Juce734 wrote:What about starting a game out like the SAW movies? You awake in a room that is pitch black. Then a dim light turns on and a tape begins to play... "I want to play a game."
Followed by the GM getting crates of books thrown at him.
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Juce734 wrote:What about starting a game out like the SAW movies? You awake in a room that is pitch black. Then a dim light turns on and a tape begins to play... "I want to play a game."
LostOne wrote:Juce734 wrote:What about starting a game out like the SAW movies? You awake in a room that is pitch black. Then a dim light turns on and a tape begins to play... "I want to play a game."
Followed by the GM getting crates of books thrown at him.
Looonatic wrote:Here's an interesting one that just popped into my evil little head(borrowed from Douglas Adams): How about the various PCs are gathered from their various places in space and time by a powerful evil dude who claims to know them all and wants revenge on them for something they haven't done....yet. Come to find out that by plucking them out when he did, he actually ended up putting together the team that would be destined to kick his ass in the future.
Akashic G.M. wrote:You have all been kidnapped by a manic scarecrow serial killer (for various reasons explained to each of you in private earlier) and you are now all shackled, naked and caged in separate cells with bars hooked up to jumper cables awaiting to be sacrificed to the Old One Xu. You can see your equipment but you cannot reach it through the bars and each of your are chained together through a wall so if one goes forward you lift another by the throat and they begin choking. For the last few hours you have watched in horror as his two corrupted minions have routinely come down and dragged people away one by one.
It is dark, it is wet and if you do not figure something out NOW any one of you could be next.
So... what do you do?
Akashic Soldier wrote:Not... really... pretty much writes itself.
That is the opening scene for Rifts: Between Disaster and Atrocity. Am I a bad G.M.?
I figured this would give my players a sense of unity that would endure beyond the experience.
Chronicle wrote:Lately i have been prefering the whole "you guys all know each other somehow either in passing or just good friends" bit..........an intro can take up a whole game night