Bonas to strike according to H2H/PP/W.P question.

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Lenwen

Bonas to strike according to H2H/PP/W.P question.

Unread post by Lenwen »

Weapon Proficiencie : Bow .

Is +1 to Strike per every PP above a certain point. = Aimed Shot.

Is +1 to Strike per every PP above a certain point. = Called Shot (takes 2 melee actions)

Are the bonas's of the PP in Weapon Proficiencies added to the H2H Strike ?

And then for the second part of my question.

PP of 19 (Rolled) +2 (Class bonas) = 21 PP. (Base)

Strike is then calculated at +3.

H2H at lvl 10 (Strike) is calculated as per fighting style (Assassin) is at : +3.

Total to Strike at this point in time H2H + PP(21) = +6.

Is that total then added into the Weapon Pro (Bow) of ..

Aimed Shot = +4 (Plus H2H/PP) +6 = +10 to strike ?
Called Shot = +8 (Plus H2H/PP) +6 = +14 to strike ?

Is this right or am I doing something wrong ?

I am reviewing a New PC's character he wants to bring into the game.
PP: 21 / H2H: Assassin / Lvl 10.
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Re: Bonas to strike according to H2H/PP/W.P question.

Unread post by J. Lionheart »

I can only speak from PF2E here, so if you're using a different system, things might add up differently, but...

Hand-to-hand training is precisely that - training for fighting up close and personal. Strike bonuses from a HtH skill do not apply to ranged weapons. The PP bonus would still be applicable, however.

If you have a level 10 character with HtH Assassin and a PP of 21, they would have +3 to strike from their PP, +2 to strike from their Assassin training, and assuming their Archery WP is level 10 as well, +4 to strike from their WP. The +2 from Assassin wouldn't count, as Archery is ranged combat, so you're left with a basic bonus of +7 to strike when using a bow.

An aimed shot uses 2 attacks, and gives +3 to strike, bringing the total bonus to +10.

A called shot means you're trying to hit a specific part of a person, and does not give an additional bonus. It requires you use an aimed shot (above), and is more difficult, as you will need to hit a higher AR to be successful.
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Re: Bonas to strike according to H2H/PP/W.P question.

Unread post by Prysus »

Greetings and Salutations. It'll be easier to address the question knowing the class in particular (as some classes have special abilities, etc.). Keeping that in mind, I'll try to address it as best I can.

I agree with J. Lionheart, P.P. is traditionally applied to all ancient weapons, which means a bow and arrow are included. ((Some rule a difference between melee and ranged, but the rule is it applies to "ancient" and not to "modern" I believe.)) So +3 from P.P. applies.

Again, I agree with J. Lionheart, hand to hand combat applies to hand to hand fighting, not ranged. It's the same with the P.S. bonus. No bonus from Assassin, unless maybe it's something from one of the newer books. I believe R:UE (or some other recent book) lets Assassin add bonuses to guns. While a bow isn't a gun, if applied to guns in general I'd probably be generous enough to allow it applied to a bow as well. This is the exception though, not the rule (so the Hand to Hand would specifically have to grant some type of ability like that).

I have no idea where those bonuses from Aimed Shots and Called Shots came from. The bonus J. Lionheart is mentioning is for the Long Bowmen special ability (at least that's what I think he's referencing), but that's not available to most other O.C.C. Most classes, from what I can see, don't get any type of bonus for aimed shots (with a bow). Is the Weapon Pro a special O.C.C. ability of some class or a skill from somewhere?

Additional Notes: Other factors to consider are the "Sniper" skill (which will grant a +2 bonus), W.P. Sharpshooting from Rifts may apply (questionable as it's designed for guns, but the Ricochet Shot specifically mentions use with arrows), there are some possible bonuses in Rifter 30 (with weapon specializations, but I've never read it myself), and another article in Rifter 45 dealing with archery specifically. While this is reviewing a new player character's sheet, I know as a G.M. I tend to provide my players with options and let them decide if they want to take them or not.

Hopefully some of that helps. If not, providing which book (or books if multiple sources) are being used/referenced would be helpful. The Megaverse is a very big place with a whole lot of books. While I own most (I thought all, but recently discovered I'm missing one, or maybe I just lost it), I only know a small handful well (the rest are merely a reference library for things like this). Thank you for your time and patience, and hope all the best with you and the new player character. Farewell and safe journeys for now.


Edit: D'oh! Right, and don't forget the bonus from the Weapon Proficiency. In PF, at level 10, it would be +4 (not sure if it's different in a different system). Okay, I get Weapon Pro now. Sorry, had a brain dead moment. So W.P. +4 and P.P. +3 is a bonus of +7 currently. Then factor in the other notes I mentioned.
Living the Fantasy (fan website)

Rifter #45; Of Bows & Arrows (Archery; expanding rules and abilities)
Rifter #52; From Ruins to Runes (Living Rune Weapons; playable characters and NPC)
Rifter #55; Home Away From Home (Quorian Culture; expanded from PF Book 9: Baalgor Wastelands)

Official PDF versions of Rifter #45, #52, and #55 can be found at DriveThruRPG.
Lenwen

Re: Bonas to strike according to H2H/PP/W.P question.

Unread post by Lenwen »

Prysus wrote:[justify]Greetings and Salutations. It'll be easier to address the question knowing the class in particular (as some classes have special abilities, etc.)

That would make sense my apologies.

Its a 10th lvl T-Archer from Rifts:Splynn Dimensional Market.

A) - WP : Archery & Targeting: +6
B) - PP : 21 : +3
C) - H2H : Assassin. (10th Lvl) +2

Total = +11 to strike. (Is this correct ?)

MASTER OF THE BOW (Occ ability)
Aimed Shot - +1
Called Shot - +2 (counts as 2 melee actions)

(Do these bonas's go in addition to the (A,B & C) Strike bonas's ? )
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Re: Bonas to strike according to H2H/PP/W.P question.

Unread post by Prysus »

Lenwen wrote:
Prysus wrote:[justify]Greetings and Salutations. It'll be easier to address the question knowing the class in particular (as some classes have special abilities, etc.)

That would make sense my apologies.

Its a 10th lvl T-Archer from Rifts:Splynn Dimensional Market.

A) - WP : Archery & Targeting: +6
B) - PP : 21 : +3
C) - H2H : Assassin. (10th Lvl) +2

Total = +11 to strike. (Is this correct ?)

MASTER OF THE BOW (Occ ability)
Aimed Shot - +1
Called Shot - +2 (counts as 2 melee actions)

(Do these bonas's go in addition to the (A,B & C) Strike bonas's ? )

Greetings and Salutations. Okay, I'll try to look at it and figure it out with you. Figures are taken from R:UE and Splynn Dimensional Market.

A) W.P. Archery (at level 10 is +4), W.P. Targeting (at level 10 is +4), and "Master of the Bow" states to add these both together. So far we're at a +8. Both are starting O.C.C. skills, so that's what the bonus should be so far.

B) P.P. 21 is +3. ((Note: A+B = +11, this is without even taking any special aim yet.))

C) Sniper (also a starting skill), +2 on any Aimed Shot (takes two actions). That would put us at +13 for aimed shots.

D) Sharpshooting "Aimed" Shot is +1 (for P.P. 21). This puts as at +14. ALTERNATELY: Sharpshooting "Called Shot" can be used for +2 (for P.P. 21). This would make the shot +15. Counts as two actions. Note: These two special sharpshooting shots cannot be added together (stated in the write-up). It is one or the other. But they DO stack with Sniper and the others.

E) Hand to Hand: Assassin is a bit of a tricky one. I can't find a rule on it, but I'm pretty sure that bonuses are meant to apply to hand to hand (melee) moves, not ranged. However, using R:UE, HtH: Assassin specifically gives a bonus to strike using "guns" and a different one using a "thrown weapon." Later, it also mentions a special bonus " in hand to hand." I'll list the possibilities (taking it by the letter of the written word) and then my personal impression/interpretation.

[*]+2 strike (no specialty listed). It interpreted that this is a general bonus that applies to all attacks, and the ones later apply only to the specific attacks. Note: I don't believe this is what is meant.
[*]+1 to strike with a "thrown weapon." Since "W.P. Targeting" and "W.P. Thrown Weapons" have been made into one skill, and archery bonuses and targeting bonuses are added together (via "Master of the Bow" ability), this ability could apply.
[*]My interpretation: I believe the +2 to strike (no specialty listed) is meant to be "in hand to hand" combat only. However, because no other specialties were listed at the time it wasn't listed. I would allow the +1 "thrown" to apply (because of the "Master of the Bow" ability). So Hand to Hand: Assassin, at level 10, in my opinion would grant only a +1 bonus (A+B+E = +12 on the normal strike, with an aimed shot being A+B+C+D+E = +15, or +16 "called").
[*]Alternate 1: +2 strike (no specialty listed) counts, but not the "thrown" bonus (an arrow is not thrown), making it +2 to strike (A+B +E = +13, aimed shots being A+B+C+D+E = +16, or +17 "called"). Alternate 2: +2 strike (no specialty listed) and +1 "thrown" bonuses both count. (A+B+E = +14, aimed shots being A+B+C+D+E = +17, or +18 "called"). Note: I don't agree with either of the Alternate methods, but both could be argued by the rules. My interpretation (above this one), I think is the best compromise and what I believe would be meant.

F) There is also the +2 to disarm using a "Called" shot. I believe this would stack with the bonuses (if a "Called" shot is used).

*Wipes brow.* Okay, I think that covers it. I'm fairly sure A, B, C, D, and F stack when appropriate, and fairly sure those are all correctly done. E is the most questionable, and I tried to explain the possibilities and reasons behind those thoughts. Hopefully some of that helped. Thank you for your time and patience, please have a nice day. Farewell and safe journeys to all.
Living the Fantasy (fan website)

Rifter #45; Of Bows & Arrows (Archery; expanding rules and abilities)
Rifter #52; From Ruins to Runes (Living Rune Weapons; playable characters and NPC)
Rifter #55; Home Away From Home (Quorian Culture; expanded from PF Book 9: Baalgor Wastelands)

Official PDF versions of Rifter #45, #52, and #55 can be found at DriveThruRPG.
Lenwen

Re: Bonas to strike according to H2H/PP/W.P question.

Unread post by Lenwen »

So for an Aimed called shot (Takes 2 attacks/actions) The T-Archer is an amazing +15 to strike from 2000ft (at 10th lvl)

Thats crazy.

Aimed called shot to the head. 1400ft out (Sniper style) is +15 to strike, That would put nearly anyone in back up mode real quick !!

Thanks my friend. You helped me out quite a bit. I thought my numbers were way off.


:D
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