historic arms for historic campains

This is a place for G.M.s and GM wannabes to share ideas and their own methods of play. It is not a locked forum so be aware your players may be watching!

Moderators: Immortals, Supreme Beings, Old Ones

User avatar
tmikesecrist3
Dungeon Crawler
Posts: 309
Joined: Thu Nov 20, 2008 2:08 am
Location: Ky
Contact:

historic arms for historic campains

Unread post by tmikesecrist3 »

looking for historic fire arms, mostly flint locks match locks and wheel locks, both rifles and muskets, thow cap and ball weapons could have there uses.. also artillery, both navy and army. I know I can find ships in pf high seas and but how many guns should each ship mount. and the magazen size? and how would be the best way to do charcters for such a campain, I was thinking, pfrpg occ, with up dated skills to take into accout the changes in technalagy. also any insights and thoughts on how solders of the time would be trained.

and reccamoned rates of fire, should reloading a muzzle lorder take and action, or just of the weapon is rifled. I know a well drilled and experenced solder with a brown bess musket, could fire 8 rounds a min, the same soulder with a rifle could only fire about 4. that did not change tell the interduction of what is called a mini ball, which alowed armys to issue rifled muskets and still keep up there rates of fire, becouse the back of the bullet was concave allowing it to swell after fireing to fit the groves of the rifleing,
"Cannon to right of them,
Cannon to left of them,
Cannon in front of them
Volleyed and thundered;
Stormed at with shot and shell,
Boldly they rode and well,
Into the jaws of Death,
Into the mouth of hell
Rode the six hundred."
The charge of the light Brigade, By Alfred, Lord Tennyson
User avatar
tmikesecrist3
Dungeon Crawler
Posts: 309
Joined: Thu Nov 20, 2008 2:08 am
Location: Ky
Contact:

Re: historic arms for historic campains

Unread post by tmikesecrist3 »

I do have the competem of modern weapons, thow thay have some strange omission conseading for some contrys weapoins start with the old mouser rifles for germany, and the bolt action le infiled for gb,

and the big comptiom of wemapons armor and castles you know the blue one with the pic of a joust on the cover? and thay do give some info in match lock weapons, and siege weapons, its just the stats are abet cunfuseing. but will check out worm word....

still any thoughts on occs?

on idea I had was for a privatters campain dear the amaracan revelotion. I was thinking about updateing the occs, in pf. maybe but that may not be the best route

and for anther idea its set dering the anglo-irish war, and for that I would need occs, and weapoins, form about 1900 to 1922, maybe going father back than that for the irish rebels
"Cannon to right of them,
Cannon to left of them,
Cannon in front of them
Volleyed and thundered;
Stormed at with shot and shell,
Boldly they rode and well,
Into the jaws of Death,
Into the mouth of hell
Rode the six hundred."
The charge of the light Brigade, By Alfred, Lord Tennyson
User avatar
tmikesecrist3
Dungeon Crawler
Posts: 309
Joined: Thu Nov 20, 2008 2:08 am
Location: Ky
Contact:

Re: historic arms for historic campains

Unread post by tmikesecrist3 »

Burulovesyou

thank you vary much, I was a history mager in callage, but ran into money problems, :(
shour you know how that can be..... but have been interestind in doing historic campains, becouse I like history. and have a lot of ideas pirclating, the privatter idea is inpart inspred by, sid miares pirates, and what I have read on the history of the us navy,

the anglo-irish idea is impart inspred by the movie Michael Collens, staring leam Nealson.

thow have done ww2 inspred campains as well, hard to do kind of becosue mom, one of my pcs lol. likes playing female carcters, which can persnt probmes in some histoyic settings, the james conlys own doughter took and active part of the easter upriseing, and even patiric pearce sead "Well I dont like the idea of women drilling like men, I see no reasion why thay should not learn how to shoot"
"Cannon to right of them,
Cannon to left of them,
Cannon in front of them
Volleyed and thundered;
Stormed at with shot and shell,
Boldly they rode and well,
Into the jaws of Death,
Into the mouth of hell
Rode the six hundred."
The charge of the light Brigade, By Alfred, Lord Tennyson
User avatar
glitterboy2098
Rifts® Trivia Master
Posts: 13545
Joined: Wed Aug 06, 2003 3:37 pm
Location: Missouri
Contact:

Re: historic arms for historic campains

Unread post by glitterboy2098 »

just by Trans-Dimensional Teenage Mutant Ninja Turtles...it has much of what your looking for.
Author of Rifts: Deep Frontier (Rifter 70)
Author of Rifts:Scandinavia (current project)
Image
* All fantasy should have a solid base in reality.
* Good sense about trivialities is better than nonsense about things that matter.

-Max Beerbohm
Visit my Website
User avatar
tmikesecrist3
Dungeon Crawler
Posts: 309
Joined: Thu Nov 20, 2008 2:08 am
Location: Ky
Contact:

Re: historic arms for historic campains

Unread post by tmikesecrist3 »

the info on the flitlocks was also reprenting form trans-dimeteal tmnt in one of the rifters but cant rember which one.... you would think the info would have been prented else ware with all the time travel campains I hear about
"Cannon to right of them,
Cannon to left of them,
Cannon in front of them
Volleyed and thundered;
Stormed at with shot and shell,
Boldly they rode and well,
Into the jaws of Death,
Into the mouth of hell
Rode the six hundred."
The charge of the light Brigade, By Alfred, Lord Tennyson
User avatar
Glistam
Megaversal® Ambassador
Posts: 3631
Joined: Tue Apr 05, 2005 2:09 pm
Comment: The silent thief of Rozrehxeson.
Location: Connecticut
Contact:

Re: historic arms for historic campains

Unread post by Glistam »

I can't really understand your posts but it sounds like your best bet is to get your hands on the Trans-Dimensional TMNT book.
Zerebus: "I like MDC. MDC is a hundred times better than SDC."

kiralon: "...the best way to kill an old one is to crash a moon into it."

Image

Temporal Wizard O.C.C. update 0.8 | Rifts random encounters
New Fire magic | New Temporal magic
Grim Gulf, the Nightlands version of Century Station

Let Chaos Magic flow in your campaigns.
User avatar
tmikesecrist3
Dungeon Crawler
Posts: 309
Joined: Thu Nov 20, 2008 2:08 am
Location: Ky
Contact:

Re: historic arms for historic campains

Unread post by tmikesecrist3 »

I am sure that the Trans-Dimensional TMNT book would be most helpful. it is how ever out of printe, had has been for what about 10 years now? The only porblem is it is hard to find.. now I do think that at least some of the info was reprented in one of the rifters, but I do not reamber which one. also has any one else noticed that the compentem of modern weapons is far form compleate? haveing weapons for some contrys going all the way back to the trun of the 19/20th centery. well leaveing out some of the most importent and or influenteal weapon desigens form world war 2, you know small arms that led to fire arms develpments that we use today.... no office I love ks, but some times I wonder if he has some odd blinders... that and he needs a profe reader. if I can spot spelling and typos/type set(do prenters still use type sets?) they realy could do better... lol
"Cannon to right of them,
Cannon to left of them,
Cannon in front of them
Volleyed and thundered;
Stormed at with shot and shell,
Boldly they rode and well,
Into the jaws of Death,
Into the mouth of hell
Rode the six hundred."
The charge of the light Brigade, By Alfred, Lord Tennyson
User avatar
CyCo
Hero
Posts: 1158
Joined: Mon Oct 02, 2000 1:01 am
Location: Terra Australis...
Contact:

Re: historic arms for historic campains

Unread post by CyCo »

You can find Transdimentional TMNT here. Didn't take long to find at all. And they have 17 copies, 4 new, 12 secondhand and 1 listed as 'collectable', but it doesn't list why.

Took maybe 2 minutes at most to find that?

8]
Image
Eureka!
I Want Rifts : Australia II & III...!!
User avatar
Glistam
Megaversal® Ambassador
Posts: 3631
Joined: Tue Apr 05, 2005 2:09 pm
Comment: The silent thief of Rozrehxeson.
Location: Connecticut
Contact:

Re: historic arms for historic campains

Unread post by Glistam »

tmikesecrist3 wrote:I am sure that the Trans-Dimensional TMNT book would be most helpful. it is how ever out of printe, had has been for what about 10 years now? The only porblem is it is hard to find.. now I do think that at least some of the info was reprented in one of the rifters, but I do not reamber which one. also has any one else noticed that the compentem of modern weapons is far form compleate? haveing weapons for some contrys going all the way back to the trun of the 19/20th centery. well leaveing out some of the most importent and or influenteal weapon desigens form world war 2, you know small arms that led to fire arms develpments that we use today.... no office I love ks, but some times I wonder if he has some odd blinders... that and he needs a profe reader. if I can spot spelling and typos/type set(do prenters still use type sets?) they realy could do better... lol

The Rifter forum here has a sticky post that is an index of Rifter content. Also as stated by someone else, Transdimensional TMNT can still be found if you look for it.
Zerebus: "I like MDC. MDC is a hundred times better than SDC."

kiralon: "...the best way to kill an old one is to crash a moon into it."

Image

Temporal Wizard O.C.C. update 0.8 | Rifts random encounters
New Fire magic | New Temporal magic
Grim Gulf, the Nightlands version of Century Station

Let Chaos Magic flow in your campaigns.
Locked

Return to “G.M.s Forum”