Skill overlap for martial arts

Mysticism, spies, cybernetic implants, & cool vehicles. Discuss these two great classics here.

Moderators: Immortals, Supreme Beings, Old Ones

User avatar
Library Ogre
Palladium Books® Freelance Writer
Posts: 10311
Joined: Wed Aug 22, 2001 1:01 am
Comment: My comments do not necessarily represent the views of Palladium Books.
Location: Texas
Contact:

Re: Skill overlap for martial arts

Unread post by Library Ogre »

My suggestion would be to simply add a +10% to the new skill; it was an important part of their training at both schools, and they learned something new from the Secondary school (since there's always something new to learn, especially from different teachers).
-overproduced by Martin Hannett

When I see someone "fisking" these days my first inclination is to think "That person doesn't have much to say, and says it in volume." -John Scalzi
Happiness is a long block list.
If you don't want to be vilified, don't act like a villain.
The Megaverse runs on vibes.
All Palladium Articles
Mutant Dawn for Savage Worlds!
User avatar
Library Ogre
Palladium Books® Freelance Writer
Posts: 10311
Joined: Wed Aug 22, 2001 1:01 am
Comment: My comments do not necessarily represent the views of Palladium Books.
Location: Texas
Contact:

Re: Skill overlap for martial arts

Unread post by Library Ogre »

And how many people are choosing martial arts for the skills?
-overproduced by Martin Hannett

When I see someone "fisking" these days my first inclination is to think "That person doesn't have much to say, and says it in volume." -John Scalzi
Happiness is a long block list.
If you don't want to be vilified, don't act like a villain.
The Megaverse runs on vibes.
All Palladium Articles
Mutant Dawn for Savage Worlds!
User avatar
drewkitty ~..~
Monk
Posts: 17782
Joined: Sat Sep 30, 2000 1:01 am
Location: Eastvale, calif
Contact:

Re: Skill overlap for martial arts

Unread post by drewkitty ~..~ »

The way I handle skill overlap is to add a level's worth of % or bonuses to the skill that has the greater bonus or level progression.

Given that there are a lot of skill programs with auto-pistol in them in NSS. If you had three programs with that skill, the char would start out with the A-Pistol at L3.

If you go with what mark suggested with what is for most skills a 2 level bonus, the above char would start with the wp AP at L6.

I use this mostly when combining the sub skills in Gym and Acro.
May you be blessed with the ability to change course when you are off the mark.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
Post Reply

Return to “Ninjas & Superspies™ & Mystic China™”