapable of being wounded, hurt or damaged - I'm sure you're with me so far, since we both agree on this.
It then goes to give examples of things that do not, and things that do hurt them. These lists are never stated to be complete, conclusive or much of anything else. It just is.
The lists are never mentioned to be
incomplete, and there is no reason to believe that they were meant to be incomplete.
You want this to be an all-encompassing super-ability, I prefer to believe it's a mythic qualifier that may be changed by the process of in-character discovery (perhaps, for example facilitated by the publishing of new books or the views of a certain GM).
I prefer to believe that the writers write the official rules of the game.
You seem to think that the players, in character, do.
That kind of speaks for itself.
Killer Cyborg wrote:Perhaps not, but you're in the exact same boat.
I can keep saying that it's obvious that the authors intended for the listed vulnerabilities to be the only one, and you can keep insisiting that it's obvious that the authors intended to leave the future open, but that's all that either of us are really bringing to the table here.
Except, of course, that I'm
right.
Extraordinary claims require extraordinary proof.
I claim that the rules in the book are what they say they are.
You claim that they say something more than is written on the page and obviously you can read this invisible writing.[/quote]
No, I claim that the rules in the book are what they say you are.
Just as you do.
You just have a bizarre misunderstanding of what the rules in the book
mean, and that's what we disagree on.
Oh, and nicely sumarised V. KC's main problem in this discussion is that he's trying to state that the Rules Have Changed, whereas in fact they just didn't say what he thought they did from the begining - much as you point out.
But I sense another round of empty repetition coming /right/ up. ^_^
Once again, an addition is a change.
There has been an addition to the rules for harming vampires.
Ergo, there has been a change in the rules.