Triax Cyclops Optics vs. Super-Psionic Vamp Stare?
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- glitterboy2098
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Re: Triax Cyclops Optics vs. Super-Psionic Vamp Stare?
sounds right to me.
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Re: Triax Cyclops Optics vs. Super-Psionic Vamp Stare?
Seconded.
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Re: Triax Cyclops Optics vs. Super-Psionic Vamp Stare?
Thirded here. I would also like to add that IIRC, any character with bionic/cybernetic eyes are likewise protected as they also are basically video cameras.
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- ZorValachan
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Re: Triax Cyclops Optics vs. Super-Psionic Vamp Stare?
I know it is not canon, but I further my vamps power by having the fact that do not have reflections make them 'invisible' through any 'non living lense'. So a vamp can be seen by a person's eye (reflection on the eye is living), but not through video, cameras, etc. So the vamp couldn;t mind control, but the guy wearing the optics couldn't see the vamp.
Re: Triax Cyclops Optics vs. Super-Psionic Vamp Stare?
ZorValachan wrote:I know it is not canon, but I further my vamps power by having the fact that do not have reflections make them 'invisible' through any 'non living lense'. So a vamp can be seen by a person's eye (reflection on the eye is living), but not through video, cameras, etc. So the vamp couldn;t mind control, but the guy wearing the optics couldn't see the vamp.
Better hope the vamp is wearing clothes, then. Or is covered in dirt.
Anyone wearing glasses of any sort, using your house rule, will be unable to see vamps. Scary.
On the upside, it makes identifying vamps trivial.
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Re: Triax Cyclops Optics vs. Super-Psionic Vamp Stare?
I think the difference here is that glasses just refract light, whereas the Triax stuff is recording it and re-broadcasting it, possibly even doing a digital conversion in the process.
This means that there would be a minor time delay, I think, though a negligible one.
This means that there would be a minor time delay, I think, though a negligible one.
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