Thought for a new Bio-Tech Enhancement

Organics, nanotech, and intrigue...discuss your thoughts on the new Palladium RPG here.

Moderators: Immortals, Supreme Beings, Old Ones

User avatar
LostOne
Champion
Posts: 2015
Joined: Wed May 05, 2004 10:29 pm

Thought for a new Bio-Tech Enhancement

Unread post by LostOne »

This is something I could see being useful on Host Armors, Biotics, War Mounts.

But I don't know how much Bio-E I should charge for it.

Basically what it would do is create a cavity that bio-tech can be placed in and when closed it fills with the nutrient bath that bio-tech needs to stay alive. This way field ops could feed bio-tech that normally can't be away from the great house for more than a few days before it starves to death.

Comments? Suggestions for Bio-E cost?
"But you can't make an omelet without ruthlessly crushing dozens of eggs beneath your steel boot and then publicly disemboweling the chickens that laid them as a warning to others." -Order of the Stick #760
User avatar
Guy_LeDouche
Megaversal® Ambassador
Posts: 829
Joined: Tue Feb 22, 2005 12:29 pm
Location: Charleston, SC

Re: Thought for a new Bio-Tech Enhancement

Unread post by Guy_LeDouche »

Slappy, the patron saint of Splicers, has created just such a device with his "Extractor". It can be found in the post below:

http://forums.palladium-megaverse.com/viewtopic.php?f=46&t=32671&p=567812&hilit=extractor#p567812

Keep the ideas coming!
Fairy tales begin with "Once upon a time". Southern fairy tales begin with "Y'all ain't gonna believe this s**t!!"

XBL Gamertag: Guy L3D0uch3

If Keanu Reeves had played Thulsa Doom, he would have told Conan to contemplate on the Tree of Whoa..
Post Reply

Return to “Splicers®”