Question Regarding "Magic Fire"
Moderators: Immortals, Supreme Beings, Old Ones
- Snake Eyes
- Hero
- Posts: 1025
- Joined: Tue Jan 27, 2004 12:34 am
- Comment: Living in Florida, soon to be Dinosaur Swamp
- Location: Mary Esther, Florida
Question Regarding "Magic Fire"
I'm running a vampire hunter campaign next week and i need a clarification on what exactly Magic Fire is.
Would these spells be considered 'magic fire' or are these just M.D.C. fire created through magic
Fireblast
Fire Bolt
Fire Ball
Would these spells be considered 'magic fire' or are these just M.D.C. fire created through magic
Fireblast
Fire Bolt
Fire Ball
The Dragon Has Spoken
- Killer Cyborg
- Priest
- Posts: 28184
- Joined: Thu Nov 08, 2001 2:01 am
- Comment: "Your Eloquence with a sledge hammer is a beautiful thing..." -Zer0 Kay
- Location: In the ocean, punching oncoming waves
- Contact:
Re: Question Regarding "Magic Fire"
Snake Eyes wrote:I'm running a vampire hunter campaign next week and i need a clarification on what exactly Magic Fire is.
Would these spells be considered 'magic fire' or are these just M.D.C. fire created through magic
Fireblast
Fire Bolt
Fire Ball
They're magic fire.
We know this, because actual fire isn't powerful enough to inflict mega-damage.
Also, they're spells. Spells are magic.
Annual Best Poster of the Year Awards (2012)
"Your Eloquence with a sledge hammer is a beautiful thing..." -Zer0 Kay
"That rifle on the wall of the laborer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there." -George Orwell
Check out my Author Page on Amazon!
"Your Eloquence with a sledge hammer is a beautiful thing..." -Zer0 Kay
"That rifle on the wall of the laborer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there." -George Orwell
Check out my Author Page on Amazon!
- Snake Eyes
- Hero
- Posts: 1025
- Joined: Tue Jan 27, 2004 12:34 am
- Comment: Living in Florida, soon to be Dinosaur Swamp
- Location: Mary Esther, Florida
Re: Question Regarding "Magic Fire"
Thanks Killer Cyborg....
Now my next question, does a TW flaming sword work on the same principle, in that it will hurt vampires? (magic fire does half damage)
Now my next question, does a TW flaming sword work on the same principle, in that it will hurt vampires? (magic fire does half damage)
The Dragon Has Spoken
- Killer Cyborg
- Priest
- Posts: 28184
- Joined: Thu Nov 08, 2001 2:01 am
- Comment: "Your Eloquence with a sledge hammer is a beautiful thing..." -Zer0 Kay
- Location: In the ocean, punching oncoming waves
- Contact:
Re: Question Regarding "Magic Fire"
Snake Eyes wrote:Thanks Killer Cyborg....
Now my next question, does a TW flaming sword work on the same principle, in that it will hurt vampires? (magic fire does half damage)
Yes.
Annual Best Poster of the Year Awards (2012)
"Your Eloquence with a sledge hammer is a beautiful thing..." -Zer0 Kay
"That rifle on the wall of the laborer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there." -George Orwell
Check out my Author Page on Amazon!
"Your Eloquence with a sledge hammer is a beautiful thing..." -Zer0 Kay
"That rifle on the wall of the laborer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there." -George Orwell
Check out my Author Page on Amazon!
- drewkitty ~..~
- Monk
- Posts: 17782
- Joined: Sat Sep 30, 2000 1:01 am
- Location: Eastvale, calif
- Contact:
Re: Question Regarding "Magic Fire"
I would change the wording to Mystical Fire, cause that would include the Pyrokinisis fire into the "approved list". Even if it mostly "understood" that Psi-powers are included when things say they are only vulnerable to magic.
May you be blessed with the ability to change course when you are off the mark.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
- Snake Eyes
- Hero
- Posts: 1025
- Joined: Tue Jan 27, 2004 12:34 am
- Comment: Living in Florida, soon to be Dinosaur Swamp
- Location: Mary Esther, Florida
Re: Question Regarding "Magic Fire"
Thanks guys, thats all the information i needed
One of my players ask me about the TW flaming sword, so now i can tell him that the sword will work, though he's gonna be real surprised that it will only do half damage to vampires (not gonna tell him)
One of my players ask me about the TW flaming sword, so now i can tell him that the sword will work, though he's gonna be real surprised that it will only do half damage to vampires (not gonna tell him)
The Dragon Has Spoken
- Grand Paladin
- Adventurer
- Posts: 418
- Joined: Mon Aug 20, 2001 1:01 am
- Location: Natick, MA
- Contact:
Re: Question Regarding "Magic Fire"
How about the Circle of Flame spell? It's a magic spell, but it's damage level is S.D.C. only. Would this be considered harmful to vampires? By the description stated above it'd seem so.
"In America the President reigns for four years and journalism governs forever and ever. "
— Oscar Wilde
"I reject your reality and substitue my own!"
— Adam Savage, Mythbusters
— Oscar Wilde
"I reject your reality and substitue my own!"
— Adam Savage, Mythbusters
- Damian Magecraft
- Knight
- Posts: 3472
- Joined: Sun May 12, 2002 1:01 am
- Comment: Evil GM
Master of Magics
Defender of the Faith - Location: chillicothe, ohio; usa
- Contact:
Re: Question Regarding "Magic Fire"
yesGrand Paladin wrote:How about the Circle of Flame spell? It's a magic spell, but it's damage level is S.D.C. only. Would this be considered harmful to vampires? By the description stated above it'd seem so.
DM is correct by the way. - Ninjabunny
It's a shoddy carpenter who blames his tools. - Killer Cyborg
Every group has one problem player. If you cannot spot the one in your group; look in the mirror.
It is not a good session until at least one player looks you in the eye and says "you sick twisted evil ****"
It's a shoddy carpenter who blames his tools. - Killer Cyborg
Every group has one problem player. If you cannot spot the one in your group; look in the mirror.
It is not a good session until at least one player looks you in the eye and says "you sick twisted evil ****"
- The Beast
- Demon Lord Extraordinaire
- Posts: 5959
- Joined: Sun Apr 03, 2005 3:28 pm
- Comment: You probably think this comment is about you, don't you?
- Location: Apocrypha
Re: Question Regarding "Magic Fire"
Little Snuzzles wrote:Snake Eyes wrote:Would these spells be considered 'magic fire' or are these just M.D.C. fire created through magic
Anything created by magic is magic.
Ok, I cast Ignite Fire to start a coal seam fire. 40 years later it is still burning. Is it a magical fire?
- drewkitty ~..~
- Monk
- Posts: 17782
- Joined: Sat Sep 30, 2000 1:01 am
- Location: Eastvale, calif
- Contact:
Re: Question Regarding "Magic Fire"
Little Snuzzles wrote:snip..
I think that one is up for debate. My understanding is that Vampires are immune to a Psychic's Pyrokenesis and a Native American's Spirit Fire. ...snip
Would you happen to know where to find these?
May you be blessed with the ability to change course when you are off the mark.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
- Killer Cyborg
- Priest
- Posts: 28184
- Joined: Thu Nov 08, 2001 2:01 am
- Comment: "Your Eloquence with a sledge hammer is a beautiful thing..." -Zer0 Kay
- Location: In the ocean, punching oncoming waves
- Contact:
Re: Question Regarding "Magic Fire"
Little Snuzzles wrote:The Beast wrote:Little Snuzzles wrote:Snake Eyes wrote:Would these spells be considered 'magic fire' or are these just M.D.C. fire created through magic
Anything created by magic is magic.
Ok, I cast Ignite Fire to start a coal seam fire. 40 years later it is still burning. Is it a magical fire?
Could you possibly be a little more absurd?
Absurdity tends to highlight the errors in absolute statements.
I'd say that with Ignite Fire, the fire itself probably wouldn't be magical, even in the early years.
The magic of that particular spell causes something non-magical to ignite, as opposed to creating magical fire that just exists from nowhere.
Annual Best Poster of the Year Awards (2012)
"Your Eloquence with a sledge hammer is a beautiful thing..." -Zer0 Kay
"That rifle on the wall of the laborer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there." -George Orwell
Check out my Author Page on Amazon!
"Your Eloquence with a sledge hammer is a beautiful thing..." -Zer0 Kay
"That rifle on the wall of the laborer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there." -George Orwell
Check out my Author Page on Amazon!
Re: Question Regarding "Magic Fire"
Greetings and Salutations. The following post will address two topics (each separated by different quotes).
I can't speak for the Native American's Spirit Fire but as for the other ...
RWB1: Vampire Kingdoms (original), page 33 mentions how Magic Energy (including, but not limited to, Fire Ball) deals half damage. Page 34 mentions how they're immune to Pyrokinesis.
RWB1: Vampire Kingdoms; Revised, page 21 (in the Limited Vulnerability section) and page 75 mention magic fire (as well as other forms of magic energy) dealing damage. Page 77 mentions them being immune to Pryokinesis.
Can you site any examples where psionics are considered magical?
Actually, RWB1: Vampire Kingdoms says S.D.C. magic does NO damage.
Original, page 33. Second column, under "Mega-damage energy" and above "Circles of protection."
Revised, page 75. Second column, near the bottom (under "Mega-Damage magic energy" and above" "Blind and Mute").
Anyways, that's all for now. Hope some of that helps. Thank you for your time and patience, please have a nice day. Farewell and safe journeys for now.
drewkitty ~..~ wrote:Little Snuzzles wrote:snip..
I think that one is up for debate. My understanding is that Vampires are immune to a Psychic's Pyrokenesis and a Native American's Spirit Fire. ...snip
Would you happen to know where to find these?
I can't speak for the Native American's Spirit Fire but as for the other ...
RWB1: Vampire Kingdoms (original), page 33 mentions how Magic Energy (including, but not limited to, Fire Ball) deals half damage. Page 34 mentions how they're immune to Pyrokinesis.
RWB1: Vampire Kingdoms; Revised, page 21 (in the Limited Vulnerability section) and page 75 mention magic fire (as well as other forms of magic energy) dealing damage. Page 77 mentions them being immune to Pryokinesis.
Can you site any examples where psionics are considered magical?
Damian Magecraft wrote:yesGrand Paladin wrote:How about the Circle of Flame spell? It's a magic spell, but it's damage level is S.D.C. only. Would this be considered harmful to vampires? By the description stated above it'd seem so.
Actually, RWB1: Vampire Kingdoms says S.D.C. magic does NO damage.
Original, page 33. Second column, under "Mega-damage energy" and above "Circles of protection."
Revised, page 75. Second column, near the bottom (under "Mega-Damage magic energy" and above" "Blind and Mute").
Anyways, that's all for now. Hope some of that helps. Thank you for your time and patience, please have a nice day. Farewell and safe journeys for now.
Living the Fantasy (fan website)
Rifter #45; Of Bows & Arrows (Archery; expanding rules and abilities)
Rifter #52; From Ruins to Runes (Living Rune Weapons; playable characters and NPC)
Rifter #55; Home Away From Home (Quorian Culture; expanded from PF Book 9: Baalgor Wastelands)
Official PDF versions of Rifter #45, #52, and #55 can be found at DriveThruRPG.
Rifter #45; Of Bows & Arrows (Archery; expanding rules and abilities)
Rifter #52; From Ruins to Runes (Living Rune Weapons; playable characters and NPC)
Rifter #55; Home Away From Home (Quorian Culture; expanded from PF Book 9: Baalgor Wastelands)
Official PDF versions of Rifter #45, #52, and #55 can be found at DriveThruRPG.
- Snake Eyes
- Hero
- Posts: 1025
- Joined: Tue Jan 27, 2004 12:34 am
- Comment: Living in Florida, soon to be Dinosaur Swamp
- Location: Mary Esther, Florida
Re: Question Regarding "Magic Fire"
So, its not just the magic fire that will hurt vampires, any magic energy blast will harm them?
The Dragon Has Spoken
- Killer Cyborg
- Priest
- Posts: 28184
- Joined: Thu Nov 08, 2001 2:01 am
- Comment: "Your Eloquence with a sledge hammer is a beautiful thing..." -Zer0 Kay
- Location: In the ocean, punching oncoming waves
- Contact:
Re: Question Regarding "Magic Fire"
Snake Eyes wrote:So, its not just the magic fire that will hurt vampires, any magic energy blast will harm them?
As long as it's Mega-Damage magic energy, yes.
Annual Best Poster of the Year Awards (2012)
"Your Eloquence with a sledge hammer is a beautiful thing..." -Zer0 Kay
"That rifle on the wall of the laborer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there." -George Orwell
Check out my Author Page on Amazon!
"Your Eloquence with a sledge hammer is a beautiful thing..." -Zer0 Kay
"That rifle on the wall of the laborer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there." -George Orwell
Check out my Author Page on Amazon!
Re: Question Regarding "Magic Fire"
Greetings and Salutations. Just for added clarity (since this is the G.M. Forum and not the Rifts specific forum), we only know that it needs to be Mega-Damage magic energy in Rifts. The rules in other settings differ. I can only think of two other settings that stat out Vampires, that's Palladium Fantasy and Nightspawn/bane.
In Palladium Fantasy (an all S.D.C. setting), magic energy does full damage to vampires (which is more powerful than the half damage from Rifts). Found in PF Book 8: Western Empire, page 216.
In Nightspawn/bane (another all S.D.C. setting), spell magic does half damage (though all that spell magic will be S.D., of course). Found on page 187 (the word "magic" is on page 186, but the rest of it is on 187) of the main book.
Anyways, just wanted to add a few additional bits of information into the subject. So it looks like either magic is the most powerful in the PF setting (not likely), or Vampires are just more powerful in Rifts (which would seem to make some sense due to the magic rich environment, quite possibly having a beefing up effect on Vamps as it does the rest of magic). Thank you for your time and patience, please have a nice day. Farewell and safe journeys for now.
In Palladium Fantasy (an all S.D.C. setting), magic energy does full damage to vampires (which is more powerful than the half damage from Rifts). Found in PF Book 8: Western Empire, page 216.
In Nightspawn/bane (another all S.D.C. setting), spell magic does half damage (though all that spell magic will be S.D., of course). Found on page 187 (the word "magic" is on page 186, but the rest of it is on 187) of the main book.
Anyways, just wanted to add a few additional bits of information into the subject. So it looks like either magic is the most powerful in the PF setting (not likely), or Vampires are just more powerful in Rifts (which would seem to make some sense due to the magic rich environment, quite possibly having a beefing up effect on Vamps as it does the rest of magic). Thank you for your time and patience, please have a nice day. Farewell and safe journeys for now.
Living the Fantasy (fan website)
Rifter #45; Of Bows & Arrows (Archery; expanding rules and abilities)
Rifter #52; From Ruins to Runes (Living Rune Weapons; playable characters and NPC)
Rifter #55; Home Away From Home (Quorian Culture; expanded from PF Book 9: Baalgor Wastelands)
Official PDF versions of Rifter #45, #52, and #55 can be found at DriveThruRPG.
Rifter #45; Of Bows & Arrows (Archery; expanding rules and abilities)
Rifter #52; From Ruins to Runes (Living Rune Weapons; playable characters and NPC)
Rifter #55; Home Away From Home (Quorian Culture; expanded from PF Book 9: Baalgor Wastelands)
Official PDF versions of Rifter #45, #52, and #55 can be found at DriveThruRPG.
- Snake Eyes
- Hero
- Posts: 1025
- Joined: Tue Jan 27, 2004 12:34 am
- Comment: Living in Florida, soon to be Dinosaur Swamp
- Location: Mary Esther, Florida
Re: Question Regarding "Magic Fire"
Killer Cyborg wrote:Snake Eyes wrote:So, its not just the magic fire that will hurt vampires, any magic energy blast will harm them?
As long as it's Mega-Damage magic energy, yes.
Thank you
@Prysus.....Thanks for that info. Though i probably should have specified that i was running Rifts
The Dragon Has Spoken
Re: Question Regarding "Magic Fire"
Killer Cyborg wrote:Snake Eyes wrote:So, its not just the magic fire that will hurt vampires, any magic energy blast will harm them?
As long as it's Mega-Damage magic energy, yes.
So if I have SDC magic fire, it's no good against Vampires?
That seems strange since Vampires aren't MD creatures.
--flatline
I don't care about canon answers. I'm interested in good, well-reasoned answers and, perhaps, a short discussion of how that answer is supported or contradicted by canon.
If I don't provide a book and page number, then don't assume that I'm describing canon. I'll tell you if I'm describing canon.
If I don't provide a book and page number, then don't assume that I'm describing canon. I'll tell you if I'm describing canon.
- Killer Cyborg
- Priest
- Posts: 28184
- Joined: Thu Nov 08, 2001 2:01 am
- Comment: "Your Eloquence with a sledge hammer is a beautiful thing..." -Zer0 Kay
- Location: In the ocean, punching oncoming waves
- Contact:
Re: Question Regarding "Magic Fire"
flatline wrote:Killer Cyborg wrote:Snake Eyes wrote:So, its not just the magic fire that will hurt vampires, any magic energy blast will harm them?
As long as it's Mega-Damage magic energy, yes.
So if I have SDC magic fire, it's no good against Vampires?
That seems strange since Vampires aren't MD creatures.
--flatline
Agreed.
Annual Best Poster of the Year Awards (2012)
"Your Eloquence with a sledge hammer is a beautiful thing..." -Zer0 Kay
"That rifle on the wall of the laborer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there." -George Orwell
Check out my Author Page on Amazon!
"Your Eloquence with a sledge hammer is a beautiful thing..." -Zer0 Kay
"That rifle on the wall of the laborer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there." -George Orwell
Check out my Author Page on Amazon!
Re: Question Regarding "Magic Fire"
flatline wrote:So if I have SDC magic fire, it's no good against Vampires?
Greetings and Salutations. I'll answer according to Rifts (as that's about the only setting where the term "SDC magic fire" has any meaning), and correct that it's no good against Vampires.
flatline wrote:That seems strange since Vampires aren't MD creatures.
--flatline
Mmm ... I don't know if it's that strange really. I'll explain why I don't think it's that strange.
1: Vampires aren't M.D. creatures, but they do possess "Limited Invulnerability."
2: Vampires aren't vulnerable to fire in the first place (only magic energy, which may happen to be fire).
3: M.D. magic energy doesn't inflict M.D.C. to a Vampire, but converted to Hit Point damage (and then halved).
Really what these means is that Vampires are highly resistant to magic energy, and kind of have a Damage Reduction. All magic energy that hits them (while on Rifts Earth) is divided by 100 (actually, since it's halved, I guess divided by 200). So that means even 6D6 S.D.C., even if doing maximum damage output, is still less than 1 point of damage. A paper cut would probably hurt worse.
This also helps to serve as a game mechanics issue. If S.D.C. fire did standard (or even half) damage, we'd get the (I'd say even stranger) issue of a 6D6 S.D.C. magic spell doing more damage than the 2D6 M.D. magic spell. Would this make more sense to you? I can't imagine how it would. Now, if such an illogical issue comes up with a different vulnerability, that's an issue with said vulnerability and not with magic (at least in my opinion).
If it makes you feel any better, if you staked a vampire and tried to burn its head with that S.D.C. fire magic, you'd probably succeed (since vampires are then vulnerable to fire, regardless if it's magic or not).
Now, if you have some logic that suggests S.D.C. magic energy should be more powerful than M.D.C. magic energy, I'm willing to listen. Anyways, I think that's all for now. Thank you for your time and patience, please have a nice day. Farewell and safe journeys for now.
Living the Fantasy (fan website)
Rifter #45; Of Bows & Arrows (Archery; expanding rules and abilities)
Rifter #52; From Ruins to Runes (Living Rune Weapons; playable characters and NPC)
Rifter #55; Home Away From Home (Quorian Culture; expanded from PF Book 9: Baalgor Wastelands)
Official PDF versions of Rifter #45, #52, and #55 can be found at DriveThruRPG.
Rifter #45; Of Bows & Arrows (Archery; expanding rules and abilities)
Rifter #52; From Ruins to Runes (Living Rune Weapons; playable characters and NPC)
Rifter #55; Home Away From Home (Quorian Culture; expanded from PF Book 9: Baalgor Wastelands)
Official PDF versions of Rifter #45, #52, and #55 can be found at DriveThruRPG.
- drewkitty ~..~
- Monk
- Posts: 17782
- Joined: Sat Sep 30, 2000 1:01 am
- Location: Eastvale, calif
- Contact:
Re: Question Regarding "Magic Fire"
Prysus wrote:[justify]Greetings and Salutations. The following post will address two topics (each separated by different quotes).drewkitty ~..~ wrote:Little Snuzzles wrote:snip..
I think that one is up for debate. My understanding is that Vampires are immune to a Psychic's Pyrokenesis and a Native American's Spirit Fire. ...snip
Would you happen to know where to find these?
I can't speak for the Native American's Spirit Fire but as for the other ...
RWB1: Vampire Kingdoms (original), page 33 mentions how Magic Energy (including, but not limited to, Fire Ball) deals half damage. Page 34 mentions how they're immune to Pyrokinesis.
RWB1: Vampire Kingdoms; Revised, page 21 (in the Limited Vulnerability section) and page 75 mention magic fire (as well as other forms of magic energy) dealing damage. Page 77 mentions them being immune to Pryokinesis.
thank you
May you be blessed with the ability to change course when you are off the mark.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
- Damian Magecraft
- Knight
- Posts: 3472
- Joined: Sun May 12, 2002 1:01 am
- Comment: Evil GM
Master of Magics
Defender of the Faith - Location: chillicothe, ohio; usa
- Contact:
Re: Question Regarding "Magic Fire"
Little Snuzzles wrote:Ignite Fire: The flame create by the spell is magical in nature, but after that, obviously the resulting fire is not magical. So, once the spell is over (1-2 seconds) the flame is normal.
This is common sense.
Not really common sense if you are the only one to see it that way
DM is correct by the way. - Ninjabunny
It's a shoddy carpenter who blames his tools. - Killer Cyborg
Every group has one problem player. If you cannot spot the one in your group; look in the mirror.
It is not a good session until at least one player looks you in the eye and says "you sick twisted evil ****"
It's a shoddy carpenter who blames his tools. - Killer Cyborg
Every group has one problem player. If you cannot spot the one in your group; look in the mirror.
It is not a good session until at least one player looks you in the eye and says "you sick twisted evil ****"
-
- Hero
- Posts: 1039
- Joined: Sun Oct 08, 2000 1:01 am
- Location: AZ
Re: Question Regarding "Magic Fire"
Damian Magecraft wrote:Little Snuzzles wrote:Ignite Fire: The flame create by the spell is magical in nature, but after that, obviously the resulting fire is not magical. So, once the spell is over (1-2 seconds) the flame is normal.
This is common sense.
Not really common sense if you are the only one to see it that way
He's far from the only one. In fact, I've never seen it handled any other way. And I've dealt with a lot of groups over the years...
--
GS
Galadriel in leather! Yayayayayayaya!
>>>----Therumancer--->
Well, hang on to your seats boys and girls, but I agree with GS-Veknironth
[Goliath baiting]Hey, according to my copy of Yin-Sloth Jungles, they came out in 1995. Didn't you get your copies?[/Golaith baiting]-MrNexx, regarding the OK books
People don't like it when searching through a website is a pain in the butt (even if it's a proctology website)-Uncle Servo
GS
Galadriel in leather! Yayayayayayaya!
>>>----Therumancer--->
Well, hang on to your seats boys and girls, but I agree with GS-Veknironth
[Goliath baiting]Hey, according to my copy of Yin-Sloth Jungles, they came out in 1995. Didn't you get your copies?[/Golaith baiting]-MrNexx, regarding the OK books
People don't like it when searching through a website is a pain in the butt (even if it's a proctology website)-Uncle Servo
Re: Question Regarding "Magic Fire"
Topic locked at request of topic starter.
"Freedom is the recognition that no single person, no single authority or government has a monopoly on the truth, but that every individual life is infinitely precious, that every one of us put on this world has been put there for a reason and has something to offer."
Megaversal Ambassador Coordinator
My GoFund Me - Help Me Walk Again
Megaversal Ambassador Coordinator
My GoFund Me - Help Me Walk Again