House Rules 13: Movement, Combat Modifiers
Moderators: Immortals, Supreme Beings, Old Ones
- Aramanthus
- Monk
- Posts: 18712
- Joined: Tue Feb 21, 2006 5:18 am
- Location: Racine, WI
I have a couple of question. Why this many house rules for your game? Did people abuse the rules that much? Or were the people who play your game that out of control? I'm sorry to question you. But these many seems to be a lot.
"Your Grace," she said, "I have only one question. Do you wish this man crippled or dead?"
"My Lady," the protector of Grayson told his Champion, "I do not wish him to leave this chamber alive."
"As you will it, your Grace."
HH....FIE
"My Lady," the protector of Grayson told his Champion, "I do not wish him to leave this chamber alive."
"As you will it, your Grace."
HH....FIE
- Aramanthus
- Monk
- Posts: 18712
- Joined: Tue Feb 21, 2006 5:18 am
- Location: Racine, WI
That does make sense! Thank you for responding so quickly to my questions! Oh yes! Welcome aboard!
"Your Grace," she said, "I have only one question. Do you wish this man crippled or dead?"
"My Lady," the protector of Grayson told his Champion, "I do not wish him to leave this chamber alive."
"As you will it, your Grace."
HH....FIE
"My Lady," the protector of Grayson told his Champion, "I do not wish him to leave this chamber alive."
"As you will it, your Grace."
HH....FIE
Size Differences:
Opponent is less then half the characters size: - 3 strike/ +1 parry/ +1 dodge
Opponent is more then twice the characters size: +3 strike/ -1 parry/ -1 dodge
This part doesn't quite make sense.
So an opponent is -3 to strike against "you" if you're half the opponents size, but the opponent is +1 Parry/Dodge against "you"? I think it needs to read:
#1.
Size Differences:
Opponent is 2X as large (or larger) than you: +3 strike/ +1 parry/ +1 dodge
Opponent is half your size or smaller: -3 strike/ -1 parry/ -1 dodge
I'd also change the modifiers too... It should be harder to parry something bigger than you, but easier to dodge it. So:
#2.
Size Differences:
Opponent is 2X as large (or larger) than you: +2 strike/ -2 parry/ +2 dodge
Opponent is half your size or smaller: -2 strike/ -2 parry/ -2 dodge
After looking at that.. Hmmm, I don't see the point in making any modifiers to parry since everyone will be at a negative.. but it still works since you will always be at a negative to parry anything half your size or smaller, or twice your size and bigger. I like #2 on my list.
Phadeout
"Are you classified as human?"
"Negative, I am a meat popsicle."
"Are you classified as human?"
"Negative, I am a meat popsicle."