Nekira Sudacne wrote:Killer Cyborg wrote:Nekira Sudacne wrote:I don't see where it says they are interuptable, and I just re-read the RUE ranged combat rules. yes, they take multiple actions, but it's not like spellcasting, getting hit or dodging dosn't interupt it.
It's not specifically stated, but it's pretty safe to say that a Called Shot can be interrupted.
If, for example, you spend your first attack for the Called Shot, then something kills you before your next attack, that pretty well interrupts things.
Or, if between your Calling and your actual shooting, somebody tackles you to the ground, that'd pretty well interrupt things too.
Or if your gun gets destroyed, or taken from your hand.
There is nothing specifying what exactly it takes to interrupt a Called Shot, but there was originally nothing specifying what exactly it took to interrupt a spell either; the ability to interrupt a spell was seen as a common sense function of the spell itself taking two attacks.
I'd say that anything that would reasonably prevent you from keeping your aim stead on the target should serve as an interrupt. If you have to dodge, you can't keep a bead on the target. If you have to parry with your gun-arm (or supporting arm, with a rifle), that'd do it. If you get hit by significant kinetic force. If you're "under heavy fire."
It didn't specify what it took to interupt a spell, but it did say it was possible to.
Not at first, no. Initially, it didn't even say that it took two attacks, only that you could only cast two spells per melee (which was one attack at the time, since two was the average).
They kept tweaking it, changing it, and clarifying what they meant until we got where we are today.
nothing says or hints that it's possible to interupt an aimed shot. logically some things could, such as being disarmed before the shot rings out, but dodging/getting hit dosn't necessarly throw your aim off.
It doesn't necessarily NOT throw your aim off either.
This would most likely be one of those areas where GMs are supposed to "use common sense."