Mark Hall wrote:Khanibal wrote:So, according to the rules, If I'm an 11th level wizard trying to invent a completely new 3rd level spell, my chance of success is 11 (for level since the spell isn't a variant or simply unknown existing spell, there are no other modfiers) - 3 (the level of the spell) for a whopping 8% chance to create my spell after a mere 105 months of work (average) or 8 3/4 years. Wow.
It's a good thing the gods invented all the spell, because at 45 yrs to get a 50/50 shot of creating a spell, humans certainly haven't crafted any.
Hunh for totally new 15th level spells, you'd have to be 16th level to have a 1% chance.
I'll stick to the Nightbane rules thank you.
A large number of modifiers were left off that table.
Mark, any chance they would print your more detailed version in the Rifter?
C. Chopps