I've started playing one of the latest installments in a majorly popular game franchise and I've been quite impressed with the weapon that the main character wields. Since I've been a huge fan of this type of weapon (and glad at the refinements done to it since it was first introduced) I've decided to bring it into the game I run. Sadly, Robotech doesn't have much in the way of melee weapons so I have minimal experience with how Palladium's system handles sword combat. On top of that, there's the question on how you would combine a sword with a ranged weapon.
Any ideas? I know for sure it'll go under a WP: Exotic Weapons category, and I've even thought of making it its own WP.
How to create new weapon types?
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- silvermoon383
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Re: How to create new weapon types?
Sword guns were briefly popular in the real world, before longer barrels and rifling made guns accurate enough to supplant the sword for general use. I wouldn't make it so complicated. When used as a sword, the character may apply WP Sword. When used as a pistol, rifle, or heavy military weapon, the appropriate ranged WP bonus is applied. Because it's a weird hybrid weapon, I'd apply a penalty against any weilder who doesn't have both proficiencies.
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Re: How to create new weapon types?
Exactly what Bill says. Nice, simple, common sense answer.
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Re: How to create new weapon types?
What they said. You don't need a new or separate WP for this weapon, you just use the WP that is appropriate when you are using the weapon a certain way.
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