Nightmask wrote:Vrykolas2k wrote:Eashamahel wrote:Yeah, I would definately buy books that were complosed only of setting and behind the scene, without a single OCC or piece of gear in them, one of the reasons I like Shemarrian Nation so much, but at that point it's a very specialized product, as it isn't really NEEDED by anyone other than the GM, and not really worth owning for most from a playability standpoint.
Erm, the Shemarrian Nation has gear and different types of Shemarrians, all of which can be PCs.
Do the Shemarrians actually know that they're a product of ARCHIE-3, or are they given such a complete fake history that even they don't know that they're just robots fronting for a super-AI?
Darnit, just deleted my whole response. Okay, second try.
The Shemarrian Nation has gear.
Not really. The only gear available in the book are the different types of Shemarrian Guns, and besides the hunting rifle, EVERY one of them has, listed under Black Market Cost "Not Available", with the first entry getting the entire explanation:
Black Market Cost: Not Available. No Shemarrian Rail Gun has ever found its way on to the Black Market. This is because the weapon is never given up by its owner and its destroyed when the owner is destroyed (self-destructs/explodes). The tiny number of people who have manged to procure the weapon usually prefer to keep them for themselves. Furthermore, all Shemarrians will take the weapon (or any Shemarrian weapon) from anyone they see in possession of one."
Whereas all of the weapons afterwards get the shortened:
"
Black Market Cost: Not Available. None of these fabulous guns have ever found their way on to the Black Market."
So, although it is techically possible to have one, they are not presented as 'gear' that player characters should be able to get/acquire in the same fashion as Northern Gun, Triax or even CS equipment is. Beyond that, the railguns have ammunition that is not going to be found anywhere (which is why it states that if trying to sell one "the weapon might sell for under 10,000 credits as an alien device with limited useability."), and the energy weapons do not use any known style of clip.
As you can see, not really a book with 'gear' in it.
As for the question of do the Shemarrians know the truth about themselves, that is dependant on the type of A.I. they have (I had all the page numbers referenced the first time, but this time I'm just going to do the quotes). A small percentage (30% of total) of Shemarians possess a Neural Intelligence. Those who do not are robots in the very real sense of the word, they do not 'think' they are Shemarrians, they are just doing what they are programmed to do. They have set responses and behaviours to situations, and don't really 'believe' anything.
"Shemarrians are what they are programmed to be. Nothing more."
"Any holes or inconsistencies in what is seen of the (fictional) Shemarrian society and culture are just more mysteries outsiders don't undersand and worry about. (The androids don't even notice anything amiss, contradictory or inconsistant, because it is not in their programming."
There are many examples like this, but the point is that most (70%) Shemarrians do not 'believe' they are Shemarrians, they are just following their programming, so they don't seen anything Amiss with walking off the line at one of Archie's factories, they don't actually believe there are 'healing caves' where they are fixed, they are not in touch with nature or it's protectors, they don't actually think there is a Shemarrian city in the dinosaur swamps, ect. Plus, they don't see anything strange or wrong about working with other Archie bots, guarding mines, ect because they are just executing a program.
The N.I. ones are a little different, as the introduction of it says "A Neural Intelligence robot literally thinks on its own, and thus the robot can make its own decisions, draw its own conclusions,...ect". Under the description it states that "there is a chance some (10-20%) of the N.I. Shemarrians go rogue, believing they really are Shemarrians, and start behaving independant of their programming." So some percentage of the N.I. actually do believe that they are REALLY shemarrians, with their own culture, history, ect, and this could lead to problems, as they may have trouble with why Archie All-Purpose bots are fixing them in huge underground bunkers, or come to realize that they are not really bionic augmented and whatnot, but if any become a real problem, a Spinster could easily just shut it down and Archie could re-program it with little difficulty.
So, no, most Shemarrians do not 'know' that their history is a ruse, but that's because most don't KNOW anything, and those few that do only rarely start thinking for themselves to the point where it could cause trouble for Archie as they start to notice holes and problems with the story.