Story-related pondering: What happens to mooks?

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Misfit KotLD
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Re: Story-related pondering: What happens to mooks?

Unread post by Misfit KotLD »

Here's a thought for the skilled labor types, espianage and technician. I can see various organizations having a list of possible hirelings as situations dictate, much like NFL coaching staffs keep a list of free agents to call in case of injury. The PCs took out your scientist somehow, you have a list of MIT grads in that area to recruit. This should apply to skilled fighter types as well. "Quick, get me someone who can repair a time traveling Delorean and a black belt in Gracie Jujitsu!"
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Re: Story-related pondering: What happens to mooks?

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macksting wrote:Ha! This could even result in bringing in a "ringer" or sorts. "Damnit, we can't afford to be delayed like this! What happened to him? No time to find out, just hire us the best damn replacement we can find so we can speed this along."

Yeah. Or "You, Henchmen Manager One, find me a replacement for Scientist Alpha. Henchmen manager Two, figure out what happened to Scientist Alpha."
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Re: Story-related pondering: What happens to mooks?

Unread post by Library Ogre »

I remember seeing a Spiderman page where Spiderman recognizes one of the mooks he beats up as having formerly worked for another supervillain.
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Re: Story-related pondering: What happens to mooks?

Unread post by Roscoe Del'Tane »

macksting wrote:Ha! This could even result in bringing in a "ringer" or sorts. "Damnit, we can't afford to be delayed like this! What happened to him? No time to find out, just hire us the best damn replacement we can find so we can speed this along."


I can just see a want add in the “Hench’s and Wench’s” magazine (also known as the Villains want adds)...

"Need, big beefy guy to stand in front of door and dissuade caped do-gooders from entering. Must be able to count to twenty while wearing shoes."
*
"Need: Exotic beauty to play damsel in distress and plant false information on Commander Sentry. Martial arts training a plus, accent a must."
*
"Looking for group of hoodlums to vandalize nice neighborhood. Must be underage, no less then 15 members."
*
"Volcanic lair in need of security forces. Dental and vision insurance, full coverage. Pay is 2% of successful schemes, plus 25K every quarter. Please provide identification and references."
*
"Animal Trainer needed. Must be willing to work with/for inhumane abominations against nature. Strong stomach a must, bring your own body armour."
*
"Maintenance technician needed for underwater craft. Knowledge of nuclear reactors and next-generation modular submarine construction needed."
*
"Need team of assassins to remove meddlesome hero(s). Ninja' must enter through the front door like everyone else or risk being shot."
*
"Large number of goons and cargo movers needed. Big heist planned but short on hands. Little pay, large danger. Regrettably, all applicants must supply their own masks and gloves."
*
"Need: Computer hacker to access files on arch-nemesis computer. Big $$$, plus reward, contact Obsidian Reaver for more details."
*
"Need experienced paparazzi to follow hero and make their life miserable. No need for own equipment, will supply as needed."
You'd be suprised at what the G.M. will allow with a little blackmail and bribery...

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Re: Story-related pondering: What happens to mooks?

Unread post by Nekira Sudacne »

Wait. Someone actually leaves mooks alive? :?
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Re: Story-related pondering: What happens to mooks?

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Nekira Sudacne wrote:Wait. Someone actually leaves mooks alive? :?
Just because we don't doesn't mean nobody else does.
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Re: Story-related pondering: What happens to mooks?

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Roscoe Del'Tane wrote:I can just see a want add in the “Hench’s and Wench’s” magazine (also known as the Villains want adds)...

That would be Henches and Wenches, plural and non-possessive. :)
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Re: Story-related pondering: What happens to mooks?

Unread post by Nekira Sudacne »

macksting wrote:
Misfit KotLD wrote:
Nekira Sudacne wrote:Wait. Someone actually leaves mooks alive? :?
Just because we don't doesn't mean nobody else does.

Aye, not all mooks fight to the death*; and some, especially scientists and others who know when to duck can be expected to run away when you set off the big bombs in the middle of the complex.

* Goodness knows, there are some who do!


Who cares if they fight to the death? if they run that makes them even easier to pick off :)
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You can have something done good, fast and cheap. If you want it done good and fast, it's not going to be cheap. If you want it done fast and cheap it won't be good. If you want something done good and cheap it won't be done fast. ~ Dark Brandon
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Re: Story-related pondering: What happens to mooks?

Unread post by Misfit KotLD »

Nekira Sudacne wrote:
macksting wrote:
Misfit KotLD wrote:
Nekira Sudacne wrote:Wait. Someone actually leaves mooks alive? :?
Just because we don't doesn't mean nobody else does.

Aye, not all mooks fight to the death*; and some, especially scientists and others who know when to duck can be expected to run away when you set off the big bombs in the middle of the complex.

* Goodness knows, there are some who do!


Who cares if they fight to the death? if they run that makes them even easier to pick off :)

Wenches are no fun if corpsified and gross.
No one saves us but ourselves. No one can and no one may. We ourselves must walk the path. -- Buddha
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Re: Story-related pondering: What happens to mooks?

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Well, the villains in her game are Nightlords and Demon Lords.
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Re: Story-related pondering: What happens to mooks?

Unread post by Vidynn »

watch "Austin Powers"! :lol: they all have a family and a life - well, urrm, up to the point where the hero takes 'em down.
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Re: Story-related pondering: What happens to mooks?

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Vidynn wrote:watch "Austin Powers"! :lol: they all have a family and a life - well, urrm, up to the point where the hero takes 'em down.
Especially the deleted scenes. :ok:
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Re: Story-related pondering: What happens to mooks?

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macksting wrote:
Misfit KotLD wrote:Well, the villains in her game are Nightlords and Demon Lords.

Wow. So not precisely Bond-style mooks anyway.
Pretty much.
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Re: Story-related pondering: What happens to mooks?

Unread post by Nekira Sudacne »

macksting wrote:
Misfit KotLD wrote:Well, the villains in her game are Nightlords and Demon Lords.

Wow. So not precisely Bond-style mooks anyway.


I realized the party heavy hitters could reliably 1-hit kill them. I decided it was time to get more creative :lol:
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Re: Story-related pondering: What happens to mooks?

Unread post by Misfit KotLD »

Nekira Sudacne wrote:
macksting wrote:
Misfit KotLD wrote:Well, the villains in her game are Nightlords and Demon Lords.

Wow. So not precisely Bond-style mooks anyway.


I realized the party heavy hitters could reliably 1-hit kill them. I decided it was time to get more creative :lol:
She got bigger mooks.
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Re: Story-related pondering: What happens to mooks?

Unread post by Roscoe Del'Tane »

Ahhh, steroids, gotcha. Why didn't you say that to begin with?
You'd be suprised at what the G.M. will allow with a little blackmail and bribery...

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Re: Story-related pondering: What happens to mooks?

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Roscoe Del'Tane wrote:Ahhh, steroids, gotcha. Why didn't you say that to begin with?
She's the Munchkin Fairy, I thought it was understood her mooks had performance enhancing drugs.
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Re: Story-related pondering: What happens to mooks?

Unread post by Nekira Sudacne »

Misfit KotLD wrote:
Roscoe Del'Tane wrote:Ahhh, steroids, gotcha. Why didn't you say that to begin with?
She's the Munchkin Fairy, I thought it was understood her mooks had performance enhancing drugs.


my idea of a mook is a juicer wtih HtH Commando :lol:
Sometimes, you're like a beacon of light in the darkness, giving me some hope for humankind. ~ Killer Cyborg

You can have something done good, fast and cheap. If you want it done good and fast, it's not going to be cheap. If you want it done fast and cheap it won't be good. If you want something done good and cheap it won't be done fast. ~ Dark Brandon
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Re: Story-related pondering: What happens to mooks?

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Nekira Sudacne wrote:
Misfit KotLD wrote:
Roscoe Del'Tane wrote:Ahhh, steroids, gotcha. Why didn't you say that to begin with?
She's the Munchkin Fairy, I thought it was understood her mooks had performance enhancing drugs.


my idea of a mook is a juicer wtih HtH Commando :lol:
I rest my case.
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Re: Story-related pondering: What happens to mooks?

Unread post by Library Ogre »

Nekira Sudacne wrote:
Misfit KotLD wrote:
Roscoe Del'Tane wrote:Ahhh, steroids, gotcha. Why didn't you say that to begin with?
She's the Munchkin Fairy, I thought it was understood her mooks had performance enhancing drugs.


my idea of a mook is a juicer wtih HtH Commando :lol:


And that's in Ninja's and Superspies... imagine what it's like in Rifts! ;-)
-overproduced by Martin Hannett

When I see someone "fisking" these days my first inclination is to think "That person doesn't have much to say, and says it in volume." -John Scalzi
Happiness is a long block list.
If you don't want to be vilified, don't act like a villain.
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Re: Story-related pondering: What happens to mooks?

Unread post by Nekira Sudacne »

Mark Hall wrote:
Nekira Sudacne wrote:
Misfit KotLD wrote:
Roscoe Del'Tane wrote:Ahhh, steroids, gotcha. Why didn't you say that to begin with?
She's the Munchkin Fairy, I thought it was understood her mooks had performance enhancing drugs.


my idea of a mook is a juicer wtih HtH Commando :lol:


And that's in Ninja's and Superspies... imagine what it's like in Rifts! ;-)


Bal-Rogs.
Sometimes, you're like a beacon of light in the darkness, giving me some hope for humankind. ~ Killer Cyborg

You can have something done good, fast and cheap. If you want it done good and fast, it's not going to be cheap. If you want it done fast and cheap it won't be good. If you want something done good and cheap it won't be done fast. ~ Dark Brandon
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Re: Story-related pondering: What happens to mooks?

Unread post by Library Ogre »

On topic, there's a panel of Spider-man where he's about to beat up a mook... then recognizes him as having worked for several bad guys in the past.
-overproduced by Martin Hannett

When I see someone "fisking" these days my first inclination is to think "That person doesn't have much to say, and says it in volume." -John Scalzi
Happiness is a long block list.
If you don't want to be vilified, don't act like a villain.
The Megaverse runs on vibes.
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Re: Story-related pondering: What happens to mooks?

Unread post by Library Ogre »

macksting wrote:
Mark Hall wrote:I remember seeing a Spiderman page where Spiderman recognizes one of the mooks he beats up as having formerly worked for another supervillain.

Mark Hall wrote:On topic, there's a panel of Spider-man where he's about to beat up a mook... then recognizes him as having worked for several bad guys in the past.

Sorry, don't get double points for posting it twice. ;) That's a hell of an example, though, so you still get bonus points for the first one.


Hey, that post was two months ago. It might as well not even exist.
-overproduced by Martin Hannett

When I see someone "fisking" these days my first inclination is to think "That person doesn't have much to say, and says it in volume." -John Scalzi
Happiness is a long block list.
If you don't want to be vilified, don't act like a villain.
The Megaverse runs on vibes.
All Palladium Articles
Mutant Dawn for Savage Worlds!
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