Campaign Ideas

This is a place for G.M.s and GM wannabes to share ideas and their own methods of play. It is not a locked forum so be aware your players may be watching!

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Natasha
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Unread post by Natasha »

Three come immediately to mind:

Gangs. Get them mixed up in the crossfire of a shootout between rival gangs, making some enemies of their own, perhaps.

Bodyguarding. Perhaps they the best he can afford. Perhaps he is being set up. Perhaps they successfully repel the original attackers. There is all sorts of things that can go right, wrong, up, and down here.

Courier Service. They are hired to take Parcel from Point A to Point B. But, of course, it's not that simple.

And that much magic and psi has chance of attracting notice of CS officials.
Noon
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Re: Campaign Ideas

Unread post by Noon »

jackylcale wrote:but I want to really get the characters tied up in things they didn't intend to be involved in, throw them curves.

Could you tell us a bit more about what you mean when you say curves?
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Natasha
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Comment: Doomed to crumble unless we grow, and strengthen our communication.

Re: Campaign Ideas

Unread post by Natasha »

Noon wrote:
jackylcale wrote:but I want to really get the characters tied up in things they didn't intend to be involved in, throw them curves.

Could you tell us a bit more about what you mean when you say curves?

Soft shoulders and dangerous curves...

Deadly car chase, deadly Bond girl, or just regular story twists?

I assumed the last one when I replied earlier.
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