lather wrote:Killer Cyborg wrote:the ability to invent.Hm. You're contradicting yourself.Killer Cyborg wrote:Invention is an event, not an ability, and it's an event you can't just will to happen.
I'm correcting myself.
Also, I never said it was something that a PC just wills to happen.
No, but you did indicate that it was the norm among Operators to invent things, and you said "Operators have the same capability has Vagabonds do: 100%. This is a choice the Player makes about the Character."
If you weren't saying that it's something the players can just choose to do, feel free to clarify.
Yes; of course, I never said it is. I said that it's the result.Killer Cyborg wrote:Invention is not part of geekiness or geeky passion, nor of the desire to create.
It's not that either.
You can invent things without being a geek, and you can be a geek without it resulting in invention.
In fact, most geeks never invent anything new in their life.
Killer Cyborg wrote:A person can be the biggest geek in the world, and be passionately driven to create, dedicate his/her entire live to his passion, and STILL not invent anything new.
I never said they will invent anything, just that they'd want to and try to.
You said, "Inventing stuff? What Operator doesn't? That's part of being an Operator."
Irrelevant.Killer Cyborg wrote:For every one new invention, there are countless failures from people who are just as qualified on paper, and who have just as much drive or more.
Only without the "ir".
You started all this by saying, "Inventing stuff? What Operator doesn't? That's part of being an Operator."
The fact that most people who try to invent things never actually do so, regardless of qualification, goes directly against this claim.
What operator doesn't?
The vast majority of them.