Killer Cyborg wrote:Dead Boy wrote:So you'll only accept sections with fully detailed descriptions, hu?
It's not that I'll only accept sections with fully detailed descriptions, it's that your argument makes absolutely no sense unless:
-there are two glossaries, one for ranged/modern, and one for melee,
-Simo Attack is ONLY defined under melee.
-Dodge, Parry and/or Roll are defined under both.
You're joking, right? Palladium is NOT going to wast page space reprinting a definition twice when they can do it once and refer back to it latter in places where it's applicable. And that's exactly what they did. They defined Dodge, Parry, Roll with Impact, and, yes, Simo in the general terms section under Hand to Hand. But when it came to writing the Ranged Combat section, while they revered back to Dodge, Parry, and Roll, Simo was nowhere to be seen. If it were going to be officially allowed in Ranged Combat, given how tremendously it affects the game, it would have been at least mentioned. But its conspicuous absence in the Ranged section speaks volumes, clearly showing it was never intended to exit the domain of melee combat. That's why both Systems Failure and Heroes Unlimited show it as being "applicable to many forms of hand to hand combat", and no book lists it as being an option at range
I just don't have that book and I don't believe her contribution to be meaningful.
No, you chose not to ascribe any meaning to Natasha's contribution because it spelled doom to your contention; that there is nothing in any of the books that says Simultaneous Attack was always intended to be limited to hand to hand only. She proved you wrong with Systems Failure, and I confirmed that with Heroes Unlimited. That's
two books that says
you're wrong. Find me
just one that says you're right.
Let me elaborate on what that doesn't mean anything to our conversation.
-Dodge is a combat maneuver that is applicable to many forms of hth combat and martial arts.
-Roll With Impact is a combat maneuver that is applicable to many forms of hth combat and martial arts.
Without looking, I'm going to be that they're described in the section that you're quoting.
Does this mean that these moves are ONLY applicable in HTH combat?
No.
And it doesn't mean that for Simo-Attack either.
And this take me back to my Psychic Combat comparison that uses the exact same logic that you're depending on here, (since you didn't like the Death Blow analogy, well go with KO this time). Since you contend that even though Simo isn't mentioned in the Ranged Combat section it's still applicable, then I counter-contend that even though Knockout/Stun is not mentioned in the Psychic Combat section, it's applicable there on the same grounds. Yep! A psychic with Super TK can lift a 50-pound car door (should be good for a 4D6 SDC smack) and because he took the Boxing skill (and/or took HtH: Expert & is 11th level) Every time he hits someone with it and rolls a natural 20 (or 18-20 via Expert), he also scores a Knockout.
By your logic, is this allowable? YES! By common sense, should it be allowable? NO! But, hey, it's in with the general combat moves and terms, so it must be.
Hey, let's take this down a notch and play with a more direct comparison. In the same Combat Terms & Moves list of definitions it also lists Critical Strike. In the last part of its definition it says that it can be used "with bear hands or with a weapon" (RUE 344). What kind of weapon? It doesn't say, so anything goes apparently. Because my character took Expert and is level 6 or better, does that mean that somehow the character's hand to hand skills enable him to do double damage on a 18-20 with a pulse rifle? It may not make any sense, but if Simo is off the leash, I guess so is this.
Dog_O_War wrote:As I posted earlier, the book says that shots fired count as melee attacks. No matter how you look at it when a rifle fires a shot, it is a melee attack. Even if it occurs 2000 feet from the target.
But Simo is a
defensive response. A reaction taking the place of either a Parry, a Dodge, or Entangle. When used in melee combat these defensive reactions are what they are, getting full benefit of their respective bonuses. But when we look at how they're treated in the Ranged Combat section, Dodge suffers up to a -10 penalty with no skill-gained bonuses at all, Parry is all but impossible suffering a -8 at any range with no bonuses at all for anyone (RUE 327), and Entangle is 100% undoable and isn't listed as an option at all. Given that Ranged Combat places much harsher penalties on defensive reactions used either before one's initiative normally allows, or borrowing from the next attack, why should Simo get a break? The character is hastily spinning to respond to an attack in the exact way as a dodge in a fraction of the time (remember, the other guy's weapon is
already pointed and aimed while the guy calling Simo may be reacting cold) to a threat that could just as easily be right in front of him or caught out of the corner of his eye. Sounds like a
Wild Shot to me if I ever heard of one.
Alejandro wrote:posts end up being entire page lengths themselves. By this time it has long ceased to be an argument and more of a competition to see who can deluge the other person and make them concede defeat not by merit of argument but by sheer overdose of multi-quotes.
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Dude, no one ever win these spats... or at least very rarely. Personally, all I ask for is either a very compelling argument (which I haven't seen here), or a good quote form the book backing up the claim (which doesn't exist on KC's side). But the true evil in all this is, who ever quits first is effectively the loser giving the impression that they lack the evidence to make their case, so the other guy must be right. Which of course the other guy will there on bellow from the hill tops as undisputed canon. And barring surrender or the weight of apathy on one party's side, the other guy may just try to win through sheer number of posts giving the image of your opinion being in the minority while giving the other guy the appearance of an authority figure whom more impressionable posters get behind whether he's right or wrong. It's a vicious circle and an inescapable death spiral that gnaws away at the souls of all who get caught in its crushing gravity. Sucks, don't it?