Fire Warlock & Lava ?

This is a place for G.M.s and GM wannabes to share ideas and their own methods of play. It is not a locked forum so be aware your players may be watching!

Moderators: Immortals, Supreme Beings, Old Ones

User avatar
St. Evil
Explorer
Posts: 151
Joined: Sun Sep 13, 2009 12:40 pm
Comment: Looking to start the Really Evil League of Evil, because the League of Evil wasn't evil enough.
Location: Screw City, IL

Fire Warlock & Lava ?

Unread post by St. Evil »

How would you handle a Fire Warlock falling into a natural lava pit?
Also is the damage to natural lava in SDC worlds(PFRPG) different than the 1d6x100 stated in Hades book?
User avatar
Cinos
Hero
Posts: 1466
Joined: Mon Nov 21, 2005 9:43 pm
Location: Madsion, Wisconsin
Contact:

Re: Fire Warlock & Lava ?

Unread post by Cinos »

I treat fire resistance / immunity as half effective against Lava (thus normally immune creatures still stuffer 50% of the damage).

And no to the second question.
Getting a mage to tell you where the hydra is...10,000 gold
Hiring a summoner... 40,000 gold
Hiring one hundred 10th level mercenaries... 98,567 gold
Giving a hydra skull to your necromancer... priceless

Board? Read bad fan fiction!
viewtopic.php?f=5&t=120575&p=2349744#p2349744
User avatar
Galroth
Adventurer
Posts: 601
Joined: Wed Aug 11, 2010 8:46 pm
Location: Michigan

Re: Fire Warlock & Lava ?

Unread post by Galroth »

Cinos wrote:I treat fire resistance / immunity as half effective against Lava (thus normally immune creatures still stuffer 50% of the damage).

And no to the second question.


Why? The damage comes from the heat, so if they are immune/resistant to heat why would it only be half as effective against lava?
User avatar
Galroth
Adventurer
Posts: 601
Joined: Wed Aug 11, 2010 8:46 pm
Location: Michigan

Re: Fire Warlock & Lava ?

Unread post by Galroth »

Smashed wrote:Instead of being instantly incinerated by the lava, he would drown in the molten rock unless he had the strength or mobility to get out of it, which is probably a much more horrifying way to go.


Unless of course he/she could swim and didn't panic. Lave would be no more dangerous than quicksand to a being immune to fire/heat.
User avatar
Cinos
Hero
Posts: 1466
Joined: Mon Nov 21, 2005 9:43 pm
Location: Madsion, Wisconsin
Contact:

Re: Fire Warlock & Lava ?

Unread post by Cinos »

Galroth wrote:
Cinos wrote:I treat fire resistance / immunity as half effective against Lava (thus normally immune creatures still stuffer 50% of the damage).

And no to the second question.


Why? The damage comes from the heat, so if they are immune/resistant to heat why would it only be half as effective against lava?


Because I assume (or impose depending on your point of view) that immunities have limits themselves. Molten rock spewing from the depths of a planet that can generally instantly vaporize anything via damage rolls tends to scoff at natural limits. Also it's to make River of Lava less broken as hell.
Getting a mage to tell you where the hydra is...10,000 gold
Hiring a summoner... 40,000 gold
Hiring one hundred 10th level mercenaries... 98,567 gold
Giving a hydra skull to your necromancer... priceless

Board? Read bad fan fiction!
viewtopic.php?f=5&t=120575&p=2349744#p2349744
User avatar
Galroth
Adventurer
Posts: 601
Joined: Wed Aug 11, 2010 8:46 pm
Location: Michigan

Re: Fire Warlock & Lava ?

Unread post by Galroth »

Cinos wrote:
Galroth wrote:
Cinos wrote:I treat fire resistance / immunity as half effective against Lava (thus normally immune creatures still stuffer 50% of the damage).

And no to the second question.


Why? The damage comes from the heat, so if they are immune/resistant to heat why would it only be half as effective against lava?


Because I assume (or impose depending on your point of view) that immunities have limits themselves. Molten rock spewing from the depths of a planet that can generally instantly vaporize anything via damage rolls tends to scoff at natural limits. Also it's to make River of Lava less broken as hell.


All Megadamage fire can generally instantly vaporize stuff just by touching it, that doesn't make lava special.
User avatar
Cinos
Hero
Posts: 1466
Joined: Mon Nov 21, 2005 9:43 pm
Location: Madsion, Wisconsin
Contact:

Re: Fire Warlock & Lava ?

Unread post by Cinos »

Galroth wrote:
Cinos wrote:
Galroth wrote:
Cinos wrote:I treat fire resistance / immunity as half effective against Lava (thus normally immune creatures still stuffer 50% of the damage).

And no to the second question.


Why? The damage comes from the heat, so if they are immune/resistant to heat why would it only be half as effective against lava?


Because I assume (or impose depending on your point of view) that immunities have limits themselves. Molten rock spewing from the depths of a planet that can generally instantly vaporize anything via damage rolls tends to scoff at natural limits. Also it's to make River of Lava less broken as hell.


All Megadamage fire can generally instantly vaporize stuff just by touching it, that doesn't make lava special.


You'll note most of these also exclude plasma from full damage reduction, and all that is, is lots of heat.
Getting a mage to tell you where the hydra is...10,000 gold
Hiring a summoner... 40,000 gold
Hiring one hundred 10th level mercenaries... 98,567 gold
Giving a hydra skull to your necromancer... priceless

Board? Read bad fan fiction!
viewtopic.php?f=5&t=120575&p=2349744#p2349744
User avatar
Galroth
Adventurer
Posts: 601
Joined: Wed Aug 11, 2010 8:46 pm
Location: Michigan

Re: Fire Warlock & Lava ?

Unread post by Galroth »

Cinos wrote:
Galroth wrote:
Cinos wrote:
Galroth wrote:
Cinos wrote:I treat fire resistance / immunity as half effective against Lava (thus normally immune creatures still stuffer 50% of the damage).

And no to the second question.


Why? The damage comes from the heat, so if they are immune/resistant to heat why would it only be half as effective against lava?


Because I assume (or impose depending on your point of view) that immunities have limits themselves. Molten rock spewing from the depths of a planet that can generally instantly vaporize anything via damage rolls tends to scoff at natural limits. Also it's to make River of Lava less broken as hell.


All Megadamage fire can generally instantly vaporize stuff just by touching it, that doesn't make lava special.


You'll note most of these also exclude plasma from full damage reduction, and all that is, is lots of heat.


Actually I haven't seen any fire/heat immunity that specifically excludes plasma damage.
User avatar
St. Evil
Explorer
Posts: 151
Joined: Sun Sep 13, 2009 12:40 pm
Comment: Looking to start the Really Evil League of Evil, because the League of Evil wasn't evil enough.
Location: Screw City, IL

Re: Fire Warlock & Lava ?

Unread post by St. Evil »

This is why I like these forums good answers w/ plenty to think about. I would never have thought of lava as quicksand to swim through/drown in.
Magic and mega damage fire does 1/2 damage. I think that is the limit.
User avatar
The Dark Elf
Rifter® Contributer
Posts: 3074
Joined: Tue Sep 20, 2005 8:04 am
Comment: "So gentlemen, are you prepared to open your minds and travel to worlds hitherto undreamed of?"
Location: UK

Re: Fire Warlock & Lava ?

Unread post by The Dark Elf »

St. Evil wrote:How would you handle a Fire Warlock falling into a natural lava pit?
Also is the damage to natural lava in SDC worlds(PFRPG) different than the 1d6x100 stated in Hades book?


I would have him drown, regardless of heat.
Rifter 52 Cannibal Magic
Rifter 55 The Ancestral Mystic P.C.C.
Rifter 59 The Lopanic Games adventure "The Lion, the Ditch & the Warlock". Illustrations to this adventure can be found here.
Rifter 71 & 72 Double Issue Ninjas & Superspies adventure "On a Wing & a Prayer"
Rifter 80 Masters Unlimited
User avatar
Cinos
Hero
Posts: 1466
Joined: Mon Nov 21, 2005 9:43 pm
Location: Madsion, Wisconsin
Contact:

Re: Fire Warlock & Lava ?

Unread post by Cinos »

Galroth wrote:Actually I haven't seen any fire/heat immunity that specifically excludes plasma damage.


You mean other then the innate fire warlock ability that specifically states it suffers half from MDC fire damage and plasma?
Getting a mage to tell you where the hydra is...10,000 gold
Hiring a summoner... 40,000 gold
Hiring one hundred 10th level mercenaries... 98,567 gold
Giving a hydra skull to your necromancer... priceless

Board? Read bad fan fiction!
viewtopic.php?f=5&t=120575&p=2349744#p2349744
User avatar
Galroth
Adventurer
Posts: 601
Joined: Wed Aug 11, 2010 8:46 pm
Location: Michigan

Re: Fire Warlock & Lava ?

Unread post by Galroth »

Cinos wrote:
Galroth wrote:Actually I haven't seen any fire/heat immunity that specifically excludes plasma damage.


You mean other then the innate fire warlock ability that specifically states it suffers half from MDC fire damage and plasma?


And all MDC fire, so it's not really an immunity. It's resistance on steroids. You were speaking as if you would let lava and plasma do damage even to being that are fully immune to fire/heat just because they are really hot. I don't have R:CB 1 in front of me right now, but if the Fire Warlock description specifically says MD fire does 1/2 damage that's a completely different discussion then all Immunities only provide 1/2 damage protection against extreme examples.
User avatar
St. Evil
Explorer
Posts: 151
Joined: Sun Sep 13, 2009 12:40 pm
Comment: Looking to start the Really Evil League of Evil, because the League of Evil wasn't evil enough.
Location: Screw City, IL

Re: Fire Warlock & Lava ?

Unread post by St. Evil »

Galroth wrote:
Cinos wrote:
Galroth wrote:Actually I haven't seen any fire/heat immunity that specifically excludes plasma damage.


You mean other then the innate fire warlock ability that specifically states it suffers half from MDC fire damage and plasma?


And all MDC fire, so it's not really an immunity. It's resistance on steroids. You were speaking as if you would let lava and plasma do damage even to being that are fully immune to fire/heat just because they are really hot. I don't have R:CB 1 in front of me right now, but if the Fire Warlock description specifically says MD fire does 1/2 damage that's a completely different discussion then all Immunities only provide 1/2 damage protection against extreme examples.


The half damage is from RFRPG book.
Locked

Return to “G.M.s Forum”