SYNTHETIC GEMSTONES

Diabolists, Techno-Wizards & Psionicists, Oh my! All things that are Magics and Psionics in all Palladium Games.

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cornholioprime
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Re: SYNTHETIC GEMSTONES

Unread post by cornholioprime »

Rappanui wrote:IIRC, Cornholioprime defended the nerfing of magic to death, When Federation of magic came out.. and Still does, because he liked the nerfing because it fit his Pro Cs Views. (and by nerfing, We Mean Mages in Rifts were reduced to Pathetic Analogues of D&D Hedge Wizards, Despite numerous prior occasions this being not so.. Then they added a Whole Army of Supermages that were superior to basebook mages in every way....)
Rappanui......you should probably quit now while you're ahead.

I am not and have never been a "Pro-CS sympathizer."

I complain about how bad Magic is to Tech all the time, and the arguments that I used to have with Pro-CS people (why don't you ask Mech-Viper or Dead Boy if they can remember those) were quite....spirited.

And my favorite nation is and has always been, Lazlo.

Maybe you're thinking of someone else.

So his bias is well known, the argument that the logistics of the system and the way Magic works in palladium is actually Illogical based on what we know about various magic systems in the real world, and cross genres.
:lol:

Apparently, my biases aren't that well-known to you.

And calls to make it make Sense, have fallen on deaf ears, or only applicable to certain settings, have been made instead.
For Example, Nightbane has a fantastical magic system, You can be a Modern mage and Make your Laptop and PDA Powerful Magical Artifacts.
Your Local PAstor Might be a Remnant Living Spell that didn't know what he was till some power hungry mages tried to use him as a battery for their own power.

Instead, We're given Alot of huh??? Drivel in newer and newer books about magic and technology not bein able to mix, but then A few pages later.. in another book, it can ...

this is what We're arguing shouldn't exist in Rifts.
In the context of this particular Thread, you're not making any sense to me.

But then again, you DID think that I was pro-CS.....


:?
The Kevinomicon, Book of Siembieda 3:16.

16 Blessed art Thou above all others, O COALITION STATES, beloved of Kevin;

17 For Thou art allowed to do Evil without Limit, nor do thy Enemies retaliate.

18 Thy Military be run by Fools and Dotards.

19 Yet thy Nation suffers not. Praise be unto Him that protects thee from all harm!!
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cornholioprime
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Re: SYNTHETIC GEMSTONES

Unread post by cornholioprime »

flatline wrote:So, the two gems are different in a non-physical way. What is that difference? Near as I can tell, the difference is purely historical.
There's no logical difference between the two sets of gems, and there doesn't have to be.

Nor does your implied speculation that Time is the factor that makes the difference between a stone acceptable for the manipulation of a magical energies and one that isn't, hold any weight (at least, not officially).
There isn't any stated need for the Gems in question to be of a certain age, either; if that were the case and Time was a factor, one would expect that more recently-mined stones from deeper levels of sediment -and a resulting time difference of thousands to possibly millions of years between the stones in those levels -would be more powerful.....but they're not; they yield the same results in magical and alchemical processes.

You're still trying -unsuccessfully -to make logic apply to the illogical.

As far as I'm concerned, you're just trying to play dumb for the purposes of pushing a personal agenda.

For the rule to be non-arbitrary, that must be the case. However, no such difference has been posited in the books, this thread, or any previous thread on this same subject that withstands any non-trivial analysis.
The only difference that you CAN be given for the reason why Magic will "reject" the naturally-made stone but "accept" the artificially-produced-even-if-it-physically-reproduces-the-natural-stone-down-to-the-smallest-subatomic-detail stone......

....IS "just because."


Which is a cop out, not an explanation.
Irrelevant.

Whether or not you like the set-up of the way that mystical forces work in the Palladium Games setting, is of no consequence. THEY have set up the parameters of how Magic works in this setting to THEIR satisfaction, not yours...and as such, there are a whole lot of "it works 'just because' " effects going on all over the place.

No other explanation is necessary, and indeed any such explanation would be impossible to come up with, by the very nature of an energy source that has been explicitly described in multiple Palladium publications throughout the years as defying both logic and the laws of physics.


You've stated this several times as if you think you're actually making an argument for something. What you're really saying is that Palladium didn't bother to create a magic system that is more sophisticated than a list of spells and no underlying themes or principles as to how magic works.

I'm sure you'll state this exact same sentiment many more times before this thread finally dies out and it will continue to not be an argument.
It would seem that I'll have to repeat the same thing for as many times as it takes, until such time as this Thread either dies out...or a certain someone takes the Authors at their word and accept their premise that they really did create an energy source that for the most part defies both real-world logic and in-game pseudo-science, even though it has a few internal sub-rules of its own.


Sorry, but "just because" will never be an answer. A more intellectually honest answer would be "I don't know".
A point that you don't seem to be capable of grasping. When the Authors say that Magical Effect works "just because," they really DO know why.

For Palladium Magic, the actual answer really is "just because."
Or, I suppose, the answer could be alternatively worded to say, "this spell/ritual/scroll/potion has these requirements and achieves these effects because Magic 'wants' it to be that way."
WE are the ones telling YOU that your desire to have that which has been repeatedly stated to be non-sensical (Palladium Magic) make sense, is a futile task.

Since YOU are the one who keeps insisting that Palladium Magic conform to real-world logical progression, and/or the laws of physics, it is up to YOU to prove YOUR argument.


And I already have. Given the seeming impossibility that an internally consistent in-game mechanism exists that can make the stated rule work, the rule is a BAD RULE and should be tossed out along with all the extrapolation you guys have added to it since it specifically mentions just a couple of types of stones, yet you apply it to all stones that can be synthetically made.
The "internally consistent in-game mechanism" that exists for Palladium Magic is, "Magic in many/most cases 'wants' the sacrifice to be real, not man-made."

I'm comforted by the fact that you're so concerned about my well-being, but I'm well aware of the sad state of comic book physics and arbitrary power lists in the Palladium books.
And the Game Setting that has FICTIONAL powers but DOESN'T have 'comic-book physics' would be.....??

Claiming we can't reason about something is just another cop out.
And claiming that a force that is explicitly stated to be grounded in non-logical, non-reasonable processes......is bad reading comprehension.

If there are other settings whose fictional (magical) powers always follow some sort of real-world series of logical steps, that's the prerogative of other Authors.
Palladium isn't constrained by the rules of those other settings, just as those other Writers and Creators of other fictional settings aren't constrained to follow Palladium's rules.



The metaphysical laws of the setting are clearly different than those of the real world, but logic still applies to them.
Not even close.

Palladium Magic breaks the rules of physics and logic on a regular basis.


It breaks the rules of physics, sure. But where does it violate logic? It's certainly subject to cause and effect (cast spell + supply sufficient PPE == effect). When was the last time you had the spell effect take place before you cast the spell?
Remember what I and other people in previous said in previous Posts about how even Palladium Magic follows at least some internal rules?

It should have gone without saying that one of those internal rules is the process whereby PPE is exchanged/converted into a magical effect (and by the way: where Palladium Magic is concerned, even that isn't always a set-in-stone rule).

I don't require anything to make REAL-WORLD sense. I just require it to make GAME-WORLD sense.
You were already provided with multiple examples, in this very Thread, about how "consistent" Palladium Magic is in-game about requiring naturally-produced items and forces to cause supernatural effects.


You provided examples of RULES, not in-game mechanisms.
Could've sworn that the examples of the rules put forth were an illustration of how the mechanism works; that is to say, the rule ("Magic 'wants' real blood for you to create that Zombie") is the same as the in-game mechanism ("Magic, for most effects, 'wants' natural items, not man-made replicas, even if they're physically the same").


In fact, just about every rule provided is probably an example of a BAD RULE just like the synthetic gem rule. It does nothing to strengthen your non-existent argument except to demonstrate that there's lots of other rules that probably need to be fixed in order to preserve the integrity of the setting.
Get that perfect RPG of yours published so that we can all judge your :roll: superior :roll: system.

Until such time, I'll take Kevin's produced works over your trash-talk about how so much better of a Game Designer you are.
We have seen this internal in-game consistency in places as diverse as (amongst other things) the "Natural Materials As Armor Don't Affect Magic Users" rule, the "Silver Weapon Must Be At Least 85% Pure Silver To Harm The Vampire" rule, the "Artificial Beings Cannot Have PPE, No Matter How Advanced, Not Even The Machine People" rule, the "Vampires Are Completely Immune To The Effects of a Nuclear Detonation, But They'll Burn Up In Sunlight" rule, and of course the "Gems Used In The Construction Of TW Devices Must Be Naturally Made" rule.


Quoting (potentially bad) rules does nothing to address my argument.
But showing a clearly-established pattern does.

The in-game consistency of this particular facet of palladium Magic is blindingly obvious.....for anybody who doesn't have an agenda, that is. That the Authors are consistent across multiple examples shows that, in fact, they HAVE made a logically coherent game-world requirement for The Natural to affect The Supernatural, as opposed to The Artificial.


But it hinges on an arbitrary and indefensible definition of the idea of "man-made" or "natural" or "synthetic" that falls apart under any scrutiny at all. What is it about "man-made" things that make them unsuitable for magic? What is it about the origin of the thing that makes it work?
YOU aren't the one who gets to determine for Palladium Games what is "arbitrary" and what isn't -that is, unless they hadn't put forth any sort of ruling at all.

But they did.
Whether you like their parameters or not.

And just because you yell that YOUR definition should supplant THEIR definition, doesn't make it so.



I've stated this multiple times in different ways trying to get you and others to understand that quoting rules to me, which is all you've done, is irrelevant to my concern since rules that describe something that can't possibly make in game sense are, by definition, BAD RULES.
See above.

Contrary to your opinion, the stated-in-so-many-words rule about Natural Substances (but not Artificial Substances) being suitable for supernatural applications is actually quite prevalent throughout the books.


So what? Rules with no explanatory mechanisms are worthless.
The rule is the mechanism. Palladium Magic in many/most cases wants real (natural) materials to work with, not man-made (artificial) ones.

Again, just because you don't like the "just because" mechanic, that doesn't make it non-existent.

You could post 1000 more examples of rules and it would still be irrelevant to my concern. The rules should conform to the setting, not the other way around. If something can't be made to make sense within the game, then any rule that requires it should be thrown out since it is, by definition, a BAD RULE.

Why would you put the preservation of bad rules ahead of the integrity of the setting?
The rules aren't bad.

YOU just don't happen to like them.

Big big difference.
The Kevinomicon, Book of Siembieda 3:16.

16 Blessed art Thou above all others, O COALITION STATES, beloved of Kevin;

17 For Thou art allowed to do Evil without Limit, nor do thy Enemies retaliate.

18 Thy Military be run by Fools and Dotards.

19 Yet thy Nation suffers not. Praise be unto Him that protects thee from all harm!!
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flatline
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Re: SYNTHETIC GEMSTONES

Unread post by flatline »

Cornholioprime, I'm sorry that I can't help you understand the distinction between an in-game mechanism and a game rule. Until you do recognize that distinction, nothing that you argue will have any relevancy to the issue at hand, but since I have nothing to gain by helping you understand, I'm going to heed Samuel Clemens' advice.

--flatline
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cornholioprime
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Re: SYNTHETIC GEMSTONES

Unread post by cornholioprime »

flatline wrote:Cornholioprime, I'm sorry that I can't help you understand the distinction between an in-game mechanism and a game rule. Until you do recognize that distinction, nothing that you argue will have any relevancy to the issue at hand, but since I have nothing to gain by helping you understand, I'm going to heed Samuel Clemens' advice.

--flatline
The mechanism behind the rules behind the discussed subject in this Thread -Synthetic Gemstones -is a simple ON/OFF switch.

If you have a naturally-produced stone in your possession, the magic is "ON," if you don't have a naturally-produced gemstone, the magic is "OFF."

That's the ENTIRE mechanism behind this particular aspect of Palladium Magic, and it has been demonstrated in various ways around multiple Palladium publications, Magic's "preference" for natural things over artificial/man-made/synthetic ones.

It's not hard a concept to grasp at all.......unless, of course, one has an agenda to push, and one doesn't want to see how simple the concept is.

If your personal preference is for some sort of sliding scale or crystalline composition or atomic weight or anything else as the dividing line between an acceptable Gemstone and an unacceptable Gemstone, that's YOUR preference, and you can make up an in-house mechanic to match....
....but that doesn't mean that if you jump up and down and scream to the heavens that Kevin's mechanics are invalid, that your statement is therefore true.
The Kevinomicon, Book of Siembieda 3:16.

16 Blessed art Thou above all others, O COALITION STATES, beloved of Kevin;

17 For Thou art allowed to do Evil without Limit, nor do thy Enemies retaliate.

18 Thy Military be run by Fools and Dotards.

19 Yet thy Nation suffers not. Praise be unto Him that protects thee from all harm!!
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Re: SYNTHETIC GEMSTONES

Unread post by Godogma »

As a game that even KS doesn't bother to run by the "rules" he has set out that are 30 years out of date I take any rule with a grain of salt, run it through my bullsh1t detector and then decide whether or not it works in my game. End Stop.

Besides Rule 1 is have FUN. I've never seen a single rules lawyer who insists everything be run exactly by the book have fun.

Technowizardry is combining magic with technology anyway... and to supply even a tenth of the devices that technowizards without dimensional hopping abilities go through in a month or a day in the Colorado Baronies or Stormspire you'd have to have synthetics work... logically. However Ks doesn't believe in that.

NOTE: I did not say the game wasn't enjoyable, but since you have to house rule it anyway to patch the holes why are you quoting rules ad infinito as if they mean something? Especially when it says directly in RUE that Ks didn't even make that system and would have used something simpler and more streamlined if he did.
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cornholioprime
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Re: SYNTHETIC GEMSTONES

Unread post by cornholioprime »

Godogma wrote:As a game that even KS doesn't bother to run by the "rules" he has set out that are 30 years out of date I take any rule with a grain of salt, run it through my bullsh1t detector and then decide whether or not it works in my game. End Stop.

Besides Rule 1 is have FUN. I've never seen a single rules lawyer who insists everything be run exactly by the book have fun.

Technowizardry is combining magic with technology anyway... and to supply even a tenth of the devices that technowizards without dimensional hopping abilities go through in a month or a day in the Colorado Baronies or Stormspire you'd have to have synthetics work... logically. However Ks doesn't believe in that.

NOTE: I did not say the game wasn't enjoyable, but since you have to house rule it anyway to patch the holes why are you quoting rules ad infinito as if they mean something? Especially when it says directly in RUE that Ks didn't even make that system and would have used something simpler and more streamlined if he did.
Because, as you know, questions posed to the Forums are usually given canon responses unless something different is asked for by the creator of the Thread.
The Kevinomicon, Book of Siembieda 3:16.

16 Blessed art Thou above all others, O COALITION STATES, beloved of Kevin;

17 For Thou art allowed to do Evil without Limit, nor do thy Enemies retaliate.

18 Thy Military be run by Fools and Dotards.

19 Yet thy Nation suffers not. Praise be unto Him that protects thee from all harm!!
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Re: SYNTHETIC GEMSTONES

Unread post by wyrmraker »

I would like to mention something about the commonality of gemstones that seems to be overlooked. There is no in-game difference between jewelry-grade gemstones and industrial gemstones. The only applicable standard in the game is the carat (approx 200 milligrams weight).
Therefore, an enterprising individual could easily scrape off about half a gram of diamond dust and slivers from a diamond cutting wheel, which has a total worth in today's currency of about $10. The same amount of diamond set into a pendant would be about $250.

Just tossing that in there.
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cornholioprime
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Re: SYNTHETIC GEMSTONES

Unread post by cornholioprime »

wyrmraker wrote:I would like to mention something about the commonality of gemstones that seems to be overlooked. There is no in-game difference between jewelry-grade gemstones and industrial gemstones. The only applicable standard in the game is the carat (approx 200 milligrams weight).
Therefore, an enterprising individual could easily scrape off about half a gram of diamond dust and slivers from a diamond cutting wheel, which has a total worth in today's currency of about $10. The same amount of diamond set into a pendant would be about $250.

Just tossing that in there.
And the purpose of using these gemstone slivers is applicable to the subject matter of this particular Thread, how?

I truly don't understand the relevance, since those chips cannot be used for working Gem Magic (see Rifts: Atlantis, page 102).
The Kevinomicon, Book of Siembieda 3:16.

16 Blessed art Thou above all others, O COALITION STATES, beloved of Kevin;

17 For Thou art allowed to do Evil without Limit, nor do thy Enemies retaliate.

18 Thy Military be run by Fools and Dotards.

19 Yet thy Nation suffers not. Praise be unto Him that protects thee from all harm!!
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Re: SYNTHETIC GEMSTONES

Unread post by wyrmraker »

Commonality and availability were mentioned several times in this thread as part of the debate concerning natural vs synthetic stones. I felt it appropriate to mention a theoretical harvesting method that didn't necessarily require traveling the globe, or other worlds, just to get the right gems. The relevance is in that Gem Magic used by Stone Masters is not Techno-Wizardry, and this is a very appropriately relevant difference. Especially when you consider that gem quality for TW constructs doesn't matter, going by the book. Therefore, theoretically, a mage could build a device using a stream of diamond dust bound to the material with glue. It doesn't say what condition the gems have to be in, only that there must be a certain carat weight.

RMB states that artificial gems can't be used for TW devices at all, and RUE says that neither synthetic Diamond nor zircon can be used for TW. Those are the canon rulings.
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cornholioprime
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Re: SYNTHETIC GEMSTONES

Unread post by cornholioprime »

wyrmraker wrote:......I felt it appropriate to mention a theoretical harvesting method that didn't necessarily require traveling the globe, or other worlds, just to get the right gems. The relevance is in that Gem Magic used by Stone Masters is not Techno-Wizardry, and this is a very appropriately relevant difference. Especially when you consider that gem quality for TW constructs doesn't matter, going by the book. Therefore, theoretically, a mage could build a device using a stream of diamond dust bound to the material with glue....
Did you just miss the official reference put forth in my very last post......


...or do you not have the book and weren't able to read it for yourself?


Very well, then, I'll assume that the latter is the case.

on page 102 of Rifts: Atlantis, the Author wrote:Chips and slivers cannot be used, only whole stones with a crystal cut.
The Kevinomicon, Book of Siembieda 3:16.

16 Blessed art Thou above all others, O COALITION STATES, beloved of Kevin;

17 For Thou art allowed to do Evil without Limit, nor do thy Enemies retaliate.

18 Thy Military be run by Fools and Dotards.

19 Yet thy Nation suffers not. Praise be unto Him that protects thee from all harm!!
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Re: SYNTHETIC GEMSTONES

Unread post by Godogma »

cornholioprime wrote:
wyrmraker wrote:......I felt it appropriate to mention a theoretical harvesting method that didn't necessarily require traveling the globe, or other worlds, just to get the right gems. The relevance is in that Gem Magic used by Stone Masters is not Techno-Wizardry, and this is a very appropriately relevant difference. Especially when you consider that gem quality for TW constructs doesn't matter, going by the book. Therefore, theoretically, a mage could build a device using a stream of diamond dust bound to the material with glue....
Did you just miss the official reference put forth in my very last post......


...or do you not have the book and weren't able to read it for yourself?


Very well, then, I'll assume that the latter is the case.

on page 102 of Rifts: Atlantis, the Author wrote:Chips and slivers cannot be used, only whole stones with a crystal cut.


But the Rifts: Atlantis rule is only for Stone Masters using their gem powers not for Technowizardry. Technowizards by the book have no such restriction on cut or anything else other than carat - which as has been prior noted is a weight system.
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Re: SYNTHETIC GEMSTONES

Unread post by wyrmraker »

Godogma said it before I could, and this thread is about synthetic gems in techno-wizardry.
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cornholioprime
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Re: SYNTHETIC GEMSTONES

Unread post by cornholioprime »

Godogma wrote:
cornholioprime wrote:
wyrmraker wrote:......I felt it appropriate to mention a theoretical harvesting method that didn't necessarily require traveling the globe, or other worlds, just to get the right gems. The relevance is in that Gem Magic used by Stone Masters is not Techno-Wizardry, and this is a very appropriately relevant difference. Especially when you consider that gem quality for TW constructs doesn't matter, going by the book. Therefore, theoretically, a mage could build a device using a stream of diamond dust bound to the material with glue....
Did you just miss the official reference put forth in my very last post......


...or do you not have the book and weren't able to read it for yourself?


Very well, then, I'll assume that the latter is the case.

on page 102 of Rifts: Atlantis, the Author wrote:Chips and slivers cannot be used, only whole stones with a crystal cut.


But the Rifts: Atlantis rule is only for Stone Masters using their gem powers not for Technowizardry. Technowizards by the book have no such restriction on cut or anything else other than carat - which as has been prior noted is a weight system.
wyrmraker wrote:Godogma said it before I could, and this thread is about synthetic gems in techno-wizardry.
Nice try," I say to the both of you.

But I only mean it sarcastically.

Do either of you REALLY think for even a moment that a "gem" is defined as such by both the stone used AND any fraction thereof?
the Merriam-Webster Dictionary wrote:gem: a precious or sometimes semiprecious stone cut and polished for ornament
The Cambridge Dictionary wrote:gem (also gemstone): a jewel (= precious stone), especially when cut into a particular regular shape


A "gemstone sliver" isn't a "gem" any more than "multiple shards of broken glass" is the same thing as the "window" they came from when the baseball went through it.

The individual piece of stone must also be cut and polished; so good luck with all the individual sessions you're going to have to go through with each and every piece of Diamond Dust or shards of whatever other material you want to use in your theoretical TW weapon even if we go ahead for the sake of argument and allow you to call each shard an individual micro-gem.

This is, quite possibly, one of the furthest reaching examples of rules-lawyering I've ever seen.
The Kevinomicon, Book of Siembieda 3:16.

16 Blessed art Thou above all others, O COALITION STATES, beloved of Kevin;

17 For Thou art allowed to do Evil without Limit, nor do thy Enemies retaliate.

18 Thy Military be run by Fools and Dotards.

19 Yet thy Nation suffers not. Praise be unto Him that protects thee from all harm!!
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Re: SYNTHETIC GEMSTONES

Unread post by flatline »

I do not think that a technowizard requires cut and polished gems.

Although you're welcome to provide a citation if the books do actually state that requirement somewhere.

--flatline
I don't care about canon answers. I'm interested in good, well-reasoned answers and, perhaps, a short discussion of how that answer is supported or contradicted by canon.

If I don't provide a book and page number, then don't assume that I'm describing canon. I'll tell you if I'm describing canon.
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Re: SYNTHETIC GEMSTONES

Unread post by cornholioprime »

flatline wrote:I do not think that a technowizard requires cut and polished gems.

Although you're welcome to provide a citation if the books do actually state that requirement somewhere.

--flatline
It tells you that you have to have a GEM.

A sliver of the substance that makes up a given Gem, isn't the same thing as a Gem.

For your own part, please feel free to cite the official, in-book reference that redefines the term "Gem" as "any piece/fragment/sliver/particle of the substance that I choose, no matter how small, that normally and in toto makes up the precious stone I want to use in my TW Device."
The Kevinomicon, Book of Siembieda 3:16.

16 Blessed art Thou above all others, O COALITION STATES, beloved of Kevin;

17 For Thou art allowed to do Evil without Limit, nor do thy Enemies retaliate.

18 Thy Military be run by Fools and Dotards.

19 Yet thy Nation suffers not. Praise be unto Him that protects thee from all harm!!
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Re: SYNTHETIC GEMSTONES

Unread post by Godogma »

Frankly as long as it is indeed a gemstone (aka has the proper chemical makeup, is actually the same material) it IS a gem. Uncut gems are still gems, don't believe me? Look up how much unshaped gemstones are worth. (The word is LOTS, depending on the type of stone).

A sliver of a gem is still a gem - and if it's of measurable weight it's useful.
It's clear that your mind is made up, and pesky things like facts are not going to educate you. Perhaps it is your mindset that is immune to transformation by any means? - The_Livewire
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Re: SYNTHETIC GEMSTONES

Unread post by cornholioprime »

Godogma wrote:Frankly as long as it is indeed a gemstone (aka has the proper chemical makeup, is actually the same material) it IS a gem. Uncut gems are still gems, don't believe me? Look up how much unshaped gemstones are worth. (The word is LOTS, depending on the type of stone).

A sliver of a gem is still a gem - and if it's of measurable weight it's useful.
Real world citation, please, and NOT just your say-so.

That uncut minerals and natural substances are routinely sold on the market (including the aforementioned Diamond Dust), doesn't make those uncut items, "gems." They're just "stones" (and other items, such as Pearls and Amber) that haven't yet been shaped into Gems.

You should know that I actually did my homework before making my last series of Posts, and NOWHERE in any publication that I could find (dozens and dozens of them in a quick search that included both dictionary definitions as well as websites from the masters of the craft like DeBoers), did any of them equate the unfinished, precious or semi-precious object, as a "Gem."

You might as well try to argue that mixing up iron ore, carbon powder and magnesium into a pile means that you have Steel, but you'd be wrong there, too; in both cases, it is the 'processing' involved that turns the one into the other.
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Re: SYNTHETIC GEMSTONES

Unread post by Godogma »

Okay, suit yourself but I have found and sold uncut gemstones for 50-175 dollars on several occasions - in the area I live there is a place where you can pay them for the privilege of using their tools and sifting and panning at their site which is an old gemstone mine. The stones I found weren't diamonds and rubies, but hey it was a fun excursion for the day and I made a little money.

Never once have I had a problem doing so. Perhaps you should use different search terms. (Perhaps Uncut Gems or the like).

Uncut diamonds are still diamonds - anyone that tells you different is lying to you, and I've seen a rough diamond that was appraised while I was there for over 150 grand, so you go with what you can look up on the internet with whichever search terms you choose and I'll go with real life.

This site quite happily sells uncut gemstones for quite nice prices and it was the first one that popped up on my search for uncut gemstones.
http://gemhunters.com.au/uncut_Gemstones
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Re: SYNTHETIC GEMSTONES

Unread post by wyrmraker »

cornholioprime wrote:
Godogma wrote:Frankly as long as it is indeed a gemstone (aka has the proper chemical makeup, is actually the same material) it IS a gem. Uncut gems are still gems, don't believe me? Look up how much unshaped gemstones are worth. (The word is LOTS, depending on the type of stone).

A sliver of a gem is still a gem - and if it's of measurable weight it's useful.
Real world citation, please, and NOT just your say-so.

That uncut minerals and natural substances are routinely sold on the market (including the aforementioned Diamond Dust), doesn't make those uncut items, "gems." They're just "stones" (and other items, such as Pearls and Amber) that haven't yet been shaped into Gems.

You should know that I actually did my homework before making my last series of Posts, and NOWHERE in any publication that I could find (dozens and dozens of them in a quick search that included both dictionary definitions as well as websites from the masters of the craft like DeBoers), did any of them equate the unfinished, precious or semi-precious object, as a "Gem."

You might as well try to argue that mixing up iron ore, carbon powder and magnesium into a pile means that you have Steel, but you'd be wrong there, too; in both cases, it is the 'processing' involved that turns the one into the other.


Dictionary.com:
gem·stone
a precious or semiprecious stone that can be cut and polished for use as a gem.

Merriam-Webster.com:
a mineral or petrified material that when cut and polished can be used in jewelry

The operative word in both of these quotes is *can*. A quartz crystal is the same, no matter if gotten from a store, or from the center of a geode, even if the quartz at the center of the geode is solid, dirty, and cloudy. Just as your analogy of the components of steel become steel when processed, the gemstone sliver have already undergone the processes to become gemstones. They merely have been processed again (i.e., cut) into a different form. If you read any base text on geology, the definition is in the first chapter.
While I do understand that a GM might refuse to permit using diamond dust as part of a TW project, there is nothing by canon that would deny the possibility. I believe that the usage of properly cut gems is a holdover from D&D, where gems were measured by value, as opposed to their carat weight, as is the case in Rifts.
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Re: SYNTHETIC GEMSTONES

Unread post by Godogma »

Oh, and cut or uncut several of the items in the list in RUE aren't gems or even gemstones to start with. Amber, Ivory, Andnotite (whatever the hell that is - it's not even a term that returns search results - if anyone knows what that is SUPPOSED TO BE let me know).
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Re: SYNTHETIC GEMSTONES

Unread post by cornholioprime »

Godogma wrote:
cornholioprime wrote:Okay, suit yourself but I have found and sold uncut gemstones for 50-175 dollars on several occasions - in the area I live there is a place where you can pay them for the privilege of using their tools and sifting and panning at their site which is an old gemstone mine. The stones I found weren't diamonds and rubies, but hey it was a fun excursion for the day and I made a little money.


Never once have I had a problem doing so. Perhaps you should use different search terms. (Perhaps Uncut Gems or the like).
Already did so.

Found PLENTY of private sites that called the unfinished product an "uncut Gem," and plenty of private sites that called the unfinished product an "uncut stone."

The apparent difference between YOU and I is that I actually went out and got a definition, not an independent site on either side of the argument that would tell me what I want to hear.

Uncut diamonds are still diamonds - anyone that tells you different is lying to you, and I've seen a rough diamond that was appraised while I was there for over 150 grand, so you go with what you can look up on the internet with whichever search terms you choose and I'll go with real life.
Who ever said that an Uncut Diamond, to use your example, is NOT a Diamond?

A piece of so-called Uncut Diamond is a Diamond.
A cupful of so-called Diamond Dust is a cup filled with Diamond.
And of course the diamond-tipped drill or blade has Diamond permanently affixed to its surface.
But only the finished product -cut and polished -is actually a "gem" that happens to be made of Diamond.

The working of the magic in both instances calls specifically and explicitly for GEMS.
NOT the physical substance that makes up the Diamond, or the Amber, or the Pearl, or the Onyx, or the whatever, just the finished gems.

on page 102 of Rifts: Atlantis, the Author wrote:....This power enables the character [the Stone Master] to cut rough stones into jewelry quality Gems...

Even the Author of the Book considers Rough Stones to be different from the finished product which he designates as "Gems."
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Re: SYNTHETIC GEMSTONES

Unread post by wyrmraker »

Godogma wrote:Oh, and cut or uncut several of the items in the list in RUE aren't gems or even gemstones to start with. Amber, Ivory, Andnotite (whatever the hell that is - it's not even a term that returns search results - if anyone knows what that is SUPPOSED TO BE let me know).

Some of the gemstones in RUE (can't recall which ones off the top of my head) are from Palladium Fantasy, and have no real-world equivalent.
And yeah, the 'organic' gemstones are included there as well, if only for historical completion sake, I suppose.
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Re: SYNTHETIC GEMSTONES

Unread post by wyrmraker »

cornholioprime wrote:
Godogma wrote:
cornholioprime wrote:Okay, suit yourself but I have found and sold uncut gemstones for 50-175 dollars on several occasions - in the area I live there is a place where you can pay them for the privilege of using their tools and sifting and panning at their site which is an old gemstone mine. The stones I found weren't diamonds and rubies, but hey it was a fun excursion for the day and I made a little money.


Never once have I had a problem doing so. Perhaps you should use different search terms. (Perhaps Uncut Gems or the like).
Already did so.

Found PLENTY of private sites that called the unfinished product an "uncut Gem," and plenty of private sites that called the unfinished product an "uncut stone."

The apparent difference between YOU and I is that I actually went out and got a definition, not an independent site on either side of the argument that would tell me what I want to hear.

Uncut diamonds are still diamonds - anyone that tells you different is lying to you, and I've seen a rough diamond that was appraised while I was there for over 150 grand, so you go with what you can look up on the internet with whichever search terms you choose and I'll go with real life.
Who ever said that an Uncut Diamond, to use your example, is NOT a Diamond?

A piece of so-called Uncut Diamond is a Diamond.
A cupful of so-called Diamond Dust is a cup filled with Diamond.
And of course the diamond-tipped drill or blade has Diamond permanently affixed to its surface.
But only the finished product -cut and polished -is actually a "gem" that happens to be made of Diamond.

The working of the magic in both instances calls specifically and explicitly for GEMS.
NOT the physical substance that makes up the Diamond, or the Amber, or the Pearl, or the Onyx, or the whatever, just the finished gems.

on page 102 of Rifts: Atlantis, the Author wrote:....This power enables the character [the Stone Master] to cut rough stones into jewelry quality Gems...

Even the Author of the Book considers Rough Stones to be different from the finished product which he designates as "Gems."


I honestly don't see how the Stone Magic references can count towards an entirely different branch of magic. Stone Magic has absolutely nothing to do with Techno-Wizardry.
As an aside, I also don't see how Stone Masters can't work with uncut stones, given their mystical bias. Game balance, probably.

There is nothing in the canon sources that states anything about the requirements for gems for the techno-wizard apart from the gem itself and the weight. Also, the TW construction rules state that multiple gems of the same type are commonly used, and accomodate for it.
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Re: SYNTHETIC GEMSTONES

Unread post by Godogma »

Yes, and Rifts: Atlantis isn't even a part of this discussion - it has absolutely NOTHING to do with RUE Technowizardry. The system as designed by a fan - not even a member of the Palladium Staff so bringing up a completely separate author's wording and applying it to the situation doesn't mean much to me.

He's already posted the definition of a gemstone for you.

The simple fact is thus; the people who write for Palladium aren't required to do any research of their own based in the real world so things don't mesh between the two.
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Re: SYNTHETIC GEMSTONES

Unread post by cornholioprime »

Godogma wrote:Oh, and cut or uncut several of the items in the list in RUE aren't gems or even gemstones to start with. Amber, Ivory, Andnotite (whatever the hell that is - it's not even a term that returns search results - if anyone knows what that is SUPPOSED TO BE let me know).
You seem to be talking about something that you don't actually seem to know much about, especially here where you erroneously think that the item in question has to be a mineral in order to (potentially) be a gemstone.

IF the precious or semi-precious substance in question is cut and/or polished, THAT is what transforms the precious substance from a mere "substance" into a "gemstone."

I already mentioned non-mineral substances such as Amber and Pearl in previous posts as a potential candidates for being a Gemstone.
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Re: SYNTHETIC GEMSTONES

Unread post by wyrmraker »

cornholioprime wrote:
Godogma wrote:Oh, and cut or uncut several of the items in the list in RUE aren't gems or even gemstones to start with. Amber, Ivory, Andnotite (whatever the hell that is - it's not even a term that returns search results - if anyone knows what that is SUPPOSED TO BE let me know).
You seem to be talking about something that you don't actually seem to know much about, especially here where you erroneously think that the item in question has to be a mineral in order to (potentially) be a gemstone.

IF the precious or semi-precious substance in question is cut and/or polished, THAT is what transforms the precious substance from a mere "substance" into a "gemstone."

I already mentioned non-mineral substances such as Amber and Pearl in previous posts as a potential candidates for being a Gemstone.

I think you ignored both of my posted definitions. In the definitions (backed by reputable dictionary sources) the operative word in both was Can. Can be cut.
And once again, I challenge anyone to find a solid, canon reference that these are the requirements for a TW-quality gemstone.
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Re: SYNTHETIC GEMSTONES

Unread post by Godogma »

cornholioprime wrote:
Godogma wrote:Oh, and cut or uncut several of the items in the list in RUE aren't gems or even gemstones to start with. Amber, Ivory, Andnotite (whatever the hell that is - it's not even a term that returns search results - if anyone knows what that is SUPPOSED TO BE let me know).
You seem to be talking about something that you don't actually seem to know much about, especially here where you erroneously think that the item in question has to be a mineral in order to (potentially) be a gemstone.

IF the precious or semi-precious substance in question is cut and/or polished, THAT is what transforms the precious substance from a mere "substance" into a "gemstone."

I already mentioned non-mineral substances such as Amber and Pearl in previous posts as a potential candidates for being a Gemstone.


Hahaha! Amber is not a gemstone. Being able to polish it and mount it in a setting does not transform it into a gemstone. Yes, it's beautiful and yes it's worth money but it's not a gemstone. Ivory and Pearls can also be cut and polished and they aren't gems or gemstones either and yet all these things are in the same table.

Go talk to a gemologist. Every gemologist I've ever met has a number of classifications as to what makes a gemstone and there is NO Universal one that's accepted over the whole of the world. However, the ones I've talked to do not consider Amber, Ivory or Pearls gemstones.

Just because it's valuable and can be set in jewelry does NOT a gemstone make.
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Re: SYNTHETIC GEMSTONES

Unread post by wyrmraker »

The so-called 'organic gemstones', as I like to put it, have been in use since ancient times as decoration. While I disagree with their inclusion, they are canon. Then again, the inclusion of any non-mineral 'gem' is begging for trouble in that many hair-splitting players would use that as a justification to grab decorative bits of bones, feathers, and other bits used in jewelry and try to use them in a TW device.
I wouldn't allow it, and neither would any half-way decent GM, but there it is.
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Re: SYNTHETIC GEMSTONES

Unread post by Godogma »

The simple fact is Wyrmraker; this guy likes arguing about a system that itself isn't even used in canon for the stuff that's been published since it came out. Lots of authors ignore it that write for Palladium because of another simple fact.

Namely: It's a fan made system and an optional one - also KS said he wouldn't have published it in the form it was presented in. He said that he would have published something more streamlined and simple in his preface for the section.
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Re: SYNTHETIC GEMSTONES

Unread post by wyrmraker »

I agree. The TW construction rules are difficult to navigate, and have their flaws (as do any hard and fast rulings).
But there is a thread for this kind of discussion on the Rifts forums about how to clean up the system. You might want to check that thread out for ideas.
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Re: SYNTHETIC GEMSTONES

Unread post by Godogma »

The major problem with the TW Construction Rules as well as most of the new stuff that gets spat out of Palladium Books is that the workings received little to no play testing before they were published.

So like much else that has been published by KS and the crew at Palladium Books they were thrown into the world with no refinement and none of the flaws caught beforehand leaving us with yet another crappy cog thrown into the already fundamentally flawed Rifts system.

But that's neither here nor there and I don't want to hijack the thread.
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Re: SYNTHETIC GEMSTONES

Unread post by wyrmraker »

Godogma wrote:The major problem with the TW Construction Rules as well as most of the new stuff that gets spat out of Palladium Books is that the workings received little to no play testing before they were published.

So like much else that has been published by KS and the crew at Palladium Books they were thrown into the world with no refinement and none of the flaws caught beforehand leaving us with yet another crappy cog thrown into the already fundamentally flawed Rifts system.

But that's neither here nor there and I don't want to hijack the thread.


That's why I mentioned the Reorganize The System thread.
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Re: SYNTHETIC GEMSTONES

Unread post by flatline »

So the problem appears to be that while the words "gem" and "gemstone" are synonyms, they seem to imply slightly different things to different people. Without knowing the meaning the author intended, the best we can do is to realize that canon is insufficiently clear to settle this disagreement.

--flatline
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Re: SYNTHETIC GEMSTONES

Unread post by Godogma »

flatline wrote:So the problem appears to be that while the words "gem" and "gemstone" are synonyms, they seem to imply slightly different things to different people. Without knowing the meaning the author intended, the best we can do is to realize that canon is insufficiently clear to settle this disagreement.

--flatline


Quite; also another problem is that the system published in RUE isn't canon to start with. It's an optional system thrown in for consideration by the GM which is very stringent in some places and in others requires GM Fiat to work at all.

It's also not used by the various authors that came after it was published in most cases. Which makes me further dubious of it.
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Re: SYNTHETIC GEMSTONES

Unread post by Damian Magecraft »

Godogma wrote:
flatline wrote:So the problem appears to be that while the words "gem" and "gemstone" are synonyms, they seem to imply slightly different things to different people. Without knowing the meaning the author intended, the best we can do is to realize that canon is insufficiently clear to settle this disagreement.

--flatline


Quite; also another problem is that the system published in RUE isn't canon to start with. It's an optional system thrown in for consideration by the GM which is very stringent in some places and in others requires GM Fiat to work at all.

It's also not used by the various authors that came after it was published in most cases. Which makes me further dubious of it.

Now I know you are mistaken in this belief...
The Arzno Author has mentioned that he went back after RUE and adjusted his TW creations so they would fall inline with the TW creation rules.
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Re: SYNTHETIC GEMSTONES

Unread post by Godogma »

Damian Magecraft wrote:
Godogma wrote:
flatline wrote:So the problem appears to be that while the words "gem" and "gemstone" are synonyms, they seem to imply slightly different things to different people. Without knowing the meaning the author intended, the best we can do is to realize that canon is insufficiently clear to settle this disagreement.

--flatline


Quite; also another problem is that the system published in RUE isn't canon to start with. It's an optional system thrown in for consideration by the GM which is very stringent in some places and in others requires GM Fiat to work at all.

It's also not used by the various authors that came after it was published in most cases. Which makes me further dubious of it.

Now I know you are mistaken in this belief...
The Arzno Author has mentioned that he went back after RUE and adjusted his TW creations so they would fall inline with the TW creation rules.


I said "most cases" and I'm fairly certain that I've already looked at Arzno and came to the conclusion that it couldn't be done with the RUE TW system - but I've freely admitted several times that I don't know the ins and outs of the system so it's possible that they could be/were and I just can't wrap my mind around how just yet. I have very little incentive to try and learn the system as I can never get a group willing to even play Rifts anymore so it's more or less an academic exercise for me.

I stand corrected on the matter of Arzno - if you can produce where he said it so I can go look at the thread myself I'd stand corrected and with proof as well - but if its too much hassle don't bother looking for it.
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Re: SYNTHETIC GEMSTONES

Unread post by cornholioprime »

Godogma wrote:Hahaha! Amber is not a gemstone.
THIS is the part where you should stop telling other people about how you know so very much about this particular subject.....because you apparently don't.

Alphabetical listing of all Gemstones, with Pictures, from the GemologyOnline.com website (jncluding technical information for each Gem type)
Wikipedia Article: Classification of Baltic amber (succinite) gemstones by the International Amber Association
An article from the GemSociety.org website on AmberAmber Gemstone pictures
Ivory Gemstone pictures
Pearl Gemstone pictures
Now...let's see....whom should I trust more: sources and pictures from both National and International societies of Gemologists as well as dozens of vendors who are Linked to the pictures in those Search Results who call Amber and Pearl and even Ivory a gemstone (i.e., so-called Organic Gemstones)...or the guy who repeatedly expects his words to just be taken at face value, and who repeatedly refuses to put forth evidence of his own?

Being able to polish it and mount it in a setting does not transform it into a gemstone.
The stone doesn't necessarily have to be mounted to be a gem; it could be part of a necklace, for example.

Or even a standalone piece that is never mounted or strung.

But until it's cut and/or polished, it's just a piece of Diamond, or a piece of Amber, or a Pearl. As such, it's not yet a "gem," and as such, not suitable for use by either a Stone Master or a Techno-Wizard per the explicit wording of the requirements (which is to say that as a Supernatural Process, not a physical process, we need an actual Diamond Gem of at least a carat in weight as opposed to just a container of industrial diamond dust that has the same weight).
If the requirement for working stones into TW devices required the simple physical presence of "Substance X," then yes, any grouping of precious stone fragments that could be cobbled together, would be sufficient to work the required magics.

Yes, it's beautiful and yes it's worth money but it's not a gemstone. Ivory and Pearls can also be cut and polished and they aren't gems or gemstones either and yet all these things are in the same table.
Again, you simply don't know what you're talking about. You APPARENTLY think that, from your posts, a Gemstone must actually come from a mineral material and/or be an actual stone in origin. In actuality, the two terms "gems" and "gemstones" are used interchangeably.
Go talk to a gemologist. Every gemologist I've ever met has a number of classifications as to what makes a gemstone and there is NO Universal one that's accepted over the whole of the world. However, the ones I've talked to do not consider Amber, Ivory or Pearls gemstones.
And which one of those Gemologists that you've talked to, has classified the individual gemstone fragments such as, say, Diamond Dust or Amber Shavings....as individual Gems in their own right?
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Re: SYNTHETIC GEMSTONES

Unread post by cornholioprime »

wyrmraker wrote:Dictionary.com:
gem·stone
a precious or semiprecious stone that can be cut and polished for use as a gem.

Merriam-Webster.com:
a mineral or petrified material that when cut and polished can be used in jewelry

The operative word in both of these quotes is *can*. A quartz crystal is the same, no matter if gotten from a store, or from the center of a geode, even if the quartz at the center of the geode is solid, dirty, and cloudy. Just as your analogy of the components of steel become steel when processed, the gemstone sliver have already undergone the processes to become gemstones. They merely have been processed again (i.e., cut) into a different form. If you read any base text on geology, the definition is in the first chapter.
While I do understand that a GM might refuse to permit using diamond dust as part of a TW project, there is nothing by canon that would deny the possibility. I believe that the usage of properly cut gems is a holdover from D&D, where gems were measured by value, as opposed to their carat weight, as is the case in Rifts.
Your FIRST definition makes my argument for me; and reading is fundamental.

Note that they don't actually call it a "gem" until it is cut and/or polished.

The second definition doesn't help your cause at all, either.
Note that a "gem" is a "gem" whether it is mounted/strung, or not.
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Re: SYNTHETIC GEMSTONES

Unread post by cornholioprime »

wyrmraker wrote:I honestly don't see how the Stone Magic references can count towards an entirely different branch of magic. Stone Magic has absolutely nothing to do with Techno-Wizardry.
Because both fields of mystic study involve the use of Gems. If you have another in-Books source for what the Author(s) consider a "gem," then feel free to make it known to the rest of us.

I can only find the Rifts: Atlantis reference, so I made use of it.
EDIT: I also found the Skills Section in RUE, specifically the Technology sub-section in the book (page 323). Under the "Appraise Goods" section, they talk about a character's skill in determining the value of Gems; but in the "Gemology" section on the same page, they talk about the character's ability to determine the worth of precious Stones. The Author most definitely seems to be making a difference between the one and the other.


As an aside, I also don't see how Stone Masters can't work with uncut stones, given their mystical bias. Game balance, probably.
In-Game explanation: The nature of the magic specifically requires the use of Gems as internally defined by the Author(s).
Out-of-Game explanation: Yes, it's probably a function of Game Balance that they require Stone Masters (and by logical extension, Techno-Wizards, since the magic of both disciplines requires gems) to have "fully-processed" stones to use in order to introduce an additional element of cost (and therefore difficulty) to the equation.

There is nothing in the canon sources that states anything about the requirements for gems for the techno-wizard apart from the gem itself and the weight. Also, the TW construction rules state that multiple gems of the same type are commonly used, and accomodate for it.
Correct.

Gems.
As in, Gems....not just the physical matter that makes up the particular Gem Type (again, we're talking about a mystical, not chemical process).

Still waiting for that canon reference that says that a carat of, say, Diamond Dust is the same as a collection of Diamond Gems which either singularly or collectively add up to the same weight for the purposes of working gem-based magics.
The Kevinomicon, Book of Siembieda 3:16.

16 Blessed art Thou above all others, O COALITION STATES, beloved of Kevin;

17 For Thou art allowed to do Evil without Limit, nor do thy Enemies retaliate.

18 Thy Military be run by Fools and Dotards.

19 Yet thy Nation suffers not. Praise be unto Him that protects thee from all harm!!
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Re: SYNTHETIC GEMSTONES

Unread post by flatline »

If being cut and polished was a necessary part of the definition of the term "gem", then the term "uncut gem" would be an oxymoron.

Anyways, this is a disagreement that isn't going to be settled by quoting definitions of synonyms (or near synonyms) because the disagreement isn't over the meaning of words. One side believes that it is the material properties of the gems that make them suitable for their use in technowizardry. The other side believes that it is a combination of material properties, geometry, and surface treatment.

I appreciate that RUE actually tried to give more specific rules for how TW works, but I won't use them as written because they are trivially abused by anyone who goes on Ebay (or whatever the megaversal equivalent is) and buys a pound of amber (that's roughly 2200 carats) for $80. The prices given in RUE may work for Rifts Earth, but anyone who can dimension hop won't be paying those prices.

--flatline
I don't care about canon answers. I'm interested in good, well-reasoned answers and, perhaps, a short discussion of how that answer is supported or contradicted by canon.

If I don't provide a book and page number, then don't assume that I'm describing canon. I'll tell you if I'm describing canon.
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Re: SYNTHETIC GEMSTONES

Unread post by cornholioprime »

flatline wrote:If being cut and polished was a necessary part of the definition of the term "gem", then the term "uncut gem" would be an oxymoron.
We also have such things as "Jumbo Shrimp."

The use of the term "uncut gem" was rather rare in the series of searches that I found. YES, I did find at least some merchants who called the "unprocessed" stones, "uncut gems," but the vast majority of sources that I found -especially from organizations of Gemologists -called them by such terms as "precious and semi-precious stones."

One side believes that it is the material properties of the gems that make them suitable for their use in technowizardry. The other side believes that it is a combination of material properties, geometry, and surface treatment.
Fair enough, and accurately stated.

I, for my 'side' of the argument, believe that since uncut/unpolished Diamond is physically/chemically identical to the finished Gem Diamond, but only the latter is suitable for use in working Stone Magic, I conclude that the requirement is mystical in nature. From there, I go from the particulars of Stone Magic to apply the same 'reasoning' to the creation of Techno-Wizardry, and the Gem Requirements in that magic discipline, especially since we don't have any in-game definitions of Gems (as opposed to unprocessed Stones) anywhere else in the books that I know of besides Rifts: Atlantis page 102.

The same way that I assume for example, where there is not evidence to the contrary, that a Magic Circle drawn on Rifts Earth requires the same type of natural components as they do on the Palladium World. Or that pure or near-pure silver is needed to craft effective anti-Vampire Weapons no matter where in the Palladium Megaverse I encounter Vampires.
The Kevinomicon, Book of Siembieda 3:16.

16 Blessed art Thou above all others, O COALITION STATES, beloved of Kevin;

17 For Thou art allowed to do Evil without Limit, nor do thy Enemies retaliate.

18 Thy Military be run by Fools and Dotards.

19 Yet thy Nation suffers not. Praise be unto Him that protects thee from all harm!!
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Re: SYNTHETIC GEMSTONES

Unread post by Godogma »

Frankly I'm tired of the argument, I could go and find sources that match what I posted but frankly it's not worth the effort to continue a gorram argument that's pointless in the extreme.

Merry Christmas, enjoy your holidays with your family instead of wasting that much energy arguing on a pointless forum.
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Re: SYNTHETIC GEMSTONES

Unread post by cornholioprime »

Godogma wrote:Frankly I'm tired of the argument, I could go and find sources that match what I posted but frankly it's not worth the effort to continue a gorram argument that's pointless in the extreme.

Merry Christmas, enjoy your holidays with your family instead of wasting that much energy arguing on a pointless forum.
Where did you think I was the past day or so instead of answering you and the other guy right away?
The Kevinomicon, Book of Siembieda 3:16.

16 Blessed art Thou above all others, O COALITION STATES, beloved of Kevin;

17 For Thou art allowed to do Evil without Limit, nor do thy Enemies retaliate.

18 Thy Military be run by Fools and Dotards.

19 Yet thy Nation suffers not. Praise be unto Him that protects thee from all harm!!
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Re: SYNTHETIC GEMSTONES

Unread post by Godogma »

*shrug* No idea, I don't expend my time wondering where people on forums expend theirs.

Frankly the argument has already expended more energy than it's worth. This whole argument was pointless - Rifts is a dead game anyway; I've managed to entice three groups to consider playing within the time period this topic has been running and all it took was them looking at the cluster**** that is the rules system before they quit. Only one person turned in a character sheet for the game out of all three groups.

The only thing that keeps the company afloat are those of us who buy the books to read the setting* (previous word choice was story, which was very poor) and the die hard fans.

I've quite accustomed myself to disappointment related to this game... arguing about one fragment of the rules system of a broken game gets me nowhere and isn't all that entertaining.

We can agree to disagree and move along. Once again, I bid thee Merry Christmas.
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Re: SYNTHETIC GEMSTONES

Unread post by flatline »

Godogma wrote:*shrug* No idea, I don't expend my time wondering where people on forums expend theirs.

Frankly the argument has already expended more energy than it's worth. This whole argument was pointless - Rifts is a dead game anyway; I've managed to entice three groups to consider playing within the time period this topic has been running and all it took was them looking at the cluster**** that is the rules system before they quit. Only one person turned in a character sheet for the game out of all three groups.

The only thing that keeps the company afloat are those of us who buy the books to read the setting* (previous word choice was story, which was very poor) and the die hard fans.

I've quite accustomed myself to disappointment related to this game... arguing about one fragment of the rules system of a broken game gets me nowhere and isn't all that entertaining.

We can agree to disagree and move along. Once again, I bid thee Merry Christmas.


I don't know that I'd ever try to get a group playing Rifts, but I still get the books because the ideas are worth the purchase price. If you treat Rifts as a roll-your-own-system, it works quite well.

--flatline
I don't care about canon answers. I'm interested in good, well-reasoned answers and, perhaps, a short discussion of how that answer is supported or contradicted by canon.

If I don't provide a book and page number, then don't assume that I'm describing canon. I'll tell you if I'm describing canon.
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Re: SYNTHETIC GEMSTONES

Unread post by wyrmraker »

Another excellent question in a similar vein. How do GMs rule on treated gemstones? Heat-treated, inclusion-filled, waxed, dyed, oiled gems? The reason I ask is because nearly all rubies, sapphires, and emeralds are treated with these methods by modern jewelers.

The reason this is done is to make these gems suitable for jewelry mounting. These treatments improve and enhance the finish, and even provide clarity for the interior of stones.

Without these treatments (finding any ruby, for example, that actually has inner clarity is so rare as to be almost completely unavailable. List price today on an untreated ruby is about $20,000 a carat), would a gemstone still be considered a rough gemstone unsuitable for techno-wizard or stone master use?
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Re: SYNTHETIC GEMSTONES

Unread post by Nightmask »

Perusing this thread (and my how heated it got), I'm not seeing why there's any issue with a Techno-Wizard using synthetic gems in a TW device. They're already mixing technology and magic why would there be a problem with using technology-created gemstones in a device that's already using technology as a basis for the magic involved?
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It's 'canon', not 'cannon'. A cannon is a big gun like on pirate ships, canon is what you mean when referring to something as being contained within one of the books such as how many dice to roll for a stat.
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Re: SYNTHETIC GEMSTONES

Unread post by Damian Magecraft »

Nightmask wrote:Perusing this thread (and my how heated it got), I'm not seeing why there's any issue with a Techno-Wizard using synthetic gems in a TW device. They're already mixing technology and magic why would there be a problem with using technology-created gemstones in a device that's already using technology as a basis for the magic involved?
Why cant I use a .45 caliber round in my .38 special? it doesnt matter... since a .38 and a .45 are bullets and made of lead arent they? there is no difference is there?
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Re: SYNTHETIC GEMSTONES

Unread post by Nightmask »

Damian Magecraft wrote:
Nightmask wrote:Perusing this thread (and my how heated it got), I'm not seeing why there's any issue with a Techno-Wizard using synthetic gems in a TW device. They're already mixing technology and magic why would there be a problem with using technology-created gemstones in a device that's already using technology as a basis for the magic involved?


Why cant I use a .45 caliber round in my .38 special? it doesnt matter... since a .38 and a .45 are bullets and made of lead arent they? there is no difference is there?


A defective comparison, the bullets are different calibers, they aren't even remotely physically the same. Might as well try and toss out that a lump of coal and a diamond are both made of carbon so are interchangeable when again they are obviously not measurably the same even with both possessing carbon as their base element. Meanwhile the artificial gemstone and natural one are physically the same in all measurable ways of doing so, the only thing natural has over artificial is an artificially constructed distinction because people socially want to be able to go 'oh no my diamond ring was mined and straight from Africa not made in the USA'. There are no distinctions otherwise.
Fair warning: I consider being called a munchkin a highly offensive slur and do report people when they err in doing so.

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It's 'canon', not 'cannon'. A cannon is a big gun like on pirate ships, canon is what you mean when referring to something as being contained within one of the books such as how many dice to roll for a stat.
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Re: SYNTHETIC GEMSTONES

Unread post by wyrmraker »

The reason I asked about treating the gems is actually pretty simple. Say a techno-wizard either mined out his own rough gems, or found a bag of rough gems in the corner of a dusty warehouse (yes, these exist, I ordered a half pound of emerald rough last week), and wanted to take the DIY approach to gems. The question is whether or not he could use treated gems in techno-wizardry, considering that nearly every mineral gemstone sold in the modern USA is treated in some manner.
Granted, there doesn't seem to be a skill in Palladium that deals specifically with treating gems, or even making jewelry. Gemology is written up as an appraisal skill, but I personally would combine that with Analytical Chemistry to treat gems.
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