Gamestorm 2014 March 20-23
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- darkguyver
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Gamestorm 2014 March 20-23
need some support on this need know how get swag for event and what not any help thank you.
/
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- FatherMorpheus
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Re: Gamestorm 2014 March 20-23
darkguyver wrote:need some support on this need know how get swag for event and what not any help thank you.
I'm looking to run a Rifts game at Gamestorm as well. You already have your time slot? I'm waiting for mine still.
- ingexthefuryhunter1
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Re: Gamestorm 2014 March 20-23
darkguyver
if you get me a swag request form located in the lounge I cn process it and we can see what kind of swag we can get, I ned number of games, convention info, web site contact, and then you address and contact. If there are multiple gms, list them and there games as well. thank you.
if you get me a swag request form located in the lounge I cn process it and we can see what kind of swag we can get, I ned number of games, convention info, web site contact, and then you address and contact. If there are multiple gms, list them and there games as well. thank you.
- FatherMorpheus
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Re: Gamestorm 2014 March 20-23
So I have 2 games scheduled one Saturday and Sunday at Gamestorm
We will see how it goes.
We will see how it goes.
- FatherMorpheus
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Re: Gamestorm 2014 March 20-23
Ran two 4-hour games. I learned three valuable things.
1. 4 hours is short... REALLY SHORT!
2. No really, 4 hours is SUPER SHORT! I need to tighten up my story to fit it all in 4 hours. I knew this, but this really focused it.
3. Players brand new to Palladium, especially Rifts get overwhelmed quickly, 30 minutes of the 4 hours will be needed to introduce people to how the game works.
Some things which sped things up.
1. Total Bonus for each weapon on the sheet, under the weapon description.
2. Quick write ups for each PC background and a quick paragraph to explain how they do combat.
3. Sometimes, players do the darddest things.
1. 4 hours is short... REALLY SHORT!
2. No really, 4 hours is SUPER SHORT! I need to tighten up my story to fit it all in 4 hours. I knew this, but this really focused it.
3. Players brand new to Palladium, especially Rifts get overwhelmed quickly, 30 minutes of the 4 hours will be needed to introduce people to how the game works.
Some things which sped things up.
1. Total Bonus for each weapon on the sheet, under the weapon description.
2. Quick write ups for each PC background and a quick paragraph to explain how they do combat.
3. Sometimes, players do the darddest things.
- zyanitevp
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Re: Gamestorm 2014 March 20-23
Sounds like fun!
- Zenvis
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Re: Gamestorm 2014 March 20-23
Did you guys send in a Palladium swag request in?
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Imagination is more important than knowledge." but knowledge does help. - Albert Einstein
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Imagination is more important than knowledge." but knowledge does help. - Albert Einstein
The gift of fantasy has meant more to me than my talent for absorbing positive knowledge. - Albert Einstein
My Blog and My Other Blog
- FatherMorpheus
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Re: Gamestorm 2014 March 20-23
It was top short notice for swag. So I just ordered stickers and pencils for everyone on my own dime.
Wasn't a huge issue to me.
Wasn't a huge issue to me.
- Zenvis
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Re: Gamestorm 2014 March 20-23
I am still going to look into it. Can you send me a filled out form at ambassadors@palladiumbooks.com?
Everything you can imagine is real. - Pablo Picasso
Imagination is more important than knowledge." but knowledge does help. - Albert Einstein
The gift of fantasy has meant more to me than my talent for absorbing positive knowledge. - Albert Einstein
My Blog and My Other Blog
Imagination is more important than knowledge." but knowledge does help. - Albert Einstein
The gift of fantasy has meant more to me than my talent for absorbing positive knowledge. - Albert Einstein
My Blog and My Other Blog