ISP (And possibly PPE) Regeneration in Heroes

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Daniel Stoker
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ISP (And possibly PPE) Regeneration in Heroes

Unread post by Daniel Stoker »

I've changed this a lot in my game, but I was wondering if anyone here uses the standard ISP regen rates for their Heroes game. I've tried that before but it I always thought that needing something along the lines of 5 hours of meditation, or 15 hours of sleep to recover from one use of your Psi-Sword was a bit extreme at best.


Daniel Stoker
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Prince Cherico
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Unread post by Prince Cherico »

I just have psychics regain 1 ISP a minute it keeps the game moving
Svartalf- if Cherico were a character created in a point game system, he'd have all his scores in geeky skills and his youtube and weird net stuff schticks all paid through a a Terminal Bad Luck (with more nasty GM intervention) disadvantage, and probably an Uncouth (can not have social skills) disad as well...
In an RPG with deadly situations that character would have had to be replaced a dozen times over[
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