Losing an Eye?
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- MaxxSterling
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Losing an Eye?
Are there any canon rules on losing an eye? I know there are blindness rules, but what about 1 eye? No house rules, just canon if it exists.
And if it does not exist, someone should write up a Rifter article about maiming and dismemberment with penalties and so forth. I think it's funny that Rifts, like wants to have hit locations as an integral part of the system, but then fails by have no standard and abandoning it completely on some items...
And if it does not exist, someone should write up a Rifter article about maiming and dismemberment with penalties and so forth. I think it's funny that Rifts, like wants to have hit locations as an integral part of the system, but then fails by have no standard and abandoning it completely on some items...
- Ectoplasmic Bidet
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Re: Losing an Eye?
The only reference I know of is in the first Powers Unlimited book under the Anatomical Independence power; -1 penalty to parry and dodge.
- The Dark Elf
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Re: Losing an Eye?
Ectoplasmic Bidet wrote:The only reference I know of is in the first Powers Unlimited book under the Anatomical Independence power; -1 penalty to parry and dodge.
Sounds realistic.
- MaxxSterling
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Re: Losing an Eye?
Thanks for the suggestion, I'll check that out.
- Shorty Lickens
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Re: Losing an Eye?
paxmiles wrote:Lots of pain and blood too, probably....
-Pax
Where do they have pain rules?
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- gaaahhhh
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Re: Losing an Eye?
It's all fun and games until someone loses an eye. And then it's hilarious (and you get a brand-new cyber-eye or a cool looking eye-patch).
- glitterboy2098
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Re: Losing an Eye?
Shorty Lickens wrote:paxmiles wrote:Lots of pain and blood too, probably....
-Pax
Where do they have pain rules?
it's mainly just save verses pain until the Gm says otherwise.. no real rules per say, but the existance of the save. vs. pain means that they probably expect the GM's to use common sense.
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- Shorty Lickens
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Re: Losing an Eye?
OK.
One of these days I need to consolidate all that optional stuff like trauma, blood loss, pain, losing specific organs or limbs and make a mini-rulebook. Unless someone else on the forum has already done it. Anyone know?
One of these days I need to consolidate all that optional stuff like trauma, blood loss, pain, losing specific organs or limbs and make a mini-rulebook. Unless someone else on the forum has already done it. Anyone know?
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Re: Losing an Eye?
Ectoplasmic Bidet wrote:The only reference I know of is in the first Powers Unlimited book under the Anatomical Independence power; -1 penalty to parry and dodge.
I'd probably add a -1 to Strike as well due to lack of depth perception.
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Re: Losing an Eye?
I'd be inclined to give them -1 attack action per melee for a level or until the eye is replaced too. Losing half your field of vision is going to make fighting harder until you've adapted to it.
Re: Losing an Eye?
lots of pusy ooze for a few months too.
- Armorlord
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Re: Losing an Eye?
Wouldn't hurt ranged attacks, and honestly, from my limited experience fighting with an eye-patch, as far as attacking it doesn't seem to hurt melee, but the loss of vision is indeed a ***** on your defenses. Besides the blind spot, that depth perception plays in a bit more when judging how to intercept attacks. All in all, I'd call a penalty to parry and dodge a fair call, though I would consider stronger penalties until they adapted to the loss.Mercdog wrote:Ectoplasmic Bidet wrote:The only reference I know of is in the first Powers Unlimited book under the Anatomical Independence power; -1 penalty to parry and dodge.
I'd probably add a -1 to Strike as well due to lack of depth perception.
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- Stone Gargoyle
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Re: Losing an Eye?
Really? No penalties to aiming/strike using guns or projectile weapons that rely on depth perception? Doesn't seem like much in the way of penalties...The Dark Elf wrote:Ectoplasmic Bidet wrote:The only reference I know of is in the first Powers Unlimited book under the Anatomical Independence power; -1 penalty to parry and dodge.
Sounds realistic.
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- The Dark Elf
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Re: Losing an Eye?
Stone Gargoyle wrote:Really? No penalties to aiming/strike using guns or projectile weapons that rely on depth perception? Doesn't seem like much in the way of penalties...The Dark Elf wrote:Ectoplasmic Bidet wrote:The only reference I know of is in the first Powers Unlimited book under the Anatomical Independence power; -1 penalty to parry and dodge.
Sounds realistic.
Yeh. Its not. Being blind in just one eye doesnt result in much penalties and I should know.
If your a D-Bee who's eyes arent that close together it may be different.
- dragonfett
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Re: Losing an Eye?
If you can drive with only one eye with out any problems/penalties, then you should be able to shoot a gun without penalty.
The only thing I would do in this case to "simulate" loss of depth perception is to reduce the maximum effective range of a weapon by 25%, and to fire at something between 75% and 100% max range, you would incur the same penalty as you would get for the normal shooting beyond max effective range (-3?) and it would be accumulative to a max of 130% max range.
I should know about driving a car with one eye as I have done it several times now (and am looking at the possibility of losing all sight in my left eye).
The only thing I would do in this case to "simulate" loss of depth perception is to reduce the maximum effective range of a weapon by 25%, and to fire at something between 75% and 100% max range, you would incur the same penalty as you would get for the normal shooting beyond max effective range (-3?) and it would be accumulative to a max of 130% max range.
I should know about driving a car with one eye as I have done it several times now (and am looking at the possibility of losing all sight in my left eye).
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