Killer Cyborg wrote:Dead Boy wrote:Entangle comes with it's own bonuses in the various hand to hand skills, as do flips. And there's nothing in the hand to hand skills that require a weapon to deliver a Death Blow, so why insist that TK ranged attacks need one?
Last I knew, Death Blow was a specific ability handed out by HTH Assassin, and other HTH forms, at certain levels. But it's been a while since I brushed up on this.
As does entangle and the sweep move in other HtH skill sets, but you didn't have any problem in translating them over to TK, nor did you have any problems with the Death Blow when a weapon was being teleknietically manipulated. So which is it? Make up your mind.
You're getting pretty far off-topic here, since simo-attacks aren't psychic combat.
No, I'm making a point. It is your contention that even though there is no mention of Simultaneous Attacks in the ranged combat section of any book,
I'm sorry: hold up a sec.
What "ranged combat sections" are you referring to?
RUE pg. 360.
it's still OK to use it with guns just because it's listed in the general Combat Terms & Moves elsewhere. I'm saying, IF that's true, then there's nothing to stop people from using the same general list and applying its contents to others sections, like the one for Psychic Combat (RUE 366).
Except that psychic combat still isn't the same as ranged combat.
And melee combat isn't the same as ranged, yet you still insist that a move clearly made expressly for melee combat be applicable to ranged. By extension of the same logic, (your logic), then through the power Telekinesis, melee maneuvers listed in the same general section that Simo is listed under should be applicable in psychic combat.
I'm not necessarily advocating the use of this reach of logic, but I am saying if one is true, then so must be the other.
You
are saying that, but you are wrong.
Quit playing dumb, because I know you aren't. The point of my TK melee case to to show how ridiculous it is to take things that are obviously meant for one form of combat and apply them to another where they clearly don't fit just because the move in question is found in a general list of moves. But on the same token, by you insisting that Simultaneous Attack is usable in ranged combat, you're also inadvertently saying that all the other moves are applicable to other areas where they don't belong, like Death Blows in psychic combat.
All I'm saying is each section for the respective kinds of combat detail what is and isn't permissible. Simo is NOT even alluded to in the ranged combat section. Ergo, by the book, it must not be permissible. If you know of any section or example that shows Simos and ranged weapons of any sort being used in conjunction, by all means, quote it. But till then the lines seem pretty darn clear.
Now what was the simo defined as again? I believe it was tanking a defensive action "instead of defending with a parry, dodge, or entangle..." (RUE 347) So for all intents and purposes, Simo is effectively just like a dodge in terms of being a hastily made move since the two are so interchangeable.
So... because it's something that's NOT a dodge, it should suffer the same penalties that you get if you're dodging?
I disagree.
Also, I'll point out that shooting while Dodging doesn't give you penalties because it's a hasty action, but rather because you're trying to do two things at once: shoot and move.
You said it yourself. Dodge and Simo are interchangeable. In one case you're reacting in a split second (either well before your initiative or rushing your next action) to
evade an attack. In the other case you're reacting in a split second (either well before your initiative or rushing your next action) to
counter an attack. In either case you're rushing both mind and body. How could that be anything OTHER than a Wild Shot?
Killer Cyborg wrote:K20A2_S wrote:Killer Cyborg wrote:
That's all the Glitterboy ever had to do.
But even without Simo-Attack, a lone SAMAS never stood a chance against a GB, not by the rules.
Not true, even a old school Sam with Missle Rifle who has a EOD specialist buddy rework his plasma missles that now do 2d4x10 by the CWC book, fires a volley of 4, average damage of 200 MDC, boom gun only has 175 MDC...
Did you find some rules somewhere allowing called shots with missile volleys?
Yes. Read the Missile Called Shot thread. Only "Aimed" shots have to be single shots, and the CTT-M20 uses mini-missiles, so they don't alwasy go for the main body. However it still would take the SAMAS two melee attacks per try, so that could bite him in the ass if the first volley missed.
K20A2_S wrote:You don't need a called shot to shoot the rail gun, the rail gun is the target, there is no minuses to aim for the gun, no astrisk next to it in the book or anything.
Sorry, but yea, a Called Shot is needed to hit anything other than the Main Body. Them's the rules.
Killer Cyborg wrote:Dead Boy wrote:Killer Cyborg wrote:Dead Boy wrote: In that melee scenario the victim samurai may be able to use his wakizashi to parry the Simo counter if he has the Paired Weapon's skill or ability. No such defense exists in melee combat, going back to one of my earlier arguments as to why it's unbalancing in ranged combat. Especially since it's all but impossible to parry bullets and lasers.
But if the Samurai
doesn't have Paired Weapons, then it works out just the same as with ranged weapons.
Which, if you are going to be consistent, means that you think simo-attacks are "unbalanced" in melee combat where the participants don't have paired weapons.
Not true in the slightest. The very fact that Paired Weapons is electable as a skill at ANY level, having to defend against this attack is just a matter of long-term preparation. You don't blame the Wilk's 457 for killing someone just because he didn't bother to put on his armor that day... same line of thought.
As of RUE (if not before), Paired Weapons is only available to Men-At-Arms OCCs.
And besides that, your argument is essentially that anybody who doesn't use paired weapons for melee is an idiot.
Firstly, I'm 99.999% sure the Samurai qualifies as a Men-At-Arms OCC.
Secondly, even Cyber-Docs and Vagabonds can eventually get Paired Weapons if they bother to get a Hand to Hand skill better than Basic (again, going towards long-term preparedness). As for the rest who can't get it as a skill or in Hand to Hand, serves them right for being so lame.
Dog_O_War wrote:Whoa, bud. I never said that it was fair. I never said I liked it (infact, I said quite the opposite). I also never said that it made sense as written, but you seem to have confused me with someone else that has. I sympathize with your position and from a personal stand-point completely agree with you.
Sorry about that then. Chalk it up as a "friendly fire mishap".
...we are telling you how it is.
Really? Mind backing that claim up with a quote and page number then? Is that too much to ask for? Any quote from any book written in the past 18 years since the introduction of Rifts (hell, let's expand that to all of Palladium's print-history if need be!) that either says Simo is usable with ranged weapons or that Simo isn't limited to melee combat. That's
all I need, people.
Dog_O_War wrote:"Hold on Jim, that 12 year-old parapalegic kids' got a knife! Your Super-human stature, reflexes, strength, and toughness are nothing!"
It's only funny because it's true.
Oh, and you get 25 geek Points for using a Star Trek reference in a clever way.
Natasha wrote:Systems Failure p. 44 wrote:Combat Terms & Moves Note: The following combat maneuvers are applicable to many forms of hand to hand combat and martial arts. A specific move like Disarm or Jump Kick will be indicated under the particular hand to hand skill description and may not be available until higher levels.
Simultaneous attack is listed here in the section of hand to hand combat moves. On page 48, the Modern Weapon Combat section begins and says nothing about simultaneous attack.
At last ! A quote! ... I now officially love you.
Here we have it, thanks to Natasha. Hard rules that put Simultaneous Attack
strictly in the domain of Hand to Hand. Kind of hard to blow that one off or disregard it as someone trying to bend things towards their particular style of play or house rules.
Killer Cyborg wrote:Does the Modern Weapon Combat section detail Dodging? Roll with Impact?
I'm guessing not.
Guess again
Raged Combat Section - RUE
"Dodging Bullets & Energy Blasts" sub-section, pg. 361
Missile Combat - RUE
"Roll with impact to reduce damage", pg. 362
Kryzbyn wrote:While I was looking up stuff I saw the following:
Pg 32, RGMG wrote: One of the players in my group & I were having a disagreement about Simultaneous Attacks. My friend thinks that if he is fighting something with more attacks per round than himself he can call simultaneous and attack the same way he would be able to parry.
No. Doing a Simultaneous Attack still counts as one attack and will use the character's attack up like normal. All he is doing is skipping any opportunity to parry his opponent's attack and to strike the same time his attack is.What this does is enable the character who would normally be the defender to be the aggressor at the same instant. The advantage is, unless he rolls a 1-4 to strike, his attack will hit, becasue the attacker is busy attacking and can NOT dodge. But then, neither can he!
Yes! Another good quote! (You I only "like" because I don't swing that way
) Note the bolded part that says "Rolls a 1-4 to strike" (I looked it up so I know it's not a type-o). In ranged combat you miss on a 1-7. It's only in Melee Combat where you miss on a 1-4! Further CANON proof that Simo was never intended to be used in ranged combat.
Thank you Kryzbyn for the good find.
Killer Cyborg wrote:That's what it comes down to:
-There are no rules anywhere that anybody can find that state that it cannot be done in ranged combat.
... just like there's nothing saying that cannot use TK to deliver a Death Blow at range, but that doesn't mean anyone should get away with it.
-The author of the game says that it can be done in ranged combat.
Awesome! Could you give a page number where we can see that in print? Or since you have a closer relationship with Kev, maybe you could PM him and persuade him to post here and weigh in one way or the other on the whole Simo issue once and for all.