R.C.C. and O.C.C.?

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Talavar
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Unread post by Talavar »

Short answer: it depends.

Long answer: basically, the term RCC started out as an alternative to an OCC - your character's nature was defined by it's inherent nature, more or less. Over time & books, this has more or less changed, but it's still pretty fuzzy. Dog boys aren't really an RCC, and a rogue dog boy, or one who was born free, could theoretically be any OCC. A CS dog boy is always going to have the accompanying skills/training that makes up that military psychic class, but they're not born to it.

Now, a mind melter, as a psychic class example, already has a bunch of skills associated with it, so their RCC is still the old-style; they can't select an OCC as well - developing their psychic abilities takes up too much of their time. In Psyscape there are rules for some bonus skills for master psychics with CS military training though, but it's not a completely different OCC/RCC, just a bonus.

So to answer your main question, a dog boy who was born free, ie, one who never received the OCC training from the Coalition, could become a cyber-knight.
Ahulane
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Unread post by Ahulane »

As I understood it, if your RCC comes with a full list of skills similar to what you would find in an OCC, and doesn't list available OCC's like most races do, then you can't ever choose an OCC. If the RCC doesn't come with skills, then your free to choose an OCC
Mouser13
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Unread post by Mouser13 »

Ahulane wrote:As I understood it, if your RCC comes with a full list of skills similar to what you would find in an OCC, and doesn't list available OCC's like most races do, then you can't ever choose an OCC. If the RCC doesn't come with skills, then your free to choose an OCC

True, but you have to pick one out of the list they say. THough if you want you abuse this since 99% of the time they say usually.
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Talavar
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Unread post by Talavar »

The confusion comes from the misuse of the term RCC I think. Most of the available player races from Conversion book 1 are called RCCs, for instance, though almost all of them pick an OCC still. Or a number of D-bees are a race that also has an RCC associated with it, or they can pick an OCC instead (the Quick-flex alien is in this category).
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Unread post by Mouser13 »

Talavar wrote:The confusion comes from the misuse of the term RCC I think. Most of the available player races from Conversion book 1 are called RCCs, for instance, though almost all of them pick an OCC still. Or a number of D-bees are a race that also has an RCC associated with it, or they can pick an OCC instead (the Quick-flex alien is in this category).


Though most of them are have a reduce selection of O.C.C. they can choice from.

Quick-Flex alien can't be magic user.
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drewkitty ~..~
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Unread post by drewkitty ~..~ »

Because of their significant set of PSI powers dogboys qualify for ehter the RCC or PCC desination.

Though they are one of the few R/PCCs I would let bend the rules about changing class to skills based OCC.
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Unread post by Mouser13 »

Doesn't lone star have some information on this or free-born dogboys?
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Talavar
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Unread post by Talavar »

Huggthedwarf wrote:Could you have an older dog boy, trained in the CS military, that leaves the dog pack and travels NA and picks up an OCC? Then they'd have the RCC skills and the OCC skills.


A dog boy trained by the CS effectively has an OCC, that of a CS-trained soldier. Now, they could still do it, but a dog boy who did that would be essentially dual-classed, something that doesn't really play nicely in the Rifts setting. Basically your Dog boy specific skills would freeze at whatever level you dual-classed at, the character would start over at level 1 in the new class, and any overlapping skills would only start going up again when you caught up to the original dog boy level as the new class.

Dual classing is an ugly bag of worms to open in Rifts though, because if one player is allowed to do it for a dog boy/whatever, someone may very well want to do it with a mind melter/glitter boy pilot - or something equally uber and game-breaking.
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