ShadowLogan wrote:None of the damage apparent after coming to a rest is from the Bioroid collision itself, it's all from the VHT.
That was kind of my point... that the crash, unlike the VF-1D's crash, caused some pretty visible damage despite being at rather a lower velocity and into less in the way of intervening obstacles.
ShadowLogan wrote:And it isn't like there are a few low speed collisions one can point to with regard to the VF-1, though these are in melee combat (something the Logan doesn't do) like Breetai flinging Rick's VF-1 into a wall of (convenient) spikes that puncture straight through, or Breetai deforming Ben's VF-1 head with a pipe, or a single blow from an MPA kicking a VF-1 into several pieces.
But all of those are readily explainable as being the exact same sort of supermaterials that the VF-1 itself is made from... to say nothing of Britai's CONSIDERABLE strength above and beyond the Zentradi norm.
Rabid Southern Cross Fan wrote:Ironic that some want to put forward the completely inane and illogical meme that only the Macross mecha could be considered MDC, but God knows not the Southern Cross or MOSPEADA. [...]
Oh, I appreciate good irony...
like the irony that I, who has little time for Southern Cross, apparently know a good deal more about Southern Cross than the self-styled "Rabid Southern Cross Fan".My argument is not inane or illogical, the only problem here is that I apparently have better access to the information than you do (being able to read Japanese is a heck of an unfair advantage) and I'm not protesting on the basis of a number of unfounded assumptions regarding the technological setting of
Southern Cross.
Warning: Warning for Trolling - I don't see anybody taking shots at you about your screen name.
Rabid Southern Cross Fan wrote:I mean, in the case of Southern Cross its a technologically oriented society that has anti-grav technology (otherwise, how could they have artificial gravity minus a carousel for their ships),
So? Each of the three settings has some form of limited artificial gravity or anti-gravity technology... that doesn't really mean much in the grand scheme of things, since each individual series has a drastically different backstory and technical setting. It's one of the few things they have in common, though the levels of capability are rather different.
Rabid Southern Cross Fan wrote:widespread hover technology (even in the hands of civilians), [...]
Again, so what? That's not exactly outside the reach of civilians TODAY. It's perfectly possible for a civilian to purchase a street-legal hovercar, even a multifuel one that can run on gasoline, diesel, or ethanol. The only real catch is that because there's no significant advantage to owning one over a conventional motor vehicle, due in part to government-imposed limits on their hover ability and safety standards, their sales have gone precisely nowhere.
Rabid Southern Cross Fan wrote:beam weaponry and clamshell body armor for regular infantry, [...]
Let me correct you here... the regular infantry have
laser weaponry and clamshell body armor.
Southern Cross is a setting in which lasers are the most common form of energy weapon. They don't appear to possess particle beam gun technology on any significant scale, and even the Zor use laser weapons ("biolasers", as the dialogue has it) as their go-to multi-purpose, multi-scale energy weapon choice. As the official spec has it, the Spartas' weapons are ALL lasers, just of varying calibers.
As far as the utility of the Arming Doublet... its function is more ornamental than practical. Only the version issued to the Tactics Armored Space Corps and a few of the Tactics Corps' specialist teams is a sealed system, the common models are just entirely mundane (albeit Samurai-inspired) hard armor. They're not powered armor, and the standard model does not have any noteworthy survival systems... they're just perfectly ordinary, if individually tailored, suits of hard armor like the Riding Suits from
MOSPEADA.
Rabid Southern Cross Fan wrote:capability of overcoming the speed of light (or else they can break the laws of physics and create a wormhole/spacefold) and travel across space without it taking months/years.
Which is a relatively new innovation in the
Southern Cross universe... and not an entirely reliable one, as the old liner notes for the series indicate. The "big reveal" that the show's creators never got to... er... reveal, was that the Zor are a breed of mutant/tainted/evolved humans who descended from one of the original missions to colonize the Proxima system, where Glorie is. The ancestors of the modern Zor were lost in time thanks to a problem with their FTL system, and landed on Glorie thousands of years in the past. They became the Zor we know from the series after thousands of years of being exposed to the protozor, and developing a new society independent of human culture.
Rabid Southern Cross Fan wrote:MOSPEADA, of course, has anti-grav technology (otherwise, no artificial gravity without a carousel),
The artificial gravity technology in
MOSPEADA is pretty limited stuff compared to
Southern Cross, which is less sophisticated than that of
Macross. The Horizont shuttles, for instance, appear to have minimal AG on their decks, hence the tendency of the crew to wander around on the ceiling from time to time.
Rabid Southern Cross Fan wrote:clamshell body armor and beam weaponry for regular infantry [...]
You're closer this time... the Riding Suit used with the Ride Armors is reasonably serviceable body armor, though it was not actually designed to be body armor for regular infantry. Like the Arming Doublet, it is not actually a sealed space suit and offers no actual support functions to the wearer. It's JUST body armor.
Also, if we're talking about the OSM it's important to remember not to use "laser" and "beam" interchangeably. Those two terms are not used interchangeably in the source material. The usual convention in anime being that lasers are lasers and "beam weaponry" covers a multitude of more exotic options, the most mundane of which are your standard particle beam cannons. In the case of infantry, laser weapons are the standard... older models like the laser submachine gun (which is called the "Wolf" in the RT version), the SAL-9, FAL-2, etc. are all lasers of power not dissimilar to modern small arms. The Mars Gallant/H90 Laser Hound, the most modern laser rifle in the series, is still no little better than a modern rifle on the stopping power front... where it truly excels is in its ammunition. Compared to the earlier models, whose battery packs often didn't offer more ammunition than a comparably sized rifle magazine, the Laser Hound's e-cap magazines offer a big improvement at 48 shots per pistol magazine and a whopping 288 per rifle magazine. Particle beam weapons are, in that series, reserved exclusively for Ride Armors... and are a relatively recent development, with the first combat-operational versions being deployed as the 40mm pistol and 60mm rifle on the VR-052 series. Once again, where they really shine is ammo capacity, rather than stopping power. They're about the same as a modern anti-materiel rifle, but that tiny packs they're powered by hold far more than a comparably sized anti-materiel rifle's magazine ever could (30 discharges in the 60mm rifle's pack, and an impressive 120 discharges in the 40mm pistol's).
The existence of laser and particle beam weaponry does not automatically imply that those weapons are more powerful than good old fashioned bullets... they certainly offer other practical advantages, if the complexity and cost issues can be easily addressed (and apparently they are in the
Southern Cross and
MOSPEADA settings). In the case of both, their lasers and/or particle beam weapons aren't much more powerful than modern, conventional firearms. Indeed, in
Genesis Climber MOSPEADA, the TLEAD foregoes particle beam weaponry in armo-bomber mode, opting instead for conventional 30mm rotary cannons and an assortment of laser weapons in armo-soldier mode. Apart from the VR-052s, the Legioss is the only other platform that uses particle beam weapons.
Rabid Southern Cross Fan wrote:capability of crossing from Mars to Earth in a matter of days at most...yet its supposedly at the level of Gundam which doesn't have artificial gravity and travel between planets takes weeks or more.
Aaaaaaaaactually... you're operating on a bit of a false assumption here. The trip from Mars to Earth isn't a direct one, the troops and ships we see in the series are staging for each invasion attempt on the moon before making the relatively short hop to Earth. The ships in
MOSPEADA aren't really designed to be operated as long-distance warships, they're analogous to short-ranged landing craft, in general terms. They're designed to ferry the maximum number of troops to the battle zones on Earth, rather than sustain a crew for long-term operations in space. The Horizonts are basically space versions of the Higgins boat, and the others are just larger transports. They're just making the short hop, skip, and a jump from the staging areas on Luna to Earth orbit.
(There's actually some interesting art of one of the lunar staging areas in
MOSPEADA: Complete Art Works.)
Rabid Southern Cross Fan wrote:I mean, truly, how could someone rationally come with some argument that twists things so badly?
I don't know, you tell me... you're the one twisting. Though, I doubt it was intentional... there are very few people who are in any position to say much of anything regarding
Southern Cross, thanks to the scarcity of its publications.
I'm simply pointing out the facts as the original creators of these shows laid them out.
Macross is on a whole different level from the other two, which are much closer to
Gundam in terms of mecha combat capability and the like.
I mean, look at powerplant outputs on mecha as an example.
The AFC-01H/I Legioss armo-fighter, the latest and greatest that the Mars forces had to offer in 2083, has a HBT generator output of about 2.75MW total. Compare that to the VF-2SS Valkyrie II of
Macross's DYRLverse, which was the latest and greatest fighter the UN Spacy had to offer in 2081 in that universe, had a combined generator output of 3,900MW.
That's
1,418x the power output of the Legioss' engines.
(Well, 1,418.2x, but I'll spot ya the 0.2).
If we were to, instead, compare the Legioss against humanity's first mass-production transformable fighter in
Macross, obviously the VF-1A Valkyrie, it's still 1,300MW vs 2.75MW. That's still a factor of 427.7x. Hell, the VF-1 Valkyrie's coaxial laser gun(s) draw almost twice as much power per shot as the Legioss's combined HBT powerplant is capable of generating at maximum output... 5.0MW per cannon. That's considered almost embarrassingly light, by VF-mounted energy weaponry standards.
Let's compare the Legioss's humble 2.75MW generator output to a mobile suit from the Universal Century... I'll draw on the RX-78GP01 Gundam Zephyranthes as my example victim, because I happen to be going over the GP Master Archive. That mecha had a reactor output of a whopping 1.79MW. Its heaviest weapon was rated at only 1.5MW, though beam machine guns like what the Legioss is lugging generally rated lower than that per individual shot.
See what I'm talking about now?