Stone Gargoyle wrote:Nimmy approved it so we will be adding some of these to the wiki. I believe I already have permission by Dragon blaze to post his materials and Roscoe and Senator Cybus already contribute to the wiki, so hopefully they will add their AH stuff.
go for it! and well your there
97. Achilles Heel: Harpies Curse
Your skin flakes of in large clumps and your hair falls out. This happens for ½ of each month reducing the characters PB by ½ and gives a horror factor bonus of +2 or a 8 HF, all trust rolls automatically fail.
98. Achilles Heel: Absent minded:
People always say you would lose your head if it were not attached. You do not forget skill but things like names, address and when you last ate are hard to recall. To recall any information the player rolls on the 1-80% no idea cannot recall anything 81-95% only about ½ the information 96%+ recalled perfectly.
99. Achilles Heel: Ancestral enemy
Through out your family history one foe continually popped up to cause your family hardship this could be one immortal person or a small but powerful group of people, the will do anything to stop or destroy you and yours, why the do this is unknown to the character but should be worked out between the player and GM.
100. Achilles Heel: Corruption
The character give of the feeling of evil (or good if evil) people feel uneasy around them and magic, psionics and powers to detect the characters true nature reveal the total opposite of what the Mega truly is. For selfish alignments the character will read a principled half the tome and diabolic the other half.
101. Achilles Heel: Builder
Your sense of purpose goes beyond yourself to building something that will last through the ages, whatever you are trying to build takes up a lot of time and any setback will cause the character grief and hardship to the point that all combat bonuses are reduced by half due to the distraction of working on or rebuilding the project in question but only when the character has suffered a setback of some type.