Torch wrote:How do you feel characters should react to pain? For the sake of argument lets say a Hardware character with 40 s.d.c. gets shot with a .45 for 20 pts. of damage. Now it is going to hurt like hell, right? Now what about a Mutant with 200+ s.d.c. How should he react? The same amount of pain or less since it is a smaller percentage of his total amount? What about characters who normally don't feel pain, like Mutants with Invulnerability or Zombie Flesh? Say the Mutant with Invulnerability gets hit with magic, and feels the unfamiliar sensation of pain, how should he react? How do you handle characters with healing abilities and pain? Does the injury hurt the whole time, or just until the healing factor kicks in?
Thank you for your time.
i use the Save vs Pain from Ninjas & Superspies to determine if the character is affected by pain.
The specific effects of pain on a character should be role played; that Hardware character who lost half his SDC should feel like he's dying and doubled over in pain - no attack that round, penalties to dodge or parry, etc. The Mutant should be much less affected since the same amount of damage is more of a scratch or flesh wound to him - no penalties. Mutant with Invulnerability who feels pain for the first time should be shocked - roll against Horror Factor perhaps or (if they take a lot of damage; feel a LOT of pain) a save vs. Insanity with a penalty attached, like a -4 to save.
i think the wound would hurt while it is healing, but not after