Question: Jump/Leap Distance (My Momentary Lapse)
Moderators: Immortals, Supreme Beings, Old Ones
- ApocalypseZero
- Adventurer
- Posts: 545
- Joined: Thu Jun 05, 2003 11:29 am
- Comment: Also known as: Lonnie Langston
- Location: East Indianapolis
- Contact:
Question: Jump/Leap Distance (My Momentary Lapse)
I can't seem to find the text on Leap/Jump Distance. I know it's in the books, but I just can't seem to find it. I have R: UE, GMG, HU2, and PFRPG2e handy. Anyone give me a quick help?
Only Time Will Tell, Unfortunately The Bastard Never Speaks.
somone looked this up in another post related to jumping distance. I believe the rules were found in After the Bomb. Otherwise, they are probably in the Rules FAQ.
Be at peace, my people. All shall be looked up.
Carl Gleba wrote:My original line of thinking goes along with asajosh...
Carl
Jesterzzn wrote:So just remember that its just the internet, and none of our opinions matter anyway, and you'll do fine.
- dragon_blaze_99
- Hero
- Posts: 902
- Joined: Wed Dec 08, 2004 11:01 am
- Location: Kreelock via Wetaskiwin Alberta,Canada
- mobuttu
- Megaversal® Ambassador
- Posts: 1376
- Joined: Tue Aug 08, 2006 12:33 pm
- Comment: Palladium fan from Catalonia
- Location: Girona (Catalonia) - Spain
- Contact:
I think it's in the attribute chapter in RUE (under Spd or PS?). I'm not really sure, as I don't have the books in front of me
Edit: got from older posts.
Edit 2: It seems that Jucier, crazies and other OCC have specific leaping/jumping distances listed.
Edit: got from older posts.
FAQAnswer: For humans, figure that normal untrained characters can leap 4' high and 5' long. Characters with either the acrobatics or gymnastics skills increase their distance by 2' per level of experience (Note: This is 2' for either skill; having both skills will NOT increase the distance beyond the 2'). Modifying a character's leaping distance for physical attributes (i.e. speed, strength, and/or prowess) is an option for the individual GM. If so applied, characters with Superhuman/Supernatural Strength would leap twice the normal distance (i.e. 8' high and 10' long plus 4' per level of experience).
Edit 2: It seems that Jucier, crazies and other OCC have specific leaping/jumping distances listed.
- Un blog de Rifts. My blog about our game.
- Maqui Ed. My RPG company.
I received a *Nekira Seal of Approval*...Once!
"always remember; the Splugorth can do anything" - everloss
Sorry for my bad English!
- Maqui Ed. My RPG company.
I received a *Nekira Seal of Approval*...Once!
"always remember; the Splugorth can do anything" - everloss
Sorry for my bad English!
- drewkitty ~..~
- Monk
- Posts: 17782
- Joined: Sat Sep 30, 2000 1:01 am
- Location: Eastvale, calif
- Contact:
Skills that list a leap distance
NSS Gym and acro
PF High seas Tumbling
.......
*taps head......*those are what I can rememebre off the top of my head.
May you be blessed with the ability to change course when you are off the mark.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.