JuliusCreed wrote:Just a couple thoughts for you for these items...
Excellent. That's just what I'm looking for.
Mantisking wrote:New Automotive Vehicle Modifications
Segmented Body: Generally found on buses and subway cars, this modification places a hinge or segmented section in the middle of the vehicle's body. While it decreases the vehicle's turn radius it also weakens its structural integrity. Bonuses: +10% to Control Roll when turning. Penalties: -10% to S.D.C. and -1 to A.R. Cost: $(10% of Vehicle Base Cost).
JuliusCreed wrote:Perhaps a 4 wheel steering option to get similar results without the SDC/AR loss. The tech already exists on a few cars and trucks today. Just take it a step further.
I've seen that, but forgot to put it on my list of things to do.
Mantisking wrote:Soft Convertible Top: This modification changes the vehicle's top into a more flexible material that allows it to be folded up into the cargo compartment and expose the passenger compartment to the air of the open road. Unfortunately this reduces the stiffness of the frame and allows the vehicle to vibrate more when in motion. Bonuses: +5% to Charm/Impress those that are impressed by such things. Penalties: -5% to Control Roll. Reduce Crew Compartment A.R. by 50% (round down) when the top is down. Cost: $(10% of Vehicle Base Cost).
JuliusCreed wrote:Let's see a combat version of this. I'm thinking ballistic nylon and Kevlar would do the trick quite nicely.
Yeah, that's percolating in my head for the moment.
JuliusCreed wrote:Great work here so far, by the way
Thank you.
Desert Rat wrote:You could attempt to install a white noise generator or.... you could just make the vehicle electric. With rapid advances in technology, capability is coming online with those of internal combustion engines. While sluggishness use to be a chief complaint of electric vehicles, the Tesla Model S claims an acceleration of 0-60 in 5.6 seconds. That is on par with a Porsche.
I'm still working out how to do electric engines, and hybrids, and fuel cells. I'm going to keep the "Stealth Mode", maybe up the bonus in relation to how quiet electric engines are.
Desert Rat wrote:The only thing I would change with some of these mods is that I would take a closer look at some of the disadvantages which are associated with vehicle mods. For instance, modification to the suspension system may increase or decrease a vehicles handling, resulting in +/- bonus to a control rating, but would also inversely effect the vehicles cruise speeds. Think of it this way, when you make the vehicle a little more loose in the suspension an effort to transfer weight more efficiently through corners you also make it more 'sloppy' when you speed down straight roads. Apply negative bonuses with positive bonuses and you get some players tinkering with the numbers trying to achieve a vehicle to their liking...kind of like real life. If they are all positive bonuses, you get players who will just add everything and a kitchen sink.
I've done that in some cases already; Lowered Suspension, Four Wheel Drive, NOS, etc. I still have to go back and tweak all of them a little, add weights to some, fiddle with bonuses on others, etc. I do appreciate the critique though. That's why I post these things, to make them even better.