Eashamahel wrote:earthhawk wrote:In my opinion Rifts has some very stiff competition in the science-fiction/ fantasy horror genre that it holds onto:
Warhammer 40k RPG - Easy game mechanics, gorgeous books, and support from one of the premier gaming companies known to man, Games Workshop.
Oh this one killed me. When that game came out, Deathwatch and the Inquisition books, I thought cool, looks neat, probably going to be one to own, read through, play a few times and let it go. And instead, it's going strong, putting out more and more books, and after picking up and flipping through the new Imperial Guard one (forget what it's called) I flashed back to a half a year ago when I was thinking of starting a Palladium Fantasy game and trying to compare those books to Warhammer Fantasy's line. Just great examples of beautiful books done right. And not just that, but done right FOR A SPECIFIC FAN BASE. I have no doubt that GW hopes to sell those books to non-Warhammer miniature gamers (and attract them to their miniature games), but they are going to sell a ton of them to their fans. GW makes an RPG book, they go all out. Palladium... Is still at it.earthhawk wrote:Now if I were to place any one of the books above next to the latest Rifts book which one do you think someone new to gaming would choose? I'm not saying Rifts is dead, but it needs some serious work to compete with the new generation of games.
Just showing someone new to gaming their options, and they will often think that RIFTS books are much older than their other choices. Now, sometimes they are, but sometimes my copy of Worldbook X is just a little beat up, and that, combined with the fact that it looks the exact same inside as my copy of Worldbook X-10+ years and the competition looks ever more amazing.earthhawk wrote:For me it's gotten to the point of frustration because the game I loved for decades has taken a steep decline.
I don't think this is accurate. The problem isn't that RIFTS is in 'steep decline', generally speaking, the books aren't in 'decline' at all. The ones being made now are every bit as good as the ones that were made when the game first started. It's just that if you stand still for 20 years, in ANY industry, you are going to get mowed down by competition.earthhawk wrote:Is Rifts dead? Well it depends on how you define 'dead'. The company still publishes books, well sort of; they do published but you really never know when. They support their products, will kind of I guess; you can always buy the Rifter as least it comes out on time, most of the time.
And so it goes. I don't think any big change is going to be coming anytime though. Palladium is what it is, they don't have the ability to expand their production or improve on their product, they can continue to produce their product and hopefully continue along. The things that they can be improving upon are non-production, namely consumer interaction, brand awareness, image marketing, ect. This was all really well spelled out in another thread recently, and hopefully some of it will come to pass.
The Imperial Guard book is called Only War lol.
And 40K RPG's are the new White Wolf. Any city, any town, drop one of the books on the table, and you'll get ten players who've never played ready to try it. And these are people that don't play Warhammer 40k. I use to run a gameshop(thank you Recession!), and when their books hit the shelves they were gone. I still have friends amongst the industry(other shop owners in various towns) and they think GW RPG's( Actually published by another company called Fantasy Flight Games.) are golden. Well as far as that goes in the RPG industry lol.
The 40k RPG's are quick and easy to learn, fun to play, and laid out extremely well, just like the old WW books were. The setting drags you in quickly. Not to mention the books look slick, with amazing art, a clean layout, and side bars and explanations throughout of the rules. It takes about twenty minutes to learn to play.
Is Rifts dead? Absolutely. It's just us old timers who fondly remember Rifts, and PB's other products from 20+ years ago keeping it going. Rifts is 20+ years out of date, it's products look 20+ years old. Even the new books look like something published back in TSR's heyday. Admit it, most of us that play these games don't play by the published rules, since the published rules don't work, we house rule everything, like a crazy surgeon putting bandaids on a leprous patient and stapling his arms back on. We house rule the entire system so it runs smoothly and they way we want it to. Which was great 20+ years ago when that was the norm. Thats how you played RPG's.
But now? Not so much. The RPG players of today expect systems that work, slick packaging, and regular support. PB sadly isn't able to give that.
Drop a Rifts book on the table. The people there will either giggle profusely and call you a munchkin(Assuming they know what Rifts is.), smile kind of fondly and say they played that when they were a kid in a kind of voice that echos, and I played with Transformers when I was a kid to! Or they'll have no clue what they're looking out, but think that it looks cool, and that it's amazing to think that people actually played these games back in the 70's!( Yeah I had a group of kids tell me that once at my store.) But they won't want to play what they see as an old, antiquated game.