bob the desolate one wrote:ok admitedly i power game
i likes it i can't stop but i try to stay cannon when i can
so ok here goes
Can Supers get juiced?
People with actual super-powers lose their super-powers when undergoing any type of augmentation.
bob the desolate one wrote:If so does it hump with there powers?
I kinda know how i would run it But the input of other boardite GM's is precious to me
If you want to power-game, take a human from Wormwood and Rift them to an H.U. setting. Proceed to select a physically-trained character OCC, then have that character rifted to Rifts Earth. Now, as far as I've read there is nothing that disqualifies an MDC being from undergoing Juicer augmentation other than bio-regeneration and OCC selection. Since the Juicer is a certain special OCC that allows humans, regardless of life-choices to undergo the process (re: it only requires you to be willing) - there is nothing preventing a naturally MDC human who doesn't regenerate from undergoing the augmentation process.
The reason you want to go to an H.U. setting before-hand though is for this reason; you don't lose your bonuses or hand-to-hand skill when changing your OCC in this manner. You do lose some of your skills, but that isn't going to matter when you get the following ability from the Physically Trained category;
PT's special Power Punch; as a power-punch normally works, but it affects both supernatural beings and creatures of magic as if it were a weapon normally effective against them.
Here's the only foreseeable downside; the GM will likely jack you on the SDC you gain. That is, a typical H.U. setting is SDC only, meaning that while on such a place you are considered human with SDC. There-for you can gain SDC. When you go back to an MDC setting though you'll be MDC again, but under no circumstances would a GM in their right mind allow SDC gained while in an SDC setting be translated to MDC (for your otherwise natural MDC body). This means that you'll be low on personal toughness, but you can still wear armour and you're still a force to be reckoned with, that has auto-dodge from both his H-to-H and his OCC.
If I were your GM, I wouldn't allow you to do this unless the whole campaign were based around such shinnanigans. Only in that case would you recieve a break, as you're likely to be the least worrisome character on the playing field.